gecko-dev/gfx/layers/opengl
2014-09-12 14:01:26 -05:00
..
Composer2D.h Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow 2014-09-10 15:59:00 -04:00
CompositingRenderTargetOGL.cpp Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow 2014-09-10 15:59:00 -04:00
CompositingRenderTargetOGL.h Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow 2014-09-10 15:59:00 -04:00
CompositorOGL.cpp Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow 2014-09-10 15:59:00 -04:00
CompositorOGL.h Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow 2014-09-10 15:59:00 -04:00
EGLImageHelpers.cpp
EGLImageHelpers.h
GLManager.cpp Bug 1050609 - Fix more bad implicit constructors in gfx/layers; r=roc 2014-08-20 00:55:14 -04:00
GLManager.h
GrallocTextureClient.cpp
GrallocTextureClient.h
GrallocTextureHost.cpp Bug 1053927 - Add memory leak check to GrallocTextureHostOGL r=nical 2014-08-25 06:45:26 -07:00
GrallocTextureHost.h
MacIOSurfaceTextureClientOGL.cpp
MacIOSurfaceTextureClientOGL.h Bug 1050609 - Fix more bad implicit constructors in gfx/layers; r=roc 2014-08-20 00:55:14 -04:00
MacIOSurfaceTextureHostOGL.cpp
MacIOSurfaceTextureHostOGL.h Back out a84f9edfe968 for bustage 2014-09-12 14:01:26 -05:00
OGLShaderProgram.cpp Bug 1055646 - Allow setting the uniforms of the blur shader on ShaderProgramOGL. r=nical 2014-09-02 14:09:26 +02:00
OGLShaderProgram.h Bug 1055646 - Allow setting the uniforms of the blur shader on ShaderProgramOGL. r=nical 2014-09-02 14:09:26 +02:00
TextureClientOGL.cpp Back out a84f9edfe968 for bustage 2014-09-12 14:01:26 -05:00
TextureClientOGL.h Back out a84f9edfe968 for bustage 2014-09-12 14:01:26 -05:00
TextureHostOGL.cpp Back out a84f9edfe968 for bustage 2014-09-12 14:01:26 -05:00
TextureHostOGL.h Back out a84f9edfe968 for bustage 2014-09-12 14:01:26 -05:00
TexturePoolOGL.cpp
TexturePoolOGL.h
X11TextureSourceOGL.cpp
X11TextureSourceOGL.h