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https://github.com/mozilla/gecko-dev.git
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e7f10a07fd
This patch makes most Run() declarations in subclasses of nsIRunnable have the same form: |NS_IMETHOD Run() override|. As a result of these changes, I had to add |override| to a couple of other functions to satisfy clang's -Winconsistent-missing-override warning. --HG-- extra : rebase_source : 815d0018b0b13329bb5698c410f500dddcc3ee12
480 lines
11 KiB
C++
480 lines
11 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* Copyright 2012 Mozilla Foundation and Mozilla contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <fcntl.h>
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#include <sysutils/NetlinkEvent.h>
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#include "base/message_loop.h"
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#include "base/task.h"
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#include "Hal.h"
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#include "HalLog.h"
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#include "mozilla/FileUtils.h"
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#include "mozilla/RefPtr.h"
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#include "mozilla/Monitor.h"
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#include "nsPrintfCString.h"
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#include "nsXULAppAPI.h"
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#include "nsThreadUtils.h"
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#include "UeventPoller.h"
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using namespace mozilla::hal;
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#define SWITCH_HEADSET_DEVPATH "/devices/virtual/switch/h2w"
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#define SWITCH_USB_DEVPATH_GB "/devices/virtual/switch/usb_configuration"
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#define SWITCH_USB_DEVPATH_ICS "/devices/virtual/android_usb/android0"
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namespace mozilla {
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namespace hal_impl {
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/**
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* The uevent for a usb on GB insertion looks like:
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*
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* change@/devices/virtual/switch/usb_configuration
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* ACTION=change
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* DEVPATH=/devices/virtual/switch/usb_configuration
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* SUBSYSTEM=switch
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* SWITCH_NAME=usb_configuration
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* SWITCH_STATE=0
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* SEQNUM=5038
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*/
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class SwitchHandler
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{
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public:
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NS_INLINE_DECL_REFCOUNTING(SwitchHandler)
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SwitchHandler(const char* aDevPath, SwitchDevice aDevice)
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: mDevPath(aDevPath),
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mState(SWITCH_STATE_UNKNOWN),
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mDevice(aDevice)
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{
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GetInitialState();
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}
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bool CheckEvent(NetlinkEvent* aEvent)
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{
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if (strcmp(GetSubsystem(), aEvent->getSubsystem()) ||
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strcmp(mDevPath, aEvent->findParam("DEVPATH"))) {
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return false;
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}
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mState = ConvertState(GetStateString(aEvent));
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return mState != SWITCH_STATE_UNKNOWN;
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}
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SwitchState GetState()
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{
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return mState;
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}
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SwitchDevice GetType()
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{
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return mDevice;
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}
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protected:
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virtual ~SwitchHandler()
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{
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}
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virtual const char* GetSubsystem()
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{
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return "switch";
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}
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virtual const char* GetStateString(NetlinkEvent* aEvent)
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{
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return aEvent->findParam("SWITCH_STATE");
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}
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void GetInitialState()
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{
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nsPrintfCString statePath("/sys%s/state", mDevPath);
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int fd = open(statePath.get(), O_RDONLY);
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if (fd <= 0) {
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return;
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}
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ScopedClose autoClose(fd);
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char state[16];
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ssize_t bytesRead = read(fd, state, sizeof(state));
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if (bytesRead < 0) {
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HAL_ERR("Read data from %s fails", statePath.get());
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return;
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}
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if (state[bytesRead - 1] == '\n') {
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bytesRead--;
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}
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state[bytesRead] = '\0';
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mState = ConvertState(state);
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}
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virtual SwitchState ConvertState(const char* aState)
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{
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MOZ_ASSERT(aState);
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return aState[0] == '0' ? SWITCH_STATE_OFF : SWITCH_STATE_ON;
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}
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const char* mDevPath;
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SwitchState mState;
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SwitchDevice mDevice;
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};
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/**
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* The uevent delivered for the USB configuration under ICS looks like,
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*
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* change@/devices/virtual/android_usb/android0
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* ACTION=change
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* DEVPATH=/devices/virtual/android_usb/android0
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* SUBSYSTEM=android_usb
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* USB_STATE=CONFIGURED
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* SEQNUM=1802
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*/
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class SwitchHandlerUsbIcs: public SwitchHandler
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{
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public:
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SwitchHandlerUsbIcs(const char* aDevPath) : SwitchHandler(aDevPath, SWITCH_USB)
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{
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SwitchHandler::GetInitialState();
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}
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virtual ~SwitchHandlerUsbIcs() { }
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protected:
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virtual const char* GetSubsystem()
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{
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return "android_usb";
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}
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virtual const char* GetStateString(NetlinkEvent* aEvent)
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{
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return aEvent->findParam("USB_STATE");
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}
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SwitchState ConvertState(const char* aState)
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{
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MOZ_ASSERT(aState);
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return strcmp(aState, "CONFIGURED") == 0 ? SWITCH_STATE_ON : SWITCH_STATE_OFF;
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}
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};
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/**
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* The uevent delivered for the headset under ICS looks like,
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*
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* change@/devices/virtual/switch/h2w
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* ACTION=change
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* DEVPATH=/devices/virtual/switch/h2w
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* SUBSYSTEM=switch
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* SWITCH_NAME=h2w
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* SWITCH_STATE=2 // Headset with no mic
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* SEQNUM=2581
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* On Otoro, SWITCH_NAME could be Headset/No Device when plug/unplug.
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* change@/devices/virtual/switch/h2w
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* ACTION=change
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* DEVPATH=/devices/virtual/switch/h2w
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* SUBSYSTEM=switch
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* SWITCH_NAME=Headset
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* SWITCH_STATE=1 // Headset with mic
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* SEQNUM=1602
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*/
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class SwitchHandlerHeadphone: public SwitchHandler
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{
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public:
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SwitchHandlerHeadphone(const char* aDevPath) :
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SwitchHandler(aDevPath, SWITCH_HEADPHONES)
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{
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SwitchHandler::GetInitialState();
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}
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virtual ~SwitchHandlerHeadphone() { }
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protected:
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SwitchState ConvertState(const char* aState)
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{
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MOZ_ASSERT(aState);
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return aState[0] == '0' ? SWITCH_STATE_OFF :
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(aState[0] == '1' ? SWITCH_STATE_HEADSET : SWITCH_STATE_HEADPHONE);
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}
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};
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typedef nsTArray<RefPtr<SwitchHandler> > SwitchHandlerArray;
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class SwitchEventRunnable : public Runnable
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{
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public:
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SwitchEventRunnable(SwitchEvent& aEvent) : mEvent(aEvent)
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{
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}
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NS_IMETHOD Run() override
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{
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NotifySwitchChange(mEvent);
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return NS_OK;
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}
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private:
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SwitchEvent mEvent;
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};
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class SwitchEventObserver final : public IUeventObserver
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{
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~SwitchEventObserver()
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{
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mHandler.Clear();
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}
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public:
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NS_INLINE_DECL_REFCOUNTING(SwitchEventObserver)
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SwitchEventObserver()
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: mEnableCount(0),
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mHeadphonesFromInputDev(false)
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{
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Init();
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}
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int GetEnableCount()
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{
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return mEnableCount;
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}
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void EnableSwitch(SwitchDevice aDevice)
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{
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mEventInfo[aDevice].mEnabled = true;
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mEnableCount++;
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}
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void DisableSwitch(SwitchDevice aDevice)
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{
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mEventInfo[aDevice].mEnabled = false;
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mEnableCount--;
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}
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void Notify(const NetlinkEvent& aEvent)
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{
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SwitchState currState;
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SwitchDevice device = GetEventInfo(aEvent, currState);
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if (device == SWITCH_DEVICE_UNKNOWN) {
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return;
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}
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EventInfo& info = mEventInfo[device];
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if (currState == info.mEvent.status()) {
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return;
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}
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info.mEvent.status() = currState;
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if (info.mEnabled) {
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NS_DispatchToMainThread(new SwitchEventRunnable(info.mEvent));
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}
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}
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void Notify(SwitchDevice aDevice, SwitchState aState)
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{
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EventInfo& info = mEventInfo[aDevice];
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if (aState == info.mEvent.status()) {
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return;
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}
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info.mEvent.status() = aState;
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if (info.mEnabled) {
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NS_DispatchToMainThread(new SwitchEventRunnable(info.mEvent));
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}
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}
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SwitchState GetCurrentInformation(SwitchDevice aDevice)
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{
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return mEventInfo[aDevice].mEvent.status();
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}
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void NotifyAnEvent(SwitchDevice aDevice)
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{
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EventInfo& info = mEventInfo[aDevice];
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if (info.mEvent.status() != SWITCH_STATE_UNKNOWN) {
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NS_DispatchToMainThread(new SwitchEventRunnable(info.mEvent));
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}
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}
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bool GetHeadphonesFromInputDev()
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{
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return mHeadphonesFromInputDev;
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}
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private:
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class EventInfo
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{
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public:
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EventInfo() : mEnabled(false)
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{
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mEvent.status() = SWITCH_STATE_UNKNOWN;
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mEvent.device() = SWITCH_DEVICE_UNKNOWN;
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}
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SwitchEvent mEvent;
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bool mEnabled;
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};
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EventInfo mEventInfo[NUM_SWITCH_DEVICE];
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size_t mEnableCount;
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SwitchHandlerArray mHandler;
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bool mHeadphonesFromInputDev;
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// This function might also get called on the main thread
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// (from IsHeadphoneEventFromInputDev)
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void Init()
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{
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RefPtr<SwitchHandlerHeadphone> switchHeadPhone =
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new SwitchHandlerHeadphone(SWITCH_HEADSET_DEVPATH);
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// If the initial state is unknown, it means the headphone event is from input dev
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mHeadphonesFromInputDev = switchHeadPhone->GetState() == SWITCH_STATE_UNKNOWN ? true : false;
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if (!mHeadphonesFromInputDev) {
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mHandler.AppendElement(switchHeadPhone);
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} else {
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// If headphone status will be notified from input dev then initialize
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// status to "off" and wait for event notification.
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mEventInfo[SWITCH_HEADPHONES].mEvent.device() = SWITCH_HEADPHONES;
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mEventInfo[SWITCH_HEADPHONES].mEvent.status() = SWITCH_STATE_OFF;
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}
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mHandler.AppendElement(new SwitchHandler(SWITCH_USB_DEVPATH_GB, SWITCH_USB));
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mHandler.AppendElement(new SwitchHandlerUsbIcs(SWITCH_USB_DEVPATH_ICS));
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SwitchHandlerArray::index_type handlerIndex;
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SwitchHandlerArray::size_type numHandlers = mHandler.Length();
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for (handlerIndex = 0; handlerIndex < numHandlers; handlerIndex++) {
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SwitchState state = mHandler[handlerIndex]->GetState();
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if (state == SWITCH_STATE_UNKNOWN) {
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continue;
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}
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SwitchDevice device = mHandler[handlerIndex]->GetType();
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mEventInfo[device].mEvent.device() = device;
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mEventInfo[device].mEvent.status() = state;
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}
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}
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SwitchDevice GetEventInfo(const NetlinkEvent& aEvent, SwitchState& aState)
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{
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//working around the android code not being const-correct
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NetlinkEvent *e = const_cast<NetlinkEvent*>(&aEvent);
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for (size_t i = 0; i < mHandler.Length(); i++) {
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if (mHandler[i]->CheckEvent(e)) {
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aState = mHandler[i]->GetState();
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return mHandler[i]->GetType();
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}
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}
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return SWITCH_DEVICE_UNKNOWN;
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}
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};
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static RefPtr<SwitchEventObserver> sSwitchObserver;
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static void
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InitializeResourceIfNeed()
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{
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if (!sSwitchObserver) {
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sSwitchObserver = new SwitchEventObserver();
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RegisterUeventListener(sSwitchObserver);
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}
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}
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static void
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ReleaseResourceIfNeed()
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{
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if (sSwitchObserver->GetEnableCount() == 0) {
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UnregisterUeventListener(sSwitchObserver);
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sSwitchObserver = nullptr;
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}
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}
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static void
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EnableSwitchNotificationsIOThread(SwitchDevice aDevice, Monitor *aMonitor)
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{
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InitializeResourceIfNeed();
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sSwitchObserver->EnableSwitch(aDevice);
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{
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MonitorAutoLock lock(*aMonitor);
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lock.Notify();
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}
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// Notify the latest state if IO thread has the information.
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if (sSwitchObserver->GetEnableCount() > 1) {
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sSwitchObserver->NotifyAnEvent(aDevice);
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}
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}
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void
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EnableSwitchNotifications(SwitchDevice aDevice)
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{
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Monitor monitor("EnableSwitch.monitor");
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{
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MonitorAutoLock lock(monitor);
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XRE_GetIOMessageLoop()->PostTask(
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NewRunnableFunction(EnableSwitchNotificationsIOThread, aDevice, &monitor));
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lock.Wait();
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}
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}
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static void
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DisableSwitchNotificationsIOThread(SwitchDevice aDevice)
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{
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MOZ_ASSERT(sSwitchObserver->GetEnableCount());
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sSwitchObserver->DisableSwitch(aDevice);
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ReleaseResourceIfNeed();
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}
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void
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DisableSwitchNotifications(SwitchDevice aDevice)
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{
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XRE_GetIOMessageLoop()->PostTask(
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NewRunnableFunction(DisableSwitchNotificationsIOThread, aDevice));
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}
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SwitchState
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GetCurrentSwitchState(SwitchDevice aDevice)
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{
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MOZ_ASSERT(sSwitchObserver && sSwitchObserver->GetEnableCount());
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return sSwitchObserver->GetCurrentInformation(aDevice);
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}
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static void
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NotifySwitchStateIOThread(SwitchDevice aDevice, SwitchState aState)
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{
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InitializeResourceIfNeed();
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sSwitchObserver->Notify(aDevice, aState);
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}
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void NotifySwitchStateFromInputDevice(SwitchDevice aDevice, SwitchState aState)
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{
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XRE_GetIOMessageLoop()->PostTask(
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NewRunnableFunction(NotifySwitchStateIOThread, aDevice, aState));
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}
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bool IsHeadphoneEventFromInputDev()
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{
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// Instead of calling InitializeResourceIfNeed, create new SwitchEventObserver
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// to prevent calling RegisterUeventListener in main thread.
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RefPtr<SwitchEventObserver> switchObserver = new SwitchEventObserver();
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return switchObserver->GetHeadphonesFromInputDev();
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}
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} // hal_impl
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} //mozilla
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