mirror of
https://github.com/mozilla/gecko-dev.git
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347aaac8d3
- Switch improvements: - JSOP_CONDSWITCH is a 1 byte nop, not variable length with the same kind of immediate operand as JSOP_LOOKUPSWITCH (which is useless except for decompilation). New scheme uses SRC_COMMA notes on each JSOP_CASE opcode, usually 2 bytes per note, and a typically-1-byte 2nd offset on SRC_SWITCH: 1 + 2 * ncases vs. the previous JSOP_LOOKUPSWITCH immediate, which consumed: 4 * ncases bytes after the switch opcode just for decompilation. - SRC_SWITCH has two offsets, first to end of switch as before, the second to first case if JSOP_CONDSWITCH, for decompilation. - Optimize switches with all-constant cases using JSOP_TABLESWITH, or if that can't be used, JSOP_LOOKUPSWITCH, before falling back on ECMAv2's JSOP_CONDSWITCH. - Use cx->gcDisabled when evaluating case exprs at compile time for old, pre-ECMAv2 switches, to prevent branch-callback-based GC invocations from ripping apart the unrooted temporary script for each case expr. - Fixed up stale SRC_SWITCH comments in jsemit.h. jsemit.c jsemit.h - TREE_CONTEXT_INIT to match ATOM_LIST_INIT, not English word order. - Reorganized JSCodeGenerator to sort of match argument order to js_InitCodeGenerator. - Got rid of confusing CG_RESET* macros and used memset(cg, 0, sizeof *cg) and non-zero-default init in js_InitCodeGenerator. js_ResetCodeGenerator just releases the code and temp arena pools and leaves the cg in a state where it must be re-initialized (as before, but more obvious). - In the same spirit, don't do partial "resets" or src and trynotes in their js_FinishTaking*Notes functions -- those are friends of jsscript.c and are not general, idempotent functions. jsapi.c jsapi.h jsarray.c jsatom.c jsatom.h jscntxt.c jsemit.c jsmsg.def jsnum.c jsobj.c jsopcode.c jsregexp.c jsscan.c jsstr.c jsxdrapi. - Use PR_snprintf rather than sprintf always, so we don't have to worry about systems with 64-bit longs that overflow 12-byte buffers and open Morris-Worm-type security holes. - Trim extra spaces, fix hanging indentation, and similar anal retention. - Renamed JSMSG_BAD_PROTO_SORT to JSMSG_BAD_SORT_ARG cuz that's what it is complaining about. - SRC_CATCHGUARD still lived in comments, but it's SRC_CATCH in code. jscntxt.c jscntxt.h jsinterp.c - Packed nearby JSPackedBools and added a new one: gcDisabled, for use by jsemit.c's pre-ECMAv2 switch case expr eval. - Rip out old js_InterpreterHooks stuff from original liveconnect (moja). - Remove javaData and savedErrors from JSContext. Leaving it to fur or shaver to remove javaData from jsscript.h.
328 lines
11 KiB
C
328 lines
11 KiB
C
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#ifndef jsobj_h___
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#define jsobj_h___
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/*
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* JS object definitions.
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*
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* A JS object consists of a possibly-shared object descriptor containing
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* ordered property names, called the map; and a dense vector of property
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* values, called slots. The map/slot pointer pair is GC'ed, while the map
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* is reference counted and the slot vector is malloc'ed.
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*/
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#ifdef NETSCAPE_INTERNAL
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#include "prhash.h"
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#endif
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#include "jsprvtd.h"
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#include "jspubtd.h"
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PR_BEGIN_EXTERN_C
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struct JSObjectMap {
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jsrefcount nrefs; /* count of all referencing objects */
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JSObjectOps *ops; /* high level object operation vtable */
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uint32 nslots; /* length of obj->slots vector */
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uint32 freeslot; /* index of next free obj->slots element */
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};
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/* Shorthand macros for frequently-made calls. */
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#if defined JS_THREADSAFE && defined DEBUG
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#define OBJ_LOOKUP_PROPERTY(cx,obj,id,objp,propp) \
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(obj)->map->ops->lookupProperty(cx,obj,id,objp,propp,__FILE__,__LINE__)
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#else
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#define OBJ_LOOKUP_PROPERTY(cx,obj,id,objp,propp) \
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(obj)->map->ops->lookupProperty(cx,obj,id,objp,propp)
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#endif
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#define OBJ_DEFINE_PROPERTY(cx,obj,id,value,getter,setter,attrs,propp) \
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(obj)->map->ops->defineProperty(cx,obj,id,value,getter,setter,attrs,propp)
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#define OBJ_GET_PROPERTY(cx,obj,id,vp) \
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(obj)->map->ops->getProperty(cx,obj,id,vp)
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#define OBJ_SET_PROPERTY(cx,obj,id,vp) \
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(obj)->map->ops->setProperty(cx,obj,id,vp)
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#define OBJ_GET_ATTRIBUTES(cx,obj,id,prop,attrsp) \
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(obj)->map->ops->getAttributes(cx,obj,id,prop,attrsp)
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#define OBJ_SET_ATTRIBUTES(cx,obj,id,prop,attrsp) \
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(obj)->map->ops->setAttributes(cx,obj,id,prop,attrsp)
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#define OBJ_DELETE_PROPERTY(cx,obj,id,rval) \
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(obj)->map->ops->deleteProperty(cx,obj,id,rval)
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#define OBJ_DEFAULT_VALUE(cx,obj,hint,vp) \
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(obj)->map->ops->defaultValue(cx,obj,hint,vp)
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#define OBJ_ENUMERATE(cx,obj,enum_op,statep,idp) \
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(obj)->map->ops->enumerate(cx,obj,enum_op,statep,idp)
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#define OBJ_CHECK_ACCESS(cx,obj,id,mode,vp,attrsp) \
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(obj)->map->ops->checkAccess(cx,obj,id,mode,vp,attrsp)
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/* These two are time-optimized to avoid stub calls. */
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#define OBJ_THIS_OBJECT(cx,obj) \
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((obj)->map->ops->thisObject \
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? (obj)->map->ops->thisObject(cx,obj) \
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: (obj))
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#define OBJ_DROP_PROPERTY(cx,obj,prop) \
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((obj)->map->ops->dropProperty \
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? (obj)->map->ops->dropProperty(cx,obj,prop) \
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: (void)0)
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struct JSObject {
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JSObjectMap *map;
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jsval *slots;
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};
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#define JSSLOT_PROTO 0
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#define JSSLOT_PARENT 1
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#define JSSLOT_CLASS 2
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#define JSSLOT_PRIVATE 3
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#define JSSLOT_START 3
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#define JSSLOT_FREE(clasp) (((clasp)->flags & JSCLASS_HAS_PRIVATE) \
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? JSSLOT_PRIVATE + 1 \
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: JSSLOT_START)
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#define JS_INITIAL_NSLOTS 5
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#ifdef DEBUG
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#define MAP_CHECK_SLOT(map,slot) \
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PR_ASSERT((uint32)slot < PR_MAX((map)->nslots, (map)->freeslot))
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#define OBJ_CHECK_SLOT(obj,slot) \
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MAP_CHECK_SLOT((obj)->map, slot)
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#else
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#define OBJ_CHECK_SLOT(obj,slot) ((void)0)
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#endif
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/* Fast macros for accessing obj->slots while obj is locked (if thread-safe). */
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#define LOCKED_OBJ_GET_SLOT(obj,slot) \
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(OBJ_CHECK_SLOT(obj, slot), (obj)->slots[slot])
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#define LOCKED_OBJ_SET_SLOT(obj,slot,value) \
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(OBJ_CHECK_SLOT(obj, slot), (obj)->slots[slot] = (value))
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#define LOCKED_OBJ_GET_PROTO(obj) \
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JSVAL_TO_OBJECT(LOCKED_OBJ_GET_SLOT(obj, JSSLOT_PROTO))
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#define LOCKED_OBJ_GET_CLASS(obj) \
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((JSClass *)JSVAL_TO_PRIVATE(LOCKED_OBJ_GET_SLOT(obj, JSSLOT_CLASS)))
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#ifdef JS_THREADSAFE
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/* Thread-safe functions and wrapper macros for accessing obj->slots. */
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#define OBJ_GET_SLOT(cx,obj,slot) \
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(OBJ_CHECK_SLOT(obj, slot), js_GetSlotWhileLocked(cx, obj, slot))
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#define OBJ_SET_SLOT(cx,obj,slot,value) \
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(OBJ_CHECK_SLOT(obj, slot), js_SetSlotWhileLocked(cx, obj, slot, value))
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#else /* !JS_THREADSAFE */
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#define OBJ_GET_SLOT(cx,obj,slot) LOCKED_OBJ_GET_SLOT(obj,slot)
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#define OBJ_SET_SLOT(cx,obj,slot,value) LOCKED_OBJ_SET_SLOT(obj,slot,value)
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#endif /* !JS_THREADSAFE */
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/* Thread-safe proto, parent, and class access macros. */
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#define OBJ_GET_PROTO(cx,obj) \
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JSVAL_TO_OBJECT(OBJ_GET_SLOT(cx, obj, JSSLOT_PROTO))
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#define OBJ_SET_PROTO(cx,obj,proto) \
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OBJ_SET_SLOT(cx, obj, JSSLOT_PROTO, OBJECT_TO_JSVAL(proto))
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#define OBJ_GET_PARENT(cx,obj) \
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JSVAL_TO_OBJECT(OBJ_GET_SLOT(cx, obj, JSSLOT_PARENT))
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#define OBJ_SET_PARENT(cx,obj,parent) \
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OBJ_SET_SLOT(cx, obj, JSSLOT_PARENT, OBJECT_TO_JSVAL(parent))
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#define OBJ_GET_CLASS(cx,obj) \
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((JSClass *)JSVAL_TO_PRIVATE(OBJ_GET_SLOT(cx, obj, JSSLOT_CLASS)))
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/* Test whether a map or object is native. */
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#define MAP_IS_NATIVE(map) ((map)->ops == &js_ObjectOps)
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#define OBJ_IS_NATIVE(obj) MAP_IS_NATIVE((obj)->map)
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extern JS_FRIEND_DATA(JSObjectOps) js_ObjectOps;
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extern JSClass js_ObjectClass;
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extern JSClass js_WithClass;
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struct JSSharpObjectMap {
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jsrefcount depth;
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jsatomid sharpgen;
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PRHashTable *table;
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};
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#define SHARP_BIT 1
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#define IS_SHARP(he) ((jsatomid)(he)->value & SHARP_BIT)
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#define MAKE_SHARP(he) ((he)->value = (void*)((jsatomid)(he)->value|SHARP_BIT))
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extern PRHashEntry *
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js_EnterSharpObject(JSContext *cx, JSObject *obj, JSIdArray **idap,
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jschar **sp);
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extern void
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js_LeaveSharpObject(JSContext *cx, JSIdArray **idap);
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extern JSBool
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js_obj_toSource(JSContext *cx, JSObject *obj, uintN argc, jsval *argv,
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jsval *rval);
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extern JSBool
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js_obj_toString(JSContext *cx, JSObject *obj, uintN argc, jsval *argv,
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jsval *rval);
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extern JSObject *
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js_InitObjectClass(JSContext *cx, JSObject *obj);
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extern void
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js_InitObjectMap(JSObjectMap *map, jsrefcount nrefs, JSObjectOps *ops,
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JSClass *clasp);
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extern JSObjectMap *
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js_NewObjectMap(JSContext *cx, jsrefcount nrefs, JSObjectOps *ops,
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JSClass *clasp, JSObject *obj);
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extern void
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js_DestroyObjectMap(JSContext *cx, JSObjectMap *map);
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extern JSObjectMap *
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js_HoldObjectMap(JSContext *cx, JSObjectMap *map);
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extern JSObjectMap *
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js_DropObjectMap(JSContext *cx, JSObjectMap *map, JSObject *obj);
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extern JSObject *
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js_NewObject(JSContext *cx, JSClass *clasp, JSObject *proto, JSObject *parent);
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extern JSObject *
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js_ConstructObject(JSContext *cx, JSClass *clasp, JSObject *proto,
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JSObject *parent);
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extern void
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js_FinalizeObject(JSContext *cx, JSObject *obj);
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extern JSBool
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js_AllocSlot(JSContext *cx, JSObject *obj, uint32 *slotp);
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extern void
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js_FreeSlot(JSContext *cx, JSObject *obj, uint32 slot);
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/*
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* On error, return false. On success, if propp is non-null, return true with
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* obj locked and with a held property in *propp; if propp is null, return true
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* but release obj's lock first. Therefore all callers who pass non-null propp
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* result parameters must later call OBJ_DROP_PROPERTY(cx, obj, *propp) both to
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* drop the held property, and to release the lock on obj.
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*/
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extern JSBool
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js_DefineProperty(JSContext *cx, JSObject *obj, jsid id, jsval value,
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JSPropertyOp getter, JSPropertyOp setter, uintN attrs,
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JSProperty **propp);
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/*
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* Unlike js_DefineProperty, propp must be non-null. On success, and if id was
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* found, return true with *objp non-null and locked, and with a held property
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* stored in *propp. If successful but id was not found, return true with both
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* *objp and *propp null. Therefore all callers who receive a non-null *propp
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* must later call OBJ_DROP_PROPERTY(cx, *objp, *propp).
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*/
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#if defined JS_THREADSAFE && defined DEBUG
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extern JS_FRIEND_API(JSBool)
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_js_LookupProperty(JSContext *cx, JSObject *obj, jsid id, JSObject **objp,
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JSProperty **propp, const char *file, uintN line);
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#define js_LookupProperty(cx,obj,id,objp,propp) \
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_js_LookupProperty(cx,obj,id,objp,propp,__FILE__,__LINE__)
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#else
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extern JS_FRIEND_API(JSBool)
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js_LookupProperty(JSContext *cx, JSObject *obj, jsid id, JSObject **objp,
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JSProperty **propp);
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#endif
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extern JS_FRIEND_API(JSBool)
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js_FindProperty(JSContext *cx, jsid id, JSObject **objp, JSObject **pobjp,
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JSProperty **propp);
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extern JSBool
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js_FindVariable(JSContext *cx, jsid id, JSObject **objp, JSObject **pobjp,
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JSProperty **propp);
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extern JSObject *
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js_FindVariableScope(JSContext *cx, JSFunction **funp);
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extern JSBool
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js_GetProperty(JSContext *cx, JSObject *obj, jsid id, jsval *vp);
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extern JSBool
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js_SetProperty(JSContext *cx, JSObject *obj, jsid id, jsval *vp);
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extern JSBool
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js_GetAttributes(JSContext *cx, JSObject *obj, jsid id, JSProperty *prop,
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uintN *attrsp);
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extern JSBool
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js_SetAttributes(JSContext *cx, JSObject *obj, jsid id, JSProperty *prop,
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uintN *attrsp);
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extern JSBool
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js_DeleteProperty(JSContext *cx, JSObject *obj, jsid id, jsval *rval);
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extern JSBool
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js_DefaultValue(JSContext *cx, JSObject *obj, JSType hint, jsval *vp);
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extern JSBool
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js_Enumerate(JSContext *cx, JSObject *obj, JSIterateOp enum_op,
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jsval *statep, jsid *idp);
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extern JSBool
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js_CheckAccess(JSContext *cx, JSObject *obj, jsid id, JSAccessMode mode,
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jsval *vp, uintN *attrsp);
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extern JSBool
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js_Call(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval);
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extern JSBool
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js_Construct(JSContext *cx, JSObject *obj, uintN argc, jsval *argv,
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jsval *rval);
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extern JSBool
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js_HasInstance(JSContext *cx, JSObject *obj, jsval v, JSBool *bp);
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extern JSBool
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js_IsDelegate(JSContext *cx, JSObject *obj, jsval v, JSBool *bp);
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extern JSBool
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js_GetClassPrototype(JSContext *cx, const char *name, JSObject **protop);
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extern JSBool
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js_SetClassPrototype(JSContext *cx, JSObject *ctor, JSObject *proto,
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uintN attrs);
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extern JSBool
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js_ValueToObject(JSContext *cx, jsval v, JSObject **objp);
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extern JSObject *
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js_ValueToNonNullObject(JSContext *cx, jsval v);
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extern void
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js_TryValueOf(JSContext *cx, JSObject *obj, JSType type, jsval *rval);
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extern void
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js_TryMethod(JSContext *cx, JSObject *obj, JSAtom *atom,
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uintN argc, jsval *argv, jsval *rval);
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extern JSBool
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js_XDRObject(JSXDRState *xdr, JSObject **objp);
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extern JSIdArray *
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js_NewIdArray(JSContext *cx, jsint length);
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PR_END_EXTERN_C
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#endif /* jsobj_h___ */
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