mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-02 15:15:23 +00:00
660 lines
14 KiB
C++
660 lines
14 KiB
C++
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#ifndef mozilla_ipc_SocketBase_h
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#define mozilla_ipc_SocketBase_h
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#include "base/message_loop.h"
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#include "nsAutoPtr.h"
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#include "nsTArray.h"
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#include "nsThreadUtils.h"
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#ifdef MOZ_TASK_TRACER
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#include "GeckoTaskTracer.h"
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using namespace mozilla::tasktracer;
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#endif
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namespace mozilla {
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namespace ipc {
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//
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// UnixSocketIOBuffer
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//
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class UnixSocketIOBuffer
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{
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public:
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const uint8_t* GetData() const
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{
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return mData + mOffset;
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}
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size_t GetSize() const
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{
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return mSize - mOffset;
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}
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const uint8_t* Consume(size_t aLen);
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nsresult Read(void* aValue, size_t aLen);
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nsresult Read(int8_t& aValue)
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{
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return Read(&aValue, sizeof(aValue));
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}
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nsresult Read(uint8_t& aValue)
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{
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return Read(&aValue, sizeof(aValue));
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}
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nsresult Read(int16_t& aValue)
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{
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return Read(&aValue, sizeof(aValue));
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}
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nsresult Read(uint16_t& aValue)
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{
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return Read(&aValue, sizeof(aValue));
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}
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nsresult Read(int32_t& aValue)
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{
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return Read(&aValue, sizeof(aValue));
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}
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nsresult Read(uint32_t& aValue)
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{
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return Read(&aValue, sizeof(aValue));
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}
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uint8_t* Append(size_t aLen);
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nsresult Write(const void* aValue, size_t aLen);
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nsresult Write(int8_t aValue)
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{
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return Write(&aValue, sizeof(aValue));
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}
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nsresult Write(uint8_t aValue)
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{
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return Write(&aValue, sizeof(aValue));
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}
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nsresult Write(int16_t aValue)
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{
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return Write(&aValue, sizeof(aValue));
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}
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nsresult Write(uint16_t aValue)
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{
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return Write(&aValue, sizeof(aValue));
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}
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nsresult Write(int32_t aValue)
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{
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return Write(&aValue, sizeof(aValue));
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}
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nsresult Write(uint32_t aValue)
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{
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return Write(&aValue, sizeof(aValue));
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}
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protected:
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/* This constructor copies aData of aSize bytes length into the
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* new instance of |UnixSocketIOBuffer|.
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*/
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UnixSocketIOBuffer(const void* aData, size_t aSize);
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/* This constructor reserves aAvailableSpace bytes of space.
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*/
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UnixSocketIOBuffer(size_t aAvailableSpace);
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~UnixSocketIOBuffer();
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size_t GetLeadingSpace() const
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{
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return mOffset;
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}
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size_t GetTrailingSpace() const
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{
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return mAvailableSpace - mSize;
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}
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size_t GetAvailableSpace() const
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{
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return mAvailableSpace;
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}
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void* GetTrailingBytes()
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{
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return mData + mSize;
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}
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uint8_t* GetData(size_t aOffset)
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{
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MOZ_ASSERT(aOffset <= mSize);
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return mData + aOffset;
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}
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void SetRange(size_t aOffset, size_t aSize)
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{
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MOZ_ASSERT((aOffset + aSize) <= mAvailableSpace);
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mOffset = aOffset;
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mSize = mOffset + aSize;
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}
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void CleanupLeadingSpace();
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private:
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size_t mSize;
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size_t mOffset;
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size_t mAvailableSpace;
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nsAutoArrayPtr<uint8_t> mData;
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};
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//
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// UnixSocketRawData
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//
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class UnixSocketRawData MOZ_FINAL : public UnixSocketIOBuffer
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{
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public:
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/* This constructor copies aData of aSize bytes length into the
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* new instance of |UnixSocketRawData|.
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*/
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UnixSocketRawData(const void* aData, size_t aSize);
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/* This constructor reserves aSize bytes of space. Currently
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* it's only possible to fill this buffer by calling |Receive|.
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*/
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UnixSocketRawData(size_t aSize);
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/**
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* Receives data from aFd at the end of the buffer. The returned value
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* is the number of newly received bytes, or 0 if the peer shut down
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* its connection, or a negative value on errors.
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*/
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ssize_t Receive(int aFd);
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/**
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* Sends data to aFd from the beginning of the buffer. The returned value
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* is the number of bytes written, or a negative value on error.
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*/
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ssize_t Send(int aFd);
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};
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enum SocketConnectionStatus {
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SOCKET_DISCONNECTED = 0,
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SOCKET_LISTENING = 1,
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SOCKET_CONNECTING = 2,
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SOCKET_CONNECTED = 3
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};
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//
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// SocketBase
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//
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class SocketBase
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{
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(SocketBase)
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virtual ~SocketBase();
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SocketConnectionStatus GetConnectionStatus() const;
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int GetSuggestedConnectDelayMs() const;
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/**
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* Queues the internal representation of socket for deletion. Can be called
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* from main thread.
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*/
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virtual void CloseSocket() = 0;
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/**
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* Callback for socket connect/accept success. Called after connect/accept has
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* finished. Will be run on main thread, before any reads take place.
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*/
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virtual void OnConnectSuccess() = 0;
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/**
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* Callback for socket connect/accept error. Will be run on main thread.
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*/
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virtual void OnConnectError() = 0;
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/**
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* Callback for socket disconnect. Will be run on main thread.
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*/
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virtual void OnDisconnect() = 0;
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/**
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* Called by implementation to notify consumer of success.
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*/
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void NotifySuccess();
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/**
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* Called by implementation to notify consumer of error.
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*/
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void NotifyError();
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/**
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* Called by implementation to notify consumer of disconnect.
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*/
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void NotifyDisconnect();
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protected:
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SocketBase();
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void SetConnectionStatus(SocketConnectionStatus aConnectionStatus);
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private:
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uint32_t CalculateConnectDelayMs() const;
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SocketConnectionStatus mConnectionStatus;
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PRIntervalTime mConnectTimestamp;
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uint32_t mConnectDelayMs;
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};
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//
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// SocketConsumerBase
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//
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class SocketConsumerBase : public SocketBase
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{
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public:
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virtual ~SocketConsumerBase();
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/**
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* Function to be called whenever data is received. This is only called on the
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* main thread.
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*
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* @param aMessage Data received from the socket.
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*/
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virtual void ReceiveSocketData(nsAutoPtr<UnixSocketRawData>& aMessage) = 0;
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/**
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* Queue data to be sent to the socket on the IO thread. Can only be called on
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* originating thread.
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*
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* @param aMessage Data to be sent to socket
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*
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* @return true if data is queued, false otherwise (i.e. not connected)
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*/
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virtual bool SendSocketData(UnixSocketRawData* aMessage) = 0;
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};
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//
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// Socket I/O runnables
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//
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/* |SocketIORunnable| is a runnable for sending a message from
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* the I/O thread to the main thread.
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*/
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template <typename T>
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class SocketIORunnable : public nsRunnable
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{
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public:
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virtual ~SocketIORunnable()
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{ }
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T* GetIO() const
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{
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return mIO;
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}
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protected:
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SocketIORunnable(T* aIO)
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: mIO(aIO)
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{
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MOZ_ASSERT(aIO);
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}
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private:
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T* mIO;
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};
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/* |SocketIOEventRunnable| reports the connection state on the
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* I/O thrad back to the main thread.
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*/
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template <typename T>
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class SocketIOEventRunnable MOZ_FINAL : public SocketIORunnable<T>
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{
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public:
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enum SocketEvent {
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CONNECT_SUCCESS,
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CONNECT_ERROR,
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DISCONNECT
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};
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SocketIOEventRunnable(T* aIO, SocketEvent e)
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: SocketIORunnable<T>(aIO)
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, mEvent(e)
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{ }
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NS_IMETHOD Run() MOZ_OVERRIDE
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{
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MOZ_ASSERT(NS_IsMainThread());
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T* io = SocketIORunnable<T>::GetIO();
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if (io->IsShutdownOnMainThread()) {
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NS_WARNING("I/O consumer has already been closed!");
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// Since we've already explicitly closed and the close happened before
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// this, this isn't really an error. Since we've warned, return OK.
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return NS_OK;
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}
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SocketBase* base = io->GetSocketBase();
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MOZ_ASSERT(base);
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if (mEvent == CONNECT_SUCCESS) {
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base->NotifySuccess();
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} else if (mEvent == CONNECT_ERROR) {
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base->NotifyError();
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} else if (mEvent == DISCONNECT) {
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base->NotifyDisconnect();
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}
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return NS_OK;
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}
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private:
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SocketEvent mEvent;
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};
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/* |SocketReceiveRunnable| transfers data received on the I/O thread
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* to the consumer on the main thread.
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*/
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template <typename T>
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class SocketIOReceiveRunnable MOZ_FINAL : public SocketIORunnable<T>
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{
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public:
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SocketIOReceiveRunnable(T* aIO, UnixSocketRawData* aData)
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: SocketIORunnable<T>(aIO)
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, mData(aData)
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{ }
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NS_IMETHOD Run() MOZ_OVERRIDE
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{
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MOZ_ASSERT(NS_IsMainThread());
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T* io = SocketIORunnable<T>::GetIO();
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if (io->IsShutdownOnMainThread()) {
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NS_WARNING("mConsumer is null, aborting receive!");
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// Since we've already explicitly closed and the close happened before
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// this, this isn't really an error. Since we've warned, return OK.
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return NS_OK;
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}
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SocketConsumerBase* consumer = io->GetConsumer();
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MOZ_ASSERT(consumer);
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consumer->ReceiveSocketData(mData);
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return NS_OK;
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}
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private:
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nsAutoPtr<UnixSocketRawData> mData;
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};
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template <typename T>
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class SocketIORequestClosingRunnable MOZ_FINAL : public SocketIORunnable<T>
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{
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public:
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SocketIORequestClosingRunnable(T* aImpl)
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: SocketIORunnable<T>(aImpl)
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{ }
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NS_IMETHOD Run() MOZ_OVERRIDE
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{
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MOZ_ASSERT(NS_IsMainThread());
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T* io = SocketIORunnable<T>::GetIO();
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if (io->IsShutdownOnMainThread()) {
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NS_WARNING("CloseSocket has already been called!");
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// Since we've already explicitly closed and the close happened before
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// this, this isn't really an error. Since we've warned, return OK.
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return NS_OK;
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}
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SocketBase* base = io->GetSocketBase();
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MOZ_ASSERT(base);
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base->CloseSocket();
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return NS_OK;
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}
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};
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/* |SocketIODeleteInstanceRunnable| deletes an object on the main thread.
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*/
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template<class T>
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class SocketIODeleteInstanceRunnable MOZ_FINAL : public nsRunnable
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{
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public:
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SocketIODeleteInstanceRunnable(T* aInstance)
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: mInstance(aInstance)
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{ }
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NS_IMETHOD Run() MOZ_OVERRIDE
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{
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mInstance = nullptr; // delete instance
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return NS_OK;
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}
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private:
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nsAutoPtr<T> mInstance;
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};
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//
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// SocketIOBase
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//
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/* |SocketIOBase| is a base class for Socket I/O classes that
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* perform operations on the I/O thread. It provides methods
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* for the most common read and write scenarios.
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*/
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class SocketIOBase
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{
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public:
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virtual ~SocketIOBase();
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void EnqueueData(UnixSocketRawData* aData);
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bool HasPendingData() const;
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template <typename T>
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ssize_t ReceiveData(int aFd, T* aIO)
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{
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MOZ_ASSERT(aFd >= 0);
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MOZ_ASSERT(aIO);
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nsAutoPtr<UnixSocketRawData> incoming(
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new UnixSocketRawData(mMaxReadSize));
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ssize_t res = incoming->Receive(aFd);
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if (res < 0) {
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/* an I/O error occured */
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nsRefPtr<nsRunnable> r = new SocketIORequestClosingRunnable<T>(aIO);
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NS_DispatchToMainThread(r);
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return -1;
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} else if (!res) {
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/* EOF or peer shut down sending */
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nsRefPtr<nsRunnable> r = new SocketIORequestClosingRunnable<T>(aIO);
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NS_DispatchToMainThread(r);
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return 0;
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}
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#ifdef MOZ_TASK_TRACER
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// Make unix socket creation events to be the source events of TaskTracer,
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// and originate the rest correlation tasks from here.
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AutoSourceEvent taskTracerEvent(SourceEventType::Unixsocket);
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#endif
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nsRefPtr<nsRunnable> r =
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new SocketIOReceiveRunnable<T>(aIO, incoming.forget());
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NS_DispatchToMainThread(r);
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return res;
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}
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template <typename T>
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nsresult SendPendingData(int aFd, T* aIO)
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{
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MOZ_ASSERT(aFd >= 0);
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MOZ_ASSERT(aIO);
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while (HasPendingData()) {
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UnixSocketRawData* outgoing = mOutgoingQ.ElementAt(0);
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ssize_t res = outgoing->Send(aFd);
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if (res < 0) {
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/* an I/O error occured */
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nsRefPtr<nsRunnable> r = new SocketIORequestClosingRunnable<T>(aIO);
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NS_DispatchToMainThread(r);
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return NS_ERROR_FAILURE;
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} else if (!res && outgoing->GetSize()) {
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/* I/O is currently blocked; try again later */
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return NS_OK;
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}
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if (!outgoing->GetSize()) {
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mOutgoingQ.RemoveElementAt(0);
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delete outgoing;
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}
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}
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return NS_OK;
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}
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protected:
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SocketIOBase(size_t aMaxReadSize);
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private:
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const size_t mMaxReadSize;
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/**
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* Raw data queue. Must be pushed/popped from I/O thread only.
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*/
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nsTArray<UnixSocketRawData*> mOutgoingQ;
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};
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//
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// Socket I/O tasks
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//
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/* |SocketIOTask| holds a reference to a Socket I/O object. It's
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* supposed to run on the I/O thread.
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*/
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template<typename Tio>
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class SocketIOTask : public CancelableTask
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{
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public:
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virtual ~SocketIOTask()
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{ }
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Tio* GetIO() const
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{
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return mIO;
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}
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void Cancel() MOZ_OVERRIDE
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{
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mIO = nullptr;
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}
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bool IsCanceled() const
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{
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return !mIO;
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}
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protected:
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SocketIOTask(Tio* aIO)
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: mIO(aIO)
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{
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MOZ_ASSERT(mIO);
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}
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private:
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Tio* mIO;
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};
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/* |SocketIOSendTask| transfers an instance of |Tdata|, such as
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* |UnixSocketRawData|, to the I/O thread and queues it up for
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* sending the contained data.
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*/
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template<typename Tio, typename Tdata>
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class SocketIOSendTask MOZ_FINAL : public SocketIOTask<Tio>
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{
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public:
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SocketIOSendTask(Tio* aIO, Tdata* aData)
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: SocketIOTask<Tio>(aIO)
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, mData(aData)
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{
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MOZ_ASSERT(aData);
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}
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void Run() MOZ_OVERRIDE
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{
|
|
MOZ_ASSERT(!NS_IsMainThread());
|
|
MOZ_ASSERT(!SocketIOTask<Tio>::IsCanceled());
|
|
|
|
Tio* io = SocketIOTask<Tio>::GetIO();
|
|
MOZ_ASSERT(!io->IsShutdownOnIOThread());
|
|
|
|
io->Send(mData);
|
|
}
|
|
|
|
private:
|
|
Tdata* mData;
|
|
};
|
|
|
|
/* |SocketIOShutdownTask| signals shutdown to the Socket I/O object on
|
|
* the I/O thread and sends it to the main thread for destruction.
|
|
*/
|
|
template<typename Tio>
|
|
class SocketIOShutdownTask MOZ_FINAL : public SocketIOTask<Tio>
|
|
{
|
|
public:
|
|
SocketIOShutdownTask(Tio* aIO)
|
|
: SocketIOTask<Tio>(aIO)
|
|
{ }
|
|
|
|
void Run() MOZ_OVERRIDE
|
|
{
|
|
MOZ_ASSERT(!NS_IsMainThread());
|
|
|
|
Tio* io = SocketIOTask<Tio>::GetIO();
|
|
|
|
// At this point, there should be no new events on the I/O thread
|
|
// after this one with the possible exception of an accept task,
|
|
// which ShutdownOnIOThread will cancel for us. We are now fully
|
|
// shut down, so we can send a message to the main thread to delete
|
|
// |io| safely knowing that it's not reference any longer.
|
|
io->ShutdownOnIOThread();
|
|
|
|
nsRefPtr<nsRunnable> r = new SocketIODeleteInstanceRunnable<Tio>(io);
|
|
nsresult rv = NS_DispatchToMainThread(r);
|
|
NS_ENSURE_SUCCESS_VOID(rv);
|
|
}
|
|
};
|
|
|
|
}
|
|
}
|
|
|
|
#endif
|