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We currently use a 32-bit Rust toolchain for win32 builds, but this can lead to OOM situations. This patch makes win32 builds use a 64-bit Rust toolchain, which requires a little bit of extra configuration because rustc needs to be able to find a link.exe that produces 64-bit binaries for building things like build scripts, which are host binaries. We will now generate a batch file that sets LIB to the paths to 64-bit libraries and invokes the x64-targeting link.exe, and add a section to the .cargo/config file to instruct cargo to use that batch file as the linker when producing 64-bit binaries. MozReview-Commit-ID: 9vKBbm7Gvra --HG-- extra : rebase_source : 366dd966cafe4f07b8e59fc170d2db2dada32627 |
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