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backends, text support on Windows (GDI+), rudimentary text support on Linux (libart/freetype2), presentation attributes, lots of bug fixes (see bug 182533 for dependency list). Not part of default build; code is #ifdef'ed out. r=sicking, sr=jst for dom and htmlparser changes r=bsmedberg, sr=tor for config changes r=dbaron, sr=bzbarsky for content and layout changes r=tor, sr=bzbarsky for gfx changes
197 lines
4.9 KiB
C
197 lines
4.9 KiB
C
/* Libart_LGPL - library of basic graphic primitives
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* Copyright (C) 1998-2000 Raph Levien
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/* "Unsort" a sorted vector path into an ordinary vector path. */
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#include "config.h"
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#include "art_vpath_svp.h"
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#include <stdio.h> /* for printf - debugging */
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#include "art_misc.h"
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#include "art_vpath.h"
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#include "art_svp.h"
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typedef struct _ArtVpathSVPEnd ArtVpathSVPEnd;
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struct _ArtVpathSVPEnd {
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int seg_num;
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int which; /* 0 = top, 1 = bottom */
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double x, y;
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};
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#define EPSILON 1e-6
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static int
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art_vpath_svp_point_compare (double x1, double y1, double x2, double y2)
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{
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if (y1 - EPSILON > y2) return 1;
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if (y1 + EPSILON < y2) return -1;
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if (x1 - EPSILON > x2) return 1;
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if (x1 + EPSILON < x2) return -1;
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return 0;
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}
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static int
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art_vpath_svp_compare (const void *s1, const void *s2)
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{
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const ArtVpathSVPEnd *e1 = s1;
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const ArtVpathSVPEnd *e2 = s2;
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return art_vpath_svp_point_compare (e1->x, e1->y, e2->x, e2->y);
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}
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/* Convert from sorted vector path representation into regular
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vector path representation.
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Status of this routine:
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Basic correctness: Only works with closed paths.
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Numerical stability: Not known to work when more than two segments
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meet at a point.
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Speed: Should be pretty good.
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Precision: Does not degrade precision.
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*/
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/**
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* art_vpath_from_svp: Convert from svp to vpath form.
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* @svp: Original #ArtSVP.
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*
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* Converts the sorted vector path @svp into standard vpath form.
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*
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* Return value: the newly allocated vpath.
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**/
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ArtVpath *
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art_vpath_from_svp (const ArtSVP *svp)
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{
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int n_segs = svp->n_segs;
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ArtVpathSVPEnd *ends;
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ArtVpath *new;
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int *visited;
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int n_new, n_new_max;
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int i, k;
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int j = 0; /* Quiet compiler */
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int seg_num;
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int first;
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double last_x, last_y;
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int n_points;
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int pt_num;
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last_x = 0; /* to eliminate "uninitialized" warning */
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last_y = 0;
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ends = art_new (ArtVpathSVPEnd, n_segs * 2);
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for (i = 0; i < svp->n_segs; i++)
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{
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int lastpt;
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ends[i * 2].seg_num = i;
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ends[i * 2].which = 0;
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ends[i * 2].x = svp->segs[i].points[0].x;
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ends[i * 2].y = svp->segs[i].points[0].y;
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lastpt = svp->segs[i].n_points - 1;
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ends[i * 2 + 1].seg_num = i;
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ends[i * 2 + 1].which = 1;
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ends[i * 2 + 1].x = svp->segs[i].points[lastpt].x;
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ends[i * 2 + 1].y = svp->segs[i].points[lastpt].y;
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}
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qsort (ends, n_segs * 2, sizeof (ArtVpathSVPEnd), art_vpath_svp_compare);
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n_new = 0;
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n_new_max = 16; /* I suppose we _could_ estimate this from traversing
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the svp, so we don't have to reallocate */
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new = art_new (ArtVpath, n_new_max);
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visited = art_new (int, n_segs);
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for (i = 0; i < n_segs; i++)
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visited[i] = 0;
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first = 1;
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for (i = 0; i < n_segs; i++)
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{
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if (!first)
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{
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/* search for the continuation of the existing subpath */
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/* This could be a binary search (which is why we sorted, above) */
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for (j = 0; j < n_segs * 2; j++)
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{
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if (!visited[ends[j].seg_num] &&
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art_vpath_svp_point_compare (last_x, last_y,
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ends[j].x, ends[j].y) == 0)
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break;
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}
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if (j == n_segs * 2)
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first = 1;
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}
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if (first)
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{
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/* start a new subpath */
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for (j = 0; j < n_segs * 2; j++)
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if (!visited[ends[j].seg_num])
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break;
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}
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if (j == n_segs * 2)
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{
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printf ("failure\n");
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}
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seg_num = ends[j].seg_num;
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n_points = svp->segs[seg_num].n_points;
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for (k = 0; k < n_points; k++)
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{
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pt_num = svp->segs[seg_num].dir ? k : n_points - (1 + k);
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if (k == 0)
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{
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if (first)
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{
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art_vpath_add_point (&new, &n_new, &n_new_max,
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ART_MOVETO,
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svp->segs[seg_num].points[pt_num].x,
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svp->segs[seg_num].points[pt_num].y);
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}
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}
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else
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{
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art_vpath_add_point (&new, &n_new, &n_new_max,
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ART_LINETO,
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svp->segs[seg_num].points[pt_num].x,
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svp->segs[seg_num].points[pt_num].y);
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if (k == n_points - 1)
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{
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last_x = svp->segs[seg_num].points[pt_num].x;
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last_y = svp->segs[seg_num].points[pt_num].y;
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/* to make more robust, check for meeting first_[xy],
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set first if so */
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}
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}
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first = 0;
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}
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visited[seg_num] = 1;
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}
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art_vpath_add_point (&new, &n_new, &n_new_max,
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ART_END, 0, 0);
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art_free (visited);
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art_free (ends);
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return new;
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}
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