mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-01 06:35:42 +00:00
b155782d0a
This patch reduces the number of files that transitively #include gfx/2d.h from 1582 to 1362.
119 lines
3.4 KiB
C++
119 lines
3.4 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef GFX_LAYERSLOGGING_H
|
|
#define GFX_LAYERSLOGGING_H
|
|
|
|
#include "FrameMetrics.h" // for FrameMetrics, etc
|
|
#include "GraphicsFilter.h" // for GraphicsFilter
|
|
#include "mozilla/gfx/Point.h" // for IntSize, etc
|
|
#include "mozilla/gfx/Types.h" // for Filter, SurfaceFormat
|
|
#include "mozilla/layers/CompositorTypes.h" // for TextureFlags
|
|
#include "nsAString.h"
|
|
#include "nsPrintfCString.h" // for nsPrintfCString
|
|
#include "nsRegion.h" // for nsIntRegion
|
|
#include "nscore.h" // for nsACString, etc
|
|
|
|
class gfx3DMatrix;
|
|
struct gfxRGBA;
|
|
struct nsIntPoint;
|
|
struct nsIntRect;
|
|
struct nsIntSize;
|
|
|
|
namespace mozilla {
|
|
namespace gfx {
|
|
class Matrix4x4;
|
|
template <class units> struct RectTyped;
|
|
}
|
|
|
|
namespace layers {
|
|
|
|
nsACString&
|
|
AppendToString(nsACString& s, const void* p,
|
|
const char* pfx="", const char* sfx="");
|
|
|
|
nsACString&
|
|
AppendToString(nsACString& s, const GraphicsFilter& f,
|
|
const char* pfx="", const char* sfx="");
|
|
|
|
nsACString&
|
|
AppendToString(nsACString& s, FrameMetrics::ViewID n,
|
|
const char* pfx="", const char* sfx="");
|
|
|
|
nsACString&
|
|
AppendToString(nsACString& s, const gfxRGBA& c,
|
|
const char* pfx="", const char* sfx="");
|
|
|
|
nsACString&
|
|
AppendToString(nsACString& s, const gfx3DMatrix& m,
|
|
const char* pfx="", const char* sfx="");
|
|
|
|
nsACString&
|
|
AppendToString(nsACString& s, const nsIntPoint& p,
|
|
const char* pfx="", const char* sfx="");
|
|
|
|
template<class T>
|
|
nsACString&
|
|
AppendToString(nsACString& s, const mozilla::gfx::PointTyped<T>& p,
|
|
const char* pfx="", const char* sfx="")
|
|
{
|
|
s += pfx;
|
|
s += nsPrintfCString("(x=%f, y=%f)", p.x, p.y);
|
|
return s += sfx;
|
|
}
|
|
|
|
nsACString&
|
|
AppendToString(nsACString& s, const nsIntRect& r,
|
|
const char* pfx="", const char* sfx="");
|
|
|
|
template<class T>
|
|
nsACString&
|
|
AppendToString(nsACString& s, const mozilla::gfx::RectTyped<T>& r,
|
|
const char* pfx="", const char* sfx="")
|
|
{
|
|
s += pfx;
|
|
s.AppendPrintf(
|
|
"(x=%f, y=%f, w=%f, h=%f)",
|
|
r.x, r.y, r.width, r.height);
|
|
return s += sfx;
|
|
}
|
|
|
|
nsACString&
|
|
AppendToString(nsACString& s, const nsIntRegion& r,
|
|
const char* pfx="", const char* sfx="");
|
|
|
|
nsACString&
|
|
AppendToString(nsACString& s, const nsIntSize& sz,
|
|
const char* pfx="", const char* sfx="");
|
|
|
|
nsACString&
|
|
AppendToString(nsACString& s, const FrameMetrics& m,
|
|
const char* pfx="", const char* sfx="");
|
|
|
|
nsACString&
|
|
AppendToString(nsACString& s, const mozilla::gfx::IntSize& size,
|
|
const char* pfx="", const char* sfx="");
|
|
|
|
nsACString&
|
|
AppendToString(nsACString& s, const mozilla::gfx::Matrix4x4& m,
|
|
const char* pfx="", const char* sfx="");
|
|
|
|
nsACString&
|
|
AppendToString(nsACString& s, const mozilla::gfx::Filter filter,
|
|
const char* pfx="", const char* sfx="");
|
|
|
|
nsACString&
|
|
AppendToString(nsACString& s, mozilla::layers::TextureFlags flags,
|
|
const char* pfx="", const char* sfx="");
|
|
|
|
nsACString&
|
|
AppendToString(nsACString& s, mozilla::gfx::SurfaceFormat format,
|
|
const char* pfx="", const char* sfx="");
|
|
|
|
} // namespace
|
|
} // namespace
|
|
|
|
#endif /* GFX_LAYERSLOGGING_H */
|