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01583602a9
The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
121 lines
4.4 KiB
C++
121 lines
4.4 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_ScreenOrientation_h
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#define mozilla_dom_ScreenOrientation_h
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#include "mozilla/DOMEventTargetHelper.h"
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#include "mozilla/dom/ScreenOrientationBinding.h"
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#include "mozilla/HalScreenConfiguration.h"
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class nsScreen;
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namespace mozilla {
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namespace dom {
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class Promise;
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// Make sure that any change to ScreenOrientationInternal values are
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// also made in mobile/android/base/GeckoScreenOrientation.java
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typedef uint32_t ScreenOrientationInternal;
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static const ScreenOrientationInternal eScreenOrientation_None = 0;
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static const ScreenOrientationInternal eScreenOrientation_PortraitPrimary = 1u << 0;
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static const ScreenOrientationInternal eScreenOrientation_PortraitSecondary = 1u << 1;
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static const ScreenOrientationInternal eScreenOrientation_LandscapePrimary = 1u << 2;
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static const ScreenOrientationInternal eScreenOrientation_LandscapeSecondary = 1u << 3;
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//eScreenOrientation_Default will use the natural orientation for the deivce,
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//it could be PortraitPrimary or LandscapePrimary depends on display resolution
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static const ScreenOrientationInternal eScreenOrientation_Default = 1u << 4;
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class ScreenOrientation final : public DOMEventTargetHelper,
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public mozilla::hal::ScreenConfigurationObserver
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{
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// nsScreen has deprecated API that shares implementation.
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friend class ::nsScreen;
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public:
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NS_DECL_ISUPPORTS_INHERITED
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NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(ScreenOrientation, mozilla::DOMEventTargetHelper)
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NS_REALLY_FORWARD_NSIDOMEVENTTARGET(mozilla::DOMEventTargetHelper)
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IMPL_EVENT_HANDLER(change)
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ScreenOrientation(nsPIDOMWindow* aWindow, nsScreen* aScreen);
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already_AddRefed<Promise> Lock(OrientationLockType aOrientation,
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ErrorResult& aRv);
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void Unlock(ErrorResult& aRv);
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// DeviceType and DeviceAngle gets the current type and angle of the device.
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OrientationType DeviceType() const;
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uint16_t DeviceAngle() const;
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// GetType and GetAngle gets the type and angle of the responsible document
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// (as defined in specification).
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OrientationType GetType(ErrorResult& aRv) const;
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uint16_t GetAngle(ErrorResult& aRv) const;
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virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
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void Notify(const mozilla::hal::ScreenConfiguration& aConfiguration) override;
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static void UpdateActiveOrientationLock(ScreenOrientationInternal aOrientation);
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private:
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virtual ~ScreenOrientation();
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// Listener to unlock orientation if we leave fullscreen.
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class FullScreenEventListener;
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// Listener to update document's orienation lock when document becomes
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// visible.
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class VisibleEventListener;
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// Task to run step to lock orientation as defined in specification.
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class LockOrientationTask;
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enum LockPermission {
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LOCK_DENIED,
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FULLSCREEN_LOCK_ALLOWED,
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LOCK_ALLOWED
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};
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// This method calls into the HAL to lock the device and sets
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// up listeners for full screen change.
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bool LockDeviceOrientation(ScreenOrientationInternal aOrientation,
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bool aIsFullscreen, ErrorResult& aRv);
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// This method calls in to the HAL to unlock the device and removes
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// full screen change listener.
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void UnlockDeviceOrientation();
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// This method performs the same function as |Lock| except it takes
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// a ScreenOrientationInternal argument instead of an OrientationType.
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// This method exists in order to share implementation with nsScreen that
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// uses ScreenOrientationInternal.
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already_AddRefed<Promise> LockInternal(ScreenOrientationInternal aOrientation,
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ErrorResult& aRv);
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void DispatchChangeEvent();
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LockPermission GetLockOrientationPermission(bool aCheckSandbox) const;
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// Gets the responsible document as defined in the spec.
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nsIDocument* GetResponsibleDocument() const;
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RefPtr<nsScreen> mScreen;
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RefPtr<FullScreenEventListener> mFullScreenListener;
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RefPtr<VisibleEventListener> mVisibleListener;
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OrientationType mType;
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uint16_t mAngle;
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};
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_ScreenOrientation_h
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