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c7e7412047
Derived routines for shape bitmap mask form nsWindow.cpp, at WindowSurfaceX11Image we compose a final RGBA image and then create the shape mask from image alpha channel. Also the implementation is slightly simplified as it's meant as a fallback only. MozReview-Commit-ID: 6VtGcsVKlcv --HG-- extra : rebase_source : e8b96d68082ae687e376bc89c79f88f9c34cdc15
47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef _MOZILLA_WIDGET_GTK_WINDOW_SURFACE_X11_IMAGE_H
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#define _MOZILLA_WIDGET_GTK_WINDOW_SURFACE_X11_IMAGE_H
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#ifdef MOZ_X11
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#include "WindowSurfaceX11.h"
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#include "gfxXlibSurface.h"
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#include "gfxImageSurface.h"
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namespace mozilla {
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namespace widget {
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class WindowSurfaceX11Image : public WindowSurfaceX11 {
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public:
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WindowSurfaceX11Image(Display* aDisplay, Window aWindow, Visual* aVisual,
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unsigned int aDepth, bool aIsShaped);
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~WindowSurfaceX11Image();
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already_AddRefed<gfx::DrawTarget> Lock(const LayoutDeviceIntRegion& aRegion) override;
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void Commit(const LayoutDeviceIntRegion& aInvalidRegion) override;
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bool IsFallback() const override { return true; }
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private:
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void ResizeTransparencyBitmap(int aWidth, int aHeight);
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void ApplyTransparencyBitmap();
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RefPtr<gfxXlibSurface> mWindowSurface;
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RefPtr<gfxImageSurface> mImageSurface;
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gchar* mTransparencyBitmap;
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int32_t mTransparencyBitmapWidth;
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int32_t mTransparencyBitmapHeight;
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bool mIsShaped;
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};
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} // namespace widget
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} // namespace mozilla
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#endif // MOZ_X11
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#endif // _MOZILLA_WIDGET_GTK_WINDOW_SURFACE_X11_IMAGE_H
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