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a5fd3d90d5
As described, this patch adds two things: A new event where an audio processing track can get notified that new processing params are about to get applied to the source. This is to handle use cases involving concurrent processing params, i.e. when two tracks want to apply different processing params to the same device. A second such track would otherwise cause the intersection of both tracks' params to get applied before the first track gets notified async through the result event, possibly causing a glitch -- if platform params are relaxed before compensated by the track. And, A generation id of the processing params getting applied to a particular device. Since the event informing a processing track of the result of applying platform processing params is async from the new event informing the processing track of the platform processing params about to get applied, described above, there can in theory be any number of requests to apply processing params in flight at any given time. The generation id is needed to distinguish two distinct requests to apply identical processing params to a given device, where neither of the requests have signaled their result yet. This allows the processing track to avoid relaxing the software processing params prematurely, which could cause a glitch similar to that described for the new event above. Differential Revision: https://phabricator.services.mozilla.com/D219691
1180 lines
42 KiB
C++
1180 lines
42 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_MEDIATRACKGRAPHIMPL_H_
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#define MOZILLA_MEDIATRACKGRAPHIMPL_H_
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#include "MediaTrackGraph.h"
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#include "AudioMixer.h"
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#include "GraphDriver.h"
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#include "DeviceInputTrack.h"
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#include "mozilla/Atomics.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/Monitor.h"
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#include "mozilla/TimeStamp.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/WeakPtr.h"
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#include "nsClassHashtable.h"
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#include "nsIMemoryReporter.h"
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#include "nsINamed.h"
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#include "nsIRunnable.h"
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#include "nsIThreadInternal.h"
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#include "nsITimer.h"
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#include "AsyncLogger.h"
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namespace mozilla {
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namespace media {
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class ShutdownBlocker;
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}
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class AudioContextOperationControlMessage;
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template <typename T>
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class LinkedList;
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class GraphRunner;
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class DeviceInputTrackManager {
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public:
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DeviceInputTrackManager() = default;
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// Returns the current NativeInputTrack.
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NativeInputTrack* GetNativeInputTrack();
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// Returns the DeviceInputTrack paired with the device of aID if it exists.
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// Otherwise, returns nullptr.
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DeviceInputTrack* GetDeviceInputTrack(CubebUtils::AudioDeviceID aID);
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// Returns the first added NonNativeInputTrack if any. Otherwise, returns
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// nullptr.
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NonNativeInputTrack* GetFirstNonNativeInputTrack();
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// Adds DeviceInputTrack to the managing list.
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void Add(DeviceInputTrack* aTrack);
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// Removes DeviceInputTrack from the managing list.
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void Remove(DeviceInputTrack* aTrack);
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private:
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RefPtr<NativeInputTrack> mNativeInputTrack;
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nsTArray<RefPtr<NonNativeInputTrack>> mNonNativeInputTracks;
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};
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/**
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* A per-track update message passed from the media graph thread to the
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* main thread.
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*/
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struct TrackUpdate {
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RefPtr<MediaTrack> mTrack;
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TrackTime mNextMainThreadCurrentTime;
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bool mNextMainThreadEnded;
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};
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/**
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* This represents a message run on the graph thread to modify track or graph
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* state. These are passed from main thread to graph thread through
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* AppendMessage(). A ControlMessage often has a weak reference to a
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* particular affected track.
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*/
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class ControlMessage : public MediaTrack::ControlMessageInterface {
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public:
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explicit ControlMessage(MediaTrack* aTrack) : mTrack(aTrack) {
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_RELEASE_ASSERT(!aTrack || !aTrack->IsDestroyed());
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}
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MediaTrack* GetTrack() { return mTrack; }
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protected:
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// We do not hold a reference to mTrack. The graph will be holding a reference
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// to the track until the Destroy message is processed. The last message
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// referencing a track is the Destroy message for that track.
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MediaTrack* const mTrack;
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};
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class MessageBlock {
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public:
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nsTArray<UniquePtr<MediaTrack::ControlMessageInterface>> mMessages;
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};
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/**
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* The implementation of a media track graph. This class is private to this
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* file. It's not in the anonymous namespace because MediaTrack needs to
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* be able to friend it.
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*
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* There can be multiple MediaTrackGraph per process: one per document.
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* Additionaly, each OfflineAudioContext object creates its own MediaTrackGraph
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* object too.
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*/
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class MediaTrackGraphImpl : public MediaTrackGraph,
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public GraphInterface,
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public nsIMemoryReporter,
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public nsIObserver,
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public nsIThreadObserver,
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public nsITimerCallback,
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public nsINamed {
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public:
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using ControlMessageInterface = MediaTrack::ControlMessageInterface;
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIMEMORYREPORTER
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NS_DECL_NSIOBSERVER
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NS_DECL_NSITHREADOBSERVER
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NS_DECL_NSITIMERCALLBACK
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NS_DECL_NSINAMED
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/**
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* Use aGraphDriverRequested with SYSTEM_THREAD_DRIVER or AUDIO_THREAD_DRIVER
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* to create a MediaTrackGraph which provides support for real-time audio
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* and/or video. Set it to OFFLINE_THREAD_DRIVER in order to create a
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* non-realtime instance which just churns through its inputs and produces
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* output. Those objects currently only support audio, and are used to
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* implement OfflineAudioContext. They do not support MediaTrack inputs.
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*/
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explicit MediaTrackGraphImpl(uint64_t aWindowID, TrackRate aSampleRate,
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CubebUtils::AudioDeviceID aOutputDeviceID,
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nsISerialEventTarget* aMainThread);
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static MediaTrackGraphImpl* GetInstance(
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GraphDriverType aGraphDriverRequested, uint64_t aWindowID,
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TrackRate aSampleRate, CubebUtils::AudioDeviceID aPrimaryOutputDeviceID,
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nsISerialEventTarget* aMainThread);
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static MediaTrackGraphImpl* GetInstanceIfExists(
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uint64_t aWindowID, TrackRate aSampleRate,
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CubebUtils::AudioDeviceID aPrimaryOutputDeviceID);
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static MediaTrackGraph* CreateNonRealtimeInstance(TrackRate aSampleRate);
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// For GraphHashSet:
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struct Lookup;
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operator Lookup() const;
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// Intended only for assertions, either on graph thread or not running (in
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// which case we must be on the main thread).
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bool OnGraphThreadOrNotRunning() const override;
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bool OnGraphThread() const override;
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bool Destroyed() const override;
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#ifdef DEBUG
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/**
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* True if we're on aDriver's thread, or if we're on mGraphRunner's thread
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* and mGraphRunner is currently run by aDriver.
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*/
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bool InDriverIteration(const GraphDriver* aDriver) const override;
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#endif
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/**
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* Unregisters memory reporting and deletes this instance. This should be
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* called instead of calling the destructor directly.
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*/
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void Destroy();
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// Main thread only.
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/**
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* This runs every time we need to sync state from the media graph thread
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* to the main thread while the main thread is not in the middle
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* of a script. It runs during a "stable state" (per HTML5) or during
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* an event posted to the main thread.
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* The boolean affects which boolean controlling runnable dispatch is cleared
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*/
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void RunInStableState(bool aSourceIsMTG);
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/**
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* Ensure a runnable to run RunInStableState is posted to the appshell to
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* run at the next stable state (per HTML5).
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* See EnsureStableStateEventPosted.
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*/
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void EnsureRunInStableState();
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/**
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* Called to apply a TrackUpdate to its track.
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*/
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void ApplyTrackUpdate(TrackUpdate* aUpdate) MOZ_REQUIRES(mMonitor);
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/**
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* Append a control message to the message queue. This queue is drained
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* during RunInStableState; the messages will run on the graph thread.
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*/
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virtual void AppendMessage(UniquePtr<ControlMessageInterface> aMessage);
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/**
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* Append to the message queue a control message to execute a given lambda
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* function with no parameters. The lambda will be executed on the graph
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* thread. The lambda will not be executed if the graph has been forced to
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* shut down.
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**/
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template <typename Function>
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void QueueControlMessageWithNoShutdown(Function&& aFunction) {
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AppendMessage(WrapUnique(new MediaTrack::ControlMessageWithNoShutdown(
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std::forward<Function>(aFunction))));
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}
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/**
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* Append to the message queue a control message to execute a given lambda
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* function with a single IsInShutdown parameter. A No argument indicates
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* execution on the thread of a graph that is still running. A Yes argument
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* indicates execution on the main thread when the graph has been forced to
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* shut down.
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**/
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template <typename Function>
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void QueueControlOrShutdownMessage(Function&& aFunction) {
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AppendMessage(WrapUnique(new MediaTrack::ControlOrShutdownMessage(
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std::forward<Function>(aFunction))));
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}
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/* Add or remove an audio output for this track. At most one output may be
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* registered per key. aPreferredSampleRate is the rate preferred by the
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* output device; it may be zero to indicate the preferred rate for the
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* default device; it is unused when aDeviceID is the graph's primary output.
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*/
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void RegisterAudioOutput(MediaTrack* aTrack, void* aKey,
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CubebUtils::AudioDeviceID aDeviceID,
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TrackRate aPreferredSampleRate);
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void UnregisterAudioOutput(MediaTrack* aTrack, void* aKey);
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void SetAudioOutputVolume(MediaTrack* aTrack, void* aKey, float aVolume);
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/* Manage the creation and destruction of CrossGraphReceivers.
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* aPreferredSampleRate is the rate preferred by the output device. */
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void IncrementOutputDeviceRefCnt(CubebUtils::AudioDeviceID aDeviceID,
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TrackRate aPreferredSampleRate);
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void DecrementOutputDeviceRefCnt(CubebUtils::AudioDeviceID aDeviceID);
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/* Send a control message to update mOutputDevices for main thread changes to
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* mAudioOutputParams. */
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void UpdateAudioOutput(MediaTrack* aTrack,
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CubebUtils::AudioDeviceID aDeviceID);
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/**
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* Dispatches a runnable from any thread to the correct main thread for this
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* MediaTrackGraph.
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*/
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void Dispatch(already_AddRefed<nsIRunnable>&& aRunnable);
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/**
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* Make this MediaTrackGraph enter forced-shutdown state. This state
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* will be noticed by the media graph thread, which will shut down all tracks
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* and other state controlled by the media graph thread.
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* This is called during application shutdown, and on document unload if an
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* AudioContext is using the graph.
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*/
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void ForceShutDown();
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/**
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* Sets mShutdownBlocker and makes it block shutdown.
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* Main thread only. Not idempotent. Returns true if a blocker was added,
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* false if this failed.
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*/
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bool AddShutdownBlocker();
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/**
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* Removes mShutdownBlocker and unblocks shutdown.
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* Main thread only. Idempotent.
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*/
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void RemoveShutdownBlocker();
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/**
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* Called before the thread runs.
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*/
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void Init(GraphDriverType aDriverRequested, GraphRunType aRunTypeRequested,
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uint32_t aChannelCount);
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/**
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* Respond to CollectReports with sizes collected on the graph thread.
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*/
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static void FinishCollectReports(
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nsIHandleReportCallback* aHandleReport, nsISupports* aData,
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const nsTArray<AudioNodeSizes>& aAudioTrackSizes);
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// The following methods run on the graph thread (or possibly the main thread
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// if mLifecycleState > LIFECYCLE_RUNNING)
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void CollectSizesForMemoryReport(
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already_AddRefed<nsIHandleReportCallback> aHandleReport,
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already_AddRefed<nsISupports> aHandlerData);
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/**
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* Returns true if this MediaTrackGraph should keep running
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*/
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bool UpdateMainThreadState();
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/**
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* Proxy method called by GraphDriver to iterate the graph.
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* If this graph was created with GraphRunType SINGLE_THREAD, mGraphRunner
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* will take care of calling OneIterationImpl from its thread. Otherwise,
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* OneIterationImpl is called directly. Mixed audio output from the graph is
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* passed into aMixerReceiver, if it is non-null.
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*/
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IterationResult OneIteration(GraphTime aStateTime, GraphTime aIterationEnd,
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MixerCallbackReceiver* aMixerReceiver) override;
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/**
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* Returns true if this MediaTrackGraph should keep running
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*/
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IterationResult OneIterationImpl(GraphTime aStateTime,
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GraphTime aIterationEnd,
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MixerCallbackReceiver* aMixerReceiver);
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/**
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* Called from the driver, when the graph thread is about to stop, to tell
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* the main thread to attempt to begin cleanup. The main thread may either
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* shutdown or revive the graph depending on whether it receives new
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* messages.
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*/
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void SignalMainThreadCleanup();
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/* This is the end of the current iteration, that is, the current time of the
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* graph. */
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GraphTime IterationEnd() const;
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/**
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* Ensure there is an event posted to the main thread to run RunInStableState.
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* mMonitor must be held.
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* See EnsureRunInStableState
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*/
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void EnsureStableStateEventPosted() MOZ_REQUIRES(mMonitor);
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/**
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* Generate messages to the main thread to update it for all state changes.
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* mMonitor must be held.
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*/
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void PrepareUpdatesToMainThreadState(bool aFinalUpdate)
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MOZ_REQUIRES(mMonitor);
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/**
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* If we are rendering in non-realtime mode, we don't want to send messages to
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* the main thread at each iteration for performance reasons. We instead
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* notify the main thread at the same rate
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*/
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bool ShouldUpdateMainThread();
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// The following methods are the various stages of RunThread processing.
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/**
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* Advance all track state to mStateComputedTime.
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*/
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void UpdateCurrentTimeForTracks(GraphTime aPrevCurrentTime);
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/**
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* Process chunks for all tracks and raise events for properties that have
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* changed, such as principalId.
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*/
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void ProcessChunkMetadata(GraphTime aPrevCurrentTime);
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/**
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* Process chunks for the given track and interval, and raise events for
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* properties that have changed, such as principalHandle.
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*/
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template <typename C, typename Chunk>
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void ProcessChunkMetadataForInterval(MediaTrack* aTrack, C& aSegment,
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TrackTime aStart, TrackTime aEnd);
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/**
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* Process graph messages in mFrontMessageQueue.
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*/
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void RunMessagesInQueue();
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/**
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* Update track processing order and recompute track blocking until
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* aEndBlockingDecisions.
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*/
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void UpdateGraph(GraphTime aEndBlockingDecisions);
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void SwapMessageQueues() MOZ_REQUIRES(mMonitor) {
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MOZ_ASSERT(OnGraphThreadOrNotRunning());
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mMonitor.AssertCurrentThreadOwns();
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MOZ_ASSERT(mFrontMessageQueue.IsEmpty());
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mFrontMessageQueue.SwapElements(mBackMessageQueue);
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if (!mFrontMessageQueue.IsEmpty()) {
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EnsureNextIteration();
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}
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}
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/**
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* Do all the processing and play the audio and video, from
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* mProcessedTime to mStateComputedTime.
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*/
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void Process(MixerCallbackReceiver* aMixerReceiver);
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/**
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* For use during ProcessedMediaTrack::ProcessInput() or
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* MediaTrackListener callbacks, when graph state cannot be changed.
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* Schedules |aMessage| to run after processing, at a time when graph state
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* can be changed. Graph thread.
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*/
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void RunMessageAfterProcessing(UniquePtr<ControlMessageInterface> aMessage);
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/* From the main thread, ask the MTG to resolve the returned promise when
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* the device specified has started.
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* A null aDeviceID indicates the default audio output device.
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* The promise is rejected with NS_ERROR_INVALID_ARG if aSink does not
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* correspond to any output devices used by the graph, or
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* NS_ERROR_NOT_AVAILABLE if outputs to the device are removed or
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* NS_ERROR_ILLEGAL_DURING_SHUTDOWN if the graph is force shut down
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* before the promise could be resolved.
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*/
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using GraphStartedPromise = GenericPromise;
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RefPtr<GraphStartedPromise> NotifyWhenDeviceStarted(
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CubebUtils::AudioDeviceID aDeviceID) override;
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/**
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* Resolve the GraphStartedPromise when the driver has started processing on
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* the audio thread after the device has started.
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* (Audio is initially processed in the FallbackDriver's thread while the
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* device is starting up.)
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*/
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void NotifyWhenPrimaryDeviceStarted(
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MozPromiseHolder<GraphStartedPromise>&& aHolder);
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/**
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* Apply an AudioContext operation (suspend/resume/close), on the graph
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* thread.
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*/
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void ApplyAudioContextOperationImpl(
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AudioContextOperationControlMessage* aMessage);
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/**
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* Determine if we have any audio tracks, or are about to add any audiotracks.
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*/
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bool AudioTrackPresent();
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/**
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* Schedules a replacement GraphDriver in mNextDriver, if necessary.
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*/
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void CheckDriver();
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/**
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* Sort mTracks so that every track not in a cycle is after any tracks
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* it depends on, and every track in a cycle is marked as being in a cycle.
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*/
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void UpdateTrackOrder();
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/**
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* Returns smallest value of t such that t is a multiple of
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* WEBAUDIO_BLOCK_SIZE and t >= aTime.
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*/
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static GraphTime RoundUpToEndOfAudioBlock(GraphTime aTime);
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/**
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* Returns smallest value of t such that t is a multiple of
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* WEBAUDIO_BLOCK_SIZE and t > aTime.
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*/
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static GraphTime RoundUpToNextAudioBlock(GraphTime aTime);
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/**
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* Produce data for all tracks >= aTrackIndex for the current time interval.
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* Advances block by block, each iteration producing data for all tracks
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* for a single block.
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* This is called whenever we have an AudioNodeTrack in the graph.
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*/
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void ProduceDataForTracksBlockByBlock(uint32_t aTrackIndex,
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TrackRate aSampleRate);
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/**
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* If aTrack will underrun between aTime, and aEndBlockingDecisions, returns
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* the time at which the underrun will start. Otherwise return
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* aEndBlockingDecisions.
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*/
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GraphTime WillUnderrun(MediaTrack* aTrack, GraphTime aEndBlockingDecisions);
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/**
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* Given a graph time aTime, convert it to a track time taking into
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* account the time during which aTrack is scheduled to be blocked.
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*/
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TrackTime GraphTimeToTrackTimeWithBlocking(const MediaTrack* aTrack,
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GraphTime aTime) const;
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private:
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/**
|
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* Set mOutputDeviceForAEC to indicate the audio output to be passed as the
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* reverse stream for audio echo cancellation. Graph thread.
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*/
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void SelectOutputDeviceForAEC();
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/**
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* Queue audio (mix of track audio and silence for blocked intervals)
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* to the audio output track. Returns the number of frames played.
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*/
|
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struct TrackAndVolume;
|
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TrackTime PlayAudio(const TrackAndVolume& aOutput, GraphTime aPlayedTime,
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uint32_t aOutputChannelCount);
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|
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public:
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/* Runs off a message on the graph thread when something requests audio from
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* an input audio device of ID aID, and delivers the input audio frames to
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* aListener. */
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void OpenAudioInputImpl(DeviceInputTrack* aTrack);
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/* Called on the main thread when something requests audio from an input
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* audio device aID. */
|
|
virtual void OpenAudioInput(DeviceInputTrack* aTrack) override;
|
|
|
|
/* Runs off a message on the graph when input audio from aID is not needed
|
|
* anymore, for a particular track. It can be that other tracks still need
|
|
* audio from this audio input device. */
|
|
void CloseAudioInputImpl(DeviceInputTrack* aTrack);
|
|
/* Called on the main thread when input audio from aID is not needed
|
|
* anymore, for a particular track. It can be that other tracks still need
|
|
* audio from this audio input device. */
|
|
virtual void CloseAudioInput(DeviceInputTrack* aTrack) override;
|
|
|
|
void UnregisterAllAudioOutputs(MediaTrack* aTrack);
|
|
|
|
/* Called on the graph thread when the input device settings should be
|
|
* reevaluated, for example, if the channel count of the input track should
|
|
* be changed. */
|
|
void ReevaluateInputDevice(CubebUtils::AudioDeviceID aID);
|
|
|
|
/* Called on the graph thread when there is new output data for listeners.
|
|
* This is the mixed audio output of this MediaTrackGraph. */
|
|
void NotifyOutputData(const AudioChunk& aChunk);
|
|
/* Called on the graph thread after an AudioCallbackDriver with an input
|
|
* stream has stopped. */
|
|
void NotifyInputStopped() override;
|
|
/* Called on the graph thread when there is new input data for listeners. This
|
|
* is the raw audio input for this MediaTrackGraph. */
|
|
void NotifyInputData(const AudioDataValue* aBuffer, size_t aFrames,
|
|
TrackRate aRate, uint32_t aChannels,
|
|
uint32_t aAlreadyBuffered) override;
|
|
/* Called on the main thread after an AudioCallbackDriver has attempted an
|
|
* operation to set aRequestedParams on the cubeb stream. */
|
|
void NotifySetRequestedInputProcessingParamsResult(
|
|
AudioCallbackDriver* aDriver, int aGeneration,
|
|
Result<cubeb_input_processing_params, int>&& aResult) override;
|
|
/* Called every time there are changes to input/output audio devices like
|
|
* plug/unplug etc. This can be called on any thread, and posts a message to
|
|
* the main thread so that it can post a message to the graph thread. */
|
|
void DeviceChanged() override;
|
|
/* Called every time there are changes to input/output audio devices. This is
|
|
* called on the graph thread. */
|
|
void DeviceChangedImpl();
|
|
|
|
/**
|
|
* Compute how much track data we would like to buffer for aTrack.
|
|
*/
|
|
TrackTime GetDesiredBufferEnd(MediaTrack* aTrack);
|
|
/**
|
|
* Returns true when there are no active tracks.
|
|
*/
|
|
bool IsEmpty() const {
|
|
MOZ_ASSERT(
|
|
OnGraphThreadOrNotRunning() ||
|
|
(NS_IsMainThread() &&
|
|
LifecycleStateRef() >= LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP));
|
|
return mTracks.IsEmpty() && mSuspendedTracks.IsEmpty() && mPortCount == 0;
|
|
}
|
|
|
|
/**
|
|
* Add aTrack to the graph and initializes its graph-specific state.
|
|
*/
|
|
void AddTrackGraphThread(MediaTrack* aTrack);
|
|
/**
|
|
* Remove aTrack from the graph. Ensures that pending messages about the
|
|
* track back to the main thread are flushed.
|
|
*/
|
|
void RemoveTrackGraphThread(MediaTrack* aTrack);
|
|
/**
|
|
* Remove a track from the graph. Main thread.
|
|
*/
|
|
void RemoveTrack(MediaTrack* aTrack);
|
|
/**
|
|
* Remove aPort from the graph and release it.
|
|
*/
|
|
void DestroyPort(MediaInputPort* aPort);
|
|
/**
|
|
* Mark the media track order as dirty.
|
|
*/
|
|
void SetTrackOrderDirty() {
|
|
MOZ_ASSERT(OnGraphThreadOrNotRunning());
|
|
mTrackOrderDirty = true;
|
|
}
|
|
|
|
private:
|
|
// Get the current maximum channel count required for a device.
|
|
// aDevice is an element of mOutputDevices. Graph thread only.
|
|
struct OutputDeviceEntry;
|
|
uint32_t AudioOutputChannelCount(const OutputDeviceEntry& aDevice) const;
|
|
// Get the current maximum channel count for audio output through an
|
|
// AudioCallbackDriver. Graph thread only.
|
|
uint32_t PrimaryOutputChannelCount() const;
|
|
|
|
public:
|
|
// Set a new maximum channel count. Graph thread only.
|
|
void SetMaxOutputChannelCount(uint32_t aMaxChannelCount);
|
|
|
|
double AudioOutputLatency();
|
|
/* Return whether the clock for the audio output device used for the AEC
|
|
* reverse stream might drift from the clock for this MediaTrackGraph. */
|
|
bool OutputForAECMightDrift() {
|
|
AssertOnGraphThread();
|
|
return mOutputDeviceForAEC != PrimaryOutputDeviceID();
|
|
}
|
|
/**
|
|
* The audio input channel count for a MediaTrackGraph is the max of all the
|
|
* channel counts requested by the listeners. The max channel count is
|
|
* delivered to the listeners themselves, and they take care of downmixing.
|
|
*/
|
|
uint32_t AudioInputChannelCount(CubebUtils::AudioDeviceID aID);
|
|
|
|
AudioInputType AudioInputDevicePreference(CubebUtils::AudioDeviceID aID);
|
|
|
|
double MediaTimeToSeconds(GraphTime aTime) const {
|
|
NS_ASSERTION(aTime > -TRACK_TIME_MAX && aTime <= TRACK_TIME_MAX,
|
|
"Bad time");
|
|
return static_cast<double>(aTime) / GraphRate();
|
|
}
|
|
|
|
/**
|
|
* Signal to the graph that the thread has paused indefinitly,
|
|
* or resumed.
|
|
*/
|
|
void PausedIndefinitly();
|
|
void ResumedFromPaused();
|
|
|
|
/**
|
|
* Not safe to call off the MediaTrackGraph thread unless monitor is held!
|
|
*/
|
|
GraphDriver* CurrentDriver() const MOZ_NO_THREAD_SAFETY_ANALYSIS {
|
|
#ifdef DEBUG
|
|
if (!OnGraphThreadOrNotRunning()) {
|
|
mMonitor.AssertCurrentThreadOwns();
|
|
}
|
|
#endif
|
|
return mDriver;
|
|
}
|
|
|
|
/**
|
|
* Effectively set the new driver, while we are switching.
|
|
* It is only safe to call this at the very end of an iteration, when there
|
|
* has been a SwitchAtNextIteration call during the iteration. The driver
|
|
* should return and pass the control to the new driver shortly after.
|
|
* Monitor must be held.
|
|
*/
|
|
void SetCurrentDriver(GraphDriver* aDriver) {
|
|
MOZ_ASSERT_IF(mGraphDriverRunning, InDriverIteration(mDriver));
|
|
MOZ_ASSERT_IF(!mGraphDriverRunning, NS_IsMainThread());
|
|
MonitorAutoLock lock(GetMonitor());
|
|
mDriver = aDriver;
|
|
}
|
|
|
|
GraphDriver* NextDriver() const {
|
|
MOZ_ASSERT(OnGraphThread());
|
|
return mNextDriver;
|
|
}
|
|
|
|
bool Switching() const { return NextDriver(); }
|
|
|
|
void SwitchAtNextIteration(GraphDriver* aNextDriver);
|
|
|
|
Monitor& GetMonitor() { return mMonitor; }
|
|
|
|
void EnsureNextIteration() { CurrentDriver()->EnsureNextIteration(); }
|
|
|
|
// Capture API. This allows to get a mixed-down output for a window.
|
|
void RegisterCaptureTrackForWindow(uint64_t aWindowId,
|
|
ProcessedMediaTrack* aCaptureTrack);
|
|
void UnregisterCaptureTrackForWindow(uint64_t aWindowId);
|
|
already_AddRefed<MediaInputPort> ConnectToCaptureTrack(
|
|
uint64_t aWindowId, MediaTrack* aMediaTrack);
|
|
|
|
Watchable<GraphTime>& CurrentTime() override;
|
|
|
|
/**
|
|
* Interrupt any JS running on the graph thread.
|
|
* Called on the main thread when shutting down the graph.
|
|
*/
|
|
void InterruptJS();
|
|
|
|
class TrackSet {
|
|
public:
|
|
class iterator {
|
|
public:
|
|
explicit iterator(MediaTrackGraphImpl& aGraph)
|
|
: mGraph(&aGraph), mArrayNum(-1), mArrayIndex(0) {
|
|
++(*this);
|
|
}
|
|
iterator() : mGraph(nullptr), mArrayNum(2), mArrayIndex(0) {}
|
|
MediaTrack* operator*() { return Array()->ElementAt(mArrayIndex); }
|
|
iterator operator++() {
|
|
++mArrayIndex;
|
|
while (mArrayNum < 2 &&
|
|
(mArrayNum < 0 || mArrayIndex >= Array()->Length())) {
|
|
++mArrayNum;
|
|
mArrayIndex = 0;
|
|
}
|
|
return *this;
|
|
}
|
|
bool operator==(const iterator& aOther) const {
|
|
return mArrayNum == aOther.mArrayNum &&
|
|
mArrayIndex == aOther.mArrayIndex;
|
|
}
|
|
bool operator!=(const iterator& aOther) const {
|
|
return !(*this == aOther);
|
|
}
|
|
|
|
private:
|
|
nsTArray<MediaTrack*>* Array() {
|
|
return mArrayNum == 0 ? &mGraph->mTracks : &mGraph->mSuspendedTracks;
|
|
}
|
|
MediaTrackGraphImpl* mGraph;
|
|
int mArrayNum;
|
|
uint32_t mArrayIndex;
|
|
};
|
|
|
|
explicit TrackSet(MediaTrackGraphImpl& aGraph) : mGraph(aGraph) {}
|
|
iterator begin() { return iterator(mGraph); }
|
|
iterator end() { return iterator(); }
|
|
|
|
private:
|
|
MediaTrackGraphImpl& mGraph;
|
|
};
|
|
TrackSet AllTracks() { return TrackSet(*this); }
|
|
|
|
// Data members
|
|
|
|
/**
|
|
* The ID of the inner Window which uses this graph, or zero for offline
|
|
* graphs.
|
|
*/
|
|
const uint64_t mWindowID;
|
|
/*
|
|
* If set, the GraphRunner class handles handing over data from audio
|
|
* callbacks to a common single thread, shared across GraphDrivers.
|
|
*/
|
|
RefPtr<GraphRunner> mGraphRunner;
|
|
|
|
/**
|
|
* Main-thread view of the number of tracks in this graph, for lifetime
|
|
* management.
|
|
*
|
|
* When this becomes zero, the graph is marked as forbidden to add more
|
|
* tracks to. It will be shut down shortly after.
|
|
*/
|
|
size_t mMainThreadTrackCount = 0;
|
|
|
|
/**
|
|
* Main-thread view of the number of ports in this graph, to catch bugs.
|
|
*
|
|
* When this becomes zero, and mMainThreadTrackCount is 0, the graph is
|
|
* marked as forbidden to add more control messages to. It will be shut down
|
|
* shortly after.
|
|
*/
|
|
size_t mMainThreadPortCount = 0;
|
|
|
|
/**
|
|
* Graphs own owning references to their driver, until shutdown. When a driver
|
|
* switch occur, previous driver is either deleted, or it's ownership is
|
|
* passed to a event that will take care of the asynchronous cleanup, as
|
|
* audio track can take some time to shut down.
|
|
* Accessed on both the main thread and the graph thread; both read and write.
|
|
* Must hold monitor to access it.
|
|
*/
|
|
RefPtr<GraphDriver> mDriver;
|
|
|
|
// Set during an iteration to switch driver after the iteration has finished.
|
|
// Should the current iteration be the last iteration, the next driver will be
|
|
// discarded. Access through SwitchAtNextIteration()/NextDriver(). Graph
|
|
// thread only.
|
|
RefPtr<GraphDriver> mNextDriver;
|
|
|
|
// The following state is managed on the graph thread only, unless
|
|
// mLifecycleState > LIFECYCLE_RUNNING in which case the graph thread
|
|
// is not running and this state can be used from the main thread.
|
|
|
|
/**
|
|
* The graph keeps a reference to each track.
|
|
* References are maintained manually to simplify reordering without
|
|
* unnecessary thread-safe refcount changes.
|
|
* Must satisfy OnGraphThreadOrNotRunning().
|
|
*/
|
|
nsTArray<MediaTrack*> mTracks;
|
|
/**
|
|
* This stores MediaTracks that are part of suspended AudioContexts.
|
|
* mTracks and mSuspendTracks are disjoint sets: a track is either suspended
|
|
* or not suspended. Suspended tracks are not ordered in UpdateTrackOrder,
|
|
* and are therefore not doing any processing.
|
|
* Must satisfy OnGraphThreadOrNotRunning().
|
|
*/
|
|
nsTArray<MediaTrack*> mSuspendedTracks;
|
|
/**
|
|
* Tracks from mFirstCycleBreaker to the end of mTracks produce output before
|
|
* they receive input. They correspond to DelayNodes that are in cycles.
|
|
*/
|
|
uint32_t mFirstCycleBreaker;
|
|
/**
|
|
* Blocking decisions have been computed up to this time.
|
|
* Between each iteration, this is the same as mProcessedTime.
|
|
*/
|
|
GraphTime mStateComputedTime = 0;
|
|
/**
|
|
* All track contents have been computed up to this time.
|
|
* The next batch of updates from the main thread will be processed
|
|
* at this time. This is behind mStateComputedTime during processing.
|
|
*/
|
|
GraphTime mProcessedTime = 0;
|
|
/**
|
|
* The graph should stop processing at this time.
|
|
*/
|
|
GraphTime mEndTime;
|
|
/**
|
|
* Date of the last time we updated the main thread with the graph state.
|
|
*/
|
|
TimeStamp mLastMainThreadUpdate;
|
|
/**
|
|
* Number of active MediaInputPorts
|
|
*/
|
|
int32_t mPortCount;
|
|
/**
|
|
* Runnables to run after the next update to main thread state, but that are
|
|
* still waiting for the next iteration to finish.
|
|
*/
|
|
nsTArray<nsCOMPtr<nsIRunnable>> mPendingUpdateRunnables;
|
|
|
|
/**
|
|
* List of resume operations waiting for a switch to an AudioCallbackDriver.
|
|
*/
|
|
class PendingResumeOperation {
|
|
public:
|
|
explicit PendingResumeOperation(
|
|
AudioContextOperationControlMessage* aMessage);
|
|
void Apply(MediaTrackGraphImpl* aGraph);
|
|
void Abort();
|
|
MediaTrack* DestinationTrack() const { return mDestinationTrack; }
|
|
|
|
private:
|
|
RefPtr<MediaTrack> mDestinationTrack;
|
|
nsTArray<RefPtr<MediaTrack>> mTracks;
|
|
MozPromiseHolder<AudioContextOperationPromise> mHolder;
|
|
};
|
|
AutoTArray<PendingResumeOperation, 1> mPendingResumeOperations;
|
|
|
|
// mMonitor guards the data below.
|
|
// MediaTrackGraph normally does its work without holding mMonitor, so it is
|
|
// not safe to just grab mMonitor from some thread and start monkeying with
|
|
// the graph. Instead, communicate with the graph thread using provided
|
|
// mechanisms such as the control message queue.
|
|
Monitor mMonitor;
|
|
|
|
// Data guarded by mMonitor (must always be accessed with mMonitor held,
|
|
// regardless of the value of mLifecycleState).
|
|
|
|
/**
|
|
* State to copy to main thread
|
|
*/
|
|
nsTArray<TrackUpdate> mTrackUpdates MOZ_GUARDED_BY(mMonitor);
|
|
/**
|
|
* Runnables to run after the next update to main thread state.
|
|
*/
|
|
nsTArray<nsCOMPtr<nsIRunnable>> mUpdateRunnables MOZ_GUARDED_BY(mMonitor);
|
|
/**
|
|
* A list of batches of messages to process. Each batch is processed
|
|
* as an atomic unit.
|
|
*/
|
|
/*
|
|
* Message queue processed by the MTG thread during an iteration.
|
|
* Accessed on graph thread only.
|
|
*/
|
|
nsTArray<MessageBlock> mFrontMessageQueue;
|
|
/*
|
|
* Message queue in which the main thread appends messages.
|
|
* Access guarded by mMonitor.
|
|
*/
|
|
nsTArray<MessageBlock> mBackMessageQueue MOZ_GUARDED_BY(mMonitor);
|
|
|
|
/* True if there will messages to process if we swap the message queues. */
|
|
bool MessagesQueued() const MOZ_REQUIRES(mMonitor) {
|
|
mMonitor.AssertCurrentThreadOwns();
|
|
return !mBackMessageQueue.IsEmpty();
|
|
}
|
|
/**
|
|
* This enum specifies where this graph is in its lifecycle. This is used
|
|
* to control shutdown.
|
|
* Shutdown is tricky because it can happen in two different ways:
|
|
* 1) Shutdown due to inactivity. RunThread() detects that it has no
|
|
* pending messages and no tracks, and exits. The next RunInStableState()
|
|
* checks if there are new pending messages from the main thread (true only
|
|
* if new track creation raced with shutdown); if there are, it revives
|
|
* RunThread(), otherwise it commits to shutting down the graph. New track
|
|
* creation after this point will create a new graph. An async event is
|
|
* dispatched to Shutdown() the graph's threads and then delete the graph
|
|
* object.
|
|
* 2) Forced shutdown at application shutdown, completion of a non-realtime
|
|
* graph, or document unload. A flag is set, RunThread() detects the flag
|
|
* and exits, the next RunInStableState() detects the flag, and dispatches
|
|
* the async event to Shutdown() the graph's threads. However the graph
|
|
* object is not deleted. New messages for the graph are processed
|
|
* synchronously on the main thread if necessary. When the last track is
|
|
* destroyed, the graph object is deleted.
|
|
*
|
|
* This should be kept in sync with the LifecycleState_str array in
|
|
* MediaTrackGraph.cpp
|
|
*/
|
|
enum LifecycleState {
|
|
// The graph thread hasn't started yet.
|
|
LIFECYCLE_THREAD_NOT_STARTED,
|
|
// RunThread() is running normally.
|
|
LIFECYCLE_RUNNING,
|
|
// In the following states, the graph thread is not running so
|
|
// all "graph thread only" state in this class can be used safely
|
|
// on the main thread.
|
|
// RunThread() has exited and we're waiting for the next
|
|
// RunInStableState(), at which point we can clean up the main-thread
|
|
// side of the graph.
|
|
LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP,
|
|
// RunInStableState() posted a ShutdownRunnable, and we're waiting for it
|
|
// to shut down the graph thread(s).
|
|
LIFECYCLE_WAITING_FOR_THREAD_SHUTDOWN,
|
|
// Graph threads have shut down but we're waiting for remaining tracks
|
|
// to be destroyed. Only happens during application shutdown and on
|
|
// completed non-realtime graphs, since normally we'd only shut down a
|
|
// realtime graph when it has no tracks.
|
|
LIFECYCLE_WAITING_FOR_TRACK_DESTRUCTION
|
|
};
|
|
|
|
/**
|
|
* Modified only in mMonitor. Transitions to
|
|
* LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP occur on the graph thread at
|
|
* the end of an iteration. All other transitions occur on the main thread.
|
|
*/
|
|
LifecycleState mLifecycleState MOZ_GUARDED_BY(mMonitor);
|
|
LifecycleState& LifecycleStateRef() MOZ_NO_THREAD_SAFETY_ANALYSIS {
|
|
#if DEBUG
|
|
if (mGraphDriverRunning) {
|
|
mMonitor.AssertCurrentThreadOwns();
|
|
} else {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
}
|
|
#endif
|
|
return mLifecycleState;
|
|
}
|
|
const LifecycleState& LifecycleStateRef() const
|
|
MOZ_NO_THREAD_SAFETY_ANALYSIS {
|
|
#if DEBUG
|
|
if (mGraphDriverRunning) {
|
|
mMonitor.AssertCurrentThreadOwns();
|
|
} else {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
}
|
|
#endif
|
|
return mLifecycleState;
|
|
}
|
|
|
|
/**
|
|
* True once the graph thread has received the message from ForceShutDown().
|
|
* This is checked in the decision to shut down the
|
|
* graph thread so that control messages dispatched before forced shutdown
|
|
* are processed on the graph thread.
|
|
* Only set on the graph thread.
|
|
* Can be read safely on the thread currently owning the graph, as indicated
|
|
* by mLifecycleState.
|
|
*/
|
|
bool mForceShutDownReceived = false;
|
|
/**
|
|
* true when InterruptJS() has been called, because shutdown (normal or
|
|
* forced) has commenced. Set on the main thread under mMonitor and read on
|
|
* the graph thread under mMonitor.
|
|
**/
|
|
bool mInterruptJSCalled MOZ_GUARDED_BY(mMonitor) = false;
|
|
|
|
/**
|
|
* Remove this blocker to unblock shutdown.
|
|
* Only accessed on the main thread.
|
|
**/
|
|
RefPtr<media::ShutdownBlocker> mShutdownBlocker;
|
|
|
|
/**
|
|
* True when we have posted an event to the main thread to run
|
|
* RunInStableState() and the event hasn't run yet.
|
|
* Accessed on both main and MTG thread, mMonitor must be held.
|
|
*/
|
|
bool mPostedRunInStableStateEvent MOZ_GUARDED_BY(mMonitor);
|
|
|
|
/**
|
|
* The JSContext of the graph thread. Set under mMonitor on only the graph
|
|
* or GraphRunner thread. Once set this does not change until reset when
|
|
* the thread is about to exit. Read under mMonitor on the main thread to
|
|
* interrupt running JS for forced shutdown.
|
|
**/
|
|
JSContext* mJSContext MOZ_GUARDED_BY(mMonitor) = nullptr;
|
|
|
|
// Main thread only
|
|
|
|
/**
|
|
* Messages posted by the current event loop task. These are forwarded to
|
|
* the media graph thread during RunInStableState. We can't forward them
|
|
* immediately because we want all messages between stable states to be
|
|
* processed as an atomic batch.
|
|
*/
|
|
nsTArray<UniquePtr<ControlMessageInterface>> mCurrentTaskMessageQueue;
|
|
/**
|
|
* True from when RunInStableState sets mLifecycleState to LIFECYCLE_RUNNING,
|
|
* until RunInStableState has determined that mLifecycleState is >
|
|
* LIFECYCLE_RUNNING.
|
|
*/
|
|
Atomic<bool> mGraphDriverRunning;
|
|
/**
|
|
* True when a stable state runner has been posted to the appshell to run
|
|
* RunInStableState at the next stable state.
|
|
* Only accessed on the main thread.
|
|
*/
|
|
bool mPostedRunInStableState;
|
|
/**
|
|
* True when processing real-time audio/video. False when processing
|
|
* non-realtime audio.
|
|
*/
|
|
bool mRealtime;
|
|
/**
|
|
* True when a change has happened which requires us to recompute the track
|
|
* blocking order.
|
|
*/
|
|
bool mTrackOrderDirty;
|
|
const RefPtr<nsISerialEventTarget> mMainThread;
|
|
|
|
// used to limit graph shutdown time
|
|
// Only accessed on the main thread.
|
|
nsCOMPtr<nsITimer> mShutdownTimer;
|
|
|
|
protected:
|
|
virtual ~MediaTrackGraphImpl();
|
|
|
|
private:
|
|
MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf)
|
|
|
|
// Set a new native iput device when the current native input device is close.
|
|
// Main thread only.
|
|
void SetNewNativeInput();
|
|
|
|
/**
|
|
* This class uses manual memory management, and all pointers to it are raw
|
|
* pointers. However, in order for it to implement nsIMemoryReporter, it needs
|
|
* to implement nsISupports and so be ref-counted. So it maintains a single
|
|
* nsRefPtr to itself, giving it a ref-count of 1 during its entire lifetime,
|
|
* and Destroy() nulls this self-reference in order to trigger self-deletion.
|
|
*/
|
|
RefPtr<MediaTrackGraphImpl> mSelfRef;
|
|
|
|
struct WindowAndTrack {
|
|
uint64_t mWindowId;
|
|
RefPtr<ProcessedMediaTrack> mCaptureTrackSink;
|
|
};
|
|
/**
|
|
* Track for window audio capture.
|
|
*/
|
|
nsTArray<WindowAndTrack> mWindowCaptureTracks;
|
|
|
|
/**
|
|
* Main thread unordered record of audio outputs, keyed by Track and output
|
|
* key. Used to determine when an output device is no longer in use and to
|
|
* record the volumes corresponding to each key. An array is used as a
|
|
* simple hash table, on the assumption that the number of outputs is small.
|
|
*/
|
|
struct TrackAndKey {
|
|
MOZ_UNSAFE_REF("struct exists only if track exists") MediaTrack* mTrack;
|
|
void* mKey;
|
|
};
|
|
struct TrackKeyDeviceAndVolume {
|
|
MOZ_UNSAFE_REF("struct exists only if track exists")
|
|
MediaTrack* const mTrack;
|
|
void* const mKey;
|
|
const CubebUtils::AudioDeviceID mDeviceID;
|
|
float mVolume;
|
|
|
|
bool operator==(const TrackAndKey& aTrackAndKey) const {
|
|
return mTrack == aTrackAndKey.mTrack && mKey == aTrackAndKey.mKey;
|
|
}
|
|
};
|
|
nsTArray<TrackKeyDeviceAndVolume> mAudioOutputParams;
|
|
/**
|
|
* Main thread record of which audio output devices are active, keyed by
|
|
* AudioDeviceID, and their CrossGraphReceivers if any.
|
|
* mOutputDeviceRefCnts[0] always exists and corresponds to the primary
|
|
* audio output device, which an AudioCallbackDriver will use if active.
|
|
* mCount may be zero for the first entry only. */
|
|
struct DeviceReceiverAndCount {
|
|
const CubebUtils::AudioDeviceID mDeviceID;
|
|
// For secondary devices, mReceiver receives audio output.
|
|
// Null for the primary output device, fed by an AudioCallbackDriver.
|
|
const RefPtr<CrossGraphReceiver> mReceiver;
|
|
size_t mRefCnt; // number of mAudioOutputParams entries with this device
|
|
|
|
bool operator==(CubebUtils::AudioDeviceID aDeviceID) const {
|
|
return mDeviceID == aDeviceID;
|
|
}
|
|
};
|
|
nsTArray<DeviceReceiverAndCount> mOutputDeviceRefCnts;
|
|
/**
|
|
* Graph thread record of devices to which audio outputs are mixed, keyed by
|
|
* AudioDeviceID. All tracks that have an audio output to each device are
|
|
* grouped for mixing their outputs to a single stream.
|
|
* mOutputDevices[0] always exists and corresponds to the primary audio
|
|
* output device, which an AudioCallbackDriver will use if active.
|
|
* An AudioCallbackDriver may be active when no audio outputs have audio
|
|
* outputs.
|
|
*/
|
|
struct TrackAndVolume {
|
|
MOZ_UNSAFE_REF("struct exists only if track exists")
|
|
MediaTrack* const mTrack;
|
|
float mVolume;
|
|
|
|
bool operator==(const MediaTrack* aTrack) const { return mTrack == aTrack; }
|
|
};
|
|
struct OutputDeviceEntry {
|
|
const CubebUtils::AudioDeviceID mDeviceID;
|
|
// For secondary devices, mReceiver receives audio output.
|
|
// Null for the primary output device, fed by an AudioCallbackDriver.
|
|
const RefPtr<CrossGraphReceiver> mReceiver;
|
|
/**
|
|
* Mapping from MediaTrack to volume for all tracks that have their audio
|
|
* output mixed and written to this output device.
|
|
*/
|
|
nsTArray<TrackAndVolume> mTrackOutputs;
|
|
|
|
bool operator==(CubebUtils::AudioDeviceID aDeviceID) const {
|
|
return mDeviceID == aDeviceID;
|
|
}
|
|
};
|
|
nsTArray<OutputDeviceEntry> mOutputDevices;
|
|
/**
|
|
* mOutputDeviceForAEC identifies the audio output to be passed as the
|
|
* reverse stream for audio echo cancellation. Used only if a microphone is
|
|
* active. Graph thread.
|
|
*/
|
|
CubebUtils::AudioDeviceID mOutputDeviceForAEC = nullptr;
|
|
|
|
/**
|
|
* Global volume scale. Used when running tests so that the output is not too
|
|
* loud.
|
|
*/
|
|
const float mGlobalVolume;
|
|
|
|
#ifdef DEBUG
|
|
protected:
|
|
/**
|
|
* Used to assert when AppendMessage() runs control messages synchronously.
|
|
*/
|
|
bool mCanRunMessagesSynchronously;
|
|
#endif
|
|
|
|
private:
|
|
/**
|
|
* The graph's main-thread observable graph time.
|
|
* Updated by the stable state runnable after each iteration.
|
|
*/
|
|
Watchable<GraphTime> mMainThreadGraphTime;
|
|
|
|
/**
|
|
* Set based on mProcessedTime at end of iteration.
|
|
* Read by stable state runnable on main thread. Protected by mMonitor.
|
|
*/
|
|
GraphTime mNextMainThreadGraphTime MOZ_GUARDED_BY(mMonitor) = 0;
|
|
|
|
/**
|
|
* Cached audio output latency, in seconds. Main thread only. This is reset
|
|
* whenever the audio device running this MediaTrackGraph changes.
|
|
*/
|
|
double mAudioOutputLatency;
|
|
|
|
/**
|
|
* The max audio output channel count the default audio output device
|
|
* supports. This is cached here because it can be expensive to query. The
|
|
* cache is invalidated when the device is changed. This is initialized in the
|
|
* ctor, and the read/write only on the graph thread.
|
|
*/
|
|
uint32_t mMaxOutputChannelCount;
|
|
|
|
public:
|
|
/**
|
|
* Manage the native or non-native input device in graph. Main thread only.
|
|
*/
|
|
DeviceInputTrackManager mDeviceInputTrackManagerMainThread;
|
|
|
|
private:
|
|
/**
|
|
* Manage the native or non-native input device in graph. Graph thread only.
|
|
*/
|
|
DeviceInputTrackManager mDeviceInputTrackManagerGraphThread;
|
|
/**
|
|
* The mixer that the graph mixes into during an iteration. This is here
|
|
* rather than on the stack so that its buffer is not allocated each
|
|
* iteration. Graph thread only.
|
|
*/
|
|
AudioMixer mMixer;
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif /* MEDIATRACKGRAPHIMPL_H_ */
|