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178 lines
6.0 KiB
C
178 lines
6.0 KiB
C
/*-
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* See the file LICENSE for redistribution information.
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*
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* Copyright (c) 1996, 1997, 1998
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* Sleepycat Software. All rights reserved.
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*
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* @(#)lock.h 10.15 (Sleepycat) 5/10/98
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*/
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typedef struct __db_lockobj DB_LOCKOBJ;
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#define DB_DEFAULT_LOCK_FILE "__db_lock.share"
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#ifndef DB_LOCK_DEFAULT_N
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#define DB_LOCK_DEFAULT_N 5000 /* Default # of locks in region. */
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#endif
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/*
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* The locker id space is divided between the transaction manager and the lock
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* manager. Lockid's start at 0 and go to DB_LOCK_MAXID. Txn Id's start at
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* DB_LOCK_MAXID + 1 and go up to TXN_INVALID.
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*/
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#define DB_LOCK_MAXID 0x7fffffff
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/*
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* The lock region consists of:
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* The DB_LOCKREGION structure (sizeof(DB_LOCKREGION)).
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* The conflict matrix of nmodes * nmodes bytes (nmodes * nmodes).
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* The hash table for object lookup (hashsize * sizeof(DB_OBJ *)).
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* The locks themselves (maxlocks * sizeof(struct __db_lock).
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* The objects being locked (maxlocks * sizeof(DB_OBJ)).
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* String space to represent the DBTs that are the objects being locked.
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*/
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struct __db_lockregion {
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RLAYOUT hdr; /* Shared region header. */
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u_int32_t magic; /* lock magic number */
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u_int32_t version; /* version number */
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u_int32_t id; /* unique id generator */
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u_int32_t need_dd; /* flag for deadlock detector */
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u_int32_t detect; /* run dd on every conflict */
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SH_TAILQ_HEAD(lock_header) free_locks; /* free lock header */
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SH_TAILQ_HEAD(obj_header) free_objs; /* free obj header */
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u_int32_t maxlocks; /* maximum number of locks in table */
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u_int32_t table_size; /* size of hash table */
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u_int32_t nmodes; /* number of lock modes */
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u_int32_t numobjs; /* number of objects */
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u_int32_t nlockers; /* number of lockers */
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size_t increment; /* how much to grow region */
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size_t hash_off; /* offset of hash table */
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size_t mem_off; /* offset of memory region */
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size_t mem_bytes; /* number of bytes in memory region */
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u_int32_t nconflicts; /* number of lock conflicts */
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u_int32_t nrequests; /* number of lock gets */
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u_int32_t nreleases; /* number of lock puts */
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u_int32_t ndeadlocks; /* number of deadlocks */
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};
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/* Macros to lock/unlock the region. */
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#define LOCK_LOCKREGION(lt) \
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(void)__db_mutex_lock(&(lt)->region->hdr.lock, (lt)->reginfo.fd)
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#define UNLOCK_LOCKREGION(lt) \
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(void)__db_mutex_unlock(&(lt)->region->hdr.lock, (lt)->reginfo.fd)
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/*
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* Since we will be keeping DBTs in shared memory, we need the equivalent
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* of a DBT that will work in shared memory.
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*/
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typedef struct __sh_dbt {
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u_int32_t size;
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ssize_t off;
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} SH_DBT;
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#define SH_DBT_PTR(p) ((void *)(((u_int8_t *)(p)) + (p)->off))
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struct __db_lockobj {
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SH_DBT lockobj; /* Identifies object locked. */
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SH_TAILQ_ENTRY links; /* Links for free list. */
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union {
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SH_TAILQ_HEAD(_wait) _waiters; /* List of waiting locks. */
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u_int32_t _dd_id; /* Deadlock detector id. */
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} wlinks;
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union {
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SH_LIST_HEAD(_held) _heldby; /* Locks held by this locker. */
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SH_TAILQ_HEAD(_hold) _holders; /* List of held locks. */
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} dlinks;
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#define DB_LOCK_OBJTYPE 1
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#define DB_LOCK_LOCKER 2
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/* Allocate room in the object to
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* hold typical DB lock structures
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* so that we do not have to
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* allocate them from shalloc. */
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u_int8_t objdata[sizeof(struct __db_ilock)];
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u_int8_t type; /* Real object or locker id. */
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};
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#define dd_id wlinks._dd_id
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#define waiters wlinks._waiters
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#define holders dlinks._holders
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#define heldby dlinks._heldby
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/*
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* The lock table is the per-process cookie returned from a lock_open call.
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*/
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struct __db_locktab {
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DB_ENV *dbenv; /* Environment. */
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REGINFO reginfo; /* Region information. */
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DB_LOCKREGION *region; /* Address of shared memory region. */
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DB_HASHTAB *hashtab; /* Beginning of hash table. */
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void *mem; /* Beginning of string space. */
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u_int8_t *conflicts; /* Pointer to conflict matrix. */
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};
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/* Test for conflicts. */
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#define CONFLICTS(T, HELD, WANTED) \
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T->conflicts[HELD * T->region->nmodes + WANTED]
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/*
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* Resources in the lock region. Used to indicate which resource
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* is running low when we need to grow the region.
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*/
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typedef enum {
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DB_LOCK_MEM, DB_LOCK_OBJ, DB_LOCK_LOCK
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} db_resource_t;
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struct __db_lock {
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/*
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* Wait on mutex to wait on lock. You reference your own mutex with
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* ID 0 and others reference your mutex with ID 1.
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*/
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db_mutex_t mutex;
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u_int32_t holder; /* Who holds this lock. */
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SH_TAILQ_ENTRY links; /* Free or holder/waiter list. */
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SH_LIST_ENTRY locker_links; /* List of locks held by a locker. */
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u_int32_t refcount; /* Reference count the lock. */
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db_lockmode_t mode; /* What sort of lock. */
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ssize_t obj; /* Relative offset of object struct. */
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db_status_t status; /* Status of this lock. */
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};
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/*
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* We cannot return pointers to the user (else we cannot easily grow regions),
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* so we return offsets in the region. These must be converted to and from
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* regular pointers. Always use the macros below.
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*/
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#define OFFSET_TO_LOCK(lt, off) \
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((struct __db_lock *)((u_int8_t *)((lt)->region) + (off)))
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#define LOCK_TO_OFFSET(lt, lock) \
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((size_t)((u_int8_t *)(lock) - (u_int8_t *)lt->region))
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#define OFFSET_TO_OBJ(lt, off) \
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((DB_LOCKOBJ *)((u_int8_t *)((lt)->region) + (off)))
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#define OBJ_TO_OFFSET(lt, obj) \
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((size_t)((u_int8_t *)(obj) - (u_int8_t *)lt->region))
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/*
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* The lock header contains the region structure and the conflict matrix.
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* Aligned to a large boundary because we don't know what the underlying
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* type of the hash table elements are.
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*/
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#define LOCK_HASH_ALIGN 8
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#define LOCK_HEADER_SIZE(M) \
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((size_t)(sizeof(DB_LOCKREGION) + ALIGN((M * M), LOCK_HASH_ALIGN)))
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/*
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* For the full region, we need to add the locks, the objects, the hash table
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* and the string space (which is 16 bytes per lock).
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*/
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#define STRING_SIZE(N) (16 * N)
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#define LOCK_REGION_SIZE(M, N, H) \
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(ALIGN(LOCK_HEADER_SIZE(M) + \
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(H) * sizeof(DB_HASHTAB), MUTEX_ALIGNMENT) + \
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(N) * ALIGN(sizeof(struct __db_lock), MUTEX_ALIGNMENT) + \
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ALIGN((N) * sizeof(DB_LOCKOBJ), sizeof(size_t)) + \
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ALIGN(STRING_SIZE(N), sizeof(size_t)))
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#include "lock_ext.h"
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