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201 lines
6.0 KiB
C++
201 lines
6.0 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef HashStore_h__
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#define HashStore_h__
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#include "Entries.h"
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#include "ChunkSet.h"
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#include "nsString.h"
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#include "nsTArray.h"
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#include "nsIFile.h"
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#include "nsIFileStreams.h"
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#include "nsCOMPtr.h"
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namespace mozilla {
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namespace safebrowsing {
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// A table update is built from a single update chunk from the server. As the
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// protocol parser processes each chunk, it constructs a table update with the
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// new hashes.
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class TableUpdate {
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public:
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TableUpdate(const nsACString& aTable)
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: mTable(aTable), mLocalUpdate(false) {}
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const nsCString& TableName() const { return mTable; }
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bool Empty() const {
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return mAddChunks.Length() == 0 &&
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mSubChunks.Length() == 0 &&
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mAddExpirations.Length() == 0 &&
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mSubExpirations.Length() == 0 &&
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mAddPrefixes.Length() == 0 &&
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mSubPrefixes.Length() == 0 &&
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mAddCompletes.Length() == 0 &&
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mSubCompletes.Length() == 0;
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}
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// Throughout, uint32_t aChunk refers only to the chunk number. Chunk data is
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// stored in the Prefix structures.
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void NewAddChunk(uint32_t aChunk) { mAddChunks.Set(aChunk); }
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void NewSubChunk(uint32_t aChunk) { mSubChunks.Set(aChunk); }
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void NewAddExpiration(uint32_t aChunk) { mAddExpirations.Set(aChunk); }
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void NewSubExpiration(uint32_t aChunk) { mSubExpirations.Set(aChunk); }
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void NewAddPrefix(uint32_t aAddChunk, const Prefix& aPrefix);
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void NewSubPrefix(uint32_t aAddChunk, const Prefix& aPrefix, uint32_t aSubChunk);
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void NewAddComplete(uint32_t aChunk, const Completion& aCompletion);
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void NewSubComplete(uint32_t aAddChunk, const Completion& aCompletion,
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uint32_t aSubChunk);
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void SetLocalUpdate(void) { mLocalUpdate = true; }
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bool IsLocalUpdate(void) { return mLocalUpdate; }
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ChunkSet& AddChunks() { return mAddChunks; }
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ChunkSet& SubChunks() { return mSubChunks; }
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// Expirations for chunks.
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ChunkSet& AddExpirations() { return mAddExpirations; }
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ChunkSet& SubExpirations() { return mSubExpirations; }
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// Hashes associated with this chunk.
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AddPrefixArray& AddPrefixes() { return mAddPrefixes; }
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SubPrefixArray& SubPrefixes() { return mSubPrefixes; }
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AddCompleteArray& AddCompletes() { return mAddCompletes; }
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SubCompleteArray& SubCompletes() { return mSubCompletes; }
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private:
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nsCString mTable;
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// Update not from the remote server (no freshness)
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bool mLocalUpdate;
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// The list of chunk numbers that we have for each of the type of chunks.
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ChunkSet mAddChunks;
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ChunkSet mSubChunks;
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ChunkSet mAddExpirations;
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ChunkSet mSubExpirations;
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// 4-byte sha256 prefixes.
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AddPrefixArray mAddPrefixes;
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SubPrefixArray mSubPrefixes;
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// 32-byte hashes.
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AddCompleteArray mAddCompletes;
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SubCompleteArray mSubCompletes;
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};
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// There is one hash store per table.
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class HashStore {
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public:
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HashStore(const nsACString& aTableName, nsIFile* aStoreFile);
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~HashStore();
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const nsCString& TableName() const { return mTableName; }
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nsresult Open();
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// Add Prefixes are stored partly in the PrefixSet (contains the
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// Prefix data organized for fast lookup/low RAM usage) and partly in the
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// HashStore (Add Chunk numbers - only used for updates, slow retrieval).
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// AugmentAdds function joins the separate datasets into one complete
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// prefixes+chunknumbers dataset.
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nsresult AugmentAdds(const nsTArray<uint32_t>& aPrefixes);
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ChunkSet& AddChunks() { return mAddChunks; }
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ChunkSet& SubChunks() { return mSubChunks; }
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AddPrefixArray& AddPrefixes() { return mAddPrefixes; }
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AddCompleteArray& AddCompletes() { return mAddCompletes; }
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SubPrefixArray& SubPrefixes() { return mSubPrefixes; }
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SubCompleteArray& SubCompletes() { return mSubCompletes; }
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// =======
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// Updates
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// =======
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// Begin the update process. Reads the store into memory.
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nsresult BeginUpdate();
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// Imports the data from a TableUpdate.
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nsresult ApplyUpdate(TableUpdate &aUpdate);
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// Process expired chunks
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nsresult Expire();
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// Rebuild the store, Incorporating all the applied updates.
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nsresult Rebuild();
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// Write the current state of the store to disk.
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// If you call between ApplyUpdate() and Rebuild(), you'll
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// have a mess on your hands.
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nsresult WriteFile();
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// Wipe out all Completes.
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void ClearCompletes();
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private:
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nsresult Reset();
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nsresult ReadHeader();
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nsresult SanityCheck();
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nsresult CalculateChecksum(nsAutoCString& aChecksum, uint32_t aFileSize,
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bool aChecksumPresent);
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nsresult CheckChecksum(nsIFile* aStoreFile, uint32_t aFileSize);
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void UpdateHeader();
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nsresult ReadChunkNumbers();
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nsresult ReadHashes();
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nsresult ReadAddPrefixes();
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nsresult ReadSubPrefixes();
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nsresult WriteAddPrefixes(nsIOutputStream* aOut);
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nsresult WriteSubPrefixes(nsIOutputStream* aOut);
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nsresult ProcessSubs();
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// This is used for checking that the database is correct and for figuring out
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// the number of chunks, etc. to read from disk on restart.
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struct Header {
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uint32_t magic;
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uint32_t version;
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uint32_t numAddChunks;
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uint32_t numSubChunks;
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uint32_t numAddPrefixes;
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uint32_t numSubPrefixes;
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uint32_t numAddCompletes;
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uint32_t numSubCompletes;
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};
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Header mHeader;
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// The name of the table (must end in -shavar or -digest256, or evidently
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// -simple for unittesting.
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nsCString mTableName;
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nsCOMPtr<nsIFile> mStoreDirectory;
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bool mInUpdate;
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nsCOMPtr<nsIInputStream> mInputStream;
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// Chunk numbers, stored as uint32_t arrays.
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ChunkSet mAddChunks;
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ChunkSet mSubChunks;
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ChunkSet mAddExpirations;
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ChunkSet mSubExpirations;
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// Chunk data for shavar tables. See Entries.h for format.
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AddPrefixArray mAddPrefixes;
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SubPrefixArray mSubPrefixes;
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// See bug 806422 for background. We must be able to distinguish between
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// updates from the completion server and updates from the regular server.
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AddCompleteArray mAddCompletes;
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SubCompleteArray mSubCompletes;
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};
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}
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}
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#endif
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