gecko-dev/gfx/2d/DrawTargetCapture.h
Jeff Muizelaar 0b68652b49 Bug 1539702. Improve CreateClippedDrawTarget API r=jwatt,rhunt
This changes CreateClippedDrawTarget so that instead of taking
a max size and a transform it just takes a user space rect of
the desired bounds.

This change allows the caller to not worry about the computing
a max size based on the current clip. Instead this responsibility
is lowered into the specific backends.

The main motivation for this work is to allow blob recoordination
to create recordings that don't depend on the current clip.

Some additional benefits are that the API is easier to use and
as can be seen simplifies the SVG masking code because it doesn't
need to track surface offsets manually.

It's also an important step towards removing all the uses of
gfxContext::GetClipExtents which will let us get rid of the separate
clipping stack in gfxContext and help us move off of gfxContext
completely.

Most backend implementations of CreateClippedDrawTarget are relatively
simple. DrawTargetCapture is modified to track the current clip rect
so that it can create a new DrawTargetCapture of the appropriate size
without needing to worry about lazy resolution.

Differential Revision: https://phabricator.services.mozilla.com/D33363

--HG--
extra : moz-landing-system : lando
2019-06-21 09:51:00 +00:00

203 lines
7.8 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_DRAWTARGETCAPTURE_H_
#define MOZILLA_GFX_DRAWTARGETCAPTURE_H_
#include <vector>
#include <stack>
#include "2D.h"
#include "CaptureCommandList.h"
#include "Filters.h"
namespace mozilla {
namespace gfx {
class DrawingCommand;
class SourceSurfaceCapture;
class AlphaBoxBlur;
class DrawTargetCaptureImpl final : public DrawTargetCapture {
friend class SourceSurfaceCapture;
public:
DrawTargetCaptureImpl(gfx::DrawTarget* aTarget, size_t aFlushBytes);
DrawTargetCaptureImpl(BackendType aBackend, const IntSize& aSize,
SurfaceFormat aFormat);
bool Init(const IntSize& aSize, DrawTarget* aRefDT);
void InitForData(int32_t aStride, size_t aSurfaceAllocationSize);
BackendType GetBackendType() const override {
return mRefDT->GetBackendType();
}
DrawTargetType GetType() const override { return mRefDT->GetType(); }
bool IsCaptureDT() const override { return true; }
already_AddRefed<SourceSurface> Snapshot() override;
already_AddRefed<SourceSurface> IntoLuminanceSource(
LuminanceType aLuminanceType, float aOpacity) override;
void SetPermitSubpixelAA(bool aPermitSubpixelAA) override;
void DetachAllSnapshots() override;
IntSize GetSize() const override { return mSize; }
void Flush() override {}
void DrawSurface(SourceSurface* aSurface, const Rect& aDest,
const Rect& aSource, const DrawSurfaceOptions& aSurfOptions,
const DrawOptions& aOptions) override;
void DrawFilter(FilterNode* aNode, const Rect& aSourceRect,
const Point& aDestPoint,
const DrawOptions& aOptions = DrawOptions()) override;
void DrawSurfaceWithShadow(SourceSurface* aSurface, const Point& aDest,
const Color& aColor, const Point& aOffset,
Float aSigma, CompositionOp aOperator) override;
void ClearRect(const Rect& aRect) override;
void MaskSurface(const Pattern& aSource, SourceSurface* aMask, Point aOffset,
const DrawOptions& aOptions = DrawOptions()) override;
void CopySurface(SourceSurface* aSurface, const IntRect& aSourceRect,
const IntPoint& aDestination) override;
void CopyRect(const IntRect& aSourceRect,
const IntPoint& aDestination) override;
void FillRect(const Rect& aRect, const Pattern& aPattern,
const DrawOptions& aOptions = DrawOptions()) override;
void FillRoundedRect(const RoundedRect& aRect, const Pattern& aPattern,
const DrawOptions& aOptions = DrawOptions()) override;
void StrokeRect(const Rect& aRect, const Pattern& aPattern,
const StrokeOptions& aStrokeOptions = StrokeOptions(),
const DrawOptions& aOptions = DrawOptions()) override;
void StrokeLine(const Point& aStart, const Point& aEnd,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions = StrokeOptions(),
const DrawOptions& aOptions = DrawOptions()) override;
void Stroke(const Path* aPath, const Pattern& aPattern,
const StrokeOptions& aStrokeOptions = StrokeOptions(),
const DrawOptions& aOptions = DrawOptions()) override;
void Fill(const Path* aPath, const Pattern& aPattern,
const DrawOptions& aOptions = DrawOptions()) override;
void FillGlyphs(ScaledFont* aFont, const GlyphBuffer& aBuffer,
const Pattern& aPattern,
const DrawOptions& aOptions = DrawOptions()) override;
void StrokeGlyphs(ScaledFont* aFont, const GlyphBuffer& aBuffer,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions = StrokeOptions(),
const DrawOptions& aOptions = DrawOptions()) override;
void Mask(const Pattern& aSource, const Pattern& aMask,
const DrawOptions& aOptions = DrawOptions()) override;
void PushClip(const Path* aPath) override;
void PushClipRect(const Rect& aRect) override;
void PopClip() override;
void PushLayer(bool aOpaque, Float aOpacity, SourceSurface* aMask,
const Matrix& aMaskTransform, const IntRect& aBounds,
bool aCopyBackground) override;
void PopLayer() override;
void Blur(const AlphaBoxBlur& aBlur) override;
void PadEdges(const IntRegion& aRegion) override;
void SetTransform(const Matrix& aTransform) override;
bool SupportsRegionClipping() const override {
return mRefDT->SupportsRegionClipping();
}
already_AddRefed<SourceSurface> CreateSourceSurfaceFromData(
unsigned char* aData, const IntSize& aSize, int32_t aStride,
SurfaceFormat aFormat) const override {
return mRefDT->CreateSourceSurfaceFromData(aData, aSize, aStride, aFormat);
}
already_AddRefed<SourceSurface> OptimizeSourceSurface(
SourceSurface* aSurface) const override;
already_AddRefed<SourceSurface> CreateSourceSurfaceFromNativeSurface(
const NativeSurface& aSurface) const override {
return mRefDT->CreateSourceSurfaceFromNativeSurface(aSurface);
}
already_AddRefed<DrawTarget> CreateSimilarDrawTarget(
const IntSize& aSize, SurfaceFormat aFormat) const override;
RefPtr<DrawTarget> CreateSimilarRasterTarget(
const IntSize& aSize, SurfaceFormat aFormat) const override;
RefPtr<DrawTarget> CreateClippedDrawTarget(const Rect& aBounds,
SurfaceFormat aFormat) override;
already_AddRefed<PathBuilder> CreatePathBuilder(
FillRule aFillRule = FillRule::FILL_WINDING) const override;
already_AddRefed<GradientStops> CreateGradientStops(
GradientStop* aStops, uint32_t aNumStops,
ExtendMode aExtendMode = ExtendMode::CLAMP) const override {
return mRefDT->CreateGradientStops(aStops, aNumStops, aExtendMode);
}
already_AddRefed<FilterNode> CreateFilter(FilterType aType) override;
void ReplayToDrawTarget(DrawTarget* aDT, const Matrix& aTransform);
bool IsEmpty() const override;
void Dump() override;
protected:
virtual ~DrawTargetCaptureImpl();
void MarkChanged();
private:
void FlushCommandBuffer() {
ReplayToDrawTarget(mRefDT, Matrix());
mCommands.Clear();
}
// This storage system was used to minimize the amount of heap allocations
// that are required while recording. It should be noted there's no
// guarantees on the alignments of DrawingCommands allocated in this array.
template <typename T>
T* AppendToCommandList() {
if (T::AffectsSnapshot) {
MarkChanged();
}
if (mFlushBytes && mCommands.BufferWillAlloc<T>() &&
mCommands.BufferCapacity() > mFlushBytes) {
FlushCommandBuffer();
}
return mCommands.Append<T>();
}
template <typename T>
T* ReuseOrAppendToCommandList() {
if (T::AffectsSnapshot) {
MarkChanged();
}
if (mFlushBytes && mCommands.BufferWillAlloc<T>() &&
mCommands.BufferCapacity() > mFlushBytes) {
FlushCommandBuffer();
}
return mCommands.ReuseOrAppend<T>();
}
RefPtr<DrawTarget> mRefDT;
IntSize mSize;
RefPtr<SourceSurfaceCapture> mSnapshot;
// These are set if the draw target must be explicitly backed by data.
int32_t mStride;
size_t mSurfaceAllocationSize;
struct PushedLayer {
explicit PushedLayer(bool aOldPermitSubpixelAA)
: mOldPermitSubpixelAA(aOldPermitSubpixelAA) {}
bool mOldPermitSubpixelAA;
};
std::vector<PushedLayer> mPushedLayers;
std::stack<IntRect> mCurrentClipBounds;
CaptureCommandList mCommands;
size_t mFlushBytes;
};
} // namespace gfx
} // namespace mozilla
#endif /* MOZILLA_GFX_DRAWTARGETCAPTURE_H_ */