mirror of
https://github.com/mozilla/gecko-dev.git
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389 lines
7.8 KiB
Plaintext
389 lines
7.8 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="js32" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=js32 - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "js32.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "js32.mak" CFG="js32 - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "js32 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "js32 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "js32 - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir ".\js32\Release"
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# PROP BASE Intermediate_Dir ".\js32\Release"
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# PROP BASE Target_Dir ".\js32"
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# PROP Use_MFC 0
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# PROP Intermediate_Dir ".\Release"
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# PROP Target_Dir ".\js32"
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "_WINDOWS" /D "_WIN32" /D "WIN32" /D "XP_PC" /D "JSFILE" /D "EXPORT_JS_API" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /win32
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BSC32=bscmake.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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!ELSEIF "$(CFG)" == "js32 - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP Output_Dir ".\Debug"
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# PROP Intermediate_Dir ".\Debug"
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# PROP Target_Dir ".\js32"
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "DEBUG" /D "_WINDOWS" /D "_WIN32" /D "WIN32" /D "XP_PC" /D "JSFILE" /D "EXPORT_JS_API" /YX /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /win32
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
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!ENDIF
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# Begin Target
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# Name "js32 - Win32 Release"
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# Name "js32 - Win32 Debug"
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SOURCE=.\jsapi.c
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