gecko-dev/ef/Runtime/ClassReader/ConstantPool.h

433 lines
9.4 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _CONSTANT_POOL_H_
#define _CONSTANT_POOL_H_
#include "FloatUtils.h"
#include "prtypes.h"
#include "utils.h"
#include "Pool.h"
#include "ErrorHandling.h"
#include "Value.h"
#include "LogModule.h"
/* Constant pool types */
#define CR_CONSTANT_CLASS 7
#define CR_CONSTANT_FIELDREF 9
#define CR_CONSTANT_METHODREF 10
#define CR_CONSTANT_INTERFACEMETHODREF 11
#define CR_CONSTANT_STRING 8
#define CR_CONSTANT_INTEGER 3
#define CR_CONSTANT_FLOAT 4
#define CR_CONSTANT_LONG 5
#define CR_CONSTANT_DOUBLE 6
#define CR_CONSTANT_NAMEANDTYPE 12
#define CR_CONSTANT_UTF8 1
class ConstantPoolItem;
/* The Constant Pool */
class ConstantPool {
private:
const ConstantPoolItem **items;
Uint32 numItems;
public:
/* Only ClassFileReader can create the constant pool */
ConstantPool(Uint32 numItems) : numItems(numItems) {
items = new const ConstantPoolItem *[numItems];
}
/* Set the item at given index in the constant pool. */
void set(Uint32 index, const ConstantPoolItem *item) {
assert(index < numItems); items[index] = item;
}
/* Get the constant pool item at index "index" in the constant pool. */
const ConstantPoolItem *get(Uint32 index) const {
return items[index];
}
/* return the number of items in the constant pool */
Uint32 count() const {
return numItems;
}
#ifdef DEBUG_LOG
void printItem(LogModuleObject &f, Uint32 index) const;
#endif
};
/* Denizens of the ConstantPool */
class ConstantPoolItem {
protected:
ConstantPoolItem(Pool &pool, Uint8 type) :
p(pool), type(type) { }
public:
Uint8 getType() const {
return type;
}
/* ResolveAndValidate indices into actual pointers; return true if successful */
virtual bool resolveAndValidate() {
return true;
}
#ifdef DEBUG
virtual void dump(int indent) const;
#endif
#ifdef DEBUG_LOG
virtual void print(LogModuleObject &f) const;
#endif
protected:
// Pool for allocating dynamic storage for this ConstantPoolItem
Pool &p;
private:
// CR_CONSTANT_ type of this ConstantPoolItem
Uint8 type;
};
class ConstantUtf8 : public ConstantPoolItem {
public:
ConstantUtf8(Pool &p, const char *str, Uint32 len);
const char *getUtfString() const {
return data;
}
const int getUtfLen() const {
return dataLen;
}
#ifdef DEBUG
virtual void dump(int nIndents) const;
#endif
#ifdef DEBUG_LOG
void print(LogModuleObject &f) const;
#endif
private:
/* Pointer to the interned version of the string */
const char *data;
Uint32 dataLen;
};
/* A base class for constant-pool items that point to Utf strings */
class ConstantUtf : public ConstantPoolItem {
friend class ClassFileReader;
public:
ConstantUtf(Pool &p, Uint8 _type, ConstantUtf8 *utf8) :
ConstantPoolItem(p, _type) {
utfString = utf8;
}
ConstantUtf8 *getUtf() const {
return utfString;
}
protected:
ConstantUtf(Pool &p, Uint8 _type) :
ConstantPoolItem(p, _type) {
utfString = 0;
}
ConstantUtf8 *utfString;
};
class ConstantClass : public ConstantUtf {
public:
static ConstantClass &cast(ConstantPoolItem &item) {
if (item.getType() != CR_CONSTANT_CLASS)
verifyError(VerifyError::noClassDefFound);
return *static_cast<ConstantClass *>(&item);
}
virtual bool resolveAndValidate();
#ifdef DEBUG
virtual void dump(int nIndents) const;
#endif
#ifdef DEBUG_LOG
void print(LogModuleObject &f) const;
#endif
ConstantClass(Pool &p, ConstantPool *array, int _index) :
ConstantUtf(p, CR_CONSTANT_CLASS), index(_index), pool(array) {}
private:
int index;
// The constant pool of which this ConstantPoolItem is a member
ConstantPool *pool;
};
class ConstantNameAndType : public ConstantPoolItem {
friend class ClassFileReader;
public:
ConstantNameAndType(Pool &p, ConstantUtf8 *name, ConstantUtf8 *desc):
ConstantPoolItem(p, CR_CONSTANT_NAMEANDTYPE) {
nameInfo = name;
descInfo = desc;
}
/* Get the name of the constant */
ConstantUtf8 *getName() const {
return nameInfo;
}
/* returns a class that points to the type string */
ConstantUtf8 *getDesc() const {
return descInfo;
}
virtual bool resolveAndValidate();
#ifdef DEBUG
virtual void dump(int nIndents) const;
#endif
#ifdef DEBUG_LOG
void print(LogModuleObject &f) const;
#endif
private:
ConstantNameAndType(Pool &p,
ConstantPool *array, Uint16 nindex, Uint16 dIndex);
// The constant pool of which this ConstantPoolItem is a member
ConstantPool *pool;
ConstantUtf8 *nameInfo;
ConstantUtf8 *descInfo;
int nameIndex, descIndex;
};
/* Base class used by ConstantFieldRef, ConstantMethodRef,
* ConstantInterfaceMethodRef: members of a class
*/
class ConstantRef : public ConstantPoolItem {
friend class ClassFileReader;
public:
ConstantRef(Pool &p, Uint8 _type,
ConstantClass *cInfo, ConstantNameAndType *_typeInfo) :
ConstantPoolItem(p, _type) {
classInfo = cInfo;
typeInfo = _typeInfo;
}
ConstantClass *getClassInfo() const {
return classInfo;
}
ConstantNameAndType *getTypeInfo() const {
return typeInfo;
}
virtual bool resolveAndValidate();
#ifdef DEBUG
virtual void dump(int nIndents) const;
#endif
#ifdef DEBUG_LOG
void print(LogModuleObject &f) const;
#endif
protected:
ConstantRef(Pool &p, Uint8 _type, ConstantPool *array, Uint16 cIndex,
Uint16 tIndex);
// The constant pool of which this ConstantPoolItem is a member
ConstantPool *pool;
ConstantClass *classInfo;
ConstantNameAndType *typeInfo;
int classIndex, typeIndex;
};
class ConstantFieldRef : public ConstantRef {
friend class ClassFileReader;
public:
ConstantFieldRef(Pool &p, ConstantClass *cInfo,
ConstantNameAndType *_type):
ConstantRef(p, CR_CONSTANT_FIELDREF, cInfo, _type) {
}
#ifdef DEBUG
virtual void dump(int nIndents) const;
#endif
private:
ConstantFieldRef(Pool &p, ConstantPool *array, int cIndex,
int tIndex) :
ConstantRef(p, CR_CONSTANT_FIELDREF, array, cIndex, tIndex) {
}
};
class ConstantMethodRef : public ConstantRef {
friend class ClassFileReader;
public:
ConstantMethodRef(Pool &p, ConstantClass *cInfo,
ConstantNameAndType *_type):
ConstantRef(p, CR_CONSTANT_METHODREF, cInfo, _type) {
}
#ifdef DEBUG
virtual void dump(int nIndents) const;
#endif
private:
ConstantMethodRef(Pool &p, ConstantPool *array, int cIndex,
int tIndex) :
ConstantRef(p, CR_CONSTANT_METHODREF, array, cIndex, tIndex) {
}
};
class ConstantInterfaceMethodRef : public ConstantRef {
friend class ClassFileReader;
public:
ConstantInterfaceMethodRef(Pool &p, ConstantClass *cInfo,
ConstantNameAndType *_type):
ConstantRef(p, CR_CONSTANT_INTERFACEMETHODREF, cInfo, _type) {
}
#ifdef DEBUG
virtual void dump(int nIndents) const;
#endif
private:
ConstantInterfaceMethodRef(Pool &p, ConstantPool *array, int cIndex,
int tIndex) :
ConstantRef(p, CR_CONSTANT_INTERFACEMETHODREF, array, cIndex, tIndex) {
}
};
class ConstantString : public ConstantUtf {
friend class ClassFileReader;
public:
ConstantString(Pool &p, ConstantUtf8 *utf8) :
ConstantUtf(p, CR_CONSTANT_STRING, utf8) {
utfString = utf8;
}
ConstantUtf8 *getUtf() const {
return utfString;
}
virtual bool resolveAndValidate();
#ifdef DEBUG
virtual void dump(int nIndents) const;
#endif
#ifdef DEBUG_LOG
void print(LogModuleObject &f) const;
#endif
ConstantString(Pool &p, ConstantPool *array, int _index):
ConstantUtf(p, CR_CONSTANT_STRING), pool(array), index(_index) { }
private:
// The constant pool of which this ConstantPoolItem is a member
ConstantPool *pool;
int index;
};
/* Base class for all constant types that hold a numberic value */
class ConstantVal : public ConstantPoolItem {
public:
ConstantVal(Pool &p, Uint8 _type, ValueKind kind) :
ConstantPoolItem(p, _type), vk(kind) {
}
Value getValue() const {
return value;
}
ValueKind getValueKind() const {
return vk;
}
#ifdef DEBUG
virtual void dump(int nIndents) const;
#endif
#ifdef DEBUG_LOG
void print(LogModuleObject &f) const;
#endif
protected:
Value value;
ValueKind vk;
};
class ConstantInt : public ConstantVal {
public:
ConstantInt(Pool &p, Int32 val):
ConstantVal(p, CR_CONSTANT_INTEGER, vkInt) {
value.setValueContents(val);
}
};
class ConstantFloat : public ConstantVal {
public:
ConstantFloat(Pool &p, Uint32 raw);
};
class ConstantLong : public ConstantVal {
public:
ConstantLong(Pool &p, Uint32 lo, Uint32 hi);
};
class ConstantDouble : public ConstantVal {
public:
ConstantDouble(Pool &p, char *data);
};
#endif /* _CONSTANT_POOL_H_ */