gecko-dev/cmd/macfe/gui/CPatternedGrippyPane.cp

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
//
// CPatternedGrippyPane.cp
//
// Implementation for class that draws a "grippy" pattern in the pane rectangle so users know
// they can drag/click in this area. Also hilights when mouse enters (roll-over feedback).
//
// I didn't actually write this class, just moved it out of DragBar.h.
//
#include "CPatternedGrippyPane.h"
#include "CSharedPatternWorld.h"
#include "UGraphicGizmos.h"
CPatternedGrippyPane::CPatternedGrippyPane(LStream* inStream)
: LPane(inStream)
{
ResIDT theBackgroundID;
*inStream >> theBackgroundID;
ResIDT theBackgroundHiliteID;
*inStream >> theBackgroundHiliteID;
ResIDT theTopPatternID; // read in but ignore...unused...
*inStream >> theTopPatternID;
Int16 theTopPatternIndex; // read in but ignore...unused...
*inStream >> theTopPatternIndex;
ResIDT theBottomPatternID; // read in but ignore...unused...
*inStream >> theBottomPatternID;
Int16 theBottomPatternIndex; // read in but ignore...unused...
*inStream >> theBottomPatternIndex;
mBackPattern = CSharedPatternWorld::CreateSharedPatternWorld(theBackgroundID);
ThrowIfNULL_(mBackPattern);
mBackPattern->AddUser(this);
mBackPatternHilite = CSharedPatternWorld::CreateSharedPatternWorld(theBackgroundHiliteID);
ThrowIfNULL_(mBackPatternHilite);
mBackPatternHilite->AddUser(this);
mGrippy = CSharedPatternWorld::CreateSharedPatternWorld(10002);
ThrowIfNULL_(mGrippy);
mGrippy->AddUser(this);
mGrippyHilite = CSharedPatternWorld::CreateSharedPatternWorld(10003);
ThrowIfNULL_(mGrippyHilite);
mGrippyHilite->AddUser(this);
mTriangle = ::GetCIcon(10001);
ThrowIfNULL_(mTriangle);
mMouseInside = false;
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <09>
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CPatternedGrippyPane::~CPatternedGrippyPane()
{
mGrippy->RemoveUser(this);
mGrippyHilite->RemoveUser(this);
mBackPattern->RemoveUser(this);
mBackPatternHilite->RemoveUser(this);
::DisposeCIcon(mTriangle);
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <09>
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void CPatternedGrippyPane::DrawSelf(void)
{
Rect theFrame;
CalcLocalFrameRect(theFrame);
StClipRgnState theClipSaver(theFrame);
Point theAlignment;
CSharedPatternWorld::CalcRelativePoint(this, CSharedPatternWorld::eOrientation_Self, theAlignment);
// We do this instead of LPane::GetMacPort()
// because we may be being drawn offscreen.
CGrafPtr thePort;
::GetPort(&(GrafPtr)thePort);
if ( mMouseInside )
mBackPatternHilite->Fill(thePort, theFrame, theAlignment);
else
mBackPattern->Fill(thePort, theFrame, theAlignment);
UGraphicGizmos::BevelTintRect(theFrame, 1, 0x4000, 0x4000);
Rect theTriangleFrame = (**mTriangle).iconPMap.bounds;
Rect theTriangleDest = theFrame;
theTriangleDest.bottom = theTriangleDest.top + RectWidth(theFrame);
UGraphicGizmos::CenterRectOnRect(theTriangleFrame, theTriangleDest);
::PlotCIcon(&theTriangleFrame, mTriangle);
Rect thePatternDest = theFrame;
::InsetRect(&thePatternDest, 2, 2);
thePatternDest.top = theTriangleDest.bottom - 1;
::ClipRect(&thePatternDest);
// hack to make it look centered for both drag bars and expand/collapse widget
if ( thePatternDest.right - thePatternDest.left > 5 )
theAlignment.h++;
if ( mMouseInside )
mGrippyHilite->Fill(thePort, thePatternDest, theAlignment);
else
mGrippy->Fill(thePort, thePatternDest, theAlignment);
// UGraphicGizmos::DrawArithPattern(theFrame, mBottomShadePat, 0x6000, false);
}
void
CPatternedGrippyPane :: MouseEnter ( Point /* inPoint */, const EventRecord & /* inEvent */ )
{
mMouseInside = true;
Refresh();
}
void
CPatternedGrippyPane :: MouseLeave ( )
{
mMouseInside = false;
Refresh();
}