gecko-dev/js/public/RootingAPI.h

1219 lines
37 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef js_RootingAPI_h
#define js_RootingAPI_h
#include "mozilla/Attributes.h"
#include "mozilla/GuardObjects.h"
#include "mozilla/LinkedList.h"
#include "mozilla/NullPtr.h"
#include "mozilla/TypeTraits.h"
#include "jspubtd.h"
#include "js/TypeDecls.h"
#include "js/Utility.h"
/*
* Moving GC Stack Rooting
*
* A moving GC may change the physical location of GC allocated things, even
* when they are rooted, updating all pointers to the thing to refer to its new
* location. The GC must therefore know about all live pointers to a thing,
* not just one of them, in order to behave correctly.
*
* The |Rooted| and |Handle| classes below are used to root stack locations
* whose value may be held live across a call that can trigger GC. For a
* code fragment such as:
*
* JSObject *obj = NewObject(cx);
* DoSomething(cx);
* ... = obj->lastProperty();
*
* If |DoSomething()| can trigger a GC, the stack location of |obj| must be
* rooted to ensure that the GC does not move the JSObject referred to by
* |obj| without updating |obj|'s location itself. This rooting must happen
* regardless of whether there are other roots which ensure that the object
* itself will not be collected.
*
* If |DoSomething()| cannot trigger a GC, and the same holds for all other
* calls made between |obj|'s definitions and its last uses, then no rooting
* is required.
*
* SpiderMonkey can trigger a GC at almost any time and in ways that are not
* always clear. For example, the following innocuous-looking actions can
* cause a GC: allocation of any new GC thing; JSObject::hasProperty;
* JS_ReportError and friends; and ToNumber, among many others. The following
* dangerous-looking actions cannot trigger a GC: js_malloc, cx->malloc_,
* rt->malloc_, and friends and JS_ReportOutOfMemory.
*
* The following family of three classes will exactly root a stack location.
* Incorrect usage of these classes will result in a compile error in almost
* all cases. Therefore, it is very hard to be incorrectly rooted if you use
* these classes exclusively. These classes are all templated on the type T of
* the value being rooted.
*
* - Rooted<T> declares a variable of type T, whose value is always rooted.
* Rooted<T> may be automatically coerced to a Handle<T>, below. Rooted<T>
* should be used whenever a local variable's value may be held live across a
* call which can trigger a GC.
*
* - Handle<T> is a const reference to a Rooted<T>. Functions which take GC
* things or values as arguments and need to root those arguments should
* generally use handles for those arguments and avoid any explicit rooting.
* This has two benefits. First, when several such functions call each other
* then redundant rooting of multiple copies of the GC thing can be avoided.
* Second, if the caller does not pass a rooted value a compile error will be
* generated, which is quicker and easier to fix than when relying on a
* separate rooting analysis.
*
* - MutableHandle<T> is a non-const reference to Rooted<T>. It is used in the
* same way as Handle<T> and includes a |set(const T &v)| method to allow
* updating the value of the referenced Rooted<T>. A MutableHandle<T> can be
* created from a Rooted<T> by using |Rooted<T>::operator&()|.
*
* In some cases the small performance overhead of exact rooting (measured to
* be a few nanoseconds on desktop) is too much. In these cases, try the
* following:
*
* - Move all Rooted<T> above inner loops: this allows you to re-use the root
* on each iteration of the loop.
*
* - Pass Handle<T> through your hot call stack to avoid re-rooting costs at
* every invocation.
*
* The following diagram explains the list of supported, implicit type
* conversions between classes of this family:
*
* Rooted<T> ----> Handle<T>
* | ^
* | |
* | |
* +---> MutableHandle<T>
* (via &)
*
* All of these types have an implicit conversion to raw pointers.
*/
namespace js {
class ScriptSourceObject;
template <typename T>
struct GCMethods {};
template <typename T>
class RootedBase {};
template <typename T>
class HandleBase {};
template <typename T>
class MutableHandleBase {};
template <typename T>
class HeapBase {};
/*
* js::NullPtr acts like a nullptr pointer in contexts that require a Handle.
*
* Handle provides an implicit constructor for js::NullPtr so that, given:
* foo(Handle<JSObject*> h);
* callers can simply write:
* foo(js::NullPtr());
* which avoids creating a Rooted<JSObject*> just to pass nullptr.
*
* This is the SpiderMonkey internal variant. js::NullPtr should be used in
* preference to JS::NullPtr to avoid the GOT access required for JS_PUBLIC_API
* symbols.
*/
struct NullPtr
{
static void * const constNullValue;
};
namespace gc {
struct Cell;
template<typename T>
struct PersistentRootedMarker;
} /* namespace gc */
} /* namespace js */
namespace JS {
template <typename T> class Rooted;
template <typename T> class PersistentRooted;
/* This is exposing internal state of the GC for inlining purposes. */
JS_FRIEND_API(bool) isGCEnabled();
/*
* JS::NullPtr acts like a nullptr pointer in contexts that require a Handle.
*
* Handle provides an implicit constructor for JS::NullPtr so that, given:
* foo(Handle<JSObject*> h);
* callers can simply write:
* foo(JS::NullPtr());
* which avoids creating a Rooted<JSObject*> just to pass nullptr.
*/
struct JS_PUBLIC_API(NullPtr)
{
static void * const constNullValue;
};
/*
* The Heap<T> class is a heap-stored reference to a JS GC thing. All members of
* heap classes that refer to GC things should use Heap<T> (or possibly
* TenuredHeap<T>, described below).
*
* Heap<T> is an abstraction that hides some of the complexity required to
* maintain GC invariants for the contained reference. It uses operator
* overloading to provide a normal pointer interface, but notifies the GC every
* time the value it contains is updated. This is necessary for generational GC,
* which keeps track of all pointers into the nursery.
*
* Heap<T> instances must be traced when their containing object is traced to
* keep the pointed-to GC thing alive.
*
* Heap<T> objects should only be used on the heap. GC references stored on the
* C/C++ stack must use Rooted/Handle/MutableHandle instead.
*
* Type T must be one of: JS::Value, jsid, JSObject*, JSString*, JSScript*
*/
template <typename T>
class Heap : public js::HeapBase<T>
{
public:
Heap() {
static_assert(sizeof(T) == sizeof(Heap<T>),
"Heap<T> must be binary compatible with T.");
init(js::GCMethods<T>::initial());
}
explicit Heap(T p) { init(p); }
/*
* For Heap, move semantics are equivalent to copy semantics. In C++, a
* copy constructor taking const-ref is the way to get a single function
* that will be used for both lvalue and rvalue copies, so we can simply
* omit the rvalue variant.
*/
explicit Heap(const Heap<T> &p) { init(p.ptr); }
~Heap() {
if (js::GCMethods<T>::needsPostBarrier(ptr))
relocate();
}
bool operator==(const Heap<T> &other) { return ptr == other.ptr; }
bool operator!=(const Heap<T> &other) { return ptr != other.ptr; }
bool operator==(const T &other) const { return ptr == other; }
bool operator!=(const T &other) const { return ptr != other; }
operator T() const { return ptr; }
T operator->() const { return ptr; }
const T *address() const { return &ptr; }
const T &get() const { return ptr; }
T *unsafeGet() { return &ptr; }
Heap<T> &operator=(T p) {
set(p);
return *this;
}
Heap<T> &operator=(const Heap<T>& other) {
set(other.get());
return *this;
}
void set(T newPtr) {
MOZ_ASSERT(!js::GCMethods<T>::poisoned(newPtr));
if (js::GCMethods<T>::needsPostBarrier(newPtr)) {
ptr = newPtr;
post();
} else if (js::GCMethods<T>::needsPostBarrier(ptr)) {
relocate(); /* Called before overwriting ptr. */
ptr = newPtr;
} else {
ptr = newPtr;
}
}
private:
void init(T newPtr) {
MOZ_ASSERT(!js::GCMethods<T>::poisoned(newPtr));
ptr = newPtr;
if (js::GCMethods<T>::needsPostBarrier(ptr))
post();
}
void post() {
#ifdef JSGC_GENERATIONAL
MOZ_ASSERT(js::GCMethods<T>::needsPostBarrier(ptr));
js::GCMethods<T>::postBarrier(&ptr);
#endif
}
void relocate() {
#ifdef JSGC_GENERATIONAL
js::GCMethods<T>::relocate(&ptr);
#endif
}
T ptr;
};
#ifdef JS_DEBUG
/*
* For generational GC, assert that an object is in the tenured generation as
* opposed to being in the nursery.
*/
extern JS_FRIEND_API(void)
AssertGCThingMustBeTenured(JSObject* obj);
#else
inline void
AssertGCThingMustBeTenured(JSObject *obj) {}
#endif
/*
* The TenuredHeap<T> class is similar to the Heap<T> class above in that it
* encapsulates the GC concerns of an on-heap reference to a JS object. However,
* it has two important differences:
*
* 1) Pointers which are statically known to only reference "tenured" objects
* can avoid the extra overhead of SpiderMonkey's write barriers.
*
* 2) Objects in the "tenured" heap have stronger alignment restrictions than
* those in the "nursery", so it is possible to store flags in the lower
* bits of pointers known to be tenured. TenuredHeap wraps a normal tagged
* pointer with a nice API for accessing the flag bits and adds various
* assertions to ensure that it is not mis-used.
*
* GC things are said to be "tenured" when they are located in the long-lived
* heap: e.g. they have gained tenure as an object by surviving past at least
* one GC. For performance, SpiderMonkey allocates some things which are known
* to normally be long lived directly into the tenured generation; for example,
* global objects. Additionally, SpiderMonkey does not visit individual objects
* when deleting non-tenured objects, so object with finalizers are also always
* tenured; for instance, this includes most DOM objects.
*
* The considerations to keep in mind when using a TenuredHeap<T> vs a normal
* Heap<T> are:
*
* - It is invalid for a TenuredHeap<T> to refer to a non-tenured thing.
* - It is however valid for a Heap<T> to refer to a tenured thing.
* - It is not possible to store flag bits in a Heap<T>.
*/
template <typename T>
class TenuredHeap : public js::HeapBase<T>
{
public:
TenuredHeap() : bits(0) {
static_assert(sizeof(T) == sizeof(TenuredHeap<T>),
"TenuredHeap<T> must be binary compatible with T.");
}
explicit TenuredHeap(T p) : bits(0) { setPtr(p); }
explicit TenuredHeap(const TenuredHeap<T> &p) : bits(0) { setPtr(p.getPtr()); }
bool operator==(const TenuredHeap<T> &other) { return bits == other.bits; }
bool operator!=(const TenuredHeap<T> &other) { return bits != other.bits; }
void setPtr(T newPtr) {
MOZ_ASSERT((reinterpret_cast<uintptr_t>(newPtr) & flagsMask) == 0);
MOZ_ASSERT(!js::GCMethods<T>::poisoned(newPtr));
if (newPtr)
AssertGCThingMustBeTenured(newPtr);
bits = (bits & flagsMask) | reinterpret_cast<uintptr_t>(newPtr);
}
void setFlags(uintptr_t flagsToSet) {
MOZ_ASSERT((flagsToSet & ~flagsMask) == 0);
bits |= flagsToSet;
}
void unsetFlags(uintptr_t flagsToUnset) {
MOZ_ASSERT((flagsToUnset & ~flagsMask) == 0);
bits &= ~flagsToUnset;
}
bool hasFlag(uintptr_t flag) const {
MOZ_ASSERT((flag & ~flagsMask) == 0);
return (bits & flag) != 0;
}
T getPtr() const { return reinterpret_cast<T>(bits & ~flagsMask); }
uintptr_t getFlags() const { return bits & flagsMask; }
operator T() const { return getPtr(); }
T operator->() const { return getPtr(); }
TenuredHeap<T> &operator=(T p) {
setPtr(p);
return *this;
}
TenuredHeap<T> &operator=(const TenuredHeap<T>& other) {
bits = other.bits;
return *this;
}
/*
* Set the pointer to a value which will cause a crash if it is
* dereferenced.
*/
void setToCrashOnTouch() {
bits = (bits & flagsMask) | crashOnTouchPointer;
}
bool isSetToCrashOnTouch() {
return (bits & ~flagsMask) == crashOnTouchPointer;
}
private:
enum {
maskBits = 3,
flagsMask = (1 << maskBits) - 1,
crashOnTouchPointer = 1 << maskBits
};
uintptr_t bits;
};
/*
* Reference to a T that has been rooted elsewhere. This is most useful
* as a parameter type, which guarantees that the T lvalue is properly
* rooted. See "Move GC Stack Rooting" above.
*
* If you want to add additional methods to Handle for a specific
* specialization, define a HandleBase<T> specialization containing them.
*/
template <typename T>
class MOZ_NONHEAP_CLASS Handle : public js::HandleBase<T>
{
friend class JS::MutableHandle<T>;
public:
/* Creates a handle from a handle of a type convertible to T. */
template <typename S>
Handle(Handle<S> handle,
typename mozilla::EnableIf<mozilla::IsConvertible<S, T>::value, int>::Type dummy = 0)
{
static_assert(sizeof(Handle<T>) == sizeof(T *),
"Handle must be binary compatible with T*.");
ptr = reinterpret_cast<const T *>(handle.address());
}
/* Create a handle for a nullptr pointer. */
Handle(js::NullPtr) {
static_assert(mozilla::IsPointer<T>::value,
"js::NullPtr overload not valid for non-pointer types");
ptr = reinterpret_cast<const T *>(&js::NullPtr::constNullValue);
}
/* Create a handle for a nullptr pointer. */
Handle(JS::NullPtr) {
static_assert(mozilla::IsPointer<T>::value,
"JS::NullPtr overload not valid for non-pointer types");
ptr = reinterpret_cast<const T *>(&JS::NullPtr::constNullValue);
}
Handle(MutableHandle<T> handle) {
ptr = handle.address();
}
/*
* Take care when calling this method!
*
* This creates a Handle from the raw location of a T.
*
* It should be called only if the following conditions hold:
*
* 1) the location of the T is guaranteed to be marked (for some reason
* other than being a Rooted), e.g., if it is guaranteed to be reachable
* from an implicit root.
*
* 2) the contents of the location are immutable, or at least cannot change
* for the lifetime of the handle, as its users may not expect its value
* to change underneath them.
*/
static MOZ_CONSTEXPR Handle fromMarkedLocation(const T *p) {
return Handle(p, DeliberatelyChoosingThisOverload,
ImUsingThisOnlyInFromFromMarkedLocation);
}
/*
* Construct a handle from an explicitly rooted location. This is the
* normal way to create a handle, and normally happens implicitly.
*/
template <typename S>
inline
Handle(const Rooted<S> &root,
typename mozilla::EnableIf<mozilla::IsConvertible<S, T>::value, int>::Type dummy = 0);
template <typename S>
inline
Handle(const PersistentRooted<S> &root,
typename mozilla::EnableIf<mozilla::IsConvertible<S, T>::value, int>::Type dummy = 0);
/* Construct a read only handle from a mutable handle. */
template <typename S>
inline
Handle(MutableHandle<S> &root,
typename mozilla::EnableIf<mozilla::IsConvertible<S, T>::value, int>::Type dummy = 0);
const T *address() const { return ptr; }
const T& get() const { return *ptr; }
/*
* Return a reference so passing a Handle<T> to something that
* takes a |const T&| is not a GC hazard.
*/
operator const T&() const { return get(); }
T operator->() const { return get(); }
bool operator!=(const T &other) const { return *ptr != other; }
bool operator==(const T &other) const { return *ptr == other; }
/* Change this handle to point to the same rooted location RHS does. */
void repoint(const Handle &rhs) { ptr = rhs.address(); }
private:
Handle() {}
enum Disambiguator { DeliberatelyChoosingThisOverload = 42 };
enum CallerIdentity { ImUsingThisOnlyInFromFromMarkedLocation = 17 };
MOZ_CONSTEXPR Handle(const T *p, Disambiguator, CallerIdentity) : ptr(p) {}
const T *ptr;
template <typename S> void operator=(S) MOZ_DELETE;
void operator=(Handle) MOZ_DELETE;
};
/*
* Similar to a handle, but the underlying storage can be changed. This is
* useful for outparams.
*
* If you want to add additional methods to MutableHandle for a specific
* specialization, define a MutableHandleBase<T> specialization containing
* them.
*/
template <typename T>
class MOZ_STACK_CLASS MutableHandle : public js::MutableHandleBase<T>
{
public:
inline MutableHandle(Rooted<T> *root);
inline MutableHandle(PersistentRooted<T> *root);
private:
// Disallow true nullptr and emulated nullptr (gcc 4.4/4.5, __null, appears
// as int/long [32/64-bit]) for overloading purposes.
template<typename N>
MutableHandle(N,
typename mozilla::EnableIf<mozilla::IsNullPointer<N>::value ||
mozilla::IsSame<N, int>::value ||
mozilla::IsSame<N, long>::value,
int>::Type dummy = 0)
MOZ_DELETE;
public:
void set(T v) {
MOZ_ASSERT(!js::GCMethods<T>::poisoned(v));
*ptr = v;
}
/*
* This may be called only if the location of the T is guaranteed
* to be marked (for some reason other than being a Rooted),
* e.g., if it is guaranteed to be reachable from an implicit root.
*
* Create a MutableHandle from a raw location of a T.
*/
static MutableHandle fromMarkedLocation(T *p) {
MutableHandle h;
h.ptr = p;
return h;
}
T *address() const { return ptr; }
const T& get() const { return *ptr; }
/*
* Return a reference so passing a MutableHandle<T> to something that takes
* a |const T&| is not a GC hazard.
*/
operator const T&() const { return get(); }
T operator->() const { return get(); }
private:
MutableHandle() {}
T *ptr;
template <typename S> void operator=(S v) MOZ_DELETE;
void operator=(MutableHandle other) MOZ_DELETE;
};
#ifdef JSGC_GENERATIONAL
JS_FRIEND_API(void) HeapCellPostBarrier(js::gc::Cell **cellp);
JS_FRIEND_API(void) HeapCellRelocate(js::gc::Cell **cellp);
#endif
} /* namespace JS */
namespace js {
/*
* InternalHandle is a handle to an internal pointer into a gcthing. Use
* InternalHandle when you have a pointer to a direct field of a gcthing, or
* when you need a parameter type for something that *may* be a pointer to a
* direct field of a gcthing.
*/
template <typename T>
class InternalHandle {};
template <typename T>
class InternalHandle<T*>
{
void * const *holder;
size_t offset;
public:
/*
* Create an InternalHandle using a Handle to the gcthing containing the
* field in question, and a pointer to the field.
*/
template<typename H>
InternalHandle(const JS::Handle<H> &handle, T *field)
: holder((void**)handle.address()), offset(uintptr_t(field) - uintptr_t(handle.get()))
{}
/*
* Create an InternalHandle to a field within a Rooted<>.
*/
template<typename R>
InternalHandle(const JS::Rooted<R> &root, T *field)
: holder((void**)root.address()), offset(uintptr_t(field) - uintptr_t(root.get()))
{}
InternalHandle(const InternalHandle<T*>& other)
: holder(other.holder), offset(other.offset) {}
T *get() const { return reinterpret_cast<T*>(uintptr_t(*holder) + offset); }
const T &operator*() const { return *get(); }
T *operator->() const { return get(); }
static InternalHandle<T*> fromMarkedLocation(T *fieldPtr) {
return InternalHandle(fieldPtr);
}
private:
/*
* Create an InternalHandle to something that is not a pointer to a
* gcthing, and so does not need to be rooted in the first place. Use these
* InternalHandles to pass pointers into functions that also need to accept
* regular InternalHandles to gcthing fields.
*
* Make this private to prevent accidental misuse; this is only for
* fromMarkedLocation().
*/
InternalHandle(T *field)
: holder(reinterpret_cast<void * const *>(&js::NullPtr::constNullValue)),
offset(uintptr_t(field))
{}
void operator=(InternalHandle<T*> other) MOZ_DELETE;
};
/*
* By default, pointers should use the inheritance hierarchy to find their
* ThingRootKind. Some pointer types are explicitly set in jspubtd.h so that
* Rooted<T> may be used without the class definition being available.
*/
template <typename T>
struct RootKind<T *>
{
static ThingRootKind rootKind() { return T::rootKind(); }
};
template <typename T>
struct GCMethods<T *>
{
static T *initial() { return nullptr; }
static ThingRootKind kind() { return RootKind<T *>::rootKind(); }
static bool poisoned(T *v) { return JS::IsPoisonedPtr(v); }
static bool needsPostBarrier(T *v) { return v; }
#ifdef JSGC_GENERATIONAL
static void postBarrier(T **vp) {
JS::HeapCellPostBarrier(reinterpret_cast<js::gc::Cell **>(vp));
}
static void relocate(T **vp) {
JS::HeapCellRelocate(reinterpret_cast<js::gc::Cell **>(vp));
}
#endif
};
#ifdef JS_DEBUG
/* This helper allows us to assert that Rooted<T> is scoped within a request. */
extern JS_PUBLIC_API(bool)
IsInRequest(JSContext *cx);
#endif
} /* namespace js */
namespace JS {
/*
* Local variable of type T whose value is always rooted. This is typically
* used for local variables, or for non-rooted values being passed to a
* function that requires a handle, e.g. Foo(Root<T>(cx, x)).
*
* If you want to add additional methods to Rooted for a specific
* specialization, define a RootedBase<T> specialization containing them.
*/
template <typename T>
class MOZ_STACK_CLASS Rooted : public js::RootedBase<T>
{
/* Note: CX is a subclass of either ContextFriendFields or PerThreadDataFriendFields. */
template <typename CX>
void init(CX *cx) {
#ifdef JSGC_TRACK_EXACT_ROOTS
js::ThingRootKind kind = js::GCMethods<T>::kind();
this->stack = &cx->thingGCRooters[kind];
this->prev = *stack;
*stack = reinterpret_cast<Rooted<void*>*>(this);
MOZ_ASSERT(!js::GCMethods<T>::poisoned(ptr));
#endif
}
public:
Rooted(JSContext *cx
MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
: ptr(js::GCMethods<T>::initial())
{
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
#ifdef JS_DEBUG
MOZ_ASSERT(js::IsInRequest(cx));
#endif
init(js::ContextFriendFields::get(cx));
}
Rooted(JSContext *cx, T initial
MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
: ptr(initial)
{
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
#ifdef JS_DEBUG
MOZ_ASSERT(js::IsInRequest(cx));
#endif
init(js::ContextFriendFields::get(cx));
}
Rooted(js::ContextFriendFields *cx
MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
: ptr(js::GCMethods<T>::initial())
{
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
init(cx);
}
Rooted(js::ContextFriendFields *cx, T initial
MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
: ptr(initial)
{
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
init(cx);
}
Rooted(js::PerThreadDataFriendFields *pt
MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
: ptr(js::GCMethods<T>::initial())
{
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
init(pt);
}
Rooted(js::PerThreadDataFriendFields *pt, T initial
MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
: ptr(initial)
{
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
init(pt);
}
Rooted(JSRuntime *rt
MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
: ptr(js::GCMethods<T>::initial())
{
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
init(js::PerThreadDataFriendFields::getMainThread(rt));
}
Rooted(JSRuntime *rt, T initial
MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
: ptr(initial)
{
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
init(js::PerThreadDataFriendFields::getMainThread(rt));
}
// Note that we need to let the compiler generate the default destructor in
// non-exact-rooting builds because of a bug in the instrumented PGO builds
// using MSVC, see bug 915735 for more details.
#ifdef JSGC_TRACK_EXACT_ROOTS
~Rooted() {
MOZ_ASSERT(*stack == reinterpret_cast<Rooted<void*>*>(this));
*stack = prev;
}
#endif
#ifdef JSGC_TRACK_EXACT_ROOTS
Rooted<T> *previous() { return prev; }
#endif
/*
* Important: Return a reference here so passing a Rooted<T> to
* something that takes a |const T&| is not a GC hazard.
*/
operator const T&() const { return ptr; }
T operator->() const { return ptr; }
T *address() { return &ptr; }
const T *address() const { return &ptr; }
T &get() { return ptr; }
const T &get() const { return ptr; }
T &operator=(T value) {
MOZ_ASSERT(!js::GCMethods<T>::poisoned(value));
ptr = value;
return ptr;
}
T &operator=(const Rooted &value) {
ptr = value;
return ptr;
}
void set(T value) {
MOZ_ASSERT(!js::GCMethods<T>::poisoned(value));
ptr = value;
}
bool operator!=(const T &other) const { return ptr != other; }
bool operator==(const T &other) const { return ptr == other; }
private:
#ifdef JSGC_TRACK_EXACT_ROOTS
Rooted<void*> **stack, *prev;
#endif
/*
* |ptr| must be the last field in Rooted because the analysis treats all
* Rooted as Rooted<void*> during the analysis. See bug 829372.
*/
T ptr;
MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
Rooted(const Rooted &) MOZ_DELETE;
};
} /* namespace JS */
namespace js {
/*
* Augment the generic Rooted<T> interface when T = JSObject* with
* class-querying and downcasting operations.
*
* Given a Rooted<JSObject*> obj, one can view
* Handle<StringObject*> h = obj.as<StringObject*>();
* as an optimization of
* Rooted<StringObject*> rooted(cx, &obj->as<StringObject*>());
* Handle<StringObject*> h = rooted;
*/
template <>
class RootedBase<JSObject*>
{
public:
template <class U>
JS::Handle<U*> as() const;
};
/*
* RootedGeneric<T> allows a class to instantiate its own Rooted type by
* including the following two methods:
*
* static inline js::ThingRootKind rootKind() { return js::THING_ROOT_CUSTOM; }
* void trace(JSTracer *trc);
*
* The trace() method must trace all of the class's fields.
*
* Implementation:
*
* RootedGeneric<T> works by placing a pointer to its 'rooter' field into the
* usual list of rooters when it is instantiated. When marking, it backs up
* from this pointer to find a vtable containing a type-appropriate trace()
* method.
*/
template <typename GCType>
class JS_PUBLIC_API(RootedGeneric)
{
public:
JS::Rooted<GCType> rooter;
RootedGeneric(js::ContextFriendFields *cx)
: rooter(cx)
{
}
RootedGeneric(js::ContextFriendFields *cx, const GCType &initial)
: rooter(cx, initial)
{
}
virtual inline void trace(JSTracer *trc);
operator const GCType&() const { return rooter.get(); }
GCType operator->() const { return rooter.get(); }
};
template <typename GCType>
inline void RootedGeneric<GCType>::trace(JSTracer *trc)
{
rooter->trace(trc);
}
// We will instantiate RootedGeneric<void*> in RootMarking.cpp, and MSVC will
// notice that void*s have no trace() method defined on them and complain (even
// though it's never called.) MSVC's complaint is not unreasonable, so
// specialize for void*.
template <>
inline void RootedGeneric<void*>::trace(JSTracer *trc)
{
MOZ_ASSUME_UNREACHABLE("RootedGeneric<void*>::trace()");
}
/* Interface substitute for Rooted<T> which does not root the variable's memory. */
template <typename T>
class FakeRooted : public RootedBase<T>
{
public:
template <typename CX>
FakeRooted(CX *cx
MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
: ptr(GCMethods<T>::initial())
{
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
}
template <typename CX>
FakeRooted(CX *cx, T initial
MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
: ptr(initial)
{
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
}
operator T() const { return ptr; }
T operator->() const { return ptr; }
T *address() { return &ptr; }
const T *address() const { return &ptr; }
T &get() { return ptr; }
const T &get() const { return ptr; }
FakeRooted<T> &operator=(T value) {
MOZ_ASSERT(!GCMethods<T>::poisoned(value));
ptr = value;
return *this;
}
FakeRooted<T> &operator=(const FakeRooted<T> &other) {
MOZ_ASSERT(!GCMethods<T>::poisoned(other.ptr));
ptr = other.ptr;
return *this;
}
bool operator!=(const T &other) const { return ptr != other; }
bool operator==(const T &other) const { return ptr == other; }
private:
T ptr;
MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
FakeRooted(const FakeRooted &) MOZ_DELETE;
};
/* Interface substitute for MutableHandle<T> which is not required to point to rooted memory. */
template <typename T>
class FakeMutableHandle : public js::MutableHandleBase<T>
{
public:
FakeMutableHandle(T *t) {
ptr = t;
}
FakeMutableHandle(FakeRooted<T> *root) {
ptr = root->address();
}
void set(T v) {
MOZ_ASSERT(!js::GCMethods<T>::poisoned(v));
*ptr = v;
}
T *address() const { return ptr; }
T get() const { return *ptr; }
operator T() const { return get(); }
T operator->() const { return get(); }
private:
FakeMutableHandle() {}
T *ptr;
template <typename S>
void operator=(S v) MOZ_DELETE;
void operator=(const FakeMutableHandle<T>& other) MOZ_DELETE;
};
/*
* Types for a variable that either should or shouldn't be rooted, depending on
* the template parameter allowGC. Used for implementing functions that can
* operate on either rooted or unrooted data.
*
* The toHandle() and toMutableHandle() functions are for calling functions
* which require handle types and are only called in the CanGC case. These
* allow the calling code to type check.
*/
enum AllowGC {
NoGC = 0,
CanGC = 1
};
template <typename T, AllowGC allowGC>
class MaybeRooted
{
};
template <typename T> class MaybeRooted<T, CanGC>
{
public:
typedef JS::Handle<T> HandleType;
typedef JS::Rooted<T> RootType;
typedef JS::MutableHandle<T> MutableHandleType;
static inline JS::Handle<T> toHandle(HandleType v) {
return v;
}
static inline JS::MutableHandle<T> toMutableHandle(MutableHandleType v) {
return v;
}
};
template <typename T> class MaybeRooted<T, NoGC>
{
public:
typedef T HandleType;
typedef FakeRooted<T> RootType;
typedef FakeMutableHandle<T> MutableHandleType;
static inline JS::Handle<T> toHandle(HandleType v) {
MOZ_ASSUME_UNREACHABLE("Bad conversion");
}
static inline JS::MutableHandle<T> toMutableHandle(MutableHandleType v) {
MOZ_ASSUME_UNREACHABLE("Bad conversion");
}
};
} /* namespace js */
namespace JS {
template <typename T> template <typename S>
inline
Handle<T>::Handle(const Rooted<S> &root,
typename mozilla::EnableIf<mozilla::IsConvertible<S, T>::value, int>::Type dummy)
{
ptr = reinterpret_cast<const T *>(root.address());
}
template <typename T> template <typename S>
inline
Handle<T>::Handle(const PersistentRooted<S> &root,
typename mozilla::EnableIf<mozilla::IsConvertible<S, T>::value, int>::Type dummy)
{
ptr = reinterpret_cast<const T *>(root.address());
}
template <typename T> template <typename S>
inline
Handle<T>::Handle(MutableHandle<S> &root,
typename mozilla::EnableIf<mozilla::IsConvertible<S, T>::value, int>::Type dummy)
{
ptr = reinterpret_cast<const T *>(root.address());
}
template <typename T>
inline
MutableHandle<T>::MutableHandle(Rooted<T> *root)
{
static_assert(sizeof(MutableHandle<T>) == sizeof(T *),
"MutableHandle must be binary compatible with T*.");
ptr = root->address();
}
template <typename T>
inline
MutableHandle<T>::MutableHandle(PersistentRooted<T> *root)
{
static_assert(sizeof(MutableHandle<T>) == sizeof(T *),
"MutableHandle must be binary compatible with T*.");
ptr = root->address();
}
/*
* A copyable, assignable global GC root type with arbitrary lifetime, an
* infallible constructor, and automatic unrooting on destruction.
*
* These roots can be used in heap-allocated data structures, so they are not
* associated with any particular JSContext or stack. They are registered with
* the JSRuntime itself, without locking, so they require a full JSContext to be
* constructed, not one of its more restricted superclasses.
*
* Note that you must not use an PersistentRooted in an object owned by a JS
* object:
*
* Whenever one object whose lifetime is decided by the GC refers to another
* such object, that edge must be traced only if the owning JS object is traced.
* This applies not only to JS objects (which obviously are managed by the GC)
* but also to C++ objects owned by JS objects.
*
* If you put a PersistentRooted in such a C++ object, that is almost certainly
* a leak. When a GC begins, the referent of the PersistentRooted is treated as
* live, unconditionally (because a PersistentRooted is a *root*), even if the
* JS object that owns it is unreachable. If there is any path from that
* referent back to the JS object, then the C++ object containing the
* PersistentRooted will not be destructed, and the whole blob of objects will
* not be freed, even if there are no references to them from the outside.
*
* In the context of Firefox, this is a severe restriction: almost everything in
* Firefox is owned by some JS object or another, so using PersistentRooted in
* such objects would introduce leaks. For these kinds of edges, Heap<T> or
* TenuredHeap<T> would be better types. It's up to the implementor of the type
* containing Heap<T> or TenuredHeap<T> members to make sure their referents get
* marked when the object itself is marked.
*/
template<typename T>
class PersistentRooted : private mozilla::LinkedListElement<PersistentRooted<T> > {
friend class mozilla::LinkedList<PersistentRooted>;
friend class mozilla::LinkedListElement<PersistentRooted>;
friend class js::gc::PersistentRootedMarker<T>;
void registerWithRuntime(JSRuntime *rt) {
JS::shadow::Runtime *srt = JS::shadow::Runtime::asShadowRuntime(rt);
srt->getPersistentRootedList<T>().insertBack(this);
}
public:
PersistentRooted(JSContext *cx) : ptr(js::GCMethods<T>::initial())
{
registerWithRuntime(js::GetRuntime(cx));
}
PersistentRooted(JSContext *cx, T initial) : ptr(initial)
{
registerWithRuntime(js::GetRuntime(cx));
}
PersistentRooted(JSRuntime *rt) : ptr(js::GCMethods<T>::initial())
{
registerWithRuntime(rt);
}
PersistentRooted(JSRuntime *rt, T initial) : ptr(initial)
{
registerWithRuntime(rt);
}
PersistentRooted(PersistentRooted &rhs) : ptr(rhs.ptr)
{
/*
* Copy construction takes advantage of the fact that the original
* is already inserted, and simply adds itself to whatever list the
* original was on - no JSRuntime pointer needed.
*/
rhs.setNext(this);
}
/*
* Important: Return a reference here so passing a Rooted<T> to
* something that takes a |const T&| is not a GC hazard.
*/
operator const T&() const { return ptr; }
T operator->() const { return ptr; }
T *address() { return &ptr; }
const T *address() const { return &ptr; }
T &get() { return ptr; }
const T &get() const { return ptr; }
T &operator=(T value) {
MOZ_ASSERT(!js::GCMethods<T>::poisoned(value));
ptr = value;
return ptr;
}
T &operator=(const PersistentRooted &value) {
ptr = value;
return ptr;
}
void set(T value) {
MOZ_ASSERT(!js::GCMethods<T>::poisoned(value));
ptr = value;
}
bool operator!=(const T &other) const { return ptr != other; }
bool operator==(const T &other) const { return ptr == other; }
private:
T ptr;
};
} /* namespace JS */
namespace js {
/* Base class for automatic read-only object rooting during compilation. */
class CompilerRootNode
{
protected:
CompilerRootNode(js::gc::Cell *ptr) : next(nullptr), ptr_(ptr) {}
public:
void **address() { return (void **)&ptr_; }
public:
CompilerRootNode *next;
protected:
js::gc::Cell *ptr_;
};
} /* namespace js */
#endif /* js_RootingAPI_h */