gecko-dev/xpcom/threads/BackgroundHangMonitor.h

211 lines
6.9 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_BackgroundHangMonitor_h
#define mozilla_BackgroundHangMonitor_h
#include "mozilla/RefPtr.h"
#include "mozilla/Monitor.h"
#include <stdint.h>
namespace mozilla {
namespace Telemetry {
class ThreadHangStats;
};
// Disabled for Beta/Release builds because of bug 965392.
// Disabled for debug builds because of bug 979069.
#if !defined(RELEASE_BUILD) && !defined(DEBUG)
// Undefine to disable background hang monitor
#define MOZ_ENABLE_BACKGROUND_HANG_MONITOR
#endif
class BackgroundHangThread;
/**
* The background hang monitor is responsible for detecting and reporting
* hangs in background (non-main) threads. A thread registers itself using
* the BackgroundHangMonitor object and periodically calls its methods to
* inform the hang monitor of the thread's activity. Each thread is given
* a thread name, a timeout, and a maximum timeout. If one of the thread's
* tasks runs for longer than the timeout duration but shorter than the
* maximum timeout, a (transient) hang is reported. On the other hand, if
* a task runs for longer than the maximum timeout duration or never
* finishes (e.g. in a deadlock), a permahang is reported.
*
* Tasks are defined arbitrarily, but are typically represented by events
* in an event loop -- processing one event is equivalent to running one
* task. To ensure responsiveness, tasks in a thread often have a target
* running time. This is a good starting point for determining the timeout
* and maximum timeout values. For example, the Compositor thread has a
* responsiveness goal of 60Hz or 17ms, so a starting timeout could be
* 100ms. Considering some platforms (e.g. Android) can terminate the app
* when a critical thread hangs for longer than a few seconds, a good
* starting maximum timeout is 4 or 5 seconds.
*
* A thread registers itself through the BackgroundHangMonitor constructor.
* Multiple BackgroundHangMonitor objects can be used in one thread. The
* constructor without arguments can be used when it is known that the thread
* already has a BackgroundHangMonitor registered. When all instances of
* BackgroundHangMonitor are destroyed, the thread is unregistered.
*
* The thread then uses two methods to inform BackgroundHangMonitor of the
* thread's activity:
*
* > BackgroundHangMonitor::NotifyActivity should be called *before*
* starting a task. The task run time is determined by the interval
* between this call and the next NotifyActivity call.
*
* > BackgroundHangMonitor::NotifyWait should be called *before* the
* thread enters a wait state (e.g. to wait for a new event). This
* prevents a waiting thread from being detected as hanging. The wait
* state is automatically cleared at the next NotifyActivity call.
*
* The following example shows hang monitoring in a simple event loop:
*
* void thread_main()
* {
* mozilla::BackgroundHangMonitor hangMonitor("example1", 100, 1000);
* while (!exiting) {
* hangMonitor.NotifyActivity();
* process_next_event();
* hangMonitor.NotifyWait();
* wait_for_next_event();
* }
* }
*
* The following example shows reentrancy in nested event loops:
*
* void thread_main()
* {
* mozilla::BackgroundHangMonitor hangMonitor("example2", 100, 1000);
* while (!exiting) {
* hangMonitor.NotifyActivity();
* process_next_event();
* hangMonitor.NotifyWait();
* wait_for_next_event();
* }
* }
*
* void process_next_event()
* {
* mozilla::BackgroundHangMonitor hangMonitor();
* if (is_sync_event) {
* while (!finished_event) {
* hangMonitor.NotifyActivity();
* process_next_event();
* hangMonitor.NotifyWait();
* wait_for_next_event();
* }
* } else {
* process_nonsync_event();
* }
* }
*
*/
class BackgroundHangMonitor
{
private:
RefPtr<BackgroundHangThread> mThread;
public:
static const uint32_t kNoTimeout = 0;
/**
* ThreadHangStatsIterator is used to iterate through the ThreadHangStats
* associated with each active monitored thread. Because of an internal
* lock while this object is alive, a thread must use only one instance
* of this class at a time and must iterate through the list as fast as
* possible. The following example shows using the iterator:
*
* {
* // Scope the iter variable so it's destroyed as soon as we're done
* BackgroundHangMonitor::ThreadHangStatsIterator iter;
* for (ThreadHangStats* histogram = iter.GetNext();
* histogram; histogram = iter.GetNext()) {
* // Process histogram
* }
* }
*/
class ThreadHangStatsIterator : public MonitorAutoLock
{
private:
BackgroundHangThread* mThread;
ThreadHangStatsIterator(const ThreadHangStatsIterator&);
ThreadHangStatsIterator& operator=(const ThreadHangStatsIterator&);
public:
/**
* Create an ThreadHangStatsIterator instance and take the internal lock.
* Internal lock is released on destruction.
*/
ThreadHangStatsIterator();
/**
* Get the next item in the list; the first call returns the first item.
* Returns nullptr at the end of the list.
*/
Telemetry::ThreadHangStats* GetNext();
};
/**
* Enable hang monitoring.
* Must return before using BackgroundHangMonitor.
*/
static void Startup();
/**
* Disable hang monitoring.
* Can be called without destroying all BackgroundHangMonitors first.
*/
static void Shutdown();
/**
* Start monitoring hangs for the current thread.
*
* @param aName Name to identify the thread with
* @param aTimeoutMs Amount of time in milliseconds without
* activity before registering a hang
* @param aMaxTimeoutMs Amount of time in milliseconds without
* activity before registering a permanent hang
*/
BackgroundHangMonitor(const char* aName,
uint32_t aTimeoutMs,
uint32_t aMaxTimeoutMs);
/**
* Monitor hangs using an existing monitor
* associated with the current thread.
*/
BackgroundHangMonitor();
/**
* Destroys the hang monitor; hang monitoring for a thread stops
* when all monitors associated with the thread are destroyed.
*/
~BackgroundHangMonitor();
/**
* Notify the hang monitor of pending current thread activity.
* Call this method before starting an "activity" or after
* exiting from a wait state.
*/
void NotifyActivity();
/**
* Notify the hang monitor of current thread wait.
* Call this method before entering a wait state; call
* NotifyActivity when subsequently exiting the wait state.
*/
void NotifyWait();
};
} // namespace mozilla
#endif // mozilla_BackgroundHangMonitor_h