gecko-dev/content/media/AudioNodeStream.cpp

312 lines
9.8 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AudioNodeStream.h"
#include "MediaStreamGraphImpl.h"
#include "AudioNodeEngine.h"
#include "ThreeDPoint.h"
using namespace mozilla::dom;
namespace mozilla {
/**
* An AudioNodeStream produces a single audio track with ID
* AUDIO_NODE_STREAM_TRACK_ID. This track has rate IdealAudioRate().
* Each chunk in the track is a single block of WEBAUDIO_BLOCK_SIZE samples.
*/
static const int AUDIO_NODE_STREAM_TRACK_ID = 1;
AudioNodeStream::~AudioNodeStream()
{
}
void
AudioNodeStream::SetStreamTimeParameter(uint32_t aIndex, MediaStream* aRelativeToStream,
double aStreamTime)
{
class Message : public ControlMessage {
public:
Message(AudioNodeStream* aStream, uint32_t aIndex, MediaStream* aRelativeToStream,
double aStreamTime)
: ControlMessage(aStream), mStreamTime(aStreamTime),
mRelativeToStream(aRelativeToStream), mIndex(aIndex) {}
virtual void Run()
{
static_cast<AudioNodeStream*>(mStream)->
SetStreamTimeParameterImpl(mIndex, mRelativeToStream, mStreamTime);
}
double mStreamTime;
MediaStream* mRelativeToStream;
uint32_t mIndex;
};
MOZ_ASSERT(this);
GraphImpl()->AppendMessage(new Message(this, aIndex, aRelativeToStream, aStreamTime));
}
void
AudioNodeStream::SetStreamTimeParameterImpl(uint32_t aIndex, MediaStream* aRelativeToStream,
double aStreamTime)
{
StreamTime streamTime = std::max<MediaTime>(0, SecondsToMediaTime(aStreamTime));
GraphTime graphTime = aRelativeToStream->StreamTimeToGraphTime(streamTime);
StreamTime thisStreamTime = GraphTimeToStreamTimeOptimistic(graphTime);
TrackTicks ticks = TimeToTicksRoundDown(IdealAudioRate(), thisStreamTime);
mEngine->SetStreamTimeParameter(aIndex, ticks);
}
void
AudioNodeStream::SetDoubleParameter(uint32_t aIndex, double aValue)
{
class Message : public ControlMessage {
public:
Message(AudioNodeStream* aStream, uint32_t aIndex, double aValue)
: ControlMessage(aStream), mValue(aValue), mIndex(aIndex) {}
virtual void Run()
{
static_cast<AudioNodeStream*>(mStream)->Engine()->
SetDoubleParameter(mIndex, mValue);
}
double mValue;
uint32_t mIndex;
};
MOZ_ASSERT(this);
GraphImpl()->AppendMessage(new Message(this, aIndex, aValue));
}
void
AudioNodeStream::SetInt32Parameter(uint32_t aIndex, int32_t aValue)
{
class Message : public ControlMessage {
public:
Message(AudioNodeStream* aStream, uint32_t aIndex, int32_t aValue)
: ControlMessage(aStream), mValue(aValue), mIndex(aIndex) {}
virtual void Run()
{
static_cast<AudioNodeStream*>(mStream)->Engine()->
SetInt32Parameter(mIndex, mValue);
}
int32_t mValue;
uint32_t mIndex;
};
MOZ_ASSERT(this);
GraphImpl()->AppendMessage(new Message(this, aIndex, aValue));
}
void
AudioNodeStream::SetTimelineParameter(uint32_t aIndex,
const AudioEventTimeline<ErrorResult>& aValue)
{
class Message : public ControlMessage {
public:
Message(AudioNodeStream* aStream, uint32_t aIndex,
const AudioEventTimeline<ErrorResult>& aValue)
: ControlMessage(aStream), mValue(aValue), mIndex(aIndex) {}
virtual void Run()
{
static_cast<AudioNodeStream*>(mStream)->Engine()->
SetTimelineParameter(mIndex, mValue);
}
AudioEventTimeline<ErrorResult> mValue;
uint32_t mIndex;
};
GraphImpl()->AppendMessage(new Message(this, aIndex, aValue));
}
void
AudioNodeStream::SetThreeDPointParameter(uint32_t aIndex, const ThreeDPoint& aValue)
{
class Message : public ControlMessage {
public:
Message(AudioNodeStream* aStream, uint32_t aIndex, const ThreeDPoint& aValue)
: ControlMessage(aStream), mValue(aValue), mIndex(aIndex) {}
virtual void Run()
{
static_cast<AudioNodeStream*>(mStream)->Engine()->
SetThreeDPointParameter(mIndex, mValue);
}
ThreeDPoint mValue;
uint32_t mIndex;
};
MOZ_ASSERT(this);
GraphImpl()->AppendMessage(new Message(this, aIndex, aValue));
}
void
AudioNodeStream::SetBuffer(already_AddRefed<ThreadSharedFloatArrayBufferList> aBuffer)
{
class Message : public ControlMessage {
public:
Message(AudioNodeStream* aStream,
already_AddRefed<ThreadSharedFloatArrayBufferList> aBuffer)
: ControlMessage(aStream), mBuffer(aBuffer) {}
virtual void Run()
{
static_cast<AudioNodeStream*>(mStream)->Engine()->
SetBuffer(mBuffer.forget());
}
nsRefPtr<ThreadSharedFloatArrayBufferList> mBuffer;
};
MOZ_ASSERT(this);
GraphImpl()->AppendMessage(new Message(this, aBuffer));
}
StreamBuffer::Track*
AudioNodeStream::EnsureTrack()
{
StreamBuffer::Track* track = mBuffer.FindTrack(AUDIO_NODE_STREAM_TRACK_ID);
if (!track) {
nsAutoPtr<MediaSegment> segment(new AudioSegment());
for (uint32_t j = 0; j < mListeners.Length(); ++j) {
MediaStreamListener* l = mListeners[j];
l->NotifyQueuedTrackChanges(Graph(), AUDIO_NODE_STREAM_TRACK_ID, IdealAudioRate(), 0,
MediaStreamListener::TRACK_EVENT_CREATED,
*segment);
}
track = &mBuffer.AddTrack(AUDIO_NODE_STREAM_TRACK_ID, IdealAudioRate(), 0, segment.forget());
}
return track;
}
AudioChunk*
AudioNodeStream::ObtainInputBlock(AudioChunk* aTmpChunk)
{
uint32_t inputCount = mInputs.Length();
uint32_t outputChannelCount = 0;
nsAutoTArray<AudioChunk*,250> inputChunks;
for (uint32_t i = 0; i < inputCount; ++i) {
MediaStream* s = mInputs[i]->GetSource();
AudioNodeStream* a = s->AsAudioNodeStream();
MOZ_ASSERT(a);
if (a->IsFinishedOnGraphThread()) {
continue;
}
AudioChunk* chunk = a->mLastChunk;
// XXX when we implement DelayNode, this will no longer be true and we'll
// need to treat a null chunk (when the DelayNode hasn't had a chance
// to produce data yet) as silence here.
MOZ_ASSERT(chunk);
if (chunk->IsNull()) {
continue;
}
inputChunks.AppendElement(chunk);
outputChannelCount =
GetAudioChannelsSuperset(outputChannelCount, chunk->mChannelData.Length());
}
uint32_t inputChunkCount = inputChunks.Length();
if (inputChunkCount == 0) {
aTmpChunk->SetNull(WEBAUDIO_BLOCK_SIZE);
return aTmpChunk;
}
if (inputChunkCount == 1) {
return inputChunks[0];
}
AllocateAudioBlock(outputChannelCount, aTmpChunk);
for (uint32_t i = 0; i < inputChunkCount; ++i) {
AudioChunk* chunk = inputChunks[i];
nsAutoTArray<const void*,GUESS_AUDIO_CHANNELS> channels;
channels.AppendElements(chunk->mChannelData);
if (channels.Length() < outputChannelCount) {
AudioChannelsUpMix(&channels, outputChannelCount, nullptr);
NS_ASSERTION(outputChannelCount == channels.Length(),
"We called GetAudioChannelsSuperset to avoid this");
}
for (uint32_t c = 0; c < channels.Length(); ++c) {
const float* inputData = static_cast<const float*>(channels[c]);
float* outputData = static_cast<float*>(const_cast<void*>(aTmpChunk->mChannelData[c]));
if (inputData) {
if (i == 0) {
AudioBlockCopyChannelWithScale(inputData, chunk->mVolume, outputData);
} else {
AudioBlockAddChannelWithScale(inputData, chunk->mVolume, outputData);
}
} else {
if (i == 0) {
memset(outputData, 0, WEBAUDIO_BLOCK_SIZE*sizeof(float));
}
}
}
}
return aTmpChunk;
}
// The MediaStreamGraph guarantees that this is actually one block, for
// AudioNodeStreams.
void
AudioNodeStream::ProduceOutput(GraphTime aFrom, GraphTime aTo)
{
StreamBuffer::Track* track = EnsureTrack();
AudioChunk outputChunk;
AudioSegment* segment = track->Get<AudioSegment>();
if (mInCycle) {
// XXX DelayNode not supported yet so just produce silence
outputChunk.SetNull(WEBAUDIO_BLOCK_SIZE);
} else {
AudioChunk tmpChunk;
AudioChunk* inputChunk = ObtainInputBlock(&tmpChunk);
bool finished = false;
mEngine->ProduceAudioBlock(this, *inputChunk, &outputChunk, &finished);
if (finished) {
FinishOutput();
}
}
mLastChunk = segment->AppendAndConsumeChunk(&outputChunk);
for (uint32_t j = 0; j < mListeners.Length(); ++j) {
MediaStreamListener* l = mListeners[j];
AudioChunk copyChunk = *mLastChunk;
AudioSegment tmpSegment;
tmpSegment.AppendAndConsumeChunk(&copyChunk);
l->NotifyQueuedTrackChanges(Graph(), AUDIO_NODE_STREAM_TRACK_ID,
IdealAudioRate(), segment->GetDuration(), 0,
tmpSegment);
}
}
TrackTicks
AudioNodeStream::GetCurrentPosition()
{
return EnsureTrack()->Get<AudioSegment>()->GetDuration();
}
void
AudioNodeStream::FinishOutput()
{
if (IsFinishedOnGraphThread()) {
return;
}
StreamBuffer::Track* track = EnsureTrack();
track->SetEnded();
FinishOnGraphThread();
for (uint32_t j = 0; j < mListeners.Length(); ++j) {
MediaStreamListener* l = mListeners[j];
AudioSegment emptySegment;
l->NotifyQueuedTrackChanges(Graph(), AUDIO_NODE_STREAM_TRACK_ID,
IdealAudioRate(),
track->GetSegment()->GetDuration(),
MediaStreamListener::TRACK_EVENT_ENDED, emptySegment);
}
}
}