gecko-dev/ipc/glue/WindowsMessageLoop.cpp
Bill McCloskey 1f23e3694d Bug 792652 - Remove methods from MessageListener (r=dvander)
With this change, MessageChannel stores mListener as an IToplevelProtocol
rather than a MessageListener (which isn't really a useful concept on
its own). The MessageListener methods are split out to IProtocol and
IToplevelProtocol. MessageListener gets deleted. Some of the inline
functions in MessageChannel had to be moved to MessageChannel.cpp since
IToplevelProtocol isn't defined in MessageChannel.h.
2016-11-08 11:32:26 -08:00

1554 lines
47 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/DebugOnly.h"
#include "WindowsMessageLoop.h"
#include "Neutering.h"
#include "MessageChannel.h"
#include "nsAutoPtr.h"
#include "nsServiceManagerUtils.h"
#include "nsString.h"
#include "nsIXULAppInfo.h"
#include "WinUtils.h"
#include "mozilla/ArrayUtils.h"
#include "mozilla/ipc/ProtocolUtils.h"
#include "mozilla/PaintTracker.h"
#include "mozilla/WindowsVersion.h"
using namespace mozilla;
using namespace mozilla::ipc;
using namespace mozilla::ipc::windows;
/**
* The Windows-only code below exists to solve a general problem with deadlocks
* that we experience when sending synchronous IPC messages to processes that
* contain native windows (i.e. HWNDs). Windows (the OS) sends synchronous
* messages between parent and child HWNDs in multiple circumstances (e.g.
* WM_PARENTNOTIFY, WM_NCACTIVATE, etc.), even when those HWNDs are controlled
* by different threads or different processes. Thus we can very easily end up
* in a deadlock by a call stack like the following:
*
* Process A:
* - CreateWindow(...) creates a "parent" HWND.
* - SendCreateChildWidget(HWND) is a sync IPC message that sends the "parent"
* HWND over to Process B. Process A blocks until a response is received
* from Process B.
*
* Process B:
* - RecvCreateWidget(HWND) gets the "parent" HWND from Process A.
* - CreateWindow(..., HWND) creates a "child" HWND with the parent from
* process A.
* - Windows (the OS) generates a WM_PARENTNOTIFY message that is sent
* synchronously to Process A. Process B blocks until a response is
* received from Process A. Process A, however, is blocked and cannot
* process the message. Both processes are deadlocked.
*
* The example above has a few different workarounds (e.g. setting the
* WS_EX_NOPARENTNOTIFY style on the child window) but the general problem is
* persists. Once two HWNDs are parented we must not block their owning
* threads when manipulating either HWND.
*
* Windows requires any application that hosts native HWNDs to always process
* messages or risk deadlock. Given our architecture the only way to meet
* Windows' requirement and allow for synchronous IPC messages is to pump a
* miniature message loop during a sync IPC call. We avoid processing any
* queued messages during the loop (with one exception, see below), but
* "nonqueued" messages (see
* http://msdn.microsoft.com/en-us/library/ms644927(VS.85).aspx under the
* section "Nonqueued messages") cannot be avoided. Those messages are trapped
* in a special window procedure where we can either ignore the message or
* process it in some fashion.
*
* Queued and "non-queued" messages will be processed during Interrupt calls if
* modal UI related api calls block an Interrupt in-call in the child. To prevent
* windows from freezing, and to allow concurrent processing of critical
* events (such as painting), we spin a native event dispatch loop while
* these in-calls are blocked.
*/
#if defined(ACCESSIBILITY)
// pulled from accessibility's win utils
extern const wchar_t* kPropNameTabContent;
#endif
// widget related message id constants we need to defer
namespace mozilla {
namespace widget {
extern UINT sAppShellGeckoMsgId;
}
}
namespace {
const wchar_t kOldWndProcProp[] = L"MozillaIPCOldWndProc";
const wchar_t k3rdPartyWindowProp[] = L"Mozilla3rdPartyWindow";
// This isn't defined before Windows XP.
enum { WM_XP_THEMECHANGED = 0x031A };
char16_t gAppMessageWindowName[256] = { 0 };
int32_t gAppMessageWindowNameLength = 0;
nsTArray<HWND>* gNeuteredWindows = nullptr;
typedef nsTArray<nsAutoPtr<DeferredMessage> > DeferredMessageArray;
DeferredMessageArray* gDeferredMessages = nullptr;
HHOOK gDeferredGetMsgHook = nullptr;
HHOOK gDeferredCallWndProcHook = nullptr;
DWORD gUIThreadId = 0;
HWND gCOMWindow = 0;
// Once initialized, gWinEventHook is never unhooked. We save the handle so
// that we can check whether or not the hook is initialized.
HWINEVENTHOOK gWinEventHook = nullptr;
const wchar_t kCOMWindowClassName[] = L"OleMainThreadWndClass";
// WM_GETOBJECT id pulled from uia headers
#define MOZOBJID_UIAROOT -25
HWND
FindCOMWindow()
{
MOZ_ASSERT(gUIThreadId);
HWND last = 0;
while ((last = FindWindowExW(HWND_MESSAGE, last, kCOMWindowClassName, NULL))) {
if (GetWindowThreadProcessId(last, NULL) == gUIThreadId) {
return last;
}
}
return (HWND)0;
}
void CALLBACK
WinEventHook(HWINEVENTHOOK aWinEventHook, DWORD aEvent, HWND aHwnd,
LONG aIdObject, LONG aIdChild, DWORD aEventThread,
DWORD aMsEventTime)
{
MOZ_ASSERT(aWinEventHook == gWinEventHook);
MOZ_ASSERT(gUIThreadId == aEventThread);
switch (aEvent) {
case EVENT_OBJECT_CREATE: {
if (aIdObject != OBJID_WINDOW || aIdChild != CHILDID_SELF) {
// Not an event we're interested in
return;
}
wchar_t classBuf[256] = {0};
int result = ::GetClassNameW(aHwnd, classBuf,
MOZ_ARRAY_LENGTH(classBuf));
if (result != (MOZ_ARRAY_LENGTH(kCOMWindowClassName) - 1) ||
wcsncmp(kCOMWindowClassName, classBuf, result)) {
// Not a class we're interested in
return;
}
MOZ_ASSERT(FindCOMWindow() == aHwnd);
gCOMWindow = aHwnd;
break;
}
case EVENT_OBJECT_DESTROY: {
if (aHwnd == gCOMWindow && aIdObject == OBJID_WINDOW) {
MOZ_ASSERT(aIdChild == CHILDID_SELF);
gCOMWindow = 0;
}
break;
}
default: {
return;
}
}
}
LRESULT CALLBACK
DeferredMessageHook(int nCode,
WPARAM wParam,
LPARAM lParam)
{
// XXX This function is called for *both* the WH_CALLWNDPROC hook and the
// WH_GETMESSAGE hook, but they have different parameters. We don't
// use any of them except nCode which has the same meaning.
// Only run deferred messages if all of these conditions are met:
// 1. The |nCode| indicates that this hook should do something.
// 2. We have deferred messages to run.
// 3. We're not being called from the PeekMessage within the WaitFor*Notify
// function (indicated with MessageChannel::IsPumpingMessages). We really
// only want to run after returning to the main event loop.
if (nCode >= 0 && gDeferredMessages && !MessageChannel::IsPumpingMessages()) {
NS_ASSERTION(gDeferredGetMsgHook && gDeferredCallWndProcHook,
"These hooks must be set if we're being called!");
NS_ASSERTION(gDeferredMessages->Length(), "No deferred messages?!");
// Unset hooks first, in case we reenter below.
UnhookWindowsHookEx(gDeferredGetMsgHook);
UnhookWindowsHookEx(gDeferredCallWndProcHook);
gDeferredGetMsgHook = 0;
gDeferredCallWndProcHook = 0;
// Unset the global and make sure we delete it when we're done here.
nsAutoPtr<DeferredMessageArray> messages(gDeferredMessages);
gDeferredMessages = nullptr;
// Run all the deferred messages in order.
uint32_t count = messages->Length();
for (uint32_t index = 0; index < count; index++) {
messages->ElementAt(index)->Run();
}
}
// Always call the next hook.
return CallNextHookEx(nullptr, nCode, wParam, lParam);
}
void
ScheduleDeferredMessageRun()
{
if (gDeferredMessages &&
!(gDeferredGetMsgHook && gDeferredCallWndProcHook)) {
NS_ASSERTION(gDeferredMessages->Length(), "No deferred messages?!");
gDeferredGetMsgHook = ::SetWindowsHookEx(WH_GETMESSAGE, DeferredMessageHook,
nullptr, gUIThreadId);
gDeferredCallWndProcHook = ::SetWindowsHookEx(WH_CALLWNDPROC,
DeferredMessageHook, nullptr,
gUIThreadId);
NS_ASSERTION(gDeferredGetMsgHook && gDeferredCallWndProcHook,
"Failed to set hooks!");
}
}
static void
DumpNeuteredMessage(HWND hwnd, UINT uMsg)
{
#ifdef DEBUG
nsAutoCString log("Received \"nonqueued\" ");
// classify messages
if (uMsg < WM_USER) {
int idx = 0;
while (mozilla::widget::gAllEvents[idx].mId != (long)uMsg &&
mozilla::widget::gAllEvents[idx].mStr != nullptr) {
idx++;
}
if (mozilla::widget::gAllEvents[idx].mStr) {
log.AppendPrintf("ui message \"%s\"", mozilla::widget::gAllEvents[idx].mStr);
} else {
log.AppendPrintf("ui message (0x%X)", uMsg);
}
} else if (uMsg >= WM_USER && uMsg < WM_APP) {
log.AppendPrintf("WM_USER message (0x%X)", uMsg);
} else if (uMsg >= WM_APP && uMsg < 0xC000) {
log.AppendPrintf("WM_APP message (0x%X)", uMsg);
} else if (uMsg >= 0xC000 && uMsg < 0x10000) {
log.AppendPrintf("registered windows message (0x%X)", uMsg);
} else {
log.AppendPrintf("system message (0x%X)", uMsg);
}
log.AppendLiteral(" during a synchronous IPC message for window ");
log.AppendPrintf("0x%X", hwnd);
wchar_t className[256] = { 0 };
if (GetClassNameW(hwnd, className, sizeof(className) - 1) > 0) {
log.AppendLiteral(" (\"");
log.Append(NS_ConvertUTF16toUTF8((char16_t*)className));
log.AppendLiteral("\")");
}
log.AppendLiteral(", sending it to DefWindowProc instead of the normal "
"window procedure.");
NS_ERROR(log.get());
#endif
}
LRESULT
ProcessOrDeferMessage(HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
DeferredMessage* deferred = nullptr;
// Most messages ask for 0 to be returned if the message is processed.
LRESULT res = 0;
switch (uMsg) {
// Messages that can be deferred as-is. These must not contain pointers in
// their wParam or lParam arguments!
case WM_ACTIVATE:
case WM_ACTIVATEAPP:
case WM_CANCELMODE:
case WM_CAPTURECHANGED:
case WM_CHILDACTIVATE:
case WM_DESTROY:
case WM_ENABLE:
case WM_IME_NOTIFY:
case WM_IME_SETCONTEXT:
case WM_KILLFOCUS:
case WM_MOUSEWHEEL:
case WM_NCDESTROY:
case WM_PARENTNOTIFY:
case WM_SETFOCUS:
case WM_SYSCOMMAND:
case WM_DISPLAYCHANGE:
case WM_SHOWWINDOW: // Intentional fall-through.
case WM_XP_THEMECHANGED: {
deferred = new DeferredSendMessage(hwnd, uMsg, wParam, lParam);
break;
}
case WM_DEVICECHANGE:
case WM_POWERBROADCAST:
case WM_NCACTIVATE: // Intentional fall-through.
case WM_SETCURSOR: {
// Friggin unconventional return value...
res = TRUE;
deferred = new DeferredSendMessage(hwnd, uMsg, wParam, lParam);
break;
}
case WM_MOUSEACTIVATE: {
res = MA_NOACTIVATE;
deferred = new DeferredSendMessage(hwnd, uMsg, wParam, lParam);
break;
}
// These messages need to use the RedrawWindow function to generate the
// right kind of message. We can't simply fake them as the MSDN docs say
// explicitly that paint messages should not be sent by an application.
case WM_ERASEBKGND: {
UINT flags = RDW_INVALIDATE | RDW_ERASE | RDW_NOINTERNALPAINT |
RDW_NOFRAME | RDW_NOCHILDREN | RDW_ERASENOW;
deferred = new DeferredRedrawMessage(hwnd, flags);
break;
}
// This message will generate a WM_PAINT message if there are invalid
// areas.
case WM_PAINT: {
deferred = new DeferredUpdateMessage(hwnd);
break;
}
// This message holds a string in its lParam that we must copy.
case WM_SETTINGCHANGE: {
deferred = new DeferredSettingChangeMessage(hwnd, uMsg, wParam, lParam);
break;
}
// These messages are faked via a call to SetWindowPos.
case WM_WINDOWPOSCHANGED: {
deferred = new DeferredWindowPosMessage(hwnd, lParam);
break;
}
case WM_NCCALCSIZE: {
deferred = new DeferredWindowPosMessage(hwnd, lParam, true, wParam);
break;
}
case WM_COPYDATA: {
deferred = new DeferredCopyDataMessage(hwnd, uMsg, wParam, lParam);
res = TRUE;
break;
}
case WM_STYLECHANGED: {
deferred = new DeferredStyleChangeMessage(hwnd, wParam, lParam);
break;
}
case WM_SETICON: {
deferred = new DeferredSetIconMessage(hwnd, uMsg, wParam, lParam);
break;
}
// Messages that are safe to pass to DefWindowProc go here.
case WM_ENTERIDLE:
case WM_GETICON:
case WM_NCPAINT: // (never trap nc paint events)
case WM_GETMINMAXINFO:
case WM_GETTEXT:
case WM_NCHITTEST:
case WM_STYLECHANGING: // Intentional fall-through.
case WM_WINDOWPOSCHANGING:
case WM_GETTEXTLENGTH: {
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
// Just return, prevents DefWindowProc from messaging the window
// syncronously with other events, which may be deferred. Prevents
// random shutdown of aero composition on the window.
case WM_SYNCPAINT:
return 0;
// This message causes QuickTime to make re-entrant calls.
// Simply discarding it doesn't seem to hurt anything.
case WM_APP-1:
return 0;
// We only support a query for our IAccessible or UIA pointers.
// This should be safe, and needs to be sync.
#if defined(ACCESSIBILITY)
case WM_GETOBJECT: {
if (!::GetPropW(hwnd, k3rdPartyWindowProp)) {
DWORD objId = static_cast<DWORD>(lParam);
if ((objId == OBJID_CLIENT || objId == MOZOBJID_UIAROOT)) {
WNDPROC oldWndProc = (WNDPROC)GetProp(hwnd, kOldWndProcProp);
if (oldWndProc) {
return CallWindowProcW(oldWndProc, hwnd, uMsg, wParam, lParam);
}
}
}
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
#endif // ACCESSIBILITY
default: {
// Unknown messages only are logged in debug builds and sent to
// DefWindowProc.
if (uMsg && uMsg == mozilla::widget::sAppShellGeckoMsgId) {
// Widget's registered native event callback
deferred = new DeferredSendMessage(hwnd, uMsg, wParam, lParam);
}
}
}
// No deferred message was created and we land here, this is an
// unhandled message.
if (!deferred) {
DumpNeuteredMessage(hwnd, uMsg);
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
// Create the deferred message array if it doesn't exist already.
if (!gDeferredMessages) {
gDeferredMessages = new nsTArray<nsAutoPtr<DeferredMessage> >(20);
NS_ASSERTION(gDeferredMessages, "Out of memory!");
}
// Save for later. The array takes ownership of |deferred|.
gDeferredMessages->AppendElement(deferred);
return res;
}
} // namespace
// We need the pointer value of this in PluginInstanceChild.
LRESULT CALLBACK
NeuteredWindowProc(HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
WNDPROC oldWndProc = (WNDPROC)GetProp(hwnd, kOldWndProcProp);
if (!oldWndProc) {
// We should really never ever get here.
NS_ERROR("No old wndproc!");
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
// See if we care about this message. We may either ignore it, send it to
// DefWindowProc, or defer it for later.
return ProcessOrDeferMessage(hwnd, uMsg, wParam, lParam);
}
namespace {
static bool
WindowIsDeferredWindow(HWND hWnd)
{
if (!IsWindow(hWnd)) {
NS_WARNING("Window has died!");
return false;
}
char16_t buffer[256] = { 0 };
int length = GetClassNameW(hWnd, (wchar_t*)buffer, sizeof(buffer) - 1);
if (length <= 0) {
NS_WARNING("Failed to get class name!");
return false;
}
#if defined(ACCESSIBILITY)
// Tab content creates a window that responds to accessible WM_GETOBJECT
// calls. This window can safely be ignored.
if (::GetPropW(hWnd, kPropNameTabContent)) {
return false;
}
#endif
// Common mozilla windows we must defer messages to.
nsDependentString className(buffer, length);
if (StringBeginsWith(className, NS_LITERAL_STRING("Mozilla")) ||
StringBeginsWith(className, NS_LITERAL_STRING("Gecko")) ||
className.EqualsLiteral("nsToolkitClass") ||
className.EqualsLiteral("nsAppShell:EventWindowClass")) {
return true;
}
// Plugin windows that can trigger ipc calls in child:
// 'ShockwaveFlashFullScreen' - flash fullscreen window
// 'QTNSHIDDEN' - QuickTime
// 'AGFullScreenWinClass' - silverlight fullscreen window
if (className.EqualsLiteral("ShockwaveFlashFullScreen") ||
className.EqualsLiteral("QTNSHIDDEN") ||
className.EqualsLiteral("AGFullScreenWinClass")) {
SetPropW(hWnd, k3rdPartyWindowProp, (HANDLE)1);
return true;
}
// Google Earth bridging msg window between the plugin instance and a separate
// earth process. The earth process can trigger a plugin incall on the browser
// at any time, which is badness if the instance is already making an incall.
if (className.EqualsLiteral("__geplugin_bridge_window__")) {
SetPropW(hWnd, k3rdPartyWindowProp, (HANDLE)1);
return true;
}
// nsNativeAppSupport makes a window like "FirefoxMessageWindow" based on the
// toolkit app's name. It's pretty expensive to calculate this so we only try
// once.
if (gAppMessageWindowNameLength == 0) {
nsCOMPtr<nsIXULAppInfo> appInfo =
do_GetService("@mozilla.org/xre/app-info;1");
if (appInfo) {
nsAutoCString appName;
if (NS_SUCCEEDED(appInfo->GetName(appName))) {
appName.AppendLiteral("MessageWindow");
nsDependentString windowName(gAppMessageWindowName);
CopyUTF8toUTF16(appName, windowName);
gAppMessageWindowNameLength = windowName.Length();
}
}
// Don't try again if that failed.
if (gAppMessageWindowNameLength == 0) {
gAppMessageWindowNameLength = -1;
}
}
if (gAppMessageWindowNameLength != -1 &&
className.Equals(nsDependentString(gAppMessageWindowName,
gAppMessageWindowNameLength))) {
return true;
}
return false;
}
bool
NeuterWindowProcedure(HWND hWnd)
{
if (!WindowIsDeferredWindow(hWnd)) {
// Some other kind of window, skip.
return false;
}
NS_ASSERTION(!GetProp(hWnd, kOldWndProcProp), "This should always be null!");
// It's possible to get nullptr out of SetWindowLongPtr, and the only way to
// know if that's a valid old value is to use GetLastError. Clear the error
// here so we can tell.
SetLastError(ERROR_SUCCESS);
LONG_PTR currentWndProc =
SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)NeuteredWindowProc);
if (!currentWndProc) {
if (ERROR_SUCCESS == GetLastError()) {
// No error, so we set something and must therefore reset it.
SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc);
}
return false;
}
NS_ASSERTION(currentWndProc != (LONG_PTR)NeuteredWindowProc,
"This shouldn't be possible!");
if (!SetProp(hWnd, kOldWndProcProp, (HANDLE)currentWndProc)) {
// Cleanup
NS_WARNING("SetProp failed!");
SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc);
RemovePropW(hWnd, kOldWndProcProp);
RemovePropW(hWnd, k3rdPartyWindowProp);
return false;
}
return true;
}
void
RestoreWindowProcedure(HWND hWnd)
{
NS_ASSERTION(WindowIsDeferredWindow(hWnd),
"Not a deferred window, this shouldn't be in our list!");
LONG_PTR oldWndProc = (LONG_PTR)GetProp(hWnd, kOldWndProcProp);
if (oldWndProc) {
NS_ASSERTION(oldWndProc != (LONG_PTR)NeuteredWindowProc,
"This shouldn't be possible!");
DebugOnly<LONG_PTR> currentWndProc =
SetWindowLongPtr(hWnd, GWLP_WNDPROC, oldWndProc);
NS_ASSERTION(currentWndProc == (LONG_PTR)NeuteredWindowProc,
"This should never be switched out from under us!");
}
RemovePropW(hWnd, kOldWndProcProp);
RemovePropW(hWnd, k3rdPartyWindowProp);
}
LRESULT CALLBACK
CallWindowProcedureHook(int nCode,
WPARAM wParam,
LPARAM lParam)
{
if (nCode >= 0) {
NS_ASSERTION(gNeuteredWindows, "This should never be null!");
HWND hWnd = reinterpret_cast<CWPSTRUCT*>(lParam)->hwnd;
if (!gNeuteredWindows->Contains(hWnd) &&
!SuppressedNeuteringRegion::IsNeuteringSuppressed() &&
NeuterWindowProcedure(hWnd)) {
if (!gNeuteredWindows->AppendElement(hWnd)) {
NS_ERROR("Out of memory!");
RestoreWindowProcedure(hWnd);
}
}
}
return CallNextHookEx(nullptr, nCode, wParam, lParam);
}
inline void
AssertWindowIsNotNeutered(HWND hWnd)
{
#ifdef DEBUG
// Make sure our neutered window hook isn't still in place.
LONG_PTR wndproc = GetWindowLongPtr(hWnd, GWLP_WNDPROC);
NS_ASSERTION(wndproc != (LONG_PTR)NeuteredWindowProc, "Window is neutered!");
#endif
}
void
UnhookNeuteredWindows()
{
if (!gNeuteredWindows)
return;
uint32_t count = gNeuteredWindows->Length();
for (uint32_t index = 0; index < count; index++) {
RestoreWindowProcedure(gNeuteredWindows->ElementAt(index));
}
gNeuteredWindows->Clear();
}
// This timeout stuff assumes a sane value of mTimeoutMs (less than the overflow
// value for GetTickCount(), which is something like 50 days). It uses the
// cheapest (and least accurate) method supported by Windows 2000.
struct TimeoutData
{
DWORD startTicks;
DWORD targetTicks;
};
void
InitTimeoutData(TimeoutData* aData,
int32_t aTimeoutMs)
{
aData->startTicks = GetTickCount();
if (!aData->startTicks) {
// How unlikely is this!
aData->startTicks++;
}
aData->targetTicks = aData->startTicks + aTimeoutMs;
}
bool
TimeoutHasExpired(const TimeoutData& aData)
{
if (!aData.startTicks) {
return false;
}
DWORD now = GetTickCount();
if (aData.targetTicks < aData.startTicks) {
// Overflow
return now < aData.startTicks && now >= aData.targetTicks;
}
return now >= aData.targetTicks;
}
} // namespace
namespace mozilla {
namespace ipc {
namespace windows {
void
InitUIThread()
{
// If we aren't setup before a call to NotifyWorkerThread, we'll hang
// on startup.
if (!gUIThreadId) {
gUIThreadId = GetCurrentThreadId();
}
MOZ_ASSERT(gUIThreadId);
MOZ_ASSERT(gUIThreadId == GetCurrentThreadId(),
"Called InitUIThread multiple times on different threads!");
if (!gWinEventHook) {
gWinEventHook = SetWinEventHook(EVENT_OBJECT_CREATE, EVENT_OBJECT_DESTROY,
NULL, &WinEventHook, GetCurrentProcessId(),
gUIThreadId, WINEVENT_OUTOFCONTEXT);
// We need to execute this after setting the hook in case the OLE window
// already existed.
gCOMWindow = FindCOMWindow();
}
MOZ_ASSERT(gWinEventHook);
}
} // namespace windows
} // namespace ipc
} // namespace mozilla
// See SpinInternalEventLoop below
MessageChannel::SyncStackFrame::SyncStackFrame(MessageChannel* channel, bool interrupt)
: mInterrupt(interrupt)
, mSpinNestedEvents(false)
, mListenerNotified(false)
, mChannel(channel)
, mPrev(mChannel->mTopFrame)
, mStaticPrev(sStaticTopFrame)
{
// Only track stack frames when Windows message deferral behavior
// is request for the channel.
if (!(mChannel->GetChannelFlags() & REQUIRE_DEFERRED_MESSAGE_PROTECTION)) {
return;
}
mChannel->mTopFrame = this;
sStaticTopFrame = this;
if (!mStaticPrev) {
NS_ASSERTION(!gNeuteredWindows, "Should only set this once!");
gNeuteredWindows = new AutoTArray<HWND, 20>();
NS_ASSERTION(gNeuteredWindows, "Out of memory!");
}
}
MessageChannel::SyncStackFrame::~SyncStackFrame()
{
if (!(mChannel->GetChannelFlags() & REQUIRE_DEFERRED_MESSAGE_PROTECTION)) {
return;
}
NS_ASSERTION(this == mChannel->mTopFrame,
"Mismatched interrupt stack frames");
NS_ASSERTION(this == sStaticTopFrame,
"Mismatched static Interrupt stack frames");
mChannel->mTopFrame = mPrev;
sStaticTopFrame = mStaticPrev;
if (!mStaticPrev) {
NS_ASSERTION(gNeuteredWindows, "Bad pointer!");
delete gNeuteredWindows;
gNeuteredWindows = nullptr;
}
}
MessageChannel::SyncStackFrame* MessageChannel::sStaticTopFrame;
// nsAppShell's notification that gecko events are being processed.
// If we are here and there is an Interrupt Incall active, we are spinning
// a nested gecko event loop. In which case the remote process needs
// to know about it.
void /* static */
MessageChannel::NotifyGeckoEventDispatch()
{
// sStaticTopFrame is only valid for Interrupt channels
if (!sStaticTopFrame || sStaticTopFrame->mListenerNotified)
return;
sStaticTopFrame->mListenerNotified = true;
MessageChannel* channel = static_cast<MessageChannel*>(sStaticTopFrame->mChannel);
channel->Listener()->ProcessRemoteNativeEventsInInterruptCall();
}
// invoked by the module that receives the spin event loop
// message.
void
MessageChannel::ProcessNativeEventsInInterruptCall()
{
NS_ASSERTION(GetCurrentThreadId() == gUIThreadId,
"Shouldn't be on a non-main thread in here!");
if (!mTopFrame) {
NS_ERROR("Spin logic error: no Interrupt frame");
return;
}
mTopFrame->mSpinNestedEvents = true;
}
// Spin loop is called in place of WaitFor*Notify when modal ui is being shown
// in a child. There are some intricacies in using it however. Spin loop is
// enabled for a particular Interrupt frame by the client calling
// MessageChannel::ProcessNativeEventsInInterrupt().
// This call can be nested for multiple Interrupt frames in a single plugin or
// multiple unrelated plugins.
void
MessageChannel::SpinInternalEventLoop()
{
if (mozilla::PaintTracker::IsPainting()) {
NS_RUNTIMEABORT("Don't spin an event loop while painting.");
}
NS_ASSERTION(mTopFrame && mTopFrame->mSpinNestedEvents,
"Spinning incorrectly");
// Nested windows event loop we trigger when the child enters into modal
// event loops.
// Note, when we return, we always reset the notify worker event. So there's
// no need to reset it on return here.
do {
MSG msg = { 0 };
// Don't get wrapped up in here if the child connection dies.
{
MonitorAutoLock lock(*mMonitor);
if (!Connected()) {
return;
}
}
// Retrieve window or thread messages
if (PeekMessageW(&msg, nullptr, 0, 0, PM_REMOVE)) {
// The child UI should have been destroyed before the app is closed, in
// which case, we should never get this here.
if (msg.message == WM_QUIT) {
NS_ERROR("WM_QUIT received in SpinInternalEventLoop!");
} else {
TranslateMessage(&msg);
::DispatchMessageW(&msg);
return;
}
}
// Note, give dispatching windows events priority over checking if
// mEvent is signaled, otherwise heavy ipc traffic can cause jittery
// playback of video. We'll exit out on each disaptch above, so ipc
// won't get starved.
// Wait for UI events or a signal from the io thread.
DWORD result = MsgWaitForMultipleObjects(1, &mEvent, FALSE, INFINITE,
QS_ALLINPUT);
if (result == WAIT_OBJECT_0) {
// Our NotifyWorkerThread event was signaled
return;
}
} while (true);
}
static inline bool
IsTimeoutExpired(PRIntervalTime aStart, PRIntervalTime aTimeout)
{
return (aTimeout != PR_INTERVAL_NO_TIMEOUT) &&
(aTimeout <= (PR_IntervalNow() - aStart));
}
static HHOOK gWindowHook;
static inline void
StartNeutering()
{
MOZ_ASSERT(gUIThreadId);
MOZ_ASSERT(!gWindowHook);
NS_ASSERTION(!MessageChannel::IsPumpingMessages(),
"Shouldn't be pumping already!");
MessageChannel::SetIsPumpingMessages(true);
gWindowHook = ::SetWindowsHookEx(WH_CALLWNDPROC, CallWindowProcedureHook,
nullptr, gUIThreadId);
NS_ASSERTION(gWindowHook, "Failed to set hook!");
}
static void
StopNeutering()
{
MOZ_ASSERT(MessageChannel::IsPumpingMessages());
::UnhookWindowsHookEx(gWindowHook);
gWindowHook = NULL;
::UnhookNeuteredWindows();
// Before returning we need to set a hook to run any deferred messages that
// we received during the IPC call. The hook will unset itself as soon as
// someone else calls GetMessage, PeekMessage, or runs code that generates
// a "nonqueued" message.
::ScheduleDeferredMessageRun();
MessageChannel::SetIsPumpingMessages(false);
}
NeuteredWindowRegion::NeuteredWindowRegion(bool aDoNeuter MOZ_GUARD_OBJECT_NOTIFIER_PARAM_IN_IMPL)
: mNeuteredByThis(!gWindowHook && aDoNeuter)
{
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
if (mNeuteredByThis) {
StartNeutering();
}
}
NeuteredWindowRegion::~NeuteredWindowRegion()
{
if (gWindowHook && mNeuteredByThis) {
StopNeutering();
}
}
void
NeuteredWindowRegion::PumpOnce()
{
if (!gWindowHook) {
// This should be a no-op if nothing has been neutered.
return;
}
MSG msg = {0};
// Pump any COM messages so that we don't hang due to STA marshaling.
if (gCOMWindow && ::PeekMessageW(&msg, gCOMWindow, 0, 0, PM_REMOVE)) {
::TranslateMessage(&msg);
::DispatchMessageW(&msg);
}
// Expunge any nonqueued messages on the current thread.
::PeekMessageW(&msg, nullptr, 0, 0, PM_NOREMOVE);
}
DeneuteredWindowRegion::DeneuteredWindowRegion(MOZ_GUARD_OBJECT_NOTIFIER_ONLY_PARAM_IN_IMPL)
: mReneuter(gWindowHook != NULL)
{
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
if (mReneuter) {
StopNeutering();
}
}
DeneuteredWindowRegion::~DeneuteredWindowRegion()
{
if (mReneuter) {
StartNeutering();
}
}
SuppressedNeuteringRegion::SuppressedNeuteringRegion(MOZ_GUARD_OBJECT_NOTIFIER_ONLY_PARAM_IN_IMPL)
: mReenable(::gUIThreadId == ::GetCurrentThreadId() && ::gWindowHook)
{
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
if (mReenable) {
MOZ_ASSERT(!sSuppressNeutering);
sSuppressNeutering = true;
}
}
SuppressedNeuteringRegion::~SuppressedNeuteringRegion()
{
if (mReenable) {
MOZ_ASSERT(sSuppressNeutering);
sSuppressNeutering = false;
}
}
bool SuppressedNeuteringRegion::sSuppressNeutering = false;
#if defined(ACCESSIBILITY)
bool
MessageChannel::WaitForSyncNotifyWithA11yReentry()
{
mMonitor->AssertCurrentThreadOwns();
MonitorAutoUnlock unlock(*mMonitor);
const DWORD waitStart = ::GetTickCount();
DWORD elapsed = 0;
DWORD timeout = mTimeoutMs == kNoTimeout ? INFINITE :
static_cast<DWORD>(mTimeoutMs);
bool timedOut = false;
while (true) {
{ // Scope for lock
MonitorAutoLock lock(*mMonitor);
if (!Connected()) {
break;
}
}
if (timeout != static_cast<DWORD>(kNoTimeout)) {
elapsed = ::GetTickCount() - waitStart;
}
if (elapsed >= timeout) {
timedOut = true;
break;
}
DWORD waitResult = 0;
::SetLastError(ERROR_SUCCESS);
HRESULT hr = ::CoWaitForMultipleHandles(COWAIT_ALERTABLE,
timeout - elapsed,
1, &mEvent, &waitResult);
if (hr == RPC_S_CALLPENDING) {
timedOut = true;
break;
}
if (hr == S_OK) {
if (waitResult == 0) {
// mEvent is signaled
BOOL success = ::ResetEvent(mEvent);
if (!success) {
gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle) <<
"WindowsMessageChannel::WaitForSyncNotifyWithA11yReentry failed to reset event. GetLastError: " <<
GetLastError();
}
break;
}
if (waitResult == WAIT_IO_COMPLETION) {
// APC fired, keep waiting
continue;
}
}
NS_ERROR("CoWaitForMultipleHandles failed");
break;
}
return WaitResponse(timedOut);
}
#endif
bool
MessageChannel::WaitForSyncNotify(bool aHandleWindowsMessages)
{
mMonitor->AssertCurrentThreadOwns();
MOZ_ASSERT(gUIThreadId, "InitUIThread was not called!");
#if defined(ACCESSIBILITY)
if (IsVistaOrLater() && (mFlags & REQUIRE_A11Y_REENTRY)) {
MOZ_ASSERT(!(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION));
return WaitForSyncNotifyWithA11yReentry();
}
#endif
// Use a blocking wait if this channel does not require
// Windows message deferral behavior.
if (!(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION) || !aHandleWindowsMessages) {
PRIntervalTime timeout = (kNoTimeout == mTimeoutMs) ?
PR_INTERVAL_NO_TIMEOUT :
PR_MillisecondsToInterval(mTimeoutMs);
PRIntervalTime waitStart = 0;
if (timeout != PR_INTERVAL_NO_TIMEOUT) {
waitStart = PR_IntervalNow();
}
MOZ_ASSERT(!mIsSyncWaitingOnNonMainThread);
mIsSyncWaitingOnNonMainThread = true;
mMonitor->Wait(timeout);
MOZ_ASSERT(mIsSyncWaitingOnNonMainThread);
mIsSyncWaitingOnNonMainThread = false;
// If the timeout didn't expire, we know we received an event. The
// converse is not true.
return WaitResponse(timeout == PR_INTERVAL_NO_TIMEOUT ?
false : IsTimeoutExpired(waitStart, timeout));
}
NS_ASSERTION(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION,
"Shouldn't be here for channels that don't use message deferral!");
NS_ASSERTION(mTopFrame && !mTopFrame->mInterrupt,
"Top frame is not a sync frame!");
MonitorAutoUnlock unlock(*mMonitor);
bool timedout = false;
UINT_PTR timerId = 0;
TimeoutData timeoutData = { 0 };
if (mTimeoutMs != kNoTimeout) {
InitTimeoutData(&timeoutData, mTimeoutMs);
// We only do this to ensure that we won't get stuck in
// MsgWaitForMultipleObjects below.
timerId = SetTimer(nullptr, 0, mTimeoutMs, nullptr);
NS_ASSERTION(timerId, "SetTimer failed!");
}
NeuteredWindowRegion neuteredRgn(true);
{
while (1) {
MSG msg = { 0 };
// Don't get wrapped up in here if the child connection dies.
{
MonitorAutoLock lock(*mMonitor);
if (!Connected()) {
break;
}
}
// Wait until we have a message in the queue. MSDN docs are a bit unclear
// but it seems that windows from two different threads (and it should be
// noted that a thread in another process counts as a "different thread")
// will implicitly have their message queues attached if they are parented
// to one another. This wait call, then, will return for a message
// delivered to *either* thread.
DWORD result = MsgWaitForMultipleObjects(1, &mEvent, FALSE, INFINITE,
QS_ALLINPUT);
if (result == WAIT_OBJECT_0) {
// Our NotifyWorkerThread event was signaled
BOOL success = ResetEvent(mEvent);
if (!success) {
gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle) <<
"WindowsMessageChannel::WaitForSyncNotify failed to reset event. GetLastError: " <<
GetLastError();
}
break;
} else
if (result != (WAIT_OBJECT_0 + 1)) {
NS_ERROR("Wait failed!");
break;
}
if (TimeoutHasExpired(timeoutData)) {
// A timeout was specified and we've passed it. Break out.
timedout = true;
break;
}
// The only way to know on which thread the message was delivered is to
// use some logic on the return values of GetQueueStatus and PeekMessage.
// PeekMessage will return false if there are no "queued" messages, but it
// will run all "nonqueued" messages before returning. So if PeekMessage
// returns false and there are no "nonqueued" messages that were run then
// we know that the message we woke for was intended for a window on
// another thread.
bool haveSentMessagesPending =
(HIWORD(GetQueueStatus(QS_SENDMESSAGE)) & QS_SENDMESSAGE) != 0;
// Either of the PeekMessage calls below will actually process all
// "nonqueued" messages that are pending before returning. If we have
// "nonqueued" messages pending then we should have switched out all the
// window procedures above. In that case this PeekMessage call won't
// actually cause any mozilla code (or plugin code) to run.
// We have to manually pump all COM messages *after* looking at the queue
// queue status but before yielding our thread below.
if (gCOMWindow) {
if (PeekMessageW(&msg, gCOMWindow, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
::DispatchMessageW(&msg);
}
}
// If the following PeekMessage call fails to return a message for us (and
// returns false) and we didn't run any "nonqueued" messages then we must
// have woken up for a message designated for a window in another thread.
// If we loop immediately then we could enter a tight loop, so we'll give
// up our time slice here to let the child process its message.
if (!PeekMessageW(&msg, nullptr, 0, 0, PM_NOREMOVE) &&
!haveSentMessagesPending) {
// Message was for child, we should wait a bit.
SwitchToThread();
}
}
}
if (timerId) {
KillTimer(nullptr, timerId);
timerId = 0;
}
return WaitResponse(timedout);
}
bool
MessageChannel::WaitForInterruptNotify()
{
mMonitor->AssertCurrentThreadOwns();
MOZ_ASSERT(gUIThreadId, "InitUIThread was not called!");
// Re-use sync notification wait code if this channel does not require
// Windows message deferral behavior.
if (!(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION)) {
return WaitForSyncNotify(true);
}
if (!InterruptStackDepth() && !AwaitingIncomingMessage()) {
// There is currently no way to recover from this condition.
NS_RUNTIMEABORT("StackDepth() is 0 in call to MessageChannel::WaitForNotify!");
}
NS_ASSERTION(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION,
"Shouldn't be here for channels that don't use message deferral!");
NS_ASSERTION(mTopFrame && mTopFrame->mInterrupt,
"Top frame is not a sync frame!");
MonitorAutoUnlock unlock(*mMonitor);
bool timedout = false;
UINT_PTR timerId = 0;
TimeoutData timeoutData = { 0 };
// gWindowHook is used as a flag variable for the loop below: if it is set
// and we start to spin a nested event loop, we need to clear the hook and
// process deferred/pending messages.
while (1) {
NS_ASSERTION((!!gWindowHook) == MessageChannel::IsPumpingMessages(),
"gWindowHook out of sync with reality");
if (mTopFrame->mSpinNestedEvents) {
if (gWindowHook && timerId) {
KillTimer(nullptr, timerId);
timerId = 0;
}
DeneuteredWindowRegion deneuteredRgn;
SpinInternalEventLoop();
BOOL success = ResetEvent(mEvent);
if (!success) {
gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle) <<
"WindowsMessageChannel::WaitForInterruptNotify::SpinNestedEvents failed to reset event. GetLastError: " <<
GetLastError();
}
return true;
}
if (mTimeoutMs != kNoTimeout && !timerId) {
InitTimeoutData(&timeoutData, mTimeoutMs);
timerId = SetTimer(nullptr, 0, mTimeoutMs, nullptr);
NS_ASSERTION(timerId, "SetTimer failed!");
}
NeuteredWindowRegion neuteredRgn(true);
MSG msg = { 0 };
// Don't get wrapped up in here if the child connection dies.
{
MonitorAutoLock lock(*mMonitor);
if (!Connected()) {
break;
}
}
DWORD result = MsgWaitForMultipleObjects(1, &mEvent, FALSE, INFINITE,
QS_ALLINPUT);
if (result == WAIT_OBJECT_0) {
// Our NotifyWorkerThread event was signaled
BOOL success = ResetEvent(mEvent);
if (!success) {
gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle) <<
"WindowsMessageChannel::WaitForInterruptNotify::WaitForMultipleObjects failed to reset event. GetLastError: " <<
GetLastError();
}
break;
} else
if (result != (WAIT_OBJECT_0 + 1)) {
NS_ERROR("Wait failed!");
break;
}
if (TimeoutHasExpired(timeoutData)) {
// A timeout was specified and we've passed it. Break out.
timedout = true;
break;
}
// See MessageChannel's WaitFor*Notify for details.
bool haveSentMessagesPending =
(HIWORD(GetQueueStatus(QS_SENDMESSAGE)) & QS_SENDMESSAGE) != 0;
// Run all COM messages *after* looking at the queue status.
if (gCOMWindow) {
if (PeekMessageW(&msg, gCOMWindow, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
::DispatchMessageW(&msg);
}
}
// PeekMessage markes the messages as "old" so that they don't wake up
// MsgWaitForMultipleObjects every time.
if (!PeekMessageW(&msg, nullptr, 0, 0, PM_NOREMOVE) &&
!haveSentMessagesPending) {
// Message was for child, we should wait a bit.
SwitchToThread();
}
}
if (timerId) {
KillTimer(nullptr, timerId);
timerId = 0;
}
return WaitResponse(timedout);
}
void
MessageChannel::NotifyWorkerThread()
{
mMonitor->AssertCurrentThreadOwns();
if (mIsSyncWaitingOnNonMainThread) {
mMonitor->Notify();
return;
}
MOZ_RELEASE_ASSERT(mEvent, "No signal event to set, this is really bad!");
if (!SetEvent(mEvent)) {
NS_WARNING("Failed to set NotifyWorkerThread event!");
gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle) <<
"WindowsMessageChannel failed to SetEvent. GetLastError: " <<
GetLastError();
}
}
void
DeferredSendMessage::Run()
{
AssertWindowIsNotNeutered(hWnd);
if (!IsWindow(hWnd)) {
NS_ERROR("Invalid window!");
return;
}
WNDPROC wndproc =
reinterpret_cast<WNDPROC>(GetWindowLongPtr(hWnd, GWLP_WNDPROC));
if (!wndproc) {
NS_ERROR("Invalid window procedure!");
return;
}
CallWindowProc(wndproc, hWnd, message, wParam, lParam);
}
void
DeferredRedrawMessage::Run()
{
AssertWindowIsNotNeutered(hWnd);
if (!IsWindow(hWnd)) {
NS_ERROR("Invalid window!");
return;
}
#ifdef DEBUG
BOOL ret =
#endif
RedrawWindow(hWnd, nullptr, nullptr, flags);
NS_ASSERTION(ret, "RedrawWindow failed!");
}
DeferredUpdateMessage::DeferredUpdateMessage(HWND aHWnd)
{
mWnd = aHWnd;
if (!GetUpdateRect(mWnd, &mUpdateRect, FALSE)) {
memset(&mUpdateRect, 0, sizeof(RECT));
return;
}
ValidateRect(mWnd, &mUpdateRect);
}
void
DeferredUpdateMessage::Run()
{
AssertWindowIsNotNeutered(mWnd);
if (!IsWindow(mWnd)) {
NS_ERROR("Invalid window!");
return;
}
InvalidateRect(mWnd, &mUpdateRect, FALSE);
#ifdef DEBUG
BOOL ret =
#endif
UpdateWindow(mWnd);
NS_ASSERTION(ret, "UpdateWindow failed!");
}
DeferredSettingChangeMessage::DeferredSettingChangeMessage(HWND aHWnd,
UINT aMessage,
WPARAM aWParam,
LPARAM aLParam)
: DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam)
{
NS_ASSERTION(aMessage == WM_SETTINGCHANGE, "Wrong message type!");
if (aLParam) {
lParamString = _wcsdup(reinterpret_cast<const wchar_t*>(aLParam));
lParam = reinterpret_cast<LPARAM>(lParamString);
}
else {
lParamString = nullptr;
lParam = 0;
}
}
DeferredSettingChangeMessage::~DeferredSettingChangeMessage()
{
free(lParamString);
}
DeferredWindowPosMessage::DeferredWindowPosMessage(HWND aHWnd,
LPARAM aLParam,
bool aForCalcSize,
WPARAM aWParam)
{
if (aForCalcSize) {
if (aWParam) {
NCCALCSIZE_PARAMS* arg = reinterpret_cast<NCCALCSIZE_PARAMS*>(aLParam);
memcpy(&windowPos, arg->lppos, sizeof(windowPos));
NS_ASSERTION(aHWnd == windowPos.hwnd, "Mismatched hwnds!");
}
else {
RECT* arg = reinterpret_cast<RECT*>(aLParam);
windowPos.hwnd = aHWnd;
windowPos.hwndInsertAfter = nullptr;
windowPos.x = arg->left;
windowPos.y = arg->top;
windowPos.cx = arg->right - arg->left;
windowPos.cy = arg->bottom - arg->top;
NS_ASSERTION(arg->right >= arg->left && arg->bottom >= arg->top,
"Negative width or height!");
}
windowPos.flags = SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOOWNERZORDER |
SWP_NOZORDER | SWP_DEFERERASE | SWP_NOSENDCHANGING;
}
else {
// Not for WM_NCCALCSIZE
WINDOWPOS* arg = reinterpret_cast<WINDOWPOS*>(aLParam);
memcpy(&windowPos, arg, sizeof(windowPos));
NS_ASSERTION(aHWnd == windowPos.hwnd, "Mismatched hwnds!");
// Windows sends in some private flags sometimes that we can't simply copy.
// Filter here.
UINT mask = SWP_ASYNCWINDOWPOS | SWP_DEFERERASE | SWP_DRAWFRAME |
SWP_FRAMECHANGED | SWP_HIDEWINDOW | SWP_NOACTIVATE |
SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOREDRAW |
SWP_NOREPOSITION | SWP_NOSENDCHANGING | SWP_NOSIZE |
SWP_NOZORDER | SWP_SHOWWINDOW;
windowPos.flags &= mask;
}
}
void
DeferredWindowPosMessage::Run()
{
AssertWindowIsNotNeutered(windowPos.hwnd);
if (!IsWindow(windowPos.hwnd)) {
NS_ERROR("Invalid window!");
return;
}
if (!IsWindow(windowPos.hwndInsertAfter)) {
NS_WARNING("ZOrder change cannot be honored");
windowPos.hwndInsertAfter = 0;
windowPos.flags |= SWP_NOZORDER;
}
#ifdef DEBUG
BOOL ret =
#endif
SetWindowPos(windowPos.hwnd, windowPos.hwndInsertAfter, windowPos.x,
windowPos.y, windowPos.cx, windowPos.cy, windowPos.flags);
NS_ASSERTION(ret, "SetWindowPos failed!");
}
DeferredCopyDataMessage::DeferredCopyDataMessage(HWND aHWnd,
UINT aMessage,
WPARAM aWParam,
LPARAM aLParam)
: DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam)
{
NS_ASSERTION(IsWindow(reinterpret_cast<HWND>(aWParam)), "Bad window!");
COPYDATASTRUCT* source = reinterpret_cast<COPYDATASTRUCT*>(aLParam);
NS_ASSERTION(source, "Should never be null!");
copyData.dwData = source->dwData;
copyData.cbData = source->cbData;
if (source->cbData) {
copyData.lpData = malloc(source->cbData);
if (copyData.lpData) {
memcpy(copyData.lpData, source->lpData, source->cbData);
}
else {
NS_ERROR("Out of memory?!");
copyData.cbData = 0;
}
}
else {
copyData.lpData = nullptr;
}
lParam = reinterpret_cast<LPARAM>(&copyData);
}
DeferredCopyDataMessage::~DeferredCopyDataMessage()
{
free(copyData.lpData);
}
DeferredStyleChangeMessage::DeferredStyleChangeMessage(HWND aHWnd,
WPARAM aWParam,
LPARAM aLParam)
: hWnd(aHWnd)
{
index = static_cast<int>(aWParam);
style = reinterpret_cast<STYLESTRUCT*>(aLParam)->styleNew;
}
void
DeferredStyleChangeMessage::Run()
{
SetWindowLongPtr(hWnd, index, style);
}
DeferredSetIconMessage::DeferredSetIconMessage(HWND aHWnd,
UINT aMessage,
WPARAM aWParam,
LPARAM aLParam)
: DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam)
{
NS_ASSERTION(aMessage == WM_SETICON, "Wrong message type!");
}
void
DeferredSetIconMessage::Run()
{
AssertWindowIsNotNeutered(hWnd);
if (!IsWindow(hWnd)) {
NS_ERROR("Invalid window!");
return;
}
WNDPROC wndproc =
reinterpret_cast<WNDPROC>(GetWindowLongPtr(hWnd, GWLP_WNDPROC));
if (!wndproc) {
NS_ERROR("Invalid window procedure!");
return;
}
HICON hOld = reinterpret_cast<HICON>(
CallWindowProc(wndproc, hWnd, message, wParam, lParam));
if (hOld) {
DestroyIcon(hOld);
}
}