gecko-dev/js/ref/jsconfig.h
fur 6b433caaaa (This code is not built by any flavor of Navigator)
Initial check-in to mozilla tree: JSRef development is migrating from
JSFUN13_BRANCH of /m/src repository to /m/pub
1998-04-24 01:35:13 +00:00

211 lines
13 KiB
C

/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
/*
* JS configuration macros.
*/
#ifndef JS_VERSION
#define JS_VERSION 130
#endif
#if JS_VERSION == 100
#define JS_BUG_AUTO_INDEX_PROPS 1 /* new object o: o.p = v sets o[0] */
#define JS_BUG_NULL_INDEX_PROPS 1 /* o[0] defaults to null, not void */
#define JS_BUG_EMPTY_INDEX_ZERO 1 /* o[""] is equivalent to o[0] */
#define JS_BUG_SHORT_CIRCUIT 1 /* 1 && 1 => true, 1 && 0 => 0 bug */
#define JS_BUG_EAGER_TOSTRING 1 /* o.toString() trumps o.valueOf() */
#define JS_BUG_VOID_TOSTRING 0 /* void 0 + 0 == "undefined0" */
#define JS_BUG_EVAL_THIS_FUN 0 /* eval('this') in function f is f */
#define JS_BUG_EVAL_THIS_SCOPE 0 /* Math.eval('sin(x)') vs. local x */
#define JS_BUG_FALLIBLE_EQOPS 1 /* fallible/intransitive equality ops */
#define JS_BUG_FALLIBLE_TONUM 1 /* fallible ValueToNumber primitive */
#define JS_BUG_WITH_CLOSURE 0 /* with(o)function f(){} sets o.f */
#define JS_BUG_SET_ENUMERATE 1 /* o.p=q flags o.p JSPROP_ENUMERATE */
#define JS_HAS_PROP_DELETE 0 /* delete o.p removes p from o */
#define JS_HAS_CALL_OBJECT 0 /* fun.caller is stack frame obj */
#define JS_HAS_LABEL_STATEMENT 0 /* has break/continue to label: */
#define JS_HAS_DO_WHILE_LOOP 0 /* has do {...} while (b) */
#define JS_HAS_SWITCH_STATEMENT 0 /* has switch (v) {case c: ...} */
#define JS_HAS_SOME_PERL_FUN 0 /* has array.join/reverse/sort */
#define JS_HAS_MORE_PERL_FUN 0 /* has array.push, str.substr, etc */
#define JS_HAS_VALUEOF_HINT 0 /* valueOf(hint) where hint is typeof */
#define JS_HAS_LEXICAL_CLOSURE 0 /* nested functions, lexically closed */
#define JS_HAS_APPLY_FUNCTION 0 /* has fun.apply(obj, argArray) */
#define JS_HAS_CALL_FUNCTION 0 /* has fun.call(obj, arg1, ... argN) */
#define JS_HAS_OBJ_PROTO_PROP 0 /* has o.__proto__ etc. */
#define JS_HAS_REGEXPS 0 /* has perl r.e.s via RegExp, /pat/ */
#define JS_HAS_SEQUENCE_OPS 0 /* has array.slice, string.concat */
#define JS_HAS_INITIALIZERS 0 /* has var o = {'foo': 42, 'bar':3} */
#define JS_HAS_OBJ_WATCHPOINT 0 /* has o.watch and o.unwatch */
#define JS_HAS_EXPORT_IMPORT 0 /* has export fun; import obj.fun */
#define JS_HAS_EVAL_THIS_SCOPE 0 /* Math.eval is same as with (Math) */
#define JS_HAS_TRIPLE_EQOPS 0 /* has === and !== identity eqops */
#define JS_HAS_SHARP_VARS 0 /* has #n=, #n# for object literals */
#define JS_HAS_REPLACE_LAMBDA 0 /* has string.replace(re, lambda) */
#define JS_HAS_SCRIPT_OBJECT 0 /* has (new Script("x++")).exec() */
#define JS_HAS_XDR 0 /* has XDR API and object methods */
#define JS_HAS_EXCEPTIONS 0 /* has exception handling */
#define JS_HAS_UNDEFINED 0 /* has global "undefined" property */
#define JS_HAS_TOSOURCE 0 /* has Object/Array toSource method */
#define JS_HAS_IN_OPERATOR 0 /* has in operator ('p' in {p:1}) */
#define JS_HAS_INSTANCEOF 0 /* has {p:1} instanceof Object */
#define JS_HAS_ARGS_OBJECT 0 /* has minimal ECMA arguments object */
#elif JS_VERSION == 110
#define JS_BUG_AUTO_INDEX_PROPS 0 /* new object o: o.p = v sets o[0] */
#define JS_BUG_NULL_INDEX_PROPS 1 /* o[0] defaults to null, not void */
#define JS_BUG_EMPTY_INDEX_ZERO 1 /* o[""] is equivalent to o[0] */
#define JS_BUG_SHORT_CIRCUIT 1 /* 1 && 1 => true, 1 && 0 => 0 bug */
#define JS_BUG_EAGER_TOSTRING 1 /* o.toString() trumps o.valueOf() */
#define JS_BUG_VOID_TOSTRING 0 /* void 0 + 0 == "undefined0" */
#define JS_BUG_EVAL_THIS_FUN 1 /* eval('this') in function f is f */
#define JS_BUG_EVAL_THIS_SCOPE 1 /* Math.eval('sin(x)') vs. local x */
#define JS_BUG_FALLIBLE_EQOPS 1 /* fallible/intransitive equality ops */
#define JS_BUG_FALLIBLE_TONUM 1 /* fallible ValueToNumber primitive */
#define JS_BUG_WITH_CLOSURE 0 /* with(o)function f(){} sets o.f */
#define JS_BUG_SET_ENUMERATE 1 /* o.p=q flags o.p JSPROP_ENUMERATE */
#define JS_HAS_PROP_DELETE 0 /* delete o.p removes p from o */
#define JS_HAS_CALL_OBJECT 0 /* fun.caller is stack frame obj */
#define JS_HAS_LABEL_STATEMENT 0 /* has break/continue to label: */
#define JS_HAS_DO_WHILE_LOOP 0 /* has do {...} while (b) */
#define JS_HAS_SWITCH_STATEMENT 0 /* has switch (v) {case c: ...} */
#define JS_HAS_SOME_PERL_FUN 1 /* has array.join/reverse/sort */
#define JS_HAS_MORE_PERL_FUN 0 /* has array.push, str.substr, etc */
#define JS_HAS_VALUEOF_HINT 0 /* valueOf(hint) where hint is typeof */
#define JS_HAS_LEXICAL_CLOSURE 0 /* nested functions, lexically closed */
#define JS_HAS_APPLY_FUNCTION 0 /* has apply(fun, arg1, ... argN) */
#define JS_HAS_CALL_FUNCTION 0 /* has fun.call(obj, arg1, ... argN) */
#define JS_HAS_OBJ_PROTO_PROP 0 /* has o.__proto__ etc. */
#define JS_HAS_REGEXPS 0 /* has perl r.e.s via RegExp, /pat/ */
#define JS_HAS_SEQUENCE_OPS 0 /* has array.slice, string.concat */
#define JS_HAS_INITIALIZERS 0 /* has var o = {'foo': 42, 'bar':3} */
#define JS_HAS_OBJ_WATCHPOINT 0 /* has o.watch and o.unwatch */
#define JS_HAS_EXPORT_IMPORT 0 /* has export fun; import obj.fun */
#define JS_HAS_EVAL_THIS_SCOPE 0 /* Math.eval is same as with (Math) */
#define JS_HAS_TRIPLE_EQOPS 0 /* has === and !== identity eqops */
#define JS_HAS_SHARP_VARS 0 /* has #n=, #n# for object literals */
#define JS_HAS_REPLACE_LAMBDA 0 /* has string.replace(re, lambda) */
#define JS_HAS_SCRIPT_OBJECT 0 /* has (new Script("x++")).exec() */
#define JS_HAS_XDR 0 /* has XDR API and object methods */
#define JS_HAS_EXCEPTIONS 0 /* has exception handling */
#define JS_HAS_UNDEFINED 0 /* has global "undefined" property */
#define JS_HAS_TOSOURCE 0 /* has Object/Array toSource method */
#define JS_HAS_IN_OPERATOR 0 /* has in operator ('p' in {p:1}) */
#define JS_HAS_INSTANCEOF 0 /* has {p:1} instanceof Object */
#define JS_HAS_ARGS_OBJECT 0 /* has minimal ECMA arguments object */
#elif JS_VERSION == 120
#define JS_BUG_AUTO_INDEX_PROPS 0 /* new object o: o.p = v sets o[0] */
#define JS_BUG_NULL_INDEX_PROPS 0 /* o[0] defaults to null, not void */
#define JS_BUG_EMPTY_INDEX_ZERO 0 /* o[""] is equivalent to o[0] */
#define JS_BUG_SHORT_CIRCUIT 0 /* 1 && 1 => true, 1 && 0 => 0 bug */
#define JS_BUG_EAGER_TOSTRING 0 /* o.toString() trumps o.valueOf() */
#define JS_BUG_VOID_TOSTRING 1 /* void 0 + 0 == "undefined0" */
#define JS_BUG_EVAL_THIS_FUN 0 /* eval('this') in function f is f */
#define JS_BUG_EVAL_THIS_SCOPE 0 /* Math.eval('sin(x)') vs. local x */
#define JS_BUG_FALLIBLE_EQOPS 0 /* fallible/intransitive equality ops */
#define JS_BUG_FALLIBLE_TONUM 0 /* fallible ValueToNumber primitive */
#define JS_BUG_WITH_CLOSURE 1 /* with(o)function f(){} sets o.f */
#define JS_BUG_SET_ENUMERATE 1 /* o.p=q flags o.p JSPROP_ENUMERATE */
#define JS_HAS_PROP_DELETE 1 /* delete o.p removes p from o */
#define JS_HAS_CALL_OBJECT 1 /* fun.caller is stack frame obj */
#define JS_HAS_LABEL_STATEMENT 1 /* has break/continue to label: */
#define JS_HAS_DO_WHILE_LOOP 1 /* has do {...} while (b) */
#define JS_HAS_SWITCH_STATEMENT 1 /* has switch (v) {case c: ...} */
#define JS_HAS_SOME_PERL_FUN 1 /* has array.join/reverse/sort */
#define JS_HAS_MORE_PERL_FUN 1 /* has array.push, str.substr, etc */
#define JS_HAS_VALUEOF_HINT 1 /* valueOf(hint) where hint is typeof */
#define JS_HAS_LEXICAL_CLOSURE 1 /* nested functions, lexically closed */
#define JS_HAS_APPLY_FUNCTION 1 /* has apply(fun, arg1, ... argN) */
#define JS_HAS_CALL_FUNCTION 0 /* has fun.call(obj, arg1, ... argN) */
#define JS_HAS_OBJ_PROTO_PROP 1 /* has o.__proto__ etc. */
#define JS_HAS_REGEXPS 1 /* has perl r.e.s via RegExp, /pat/ */
#define JS_HAS_SEQUENCE_OPS 1 /* has array.slice, string.concat */
#define JS_HAS_INITIALIZERS 1 /* has var o = {'foo': 42, 'bar':3} */
#define JS_HAS_OBJ_WATCHPOINT 1 /* has o.watch and o.unwatch */
#define JS_HAS_EXPORT_IMPORT 1 /* has export fun; import obj.fun */
#define JS_HAS_EVAL_THIS_SCOPE 1 /* Math.eval is same as with (Math) */
#define JS_HAS_TRIPLE_EQOPS 0 /* has === and !== identity eqops */
#define JS_HAS_SHARP_VARS 0 /* has #n=, #n# for object literals */
#define JS_HAS_REPLACE_LAMBDA 0 /* has string.replace(re, lambda) */
#define JS_HAS_SCRIPT_OBJECT 0 /* has (new Script("x++")).exec() */
#define JS_HAS_XDR 0 /* has XDR API and object methods */
#define JS_HAS_EXCEPTIONS 0 /* has exception handling */
#define JS_HAS_UNDEFINED 0 /* has global "undefined" property */
#define JS_HAS_TOSOURCE 0 /* has Object/Array toSource method */
#define JS_HAS_IN_OPERATOR 0 /* has in operator ('p' in {p:1}) */
#define JS_HAS_INSTANCEOF 0 /* has {p:1} instanceof Object */
#define JS_HAS_ARGS_OBJECT 0 /* has minimal ECMA arguments object */
#elif JS_VERSION == 130
#define JS_BUG_AUTO_INDEX_PROPS 0 /* new object o: o.p = v sets o[0] */
#define JS_BUG_NULL_INDEX_PROPS 0 /* o[0] defaults to null, not void */
#define JS_BUG_EMPTY_INDEX_ZERO 0 /* o[""] is equivalent to o[0] */
#define JS_BUG_SHORT_CIRCUIT 0 /* 1 && 1 => true, 1 && 0 => 0 bug */
#define JS_BUG_EAGER_TOSTRING 0 /* o.toString() trumps o.valueOf() */
#define JS_BUG_VOID_TOSTRING 0 /* void 0 + 0 == "undefined0" */
#define JS_BUG_EVAL_THIS_FUN 0 /* eval('this') in function f is f */
#define JS_BUG_EVAL_THIS_SCOPE 0 /* Math.eval('sin(x)') vs. local x */
#define JS_BUG_FALLIBLE_EQOPS 0 /* fallible/intransitive equality ops */
#define JS_BUG_FALLIBLE_TONUM 0 /* fallible ValueToNumber primitive */
#define JS_BUG_WITH_CLOSURE 1 /* with(o)function f(){} sets o.f */
#define JS_BUG_SET_ENUMERATE 0 /* o.p=q flags o.p JSPROP_ENUMERATE */
#define JS_HAS_PROP_DELETE 1 /* delete o.p removes p from o */
#define JS_HAS_CALL_OBJECT 1 /* fun.caller is stack frame obj */
#define JS_HAS_LABEL_STATEMENT 1 /* has break/continue to label: */
#define JS_HAS_DO_WHILE_LOOP 1 /* has do {...} while (b) */
#define JS_HAS_SWITCH_STATEMENT 1 /* has switch (v) {case c: ...} */
#define JS_HAS_SOME_PERL_FUN 1 /* has array.join/reverse/sort */
#define JS_HAS_MORE_PERL_FUN 1 /* has array.push, str.substr, etc */
#define JS_HAS_VALUEOF_HINT 1 /* valueOf(hint) where hint is typeof */
#define JS_HAS_LEXICAL_CLOSURE 1 /* nested functions, lexically closed */
#define JS_HAS_APPLY_FUNCTION 1 /* has apply(fun, arg1, ... argN) */
#define JS_HAS_CALL_FUNCTION 1 /* has fun.call(obj, arg1, ... argN) */
#define JS_HAS_OBJ_PROTO_PROP 1 /* has o.__proto__ etc. */
#define JS_HAS_REGEXPS 1 /* has perl r.e.s via RegExp, /pat/ */
#define JS_HAS_SEQUENCE_OPS 1 /* has array.slice, string.concat */
#define JS_HAS_INITIALIZERS 1 /* has var o = {'foo': 42, 'bar':3} */
#define JS_HAS_OBJ_WATCHPOINT 1 /* has o.watch and o.unwatch */
#define JS_HAS_EXPORT_IMPORT 1 /* has export fun; import obj.fun */
#define JS_HAS_EVAL_THIS_SCOPE 1 /* Math.eval is same as with (Math) */
#define JS_HAS_TRIPLE_EQOPS 1 /* has === and !== identity eqops */
#define JS_HAS_SHARP_VARS 1 /* has #n=, #n# for object literals */
#define JS_HAS_REPLACE_LAMBDA 1 /* has string.replace(re, lambda) */
#define JS_HAS_SCRIPT_OBJECT 1 /* has (new Script("x++")).exec() */
#define JS_HAS_XDR 1 /* has XDR API and object methods */
#define JS_HAS_EXCEPTIONS 0 /* has exception handling */
#define JS_HAS_UNDEFINED 1 /* has global "undefined" property */
#define JS_HAS_TOSOURCE 1 /* has Object/Array toSource method */
#define JS_HAS_IN_OPERATOR 0 /* has in operator ('p' in {p:1}) */
#define JS_HAS_INSTANCEOF 0 /* has {p:1} instanceof Object */
#define JS_HAS_ARGS_OBJECT 1 /* has minimal ECMA arguments object */
#else
#error "unknown JS_VERSION"
#endif