gecko-dev/gfx/layers/client/ClientCanvasLayer.cpp
Wes Kocher 67614e96b8 Backed out 6 changesets (bug 900133, bug 881634, bug 893302) for build bustage
Backed out changeset 49632bc14e27 (bug 900133)
Backed out changeset 036780fccc89 (bug 900133)
Backed out changeset b8db58f5e209 (bug 893302)
Backed out changeset 67c3e4204e44 (bug 893302)
Backed out changeset a857a4246dd9 (bug 900133)
Backed out changeset e0e2e27af6c1 (bug 881634)
2013-08-02 20:35:39 -07:00

129 lines
3.6 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ClientCanvasLayer.h"
#include "gfxPlatform.h"
#include "SurfaceStream.h"
#include "SharedSurfaceGL.h"
#include "SharedSurfaceEGL.h"
#ifdef MOZ_WIDGET_GONK
#include "SharedSurfaceGralloc.h"
#endif
#ifdef XP_MACOSX
#include "SharedSurfaceIO.h"
#endif
using namespace mozilla::gl;
namespace mozilla {
namespace layers {
void
ClientCanvasLayer::Initialize(const Data& aData)
{
CopyableCanvasLayer::Initialize(aData);
mCanvasClient = nullptr;
if (mGLContext) {
GLScreenBuffer* screen = mGLContext->Screen();
SurfaceStreamType streamType =
SurfaceStream::ChooseGLStreamType(SurfaceStream::OffMainThread,
screen->PreserveBuffer());
SurfaceFactory_GL* factory = nullptr;
if (!mForceReadback) {
if (ClientManager()->GetCompositorBackendType() == mozilla::layers::LAYERS_OPENGL) {
if (mGLContext->GetEGLContext()) {
bool isCrossProcess = !(XRE_GetProcessType() == GeckoProcessType_Default);
if (!isCrossProcess) {
// [Basic/OGL Layers, OMTC] WebGL layer init.
factory = SurfaceFactory_EGLImage::Create(mGLContext, screen->Caps());
} else {
// [Basic/OGL Layers, OOPC] WebGL layer init. (Out Of Process Compositing)
#ifdef MOZ_WIDGET_GONK
factory = new SurfaceFactory_Gralloc(mGLContext, screen->Caps(), ClientManager());
#else
// we could do readback here maybe
NS_NOTREACHED("isCrossProcess but not on native B2G!");
#endif
}
} else {
// [Basic Layers, OMTC] WebGL layer init.
// Well, this *should* work...
#ifdef XP_MACOSX
factory = new SurfaceFactory_IOSurface(mGLContext, screen->Caps());
#else
factory = new SurfaceFactory_GLTexture(mGLContext, nullptr, screen->Caps());
#endif
}
}
}
if (factory) {
screen->Morph(factory, streamType);
}
}
}
void
ClientCanvasLayer::RenderLayer()
{
PROFILER_LABEL("ClientCanvasLayer", "Paint");
if (!IsDirty()) {
return;
}
if (GetMaskLayer()) {
ToClientLayer(GetMaskLayer())->RenderLayer();
}
if (!mCanvasClient) {
TextureFlags flags = 0;
if (mNeedsYFlip) {
flags |= NeedsYFlip;
}
bool isCrossProcess = !(XRE_GetProcessType() == GeckoProcessType_Default);
//Append TEXTURE_DEALLOCATE_CLIENT flag for streaming buffer under OOPC case
if (isCrossProcess && mGLContext) {
GLScreenBuffer* screen = mGLContext->Screen();
if (screen && screen->Stream()) {
flags |= TEXTURE_DEALLOCATE_CLIENT;
}
}
mCanvasClient = CanvasClient::CreateCanvasClient(GetCanvasClientType(),
ClientManager(), flags);
if (!mCanvasClient) {
return;
}
if (HasShadow()) {
mCanvasClient->Connect();
ClientManager()->Attach(mCanvasClient, this);
}
}
FirePreTransactionCallback();
mCanvasClient->Update(gfx::IntSize(mBounds.width, mBounds.height), this);
FireDidTransactionCallback();
ClientManager()->Hold(this);
mCanvasClient->Updated();
}
already_AddRefed<CanvasLayer>
ClientLayerManager::CreateCanvasLayer()
{
NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
nsRefPtr<ClientCanvasLayer> layer =
new ClientCanvasLayer(this);
CREATE_SHADOW(Canvas);
return layer.forget();
}
}
}