gecko-dev/js/public/Realm.h

43 lines
1018 B
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* Ways to get various per-Realm objects. All the getters declared in this
* header operate on the Realm corresponding to the current compartment on the
* JSContext.
*/
#ifndef js_Realm_h
#define js_Realm_h
#include "jstypes.h"
struct JSContext;
class JSObject;
namespace JS {
extern JS_PUBLIC_API(JSObject*)
GetRealmObjectPrototype(JSContext* cx);
extern JS_PUBLIC_API(JSObject*)
GetRealmFunctionPrototype(JSContext* cx);
extern JS_PUBLIC_API(JSObject*)
GetRealmArrayPrototype(JSContext* cx);
extern JS_PUBLIC_API(JSObject*)
GetRealmErrorPrototype(JSContext* cx);
extern JS_PUBLIC_API(JSObject*)
GetRealmIteratorPrototype(JSContext* cx);
} // namespace JS
#endif // js_Realm_h