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273 lines
9.6 KiB
C++
273 lines
9.6 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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// vim:cindent:ai:sw=4:ts=4:et:
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is nsCounterManager.
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*
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* The Initial Developer of the Original Code is the Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2004
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* L. David Baron <dbaron@dbaron.org> (original author)
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/* implementation of CSS counters (for numbering things) */
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#ifndef nsCounterManager_h_
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#define nsCounterManager_h_
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#include "nsGenConList.h"
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#include "nsAutoPtr.h"
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#include "nsClassHashtable.h"
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class nsCounterList;
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struct nsCounterUseNode;
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struct nsCounterChangeNode;
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struct nsCounterNode : public nsGenConNode {
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enum Type {
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RESET, // a "counter number" pair in 'counter-reset'
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INCREMENT, // a "counter number" pair in 'counter-increment'
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USE // counter() or counters() in 'content'
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};
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Type mType;
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// Counter value after this node
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PRInt32 mValueAfter;
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// mScopeStart points to the node (usually a RESET, but not in the
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// case of an implied 'counter-reset') that created the scope for
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// this element (for a RESET, its outer scope, i.e., the one it is
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// inside rather than the one it creates).
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// May be null for all types, but only when mScopePrev is also null.
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// Being null for a non-RESET means that it is an implied
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// 'counter-reset'. Being null for a RESET means it has no outer
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// scope.
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nsCounterNode *mScopeStart;
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// mScopePrev points to the previous node that is in the same scope,
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// or for a RESET, the previous node in the scope outside of the
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// reset.
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// May be null for all types, but only when mScopeStart is also
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// null. Following the mScopePrev links will eventually lead to
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// mScopeStart. Being null for a non-RESET means that it is an
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// implied 'counter-reset'. Being null for a RESET means it has no
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// outer scope.
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nsCounterNode *mScopePrev;
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inline nsCounterUseNode* UseNode();
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inline nsCounterChangeNode* ChangeNode();
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// For RESET and INCREMENT nodes, aPseudoFrame need not be a
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// pseudo-element, and aContentIndex represents the index within the
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// 'counter-reset' or 'counter-increment' property instead of within
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// the 'content' property but offset to ensure that (reset,
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// increment, use) sort in that order. (This slight weirdness
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// allows sharing a lot of code with 'quotes'.)
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nsCounterNode(PRInt32 aContentIndex, Type aType)
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: nsGenConNode(aContentIndex)
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, mType(aType)
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, mValueAfter(0)
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, mScopeStart(nsnull)
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, mScopePrev(nsnull)
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{
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}
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// to avoid virtual function calls in the common case
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inline void Calc(nsCounterList* aList);
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};
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struct nsCounterUseNode : public nsCounterNode {
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// The same structure passed through the style system: an array
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// containing the values in the counter() or counters() in the order
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// given in the CSS spec.
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nsRefPtr<nsCSSValue::Array> mCounterStyle;
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// false for counter(), true for counters()
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PRBool mAllCounters;
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// args go directly to member variables here and of nsGenConNode
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nsCounterUseNode(nsCSSValue::Array* aCounterStyle,
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PRUint32 aContentIndex, PRBool aAllCounters)
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: nsCounterNode(aContentIndex, USE)
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, mCounterStyle(aCounterStyle)
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, mAllCounters(aAllCounters)
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{
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NS_ASSERTION(aContentIndex >= 0, "out of range");
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}
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virtual PRBool InitTextFrame(nsGenConList* aList,
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nsIFrame* aPseudoFrame, nsIFrame* aTextFrame);
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// assign the correct |mValueAfter| value to a node that has been inserted
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// Should be called immediately after calling |Insert|.
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void Calc(nsCounterList* aList);
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// The text that should be displayed for this counter.
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void GetText(nsString& aResult);
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};
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struct nsCounterChangeNode : public nsCounterNode {
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PRInt32 mChangeValue; // the numeric value of the increment or reset
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// |aPseudoFrame| is not necessarily a pseudo-element's frame, but
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// since it is for every other subclass of nsGenConNode, we follow
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// the naming convention here.
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// |aPropIndex| is the index of the value within the list in the
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// 'counter-increment' or 'counter-reset' property.
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nsCounterChangeNode(nsIFrame* aPseudoFrame,
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nsCounterNode::Type aChangeType,
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PRInt32 aChangeValue,
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PRInt32 aPropIndex)
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: nsCounterNode(// Fake a content index for resets and increments
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// that comes before all the real content, with
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// the resets first, in order, and then the increments.
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aPropIndex + (aChangeType == RESET
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? (PR_INT32_MIN)
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: (PR_INT32_MIN / 2)),
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aChangeType)
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, mChangeValue(aChangeValue)
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{
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NS_ASSERTION(aPropIndex >= 0, "out of range");
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NS_ASSERTION(aChangeType == INCREMENT || aChangeType == RESET,
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"bad type");
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mPseudoFrame = aPseudoFrame;
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CheckFrameAssertions();
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}
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// assign the correct |mValueAfter| value to a node that has been inserted
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// Should be called immediately after calling |Insert|.
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void Calc(nsCounterList* aList);
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};
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inline nsCounterUseNode* nsCounterNode::UseNode()
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{
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NS_ASSERTION(mType == USE, "wrong type");
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return static_cast<nsCounterUseNode*>(this);
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}
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inline nsCounterChangeNode* nsCounterNode::ChangeNode()
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{
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NS_ASSERTION(mType == INCREMENT || mType == RESET, "wrong type");
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return static_cast<nsCounterChangeNode*>(this);
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}
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inline void nsCounterNode::Calc(nsCounterList* aList)
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{
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if (mType == USE)
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UseNode()->Calc(aList);
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else
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ChangeNode()->Calc(aList);
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}
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class nsCounterList : public nsGenConList {
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public:
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nsCounterList() : nsGenConList(),
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mDirty(PR_FALSE)
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{}
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void Insert(nsCounterNode* aNode) {
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nsGenConList::Insert(aNode);
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// Don't SetScope if we're dirty -- we'll reset all the scopes anyway,
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// and we can't usefully compute scopes right now.
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if (NS_LIKELY(!IsDirty())) {
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SetScope(aNode);
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}
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}
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nsCounterNode* First() {
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return static_cast<nsCounterNode*>(mFirstNode);
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}
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static nsCounterNode* Next(nsCounterNode* aNode) {
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return static_cast<nsCounterNode*>(nsGenConList::Next(aNode));
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}
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static nsCounterNode* Prev(nsCounterNode* aNode) {
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return static_cast<nsCounterNode*>(nsGenConList::Prev(aNode));
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}
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static PRInt32 ValueBefore(nsCounterNode* aNode) {
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return aNode->mScopePrev ? aNode->mScopePrev->mValueAfter : 0;
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}
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// Correctly set |aNode->mScopeStart| and |aNode->mScopePrev|
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void SetScope(nsCounterNode *aNode);
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// Recalculate |mScopeStart|, |mScopePrev|, and |mValueAfter| for
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// all nodes and update text in text content nodes.
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void RecalcAll();
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PRBool IsDirty() { return mDirty; }
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void SetDirty() { mDirty = PR_TRUE; }
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private:
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PRBool mDirty;
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};
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/**
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* The counter manager maintains an |nsCounterList| for each named
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* counter to keep track of all scopes with that name.
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*/
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class nsCounterManager {
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public:
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nsCounterManager();
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// Returns true if dirty
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PRBool AddCounterResetsAndIncrements(nsIFrame *aFrame);
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// Gets the appropriate counter list, creating it if necessary.
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// Returns null only on out-of-memory.
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nsCounterList* CounterListFor(const nsSubstring& aCounterName);
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// Clean up data in any dirty counter lists.
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void RecalcAll();
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// Destroy nodes for the frame in any lists, and return whether any
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// nodes were destroyed.
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PRBool DestroyNodesFor(nsIFrame *aFrame);
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// Clear all data.
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void Clear() { mNames.Clear(); }
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#ifdef DEBUG
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void Dump();
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#endif
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private:
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// for |AddCounterResetsAndIncrements| only
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PRBool AddResetOrIncrement(nsIFrame *aFrame, PRInt32 aIndex,
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const nsStyleCounterData *aCounterData,
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nsCounterNode::Type aType);
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nsClassHashtable<nsStringHashKey, nsCounterList> mNames;
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};
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#endif /* nsCounterManager_h_ */
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