mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-10-21 17:25:36 +00:00
01583602a9
The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
91 lines
2.7 KiB
C++
91 lines
2.7 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef GFX_D311_SHARE_HANDLE_IMAGE_H
|
|
#define GFX_D311_SHARE_HANDLE_IMAGE_H
|
|
|
|
#include "mozilla/RefPtr.h"
|
|
#include "ImageContainer.h"
|
|
#include "nsAutoPtr.h"
|
|
#include "d3d11.h"
|
|
#include "mozilla/layers/TextureClient.h"
|
|
#include "mozilla/layers/TextureD3D11.h"
|
|
#include "mozilla/layers/TextureClientRecycleAllocator.h"
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
class D3D11RecycleAllocator : public TextureClientRecycleAllocator
|
|
{
|
|
public:
|
|
explicit D3D11RecycleAllocator(CompositableForwarder* aAllocator,
|
|
ID3D11Device* aDevice)
|
|
: TextureClientRecycleAllocator(aAllocator)
|
|
, mDevice(aDevice)
|
|
{}
|
|
|
|
already_AddRefed<TextureClientD3D11>
|
|
CreateOrRecycleClient(gfx::SurfaceFormat aFormat,
|
|
const gfx::IntSize& aSize);
|
|
|
|
protected:
|
|
virtual already_AddRefed<TextureClient>
|
|
Allocate(gfx::SurfaceFormat aFormat,
|
|
gfx::IntSize aSize,
|
|
BackendSelector aSelector,
|
|
TextureFlags aTextureFlags,
|
|
TextureAllocationFlags aAllocFlags) override;
|
|
|
|
RefPtr<ID3D11Device> mDevice;
|
|
};
|
|
|
|
// Image class that wraps a ID3D11Texture2D. This class copies the image
|
|
// passed into SetData(), so that it can be accessed from other D3D devices.
|
|
// This class also manages the synchronization of the copy, to ensure the
|
|
// resource is ready to use.
|
|
class D3D11ShareHandleImage : public Image {
|
|
public:
|
|
|
|
struct Data {
|
|
Data(D3D11RecycleAllocator* aAllocator,
|
|
const gfx::IntSize& aSize,
|
|
const gfx::IntRect& aRegion)
|
|
: mAllocator(aAllocator)
|
|
, mSize(aSize)
|
|
, mRegion(aRegion) {}
|
|
RefPtr<D3D11RecycleAllocator> mAllocator;
|
|
gfx::IntSize mSize;
|
|
gfx::IntRect mRegion;
|
|
};
|
|
|
|
D3D11ShareHandleImage() : Image(NULL, ImageFormat::D3D11_SHARE_HANDLE_TEXTURE), mSize(0, 0) {}
|
|
virtual ~D3D11ShareHandleImage() {}
|
|
|
|
// Copies the surface into a sharable texture's surface, and initializes
|
|
// the image.
|
|
HRESULT SetData(const Data& aData);
|
|
|
|
gfx::IntSize GetSize() override;
|
|
|
|
virtual already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override;
|
|
|
|
virtual TextureClient* GetTextureClient(CompositableClient* aClient) override;
|
|
|
|
ID3D11Texture2D* GetTexture() const;
|
|
|
|
virtual gfx::IntRect GetPictureRect() override { return mPictureRect; }
|
|
|
|
private:
|
|
|
|
gfx::IntSize mSize;
|
|
gfx::IntRect mPictureRect;
|
|
RefPtr<TextureClientD3D11> mTextureClient;
|
|
};
|
|
|
|
} // namepace layers
|
|
} // namespace mozilla
|
|
|
|
#endif // GFX_D3DSURFACEIMAGE_H
|