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278 lines
6.1 KiB
C++
278 lines
6.1 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "BaseAccessibles.h"
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#include "Accessible-inl.h"
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#include "HyperTextAccessibleWrap.h"
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#include "nsAccessibilityService.h"
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#include "nsAccUtils.h"
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#include "nsCoreUtils.h"
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#include "Role.h"
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#include "States.h"
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#include "nsIURI.h"
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using namespace mozilla::a11y;
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////////////////////////////////////////////////////////////////////////////////
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// LeafAccessible
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////////////////////////////////////////////////////////////////////////////////
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LeafAccessible::
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LeafAccessible(nsIContent* aContent, DocAccessible* aDoc) :
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AccessibleWrap(aContent, aDoc)
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{
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}
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NS_IMPL_ISUPPORTS_INHERITED0(LeafAccessible, Accessible)
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////////////////////////////////////////////////////////////////////////////////
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// LeafAccessible: Accessible public
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Accessible*
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LeafAccessible::ChildAtPoint(int32_t aX, int32_t aY,
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EWhichChildAtPoint aWhichChild)
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{
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// Don't walk into leaf accessibles.
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return this;
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}
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bool
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LeafAccessible::InsertChildAt(uint32_t aIndex, Accessible* aChild)
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{
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NS_NOTREACHED("InsertChildAt called on leaf accessible!");
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return false;
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}
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bool
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LeafAccessible::RemoveChild(Accessible* aChild)
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{
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NS_NOTREACHED("RemoveChild called on leaf accessible!");
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////
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// LeafAccessible: Accessible private
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void
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LeafAccessible::CacheChildren()
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{
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// No children for leaf accessible.
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}
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////////////////////////////////////////////////////////////////////////////////
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// LinkableAccessible
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////////////////////////////////////////////////////////////////////////////////
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LinkableAccessible::
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LinkableAccessible(nsIContent* aContent, DocAccessible* aDoc) :
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AccessibleWrap(aContent, aDoc),
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mActionAcc(nullptr),
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mIsLink(false),
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mIsOnclick(false)
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{
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}
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NS_IMPL_ISUPPORTS_INHERITED0(LinkableAccessible, AccessibleWrap)
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////////////////////////////////////////////////////////////////////////////////
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// LinkableAccessible. nsIAccessible
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void
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LinkableAccessible::TakeFocus()
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{
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if (mActionAcc)
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mActionAcc->TakeFocus();
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else
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AccessibleWrap::TakeFocus();
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}
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uint64_t
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LinkableAccessible::NativeLinkState() const
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{
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if (mIsLink)
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return states::LINKED | (mActionAcc->LinkState() & states::TRAVERSED);
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return 0;
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}
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void
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LinkableAccessible::Value(nsString& aValue)
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{
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aValue.Truncate();
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Accessible::Value(aValue);
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if (!aValue.IsEmpty())
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return;
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if (aValue.IsEmpty() && mIsLink)
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mActionAcc->Value(aValue);
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}
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uint8_t
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LinkableAccessible::ActionCount()
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{
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return (mIsOnclick || mIsLink) ? 1 : 0;
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}
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void
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LinkableAccessible::ActionNameAt(uint8_t aIndex, nsAString& aName)
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{
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aName.Truncate();
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// Action 0 (default action): Jump to link
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if (aIndex == eAction_Jump) {
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if (mIsLink)
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aName.AssignLiteral("jump");
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else if (mIsOnclick)
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aName.AssignLiteral("click");
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}
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}
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bool
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LinkableAccessible::DoAction(uint8_t aIndex)
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{
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if (aIndex != eAction_Jump)
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return false;
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return mActionAcc ? mActionAcc->DoAction(aIndex) :
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AccessibleWrap::DoAction(aIndex);
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}
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KeyBinding
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LinkableAccessible::AccessKey() const
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{
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return mActionAcc ?
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mActionAcc->AccessKey() : Accessible::AccessKey();
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}
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////////////////////////////////////////////////////////////////////////////////
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// LinkableAccessible. Accessible
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void
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LinkableAccessible::Shutdown()
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{
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mIsLink = false;
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mIsOnclick = false;
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mActionAcc = nullptr;
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AccessibleWrap::Shutdown();
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}
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////////////////////////////////////////////////////////////////////////////////
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// LinkableAccessible: HyperLinkAccessible
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already_AddRefed<nsIURI>
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LinkableAccessible::AnchorURIAt(uint32_t aAnchorIndex)
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{
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if (mIsLink) {
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NS_ASSERTION(mActionAcc->IsLink(), "HyperLink isn't implemented.");
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if (mActionAcc->IsLink())
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return mActionAcc->AnchorURIAt(aAnchorIndex);
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}
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return nullptr;
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}
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////////////////////////////////////////////////////////////////////////////////
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// LinkableAccessible: Accessible protected
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void
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LinkableAccessible::BindToParent(Accessible* aParent,
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uint32_t aIndexInParent)
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{
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AccessibleWrap::BindToParent(aParent, aIndexInParent);
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// Cache action content.
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mActionAcc = nullptr;
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mIsLink = false;
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mIsOnclick = false;
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if (nsCoreUtils::HasClickListener(mContent)) {
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mIsOnclick = true;
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return;
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}
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// XXX: The logic looks broken since the click listener may be registered
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// on non accessible node in parent chain but this node is skipped when tree
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// is traversed.
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Accessible* walkUpAcc = this;
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while ((walkUpAcc = walkUpAcc->Parent()) && !walkUpAcc->IsDoc()) {
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if (walkUpAcc->LinkState() & states::LINKED) {
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mIsLink = true;
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mActionAcc = walkUpAcc;
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return;
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}
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if (nsCoreUtils::HasClickListener(walkUpAcc->GetContent())) {
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mActionAcc = walkUpAcc;
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mIsOnclick = true;
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return;
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}
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}
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}
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void
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LinkableAccessible::UnbindFromParent()
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{
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mActionAcc = nullptr;
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mIsLink = false;
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mIsOnclick = false;
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AccessibleWrap::UnbindFromParent();
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}
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////////////////////////////////////////////////////////////////////////////////
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// EnumRoleAccessible
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////////////////////////////////////////////////////////////////////////////////
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EnumRoleAccessible::
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EnumRoleAccessible(nsIContent* aNode, DocAccessible* aDoc, roles::Role aRole) :
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AccessibleWrap(aNode, aDoc), mRole(aRole)
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{
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}
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NS_IMPL_ISUPPORTS_INHERITED0(EnumRoleAccessible, Accessible)
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role
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EnumRoleAccessible::NativeRole()
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{
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return mRole;
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}
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////////////////////////////////////////////////////////////////////////////////
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// DummyAccessible
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////////////////////////////////////////////////////////////////////////////////
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uint64_t
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DummyAccessible::NativeState()
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{
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return 0;
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}
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uint64_t
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DummyAccessible::NativeInteractiveState() const
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{
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return 0;
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}
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uint64_t
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DummyAccessible::NativeLinkState() const
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{
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return 0;
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}
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bool
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DummyAccessible::NativelyUnavailable() const
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{
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return false;
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}
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void
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DummyAccessible::ApplyARIAState(uint64_t* aState) const
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{
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}
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