mirror of
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12cb6e942b
--HG-- extra : rebase_source : b4dd0efb5acad176a07ac8c1dada64dddd0dc3a9
262 lines
7.0 KiB
C++
262 lines
7.0 KiB
C++
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef jsnum_h___
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#define jsnum_h___
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#include "mozilla/FloatingPoint.h"
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#include <math.h>
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#include "jsobj.h"
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#include "vm/NumericConversions.h"
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extern double js_PositiveInfinity;
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extern double js_NegativeInfinity;
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namespace js {
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extern bool
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InitRuntimeNumberState(JSRuntime *rt);
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#if !ENABLE_INTL_API
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extern void
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FinishRuntimeNumberState(JSRuntime *rt);
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#endif
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} /* namespace js */
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/* Initialize the Number class, returning its prototype object. */
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extern JSObject *
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js_InitNumberClass(JSContext *cx, js::HandleObject obj);
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/*
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* String constants for global function names, used in jsapi.c and jsnum.c.
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*/
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extern const char js_isNaN_str[];
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extern const char js_isFinite_str[];
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extern const char js_parseFloat_str[];
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extern const char js_parseInt_str[];
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class JSString;
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/*
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* When base == 10, this function implements ToString() as specified by
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* ECMA-262-5 section 9.8.1; but note that it handles integers specially for
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* performance. See also js::NumberToCString().
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*/
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template <js::AllowGC allowGC>
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extern JSString *
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js_NumberToString(JSContext *cx, double d);
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namespace js {
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template <AllowGC allowGC>
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extern JSFlatString *
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Int32ToString(JSContext *cx, int32_t i);
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/*
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* Convert an integer or double (contained in the given value) to a string and
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* append to the given buffer.
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*/
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extern bool JS_FASTCALL
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NumberValueToStringBuffer(JSContext *cx, const Value &v, StringBuffer &sb);
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/* Same as js_NumberToString, different signature. */
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extern JSFlatString *
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NumberToString(JSContext *cx, double d);
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extern JSFlatString *
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IndexToString(JSContext *cx, uint32_t index);
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/*
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* Usually a small amount of static storage is enough, but sometimes we need
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* to dynamically allocate much more. This struct encapsulates that.
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* Dynamically allocated memory will be freed when the object is destroyed.
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*/
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struct ToCStringBuf
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{
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/*
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* The longest possible result that would need to fit in sbuf is
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* (-0x80000000).toString(2), which has length 33. Longer cases are
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* possible, but they'll go in dbuf.
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*/
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static const size_t sbufSize = 34;
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char sbuf[sbufSize];
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char *dbuf;
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ToCStringBuf();
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~ToCStringBuf();
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};
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/*
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* Convert a number to a C string. When base==10, this function implements
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* ToString() as specified by ECMA-262-5 section 9.8.1. It handles integral
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* values cheaply. Return NULL if we ran out of memory. See also
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* js_NumberToCString().
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*/
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extern char *
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NumberToCString(JSContext *cx, ToCStringBuf *cbuf, double d, int base = 10);
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/*
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* The largest positive integer such that all positive integers less than it
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* may be precisely represented using the IEEE-754 double-precision format.
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*/
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const double DOUBLE_INTEGRAL_PRECISION_LIMIT = uint64_t(1) << 53;
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/*
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* Compute the positive integer of the given base described immediately at the
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* start of the range [start, end) -- no whitespace-skipping, no magical
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* leading-"0" octal or leading-"0x" hex behavior, no "+"/"-" parsing, just
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* reading the digits of the integer. Return the index one past the end of the
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* digits of the integer in *endp, and return the integer itself in *dp. If
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* base is 10 or a power of two the returned integer is the closest possible
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* double; otherwise extremely large integers may be slightly inaccurate.
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*
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* If [start, end) does not begin with a number with the specified base,
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* *dp == 0 and *endp == start upon return.
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*/
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extern bool
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GetPrefixInteger(JSContext *cx, const jschar *start, const jschar *end, int base,
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const jschar **endp, double *dp);
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/* ES5 9.3 ToNumber, overwriting *vp with the appropriate number value. */
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JS_ALWAYS_INLINE bool
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ToNumber(JSContext *cx, Value *vp)
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{
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#ifdef DEBUG
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{
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SkipRoot skip(cx, vp);
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MaybeCheckStackRoots(cx);
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}
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#endif
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if (vp->isNumber())
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return true;
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double d;
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extern bool ToNumberSlow(JSContext *cx, js::Value v, double *dp);
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if (!ToNumberSlow(cx, *vp, &d))
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return false;
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vp->setNumber(d);
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return true;
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}
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JSBool
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num_parseInt(JSContext *cx, unsigned argc, Value *vp);
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} /* namespace js */
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/*
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* Similar to strtod except that it replaces overflows with infinities of the
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* correct sign, and underflows with zeros of the correct sign. Guaranteed to
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* return the closest double number to the given input in dp.
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*
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* Also allows inputs of the form [+|-]Infinity, which produce an infinity of
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* the appropriate sign. The case of the "Infinity" string must match exactly.
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* If the string does not contain a number, set *ep to s and return 0.0 in dp.
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* Return false if out of memory.
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*/
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extern JSBool
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js_strtod(JSContext *cx, const jschar *s, const jschar *send,
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const jschar **ep, double *dp);
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extern JSBool
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js_num_valueOf(JSContext *cx, unsigned argc, js::Value *vp);
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namespace js {
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static JS_ALWAYS_INLINE bool
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ValueFitsInInt32(const Value &v, int32_t *pi)
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{
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if (v.isInt32()) {
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*pi = v.toInt32();
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return true;
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}
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return v.isDouble() && MOZ_DOUBLE_IS_INT32(v.toDouble(), pi);
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}
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/*
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* Returns true if the given value is definitely an index: that is, the value
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* is a number that's an unsigned 32-bit integer.
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*
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* This method prioritizes common-case speed over accuracy in every case. It
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* can produce false negatives (but not false positives): some values which are
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* indexes will be reported not to be indexes by this method. Users must
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* consider this possibility when using this method.
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*/
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static JS_ALWAYS_INLINE bool
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IsDefinitelyIndex(const Value &v, uint32_t *indexp)
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{
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if (v.isInt32() && v.toInt32() >= 0) {
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*indexp = v.toInt32();
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return true;
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}
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int32_t i;
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if (v.isDouble() && MOZ_DOUBLE_IS_INT32(v.toDouble(), &i) && i >= 0) {
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*indexp = uint32_t(i);
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return true;
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}
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return false;
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}
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/* ES5 9.4 ToInteger. */
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static inline bool
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ToInteger(JSContext *cx, const js::Value &v, double *dp)
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{
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#ifdef DEBUG
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{
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SkipRoot skip(cx, &v);
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MaybeCheckStackRoots(cx);
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}
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#endif
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if (v.isInt32()) {
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*dp = v.toInt32();
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return true;
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}
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if (v.isDouble()) {
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*dp = v.toDouble();
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} else {
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extern bool ToNumberSlow(JSContext *cx, Value v, double *dp);
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if (!ToNumberSlow(cx, v, dp))
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return false;
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}
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*dp = ToInteger(*dp);
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return true;
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}
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inline bool
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SafeAdd(int32_t one, int32_t two, int32_t *res)
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{
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*res = one + two;
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int64_t ores = (int64_t)one + (int64_t)two;
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return ores == (int64_t)*res;
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}
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inline bool
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SafeSub(int32_t one, int32_t two, int32_t *res)
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{
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*res = one - two;
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int64_t ores = (int64_t)one - (int64_t)two;
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return ores == (int64_t)*res;
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}
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inline bool
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SafeMul(int32_t one, int32_t two, int32_t *res)
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{
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*res = one * two;
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int64_t ores = (int64_t)one * (int64_t)two;
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return ores == (int64_t)*res;
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}
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} /* namespace js */
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#endif /* jsnum_h___ */
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