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476 lines
22 KiB
Plaintext
USAGE instructions for the Independent JPEG Group's JPEG software
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=================================================================
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This file describes usage of the JPEG conversion programs cjpeg and djpeg,
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as well as the utility programs jpegtran, rdjpgcom and wrjpgcom. (See
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the other documentation files if you wish to use the JPEG library within
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your own programs.)
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If you are on a Unix machine you may prefer to read the Unix-style manual
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pages in files cjpeg.1, djpeg.1, jpegtran.1, rdjpgcom.1, wrjpgcom.1.
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INTRODUCTION
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These programs implement JPEG image compression and decompression. JPEG
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(pronounced "jay-peg") is a standardized compression method for full-color
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and gray-scale images. JPEG is designed to handle "real-world" scenes,
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for example scanned photographs. Cartoons, line drawings, and other
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non-realistic images are not JPEG's strong suit; on that sort of material
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you may get poor image quality and/or little compression.
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JPEG is lossy, meaning that the output image is not necessarily identical to
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the input image. Hence you should not use JPEG if you have to have identical
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output bits. However, on typical real-world images, very good compression
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levels can be obtained with no visible change, and amazingly high compression
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is possible if you can tolerate a low-quality image. You can trade off image
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quality against file size by adjusting the compressor's "quality" setting.
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GENERAL USAGE
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We provide two programs, cjpeg to compress an image file into JPEG format,
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and djpeg to decompress a JPEG file back into a conventional image format.
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On Unix-like systems, you say:
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cjpeg [switches] [imagefile] >jpegfile
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or
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djpeg [switches] [jpegfile] >imagefile
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The programs read the specified input file, or standard input if none is
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named. They always write to standard output (with trace/error messages to
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standard error). These conventions are handy for piping images between
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programs.
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On most non-Unix systems, you say:
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cjpeg [switches] imagefile jpegfile
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or
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djpeg [switches] jpegfile imagefile
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i.e., both the input and output files are named on the command line. This
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style is a little more foolproof, and it loses no functionality if you don't
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have pipes. (You can get this style on Unix too, if you prefer, by defining
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TWO_FILE_COMMANDLINE when you compile the programs; see install.doc.)
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You can also say:
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cjpeg [switches] -outfile jpegfile imagefile
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or
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djpeg [switches] -outfile imagefile jpegfile
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This syntax works on all systems, so it is useful for scripts.
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The currently supported image file formats are: PPM (PBMPLUS color format),
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PGM (PBMPLUS gray-scale format), BMP, GIF, Targa, and RLE (Utah Raster Toolkit
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format). (RLE is supported only if the URT library is available.)
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cjpeg recognizes the input image format automatically, with the exception
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of some Targa-format files. You have to tell djpeg which format to generate.
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JPEG files are in the defacto standard JFIF file format. There are other,
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less widely used JPEG-based file formats, but we don't support them.
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All switch names may be abbreviated; for example, -grayscale may be written
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-gray or -gr. Most of the "basic" switches can be abbreviated to as little as
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one letter. Upper and lower case are equivalent (-GIF is the same as -gif).
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British spellings are also accepted (e.g., -greyscale), though for brevity
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these are not mentioned below.
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CJPEG DETAILS
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The basic command line switches for cjpeg are:
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-quality N Scale quantization tables to adjust image quality.
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Quality is 0 (worst) to 100 (best); default is 75.
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(See below for more info.)
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-grayscale Create monochrome JPEG file from color input.
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Be sure to use this switch when compressing a grayscale
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GIF file, because cjpeg isn't bright enough to notice
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whether a GIF file uses only shades of gray. By
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saying -grayscale, you'll get a smaller JPEG file that
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takes less time to process.
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-optimize Perform optimization of entropy encoding parameters.
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Without this, default encoding parameters are used.
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-optimize usually makes the JPEG file a little smaller,
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but cjpeg runs somewhat slower and needs much more
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memory. Image quality and speed of decompression are
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unaffected by -optimize.
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-progressive Create progressive JPEG file (see below).
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-targa Input file is Targa format. Targa files that contain
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an "identification" field will not be automatically
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recognized by cjpeg; for such files you must specify
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-targa to make cjpeg treat the input as Targa format.
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For most Targa files, you won't need this switch.
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The -quality switch lets you trade off compressed file size against quality of
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the reconstructed image: the higher the quality setting, the larger the JPEG
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file, and the closer the output image will be to the original input. Normally
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you want to use the lowest quality setting (smallest file) that decompresses
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into something visually indistinguishable from the original image. For this
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purpose the quality setting should be between 50 and 95; the default of 75 is
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often about right. If you see defects at -quality 75, then go up 5 or 10
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counts at a time until you are happy with the output image. (The optimal
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setting will vary from one image to another.)
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-quality 100 will generate a quantization table of all 1's, minimizing loss
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in the quantization step (but there is still information loss in subsampling,
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as well as roundoff error). This setting is mainly of interest for
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experimental purposes. Quality values above about 95 are NOT recommended for
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normal use; the compressed file size goes up dramatically for hardly any gain
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in output image quality.
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In the other direction, quality values below 50 will produce very small files
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of low image quality. Settings around 5 to 10 might be useful in preparing an
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index of a large image library, for example. Try -quality 2 (or so) for some
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amusing Cubist effects. (Note: quality values below about 25 generate 2-byte
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quantization tables, which are considered optional in the JPEG standard.
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cjpeg emits a warning message when you give such a quality value, because some
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other JPEG programs may be unable to decode the resulting file. Use -baseline
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if you need to ensure compatibility at low quality values.)
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The -progressive switch creates a "progressive JPEG" file. In this type of
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JPEG file, the data is stored in multiple scans of increasing quality. If the
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file is being transmitted over a slow communications link, the decoder can use
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the first scan to display a low-quality image very quickly, and can then
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improve the display with each subsequent scan. The final image is exactly
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equivalent to a standard JPEG file of the same quality setting, and the total
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file size is about the same --- often a little smaller. CAUTION: progressive
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JPEG is not yet widely implemented, so many decoders will be unable to view a
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progressive JPEG file at all.
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Switches for advanced users:
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-dct int Use integer DCT method (default).
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-dct fast Use fast integer DCT (less accurate).
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-dct float Use floating-point DCT method.
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The float method is very slightly more accurate than
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the int method, but is much slower unless your machine
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has very fast floating-point hardware. Also note that
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results of the floating-point method may vary slightly
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across machines, while the integer methods should give
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the same results everywhere. The fast integer method
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is much less accurate than the other two.
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-restart N Emit a JPEG restart marker every N MCU rows, or every
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N MCU blocks if "B" is attached to the number.
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-restart 0 (the default) means no restart markers.
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-smooth N Smooth the input image to eliminate dithering noise.
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N, ranging from 1 to 100, indicates the strength of
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smoothing. 0 (the default) means no smoothing.
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-maxmemory N Set limit for amount of memory to use in processing
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large images. Value is in thousands of bytes, or
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millions of bytes if "M" is attached to the number.
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For example, -max 4m selects 4000000 bytes. If more
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space is needed, temporary files will be used.
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-verbose Enable debug printout. More -v's give more printout.
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or -debug Also, version information is printed at startup.
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The -restart option inserts extra markers that allow a JPEG decoder to
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resynchronize after a transmission error. Without restart markers, any damage
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to a compressed file will usually ruin the image from the point of the error
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to the end of the image; with restart markers, the damage is usually confined
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to the portion of the image up to the next restart marker. Of course, the
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restart markers occupy extra space. We recommend -restart 1 for images that
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will be transmitted across unreliable networks such as Usenet.
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The -smooth option filters the input to eliminate fine-scale noise. This is
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often useful when converting GIF files to JPEG: a moderate smoothing factor of
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10 to 50 gets rid of dithering patterns in the input file, resulting in a
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smaller JPEG file and a better-looking image. Too large a smoothing factor
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will visibly blur the image, however.
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Switches for wizards:
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-baseline Force a baseline JPEG file to be generated. This
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clamps quantization values to 8 bits even at low
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quality settings.
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-qtables file Use the quantization tables given in the specified
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text file.
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-qslots N[,...] Select which quantization table to use for each color
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component.
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-sample HxV[,...] Set JPEG sampling factors for each color component.
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-scans file Use the scan script given in the specified text file.
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The "wizard" switches are intended for experimentation with JPEG. If you
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don't know what you are doing, DON'T USE THEM. These switches are documented
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further in the file wizard.doc.
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DJPEG DETAILS
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The basic command line switches for djpeg are:
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-colors N Reduce image to at most N colors. This reduces the
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or -quantize N number of colors used in the output image, so that it
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can be displayed on a colormapped display or stored in
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a colormapped file format. For example, if you have
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an 8-bit display, you'd need to reduce to 256 or fewer
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colors. (-colors is the recommended name, -quantize
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is provided only for backwards compatibility.)
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-fast Select recommended processing options for fast, low
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quality output. (The default options are chosen for
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highest quality output.) Currently, this is equivalent
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to "-dct fast -nosmooth -onepass -dither ordered".
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-grayscale Force gray-scale output even if JPEG file is color.
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Useful for viewing on monochrome displays; also,
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djpeg runs noticeably faster in this mode.
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-scale M/N Scale the output image by a factor M/N. Currently
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the scale factor must be 1/1, 1/2, 1/4, or 1/8.
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Scaling is handy if the image is larger than your
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screen; also, djpeg runs much faster when scaling
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down the output.
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-bmp Select BMP output format (Windows flavor). 8-bit
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colormapped format is emitted if -colors or -grayscale
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is specified, or if the JPEG file is gray-scale;
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otherwise, 24-bit full-color format is emitted.
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-gif Select GIF output format. Since GIF does not support
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more than 256 colors, -colors 256 is assumed (unless
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you specify a smaller number of colors). If you
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specify -fast, the default number of colors is 216.
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-os2 Select BMP output format (OS/2 1.x flavor). 8-bit
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colormapped format is emitted if -colors or -grayscale
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is specified, or if the JPEG file is gray-scale;
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otherwise, 24-bit full-color format is emitted.
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-pnm Select PBMPLUS (PPM/PGM) output format (this is the
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default format). PGM is emitted if the JPEG file is
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gray-scale or if -grayscale is specified; otherwise
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PPM is emitted.
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-rle Select RLE output format. (Requires URT library.)
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-targa Select Targa output format. Gray-scale format is
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emitted if the JPEG file is gray-scale or if
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-grayscale is specified; otherwise, colormapped format
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is emitted if -colors is specified; otherwise, 24-bit
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full-color format is emitted.
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Switches for advanced users:
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-dct int Use integer DCT method (default).
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-dct fast Use fast integer DCT (less accurate).
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-dct float Use floating-point DCT method.
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The float method is very slightly more accurate than
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the int method, but is much slower unless your machine
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has very fast floating-point hardware. Also note that
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results of the floating-point method may vary slightly
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across machines, while the integer methods should give
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the same results everywhere. The fast integer method
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is much less accurate than the other two.
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-dither fs Use Floyd-Steinberg dithering in color quantization.
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-dither ordered Use ordered dithering in color quantization.
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-dither none Do not use dithering in color quantization.
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By default, Floyd-Steinberg dithering is applied when
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quantizing colors; this is slow but usually produces
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the best results. Ordered dither is a compromise
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between speed and quality; no dithering is fast but
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usually looks awful. Note that these switches have
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no effect unless color quantization is being done.
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Ordered dither is only available in -onepass mode.
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-map FILE Quantize to the colors used in the specified image
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file. This is useful for producing multiple files
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with identical color maps, or for forcing a predefined
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set of colors to be used. The FILE must be a GIF
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or PPM file. This option overrides -colors and
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-onepass.
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-nosmooth Use a faster, lower-quality upsampling routine.
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-onepass Use one-pass instead of two-pass color quantization.
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The one-pass method is faster and needs less memory,
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but it produces a lower-quality image. -onepass is
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ignored unless you also say -colors N. Also,
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the one-pass method is always used for gray-scale
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output (the two-pass method is no improvement then).
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-maxmemory N Set limit for amount of memory to use in processing
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large images. Value is in thousands of bytes, or
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millions of bytes if "M" is attached to the number.
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For example, -max 4m selects 4000000 bytes. If more
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space is needed, temporary files will be used.
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-verbose Enable debug printout. More -v's give more printout.
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or -debug Also, version information is printed at startup.
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HINTS FOR CJPEG
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Color GIF files are not the ideal input for JPEG; JPEG is really intended for
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compressing full-color (24-bit) images. In particular, don't try to convert
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cartoons, line drawings, and other images that have only a few distinct
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colors. GIF works great on these, JPEG does not. If you want to convert a
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GIF to JPEG, you should experiment with cjpeg's -quality and -smooth options
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to get a satisfactory conversion. -smooth 10 or so is often helpful.
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Avoid running an image through a series of JPEG compression/decompression
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cycles. Image quality loss will accumulate; after ten or so cycles the image
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may be noticeably worse than it was after one cycle. It's best to use a
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lossless format while manipulating an image, then convert to JPEG format when
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you are ready to file the image away.
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The -optimize option to cjpeg is worth using when you are making a "final"
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version for posting or archiving. It's also a win when you are using low
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quality settings to make very small JPEG files; the percentage improvement
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is often a lot more than it is on larger files. (At present, -optimize
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mode is always selected when generating progressive JPEG files.)
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HINTS FOR DJPEG
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To get a quick preview of an image, use the -grayscale and/or -scale switches.
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"-grayscale -scale 1/8" is the fastest case.
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Several options are available that trade off image quality to gain speed.
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"-fast" turns on the recommended settings.
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"-dct fast" and/or "-nosmooth" gain speed at a small sacrifice in quality.
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When producing a color-quantized image, "-onepass -dither ordered" is fast but
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much lower quality than the default behavior. "-dither none" may give
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acceptable results in two-pass mode, but is seldom tolerable in one-pass mode.
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If you are fortunate enough to have very fast floating point hardware,
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"-dct float" may be even faster than "-dct fast". But on most machines
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"-dct float" is slower than "-dct int"; in this case it is not worth using,
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because its theoretical accuracy advantage is too small to be significant
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in practice.
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Two-pass color quantization requires a good deal of memory; on MS-DOS machines
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it may run out of memory even with -maxmemory 0. In that case you can still
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decompress, with some loss of image quality, by specifying -onepass for
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one-pass quantization.
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HINTS FOR BOTH PROGRAMS
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If more space is needed than will fit in the available main memory (as
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determined by -maxmemory), temporary files will be used. (MS-DOS versions
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will try to get extended or expanded memory first.) The temporary files are
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often rather large: in typical cases they occupy three bytes per pixel, for
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example 3*800*600 = 1.44Mb for an 800x600 image. If you don't have enough
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free disk space, leave out -progressive and -optimize (for cjpeg) or specify
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-onepass (for djpeg).
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On MS-DOS, the temporary files are created in the directory named by the TMP
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or TEMP environment variable, or in the current directory if neither of those
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exist. Amiga implementations put the temp files in the directory named by
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JPEGTMP:, so be sure to assign JPEGTMP: to a disk partition with adequate free
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space.
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The default memory usage limit (-maxmemory) is set when the software is
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compiled. If you get an "insufficient memory" error, try specifying a smaller
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-maxmemory value, even -maxmemory 0 to use the absolute minimum space. You
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may want to recompile with a smaller default value if this happens often.
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On machines that have "environment" variables, you can define the environment
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variable JPEGMEM to set the default memory limit. The value is specified as
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described for the -maxmemory switch. JPEGMEM overrides the default value
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specified when the program was compiled, and itself is overridden by an
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explicit -maxmemory switch.
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On MS-DOS machines, -maxmemory is the amount of main (conventional) memory to
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use. (Extended or expanded memory is also used if available.) Most
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DOS-specific versions of this software do their own memory space estimation
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and do not need you to specify -maxmemory.
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JPEGTRAN
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jpegtran translates JPEG files from one variant of JPEG to another, for
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example from baseline JPEG to progressive JPEG or vice versa. The
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transformation is lossless: no image degradation occurs, which would not
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be true if you used djpeg followed by cjpeg. However, you cannot alter
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the image quality, because that would not be a lossless operation.
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jpegtran operates similarly to cjpeg, except that it reads a JPEG file
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and writes another JPEG file.
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jpegtran accepts a subset of the switches recognized by cjpeg:
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-outfile filename
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-optimize
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-progressive
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-restart N
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-scans file
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-maxmemory N
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-verbose
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-debug
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See the previous discussion of cjpeg for details about these switches.
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If you specify no switches, you get a plain baseline-JPEG output file.
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THE COMMENT UTILITIES
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The JPEG standard allows "comment" (COM) blocks to occur within a JPEG file.
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Although the standard doesn't actually define what COM blocks are for, they
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are widely used to hold user-supplied text strings. This lets you add
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annotations, titles, index terms, etc to your JPEG files, and later retrieve
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them as text. COM blocks do not interfere with the image stored in the JPEG
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file. The maximum size of a COM block is 64K, but you can have as many of
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them as you like in one JPEG file.
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We provide two utility programs to display COM block contents and add COM
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blocks to a JPEG file.
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rdjpgcom searches a JPEG file and prints the contents of any COM blocks on
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standard output. The command line syntax is
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rdjpgcom [-verbose] [inputfilename]
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The switch "-verbose" (or just "-v") causes rdjpgcom to also display the JPEG
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image dimensions. If you omit the input file name from the command line,
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the JPEG file is read from standard input. (This may not work on some
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operating systems, if binary data can't be read from stdin.)
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wrjpgcom adds a COM block, containing text you provide, to a JPEG file.
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Ordinarily, the COM block is added after any existing COM blocks, but you
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can delete the old COM blocks if you wish. wrjpgcom produces a new JPEG
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file; it does not modify the input file. DO NOT try to overwrite the input
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file by directing wrjpgcom's output back into it; on most systems this will
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just destroy your file.
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The command line syntax for wrjpgcom is similar to cjpeg's. On Unix-like
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systems, it is
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wrjpgcom [switches] [inputfilename]
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The output file is written to standard output. The input file comes from
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the named file, or from standard input if no input file is named.
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On most non-Unix systems, the syntax is
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wrjpgcom [switches] inputfilename outputfilename
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where both input and output file names must be given explicitly.
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wrjpgcom understands three switches:
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-replace Delete any existing COM blocks from the file.
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-comment "Comment text" Supply new COM text on command line.
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-cfile name Read text for new COM block from named file.
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(Switch names can be abbreviated.) If you have only one line of comment text
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to add, you can provide it on the command line with -comment. The comment
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text must be surrounded with quotes so that it is treated as a single
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argument. Longer comments can be read from a text file.
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If you give neither -comment nor -cfile, then wrjpgcom will read the comment
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text from standard input. (In this case an input image file name MUST be
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supplied, so that the source JPEG file comes from somewhere else.) You can
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enter multiple lines, up to 64KB worth. Type an end-of-file indicator
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(usually control-D or control-Z) to terminate the comment text entry.
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wrjpgcom will not add a COM block if the provided comment string is empty.
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Therefore -replace -comment "" can be used to delete all COM blocks from a
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file.
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These utility programs do not depend on the IJG JPEG library. In
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particular, the source code for rdjpgcom is intended as an illustration of
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the minimum amount of code required to parse a JPEG file header correctly.
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