gecko-dev/modules/plugin/base/public/nsIPluginInstancePeer2.h

80 lines
2.9 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
////////////////////////////////////////////////////////////////////////////////
/**
* <B>INTERFACE TO NETSCAPE COMMUNICATOR PLUGINS (NEW C++ API).</B>
*
* <P>This superscedes the old plugin API (npapi.h, npupp.h), and
* eliminates the need for glue files: npunix.c, npwin.cpp and npmac.cpp that
* get linked with the plugin. You will however need to link with the "backward
* adapter" (badapter.cpp) in order to allow your plugin to run in pre-5.0
* browsers.
*
* <P>See nsplugin.h for an overview of how this interface fits with the
* overall plugin architecture.
*/
////////////////////////////////////////////////////////////////////////////////
#ifndef nsIPluginInstancePeer2_h___
#define nsIPluginInstancePeer2_h___
#include "nsplugindefs.h"
////////////////////////////////////////////////////////////////////////////////
// Plugin Instance Peer 2 Interface
// These extensions to nsIPluginManager are only available in Communicator 5.0.
class nsIPluginInstancePeer2 : public nsIPluginInstancePeer {
public:
////////////////////////////////////////////////////////////////////////////
// New top-level window handling calls for Mac:
NS_IMETHOD_(void)
RegisterWindow(void* window) = 0;
NS_IMETHOD_(void)
UnregisterWindow(void* window) = 0;
// Menu ID allocation calls for Mac:
NS_IMETHOD_(PRInt16)
AllocateMenuID(PRBool isSubmenu) = 0;
// On the mac (and most likely win16), network activity can
// only occur on the main thread. Therefore, we provide a hook
// here for the case that the main thread needs to tickle itself.
// In this case, we make sure that we give up the monitor so that
// the tickle code can notify it without freezing.
NS_IMETHOD_(PRBool)
Tickle(void) = 0;
};
#define NS_IPLUGININSTANCEPEER2_IID \
{ /* 51b52b80-019b-11d2-815b-006008119d7a */ \
0x51b52b80, \
0x019b, \
0x11d2, \
{0x81, 0x5b, 0x00, 0x60, 0x08, 0x11, 0x9d, 0x7a} \
}
////////////////////////////////////////////////////////////////////////////////
#endif /* nsIPluginInstancePeer2_h___ */