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675 lines
20 KiB
C
675 lines
20 KiB
C
/*
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* Copyright (c) 1994 by Xerox Corporation. All rights reserved.
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* Copyright (c) 1996 by Silicon Graphics. All rights reserved.
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*
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* THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
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* OR IMPLIED. ANY USE IS AT YOUR OWN RISK.
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*
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* Permission is hereby granted to use or copy this program
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* for any purpose, provided the above notices are retained on all copies.
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* Permission to modify the code and to distribute modified code is granted,
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* provided the above notices are retained, and a notice that the code was
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* modified is included with the above copyright notice.
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*/
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/*
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* Support code for Irix (>=6.2) Pthreads. This relies on properties
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* not guaranteed by the Pthread standard. It may or may not be portable
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* to other implementations.
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*
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* Note that there is a lot of code duplication between linux_threads.c
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* and irix_threads.c; any changes made here may need to be reflected
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* there too.
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*/
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# if defined(IRIX_THREADS)
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# include "gc_priv.h"
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# include <pthread.h>
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# include <semaphore.h>
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# include <time.h>
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# include <errno.h>
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# include <unistd.h>
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# include <sys/mman.h>
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# include <sys/time.h>
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#undef pthread_create
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#undef pthread_sigmask
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#undef pthread_join
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void GC_thr_init();
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#if 0
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void GC_print_sig_mask()
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{
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sigset_t blocked;
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int i;
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if (pthread_sigmask(SIG_BLOCK, NULL, &blocked) != 0)
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ABORT("pthread_sigmask");
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GC_printf0("Blocked: ");
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for (i = 1; i <= MAXSIG; i++) {
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if (sigismember(&blocked, i)) { GC_printf1("%ld ",(long) i); }
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}
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GC_printf0("\n");
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}
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#endif
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/* We use the allocation lock to protect thread-related data structures. */
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/* The set of all known threads. We intercept thread creation and */
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/* joins. We never actually create detached threads. We allocate all */
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/* new thread stacks ourselves. These allow us to maintain this */
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/* data structure. */
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/* Protected by GC_thr_lock. */
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/* Some of this should be declared volatile, but that's incosnsistent */
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/* with some library routine declarations. */
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typedef struct GC_Thread_Rep {
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struct GC_Thread_Rep * next; /* More recently allocated threads */
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/* with a given pthread id come */
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/* first. (All but the first are */
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/* guaranteed to be dead, but we may */
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/* not yet have registered the join.) */
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pthread_t id;
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word stop;
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# define NOT_STOPPED 0
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# define PLEASE_STOP 1
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# define STOPPED 2
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word flags;
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# define FINISHED 1 /* Thread has exited. */
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# define DETACHED 2 /* Thread is intended to be detached. */
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# define CLIENT_OWNS_STACK 4
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/* Stack was supplied by client. */
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ptr_t stack;
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ptr_t stack_ptr; /* Valid only when stopped. */
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/* But must be within stack region at */
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/* all times. */
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size_t stack_size; /* 0 for original thread. */
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void * status; /* Used only to avoid premature */
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/* reclamation of any data it might */
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/* reference. */
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} * GC_thread;
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GC_thread GC_lookup_thread(pthread_t id);
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/*
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* The only way to suspend threads given the pthread interface is to send
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* signals. Unfortunately, this means we have to reserve
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* a signal, and intercept client calls to change the signal mask.
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*/
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# define SIG_SUSPEND (SIGRTMIN + 6)
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pthread_mutex_t GC_suspend_lock = PTHREAD_MUTEX_INITIALIZER;
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/* Number of threads stopped so far */
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pthread_cond_t GC_suspend_ack_cv = PTHREAD_COND_INITIALIZER;
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pthread_cond_t GC_continue_cv = PTHREAD_COND_INITIALIZER;
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void GC_suspend_handler(int sig)
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{
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int dummy;
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GC_thread me;
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sigset_t all_sigs;
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sigset_t old_sigs;
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int i;
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if (sig != SIG_SUSPEND) ABORT("Bad signal in suspend_handler");
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me = GC_lookup_thread(pthread_self());
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/* The lookup here is safe, since I'm doing this on behalf */
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/* of a thread which holds the allocation lock in order */
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/* to stop the world. Thus concurrent modification of the */
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/* data structure is impossible. */
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if (PLEASE_STOP != me -> stop) {
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/* Misdirected signal. */
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pthread_mutex_unlock(&GC_suspend_lock);
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return;
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}
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pthread_mutex_lock(&GC_suspend_lock);
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me -> stack_ptr = (ptr_t)(&dummy);
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me -> stop = STOPPED;
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pthread_cond_signal(&GC_suspend_ack_cv);
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pthread_cond_wait(&GC_continue_cv, &GC_suspend_lock);
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pthread_mutex_unlock(&GC_suspend_lock);
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/* GC_printf1("Continuing 0x%x\n", pthread_self()); */
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}
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GC_bool GC_thr_initialized = FALSE;
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size_t GC_min_stack_sz;
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size_t GC_page_sz;
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# define N_FREE_LISTS 25
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ptr_t GC_stack_free_lists[N_FREE_LISTS] = { 0 };
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/* GC_stack_free_lists[i] is free list for stacks of */
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/* size GC_min_stack_sz*2**i. */
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/* Free lists are linked through first word. */
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/* Return a stack of size at least *stack_size. *stack_size is */
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/* replaced by the actual stack size. */
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/* Caller holds allocation lock. */
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ptr_t GC_stack_alloc(size_t * stack_size)
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{
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register size_t requested_sz = *stack_size;
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register size_t search_sz = GC_min_stack_sz;
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register int index = 0; /* = log2(search_sz/GC_min_stack_sz) */
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register ptr_t result;
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while (search_sz < requested_sz) {
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search_sz *= 2;
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index++;
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}
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if ((result = GC_stack_free_lists[index]) == 0
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&& (result = GC_stack_free_lists[index+1]) != 0) {
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/* Try next size up. */
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search_sz *= 2; index++;
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}
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if (result != 0) {
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GC_stack_free_lists[index] = *(ptr_t *)result;
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} else {
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result = (ptr_t) GC_scratch_alloc(search_sz + 2*GC_page_sz);
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result = (ptr_t)(((word)result + GC_page_sz) & ~(GC_page_sz - 1));
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/* Protect hottest page to detect overflow. */
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/* mprotect(result, GC_page_sz, PROT_NONE); */
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result += GC_page_sz;
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}
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*stack_size = search_sz;
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return(result);
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}
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/* Caller holds allocation lock. */
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void GC_stack_free(ptr_t stack, size_t size)
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{
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register int index = 0;
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register size_t search_sz = GC_min_stack_sz;
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while (search_sz < size) {
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search_sz *= 2;
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index++;
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}
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if (search_sz != size) ABORT("Bad stack size");
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*(ptr_t *)stack = GC_stack_free_lists[index];
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GC_stack_free_lists[index] = stack;
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}
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# define THREAD_TABLE_SZ 128 /* Must be power of 2 */
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volatile GC_thread GC_threads[THREAD_TABLE_SZ];
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/* Add a thread to GC_threads. We assume it wasn't already there. */
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/* Caller holds allocation lock. */
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GC_thread GC_new_thread(pthread_t id)
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{
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int hv = ((word)id) % THREAD_TABLE_SZ;
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GC_thread result;
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static struct GC_Thread_Rep first_thread;
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static GC_bool first_thread_used = FALSE;
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if (!first_thread_used) {
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result = &first_thread;
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first_thread_used = TRUE;
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/* Dont acquire allocation lock, since we may already hold it. */
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} else {
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result = (struct GC_Thread_Rep *)
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GC_generic_malloc_inner(sizeof(struct GC_Thread_Rep), NORMAL);
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}
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if (result == 0) return(0);
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result -> id = id;
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result -> next = GC_threads[hv];
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GC_threads[hv] = result;
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/* result -> flags = 0; */
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/* result -> stop = 0; */
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return(result);
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}
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/* Delete a thread from GC_threads. We assume it is there. */
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/* (The code intentionally traps if it wasn't.) */
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/* Caller holds allocation lock. */
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void GC_delete_thread(pthread_t id)
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{
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int hv = ((word)id) % THREAD_TABLE_SZ;
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register GC_thread p = GC_threads[hv];
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register GC_thread prev = 0;
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while (!pthread_equal(p -> id, id)) {
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prev = p;
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p = p -> next;
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}
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if (prev == 0) {
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GC_threads[hv] = p -> next;
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} else {
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prev -> next = p -> next;
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}
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}
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/* If a thread has been joined, but we have not yet */
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/* been notified, then there may be more than one thread */
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/* in the table with the same pthread id. */
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/* This is OK, but we need a way to delete a specific one. */
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void GC_delete_gc_thread(pthread_t id, GC_thread gc_id)
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{
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int hv = ((word)id) % THREAD_TABLE_SZ;
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register GC_thread p = GC_threads[hv];
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register GC_thread prev = 0;
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while (p != gc_id) {
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prev = p;
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p = p -> next;
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}
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if (prev == 0) {
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GC_threads[hv] = p -> next;
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} else {
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prev -> next = p -> next;
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}
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}
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/* Return a GC_thread corresponding to a given thread_t. */
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/* Returns 0 if it's not there. */
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/* Caller holds allocation lock or otherwise inhibits */
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/* updates. */
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/* If there is more than one thread with the given id we */
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/* return the most recent one. */
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GC_thread GC_lookup_thread(pthread_t id)
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{
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int hv = ((word)id) % THREAD_TABLE_SZ;
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register GC_thread p = GC_threads[hv];
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while (p != 0 && !pthread_equal(p -> id, id)) p = p -> next;
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return(p);
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}
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/* Caller holds allocation lock. */
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void GC_stop_world()
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{
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pthread_t my_thread = pthread_self();
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register int i;
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register GC_thread p;
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register int result;
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struct timespec timeout;
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for (i = 0; i < THREAD_TABLE_SZ; i++) {
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for (p = GC_threads[i]; p != 0; p = p -> next) {
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if (p -> id != my_thread) {
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if (p -> flags & FINISHED) {
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p -> stop = STOPPED;
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continue;
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}
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p -> stop = PLEASE_STOP;
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result = pthread_kill(p -> id, SIG_SUSPEND);
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/* GC_printf1("Sent signal to 0x%x\n", p -> id); */
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switch(result) {
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case ESRCH:
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/* Not really there anymore. Possible? */
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p -> stop = STOPPED;
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break;
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case 0:
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break;
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default:
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ABORT("pthread_kill failed");
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}
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}
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}
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}
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pthread_mutex_lock(&GC_suspend_lock);
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for (i = 0; i < THREAD_TABLE_SZ; i++) {
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for (p = GC_threads[i]; p != 0; p = p -> next) {
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while (p -> id != my_thread && p -> stop != STOPPED) {
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clock_gettime(CLOCK_REALTIME, &timeout);
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timeout.tv_nsec += 50000000; /* 50 msecs */
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if (timeout.tv_nsec >= 1000000000) {
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timeout.tv_nsec -= 1000000000;
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++timeout.tv_sec;
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}
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result = pthread_cond_timedwait(&GC_suspend_ack_cv,
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&GC_suspend_lock,
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&timeout);
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if (result == ETIMEDOUT) {
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/* Signal was lost or misdirected. Try again. */
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/* Duplicate signals should be benign. */
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result = pthread_kill(p -> id, SIG_SUSPEND);
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}
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}
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}
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}
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pthread_mutex_unlock(&GC_suspend_lock);
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/* GC_printf1("World stopped 0x%x\n", pthread_self()); */
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}
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/* Caller holds allocation lock. */
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void GC_start_world()
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{
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GC_thread p;
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unsigned i;
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/* GC_printf0("World starting\n"); */
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for (i = 0; i < THREAD_TABLE_SZ; i++) {
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for (p = GC_threads[i]; p != 0; p = p -> next) {
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p -> stop = NOT_STOPPED;
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}
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}
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pthread_mutex_lock(&GC_suspend_lock);
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/* All other threads are at pthread_cond_wait in signal handler. */
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/* Otherwise we couldn't have acquired the lock. */
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pthread_mutex_unlock(&GC_suspend_lock);
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pthread_cond_broadcast(&GC_continue_cv);
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}
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# ifdef MMAP_STACKS
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--> not really supported yet.
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int GC_is_thread_stack(ptr_t addr)
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{
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register int i;
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register GC_thread p;
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for (i = 0; i < THREAD_TABLE_SZ; i++) {
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for (p = GC_threads[i]; p != 0; p = p -> next) {
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if (p -> stack_size != 0) {
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if (p -> stack <= addr &&
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addr < p -> stack + p -> stack_size)
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return 1;
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}
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}
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}
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return 0;
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}
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# endif
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/* We hold allocation lock. We assume the world is stopped. */
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void GC_push_all_stacks()
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{
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register int i;
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register GC_thread p;
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register ptr_t sp = GC_approx_sp();
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register ptr_t lo, hi;
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pthread_t me = pthread_self();
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if (!GC_thr_initialized) GC_thr_init();
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/* GC_printf1("Pushing stacks from thread 0x%x\n", me); */
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for (i = 0; i < THREAD_TABLE_SZ; i++) {
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for (p = GC_threads[i]; p != 0; p = p -> next) {
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if (p -> flags & FINISHED) continue;
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if (pthread_equal(p -> id, me)) {
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lo = GC_approx_sp();
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} else {
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lo = p -> stack_ptr;
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}
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if (p -> stack_size != 0) {
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hi = p -> stack + p -> stack_size;
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} else {
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/* The original stack. */
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hi = GC_stackbottom;
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}
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GC_push_all_stack(lo, hi);
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}
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}
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}
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/* We hold the allocation lock. */
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void GC_thr_init()
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{
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GC_thread t;
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struct sigaction act;
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if (GC_thr_initialized) return;
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GC_thr_initialized = TRUE;
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GC_min_stack_sz = HBLKSIZE;
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GC_page_sz = sysconf(_SC_PAGESIZE);
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(void) sigaction(SIG_SUSPEND, 0, &act);
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if (act.sa_handler != SIG_DFL)
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ABORT("Previously installed SIG_SUSPEND handler");
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/* Install handler. */
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act.sa_handler = GC_suspend_handler;
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act.sa_flags = SA_RESTART;
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(void) sigemptyset(&act.sa_mask);
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if (0 != sigaction(SIG_SUSPEND, &act, 0))
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ABORT("Failed to install SIG_SUSPEND handler");
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/* Add the initial thread, so we can stop it. */
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t = GC_new_thread(pthread_self());
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t -> stack_size = 0;
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t -> stack_ptr = (ptr_t)(&t);
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t -> flags = DETACHED;
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}
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int GC_pthread_sigmask(int how, const sigset_t *set, sigset_t *oset)
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{
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sigset_t fudged_set;
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if (set != NULL && (how == SIG_BLOCK || how == SIG_SETMASK)) {
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fudged_set = *set;
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sigdelset(&fudged_set, SIG_SUSPEND);
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set = &fudged_set;
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}
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return(pthread_sigmask(how, set, oset));
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}
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struct start_info {
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void *(*start_routine)(void *);
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void *arg;
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word flags;
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ptr_t stack;
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size_t stack_size;
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sem_t registered; /* 1 ==> in our thread table, but */
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/* parent hasn't yet noticed. */
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};
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void GC_thread_exit_proc(void *arg)
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{
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GC_thread me;
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LOCK();
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me = GC_lookup_thread(pthread_self());
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if (me -> flags & DETACHED) {
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GC_delete_thread(pthread_self());
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} else {
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me -> flags |= FINISHED;
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}
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UNLOCK();
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}
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int GC_pthread_join(pthread_t thread, void **retval)
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{
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int result;
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GC_thread thread_gc_id;
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LOCK();
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thread_gc_id = GC_lookup_thread(thread);
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/* This is guaranteed to be the intended one, since the thread id */
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/* cant have been recycled by pthreads. */
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UNLOCK();
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result = pthread_join(thread, retval);
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/* Some versions of the Irix pthreads library can erroneously */
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/* return EINTR when the call succeeds. */
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if (EINTR == result) result = 0;
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LOCK();
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/* Here the pthread thread id may have been recycled. */
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GC_delete_gc_thread(thread, thread_gc_id);
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UNLOCK();
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return result;
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}
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void * GC_start_routine(void * arg)
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{
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struct start_info * si = arg;
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void * result;
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GC_thread me;
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pthread_t my_pthread;
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void *(*start)(void *);
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void *start_arg;
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my_pthread = pthread_self();
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/* If a GC occurs before the thread is registered, that GC will */
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/* ignore this thread. That's fine, since it will block trying to */
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/* acquire the allocation lock, and won't yet hold interesting */
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/* pointers. */
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LOCK();
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/* We register the thread here instead of in the parent, so that */
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/* we don't need to hold the allocation lock during pthread_create. */
|
|
/* Holding the allocation lock there would make REDIRECT_MALLOC */
|
|
/* impossible. It probably still doesn't work, but we're a little */
|
|
/* closer ... */
|
|
/* This unfortunately means that we have to be careful the parent */
|
|
/* doesn't try to do a pthread_join before we're registered. */
|
|
me = GC_new_thread(my_pthread);
|
|
me -> flags = si -> flags;
|
|
me -> stack = si -> stack;
|
|
me -> stack_size = si -> stack_size;
|
|
me -> stack_ptr = (ptr_t)si -> stack + si -> stack_size - sizeof(word);
|
|
UNLOCK();
|
|
start = si -> start_routine;
|
|
start_arg = si -> arg;
|
|
sem_post(&(si -> registered));
|
|
pthread_cleanup_push(GC_thread_exit_proc, 0);
|
|
result = (*start)(start_arg);
|
|
me -> status = result;
|
|
me -> flags |= FINISHED;
|
|
pthread_cleanup_pop(1);
|
|
/* This involves acquiring the lock, ensuring that we can't exit */
|
|
/* while a collection that thinks we're alive is trying to stop */
|
|
/* us. */
|
|
return(result);
|
|
}
|
|
|
|
int
|
|
GC_pthread_create(pthread_t *new_thread,
|
|
const pthread_attr_t *attr,
|
|
void *(*start_routine)(void *), void *arg)
|
|
{
|
|
int result;
|
|
GC_thread t;
|
|
void * stack;
|
|
size_t stacksize;
|
|
pthread_attr_t new_attr;
|
|
int detachstate;
|
|
word my_flags = 0;
|
|
struct start_info * si = GC_malloc(sizeof(struct start_info));
|
|
/* This is otherwise saved only in an area mmapped by the thread */
|
|
/* library, which isn't visible to the collector. */
|
|
|
|
if (0 == si) return(ENOMEM);
|
|
sem_init(&(si -> registered), 0, 0);
|
|
si -> start_routine = start_routine;
|
|
si -> arg = arg;
|
|
LOCK();
|
|
if (!GC_thr_initialized) GC_thr_init();
|
|
if (NULL == attr) {
|
|
stack = 0;
|
|
(void) pthread_attr_init(&new_attr);
|
|
} else {
|
|
new_attr = *attr;
|
|
pthread_attr_getstackaddr(&new_attr, &stack);
|
|
}
|
|
pthread_attr_getstacksize(&new_attr, &stacksize);
|
|
pthread_attr_getdetachstate(&new_attr, &detachstate);
|
|
if (stacksize < GC_min_stack_sz) ABORT("Stack too small");
|
|
if (0 == stack) {
|
|
stack = (void *)GC_stack_alloc(&stacksize);
|
|
if (0 == stack) {
|
|
UNLOCK();
|
|
return(ENOMEM);
|
|
}
|
|
pthread_attr_setstackaddr(&new_attr, stack);
|
|
} else {
|
|
my_flags |= CLIENT_OWNS_STACK;
|
|
}
|
|
if (PTHREAD_CREATE_DETACHED == detachstate) my_flags |= DETACHED;
|
|
si -> flags = my_flags;
|
|
si -> stack = stack;
|
|
si -> stack_size = stacksize;
|
|
result = pthread_create(new_thread, &new_attr, GC_start_routine, si);
|
|
if (0 == new_thread && !(my_flags & CLIENT_OWNS_STACK)) {
|
|
GC_stack_free(stack, stacksize);
|
|
}
|
|
UNLOCK();
|
|
/* Wait until child has been added to the thread table. */
|
|
/* This also ensures that we hold onto si until the child is done */
|
|
/* with it. Thus it doesn't matter whether it is otherwise */
|
|
/* visible to the collector. */
|
|
if (0 != sem_wait(&(si -> registered))) ABORT("sem_wait failed");
|
|
sem_destroy(&(si -> registered));
|
|
/* pthread_attr_destroy(&new_attr); */
|
|
return(result);
|
|
}
|
|
|
|
GC_bool GC_collecting = 0; /* A hint that we're in the collector and */
|
|
/* holding the allocation lock for an */
|
|
/* extended period. */
|
|
|
|
/* Reasonably fast spin locks. Basically the same implementation */
|
|
/* as STL alloc.h. This isn't really the right way to do this. */
|
|
/* but until the POSIX scheduling mess gets straightened out ... */
|
|
|
|
unsigned long GC_allocate_lock = 0;
|
|
|
|
#define SLEEP_THRESHOLD 3
|
|
|
|
void GC_lock()
|
|
{
|
|
# define low_spin_max 30 /* spin cycles if we suspect uniprocessor */
|
|
# define high_spin_max 1000 /* spin cycles for multiprocessor */
|
|
static unsigned spin_max = low_spin_max;
|
|
unsigned my_spin_max;
|
|
static unsigned last_spins = 0;
|
|
unsigned my_last_spins;
|
|
volatile unsigned junk;
|
|
# define PAUSE junk *= junk; junk *= junk; junk *= junk; junk *= junk
|
|
int i;
|
|
|
|
if (!GC_test_and_set(&GC_allocate_lock, 1)) {
|
|
return;
|
|
}
|
|
junk = 0;
|
|
my_spin_max = spin_max;
|
|
my_last_spins = last_spins;
|
|
for (i = 0; i < my_spin_max; i++) {
|
|
if (GC_collecting) goto yield;
|
|
if (i < my_last_spins/2 || GC_allocate_lock) {
|
|
PAUSE;
|
|
continue;
|
|
}
|
|
if (!GC_test_and_set(&GC_allocate_lock, 1)) {
|
|
/*
|
|
* got it!
|
|
* Spinning worked. Thus we're probably not being scheduled
|
|
* against the other process with which we were contending.
|
|
* Thus it makes sense to spin longer the next time.
|
|
*/
|
|
last_spins = i;
|
|
spin_max = high_spin_max;
|
|
return;
|
|
}
|
|
}
|
|
/* We are probably being scheduled against the other process. Sleep. */
|
|
spin_max = low_spin_max;
|
|
yield:
|
|
for (i = 0;; ++i) {
|
|
if (!GC_test_and_set(&GC_allocate_lock, 1)) {
|
|
return;
|
|
}
|
|
if (i < SLEEP_THRESHOLD) {
|
|
sched_yield();
|
|
} else {
|
|
struct timespec ts;
|
|
|
|
if (i > 26) i = 26;
|
|
/* Don't wait for more than about 60msecs, even */
|
|
/* under extreme contention. */
|
|
ts.tv_sec = 0;
|
|
ts.tv_nsec = 1 << i;
|
|
nanosleep(&ts, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
# else
|
|
|
|
#ifndef LINT
|
|
int GC_no_Irix_threads;
|
|
#endif
|
|
|
|
# endif /* IRIX_THREADS */
|
|
|