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gfxWindowsPlatform overrides InitAcceleration, and the override calls InitGPUProcessSupport, which may disable the GPU process. Therefore, in order to capture this scenario, we need to initialize WebRender after the subclass implementation has run, rather than at the end of the base class implementation, which is before InitGPUProcessSupport has run. |
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2d | ||
angle | ||
cairo | ||
config | ||
doc | ||
docs | ||
gl | ||
graphite2 | ||
harfbuzz | ||
ipc | ||
layers | ||
ots | ||
qcms | ||
sfntly | ||
skia | ||
src | ||
tests | ||
thebes | ||
vr | ||
webrender | ||
webrender_bindings | ||
webrender_traits | ||
ycbcr | ||
moz.build |