mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-12-01 00:32:11 +00:00
3964d1b8ec
Differential Revision: https://phabricator.services.mozilla.com/D155997
215 lines
5.5 KiB
C++
215 lines
5.5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef MOZILLA_GFX_USERDATA_H_
|
|
#define MOZILLA_GFX_USERDATA_H_
|
|
|
|
#include <stdlib.h>
|
|
#include "Types.h"
|
|
#include "mozilla/Assertions.h"
|
|
#include "mozilla/Atomics.h"
|
|
#include "mozilla/Mutex.h"
|
|
|
|
namespace mozilla {
|
|
namespace gfx {
|
|
|
|
struct UserDataKey {
|
|
int unused;
|
|
};
|
|
|
|
/* this class is basically a clone of the user data concept from cairo */
|
|
class UserData {
|
|
public:
|
|
typedef void (*DestroyFunc)(void* data);
|
|
|
|
UserData() : count(0), entries(nullptr) {}
|
|
|
|
/* Attaches untyped userData associated with key. destroy is called on
|
|
* destruction */
|
|
void Add(UserDataKey* key, void* userData, DestroyFunc destroy) {
|
|
for (int i = 0; i < count; i++) {
|
|
if (key == entries[i].key) {
|
|
if (entries[i].destroy) {
|
|
entries[i].destroy(entries[i].userData);
|
|
}
|
|
entries[i].userData = userData;
|
|
entries[i].destroy = destroy;
|
|
return;
|
|
}
|
|
}
|
|
|
|
// We could keep entries in a std::vector instead of managing it by hand
|
|
// but that would propagate an stl dependency out which we'd rather not
|
|
// do (see bug 666609). Plus, the entries array is expect to stay small
|
|
// so doing a realloc everytime we add a new entry shouldn't be too costly
|
|
entries =
|
|
static_cast<Entry*>(realloc(entries, sizeof(Entry) * (count + 1)));
|
|
|
|
if (!entries) {
|
|
MOZ_CRASH("GFX: UserData::Add");
|
|
}
|
|
|
|
entries[count].key = key;
|
|
entries[count].userData = userData;
|
|
entries[count].destroy = destroy;
|
|
|
|
count++;
|
|
}
|
|
|
|
/* Remove and return user data associated with key, without destroying it */
|
|
void* Remove(UserDataKey* key) {
|
|
for (int i = 0; i < count; i++) {
|
|
if (key == entries[i].key) {
|
|
void* userData = entries[i].userData;
|
|
// decrement before looping so entries[i+1] doesn't read past the end:
|
|
--count;
|
|
for (; i < count; i++) {
|
|
entries[i] = entries[i + 1];
|
|
}
|
|
return userData;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
/* Remove and destroy a given key */
|
|
void RemoveAndDestroy(UserDataKey* key) {
|
|
for (int i = 0; i < count; i++) {
|
|
if (key == entries[i].key) {
|
|
if (entries[i].destroy) {
|
|
entries[i].destroy(entries[i].userData);
|
|
}
|
|
// decrement before looping so entries[i+1] doesn't read past the end:
|
|
--count;
|
|
for (; i < count; i++) {
|
|
entries[i] = entries[i + 1];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Retrives the userData for the associated key */
|
|
void* Get(UserDataKey* key) const {
|
|
for (int i = 0; i < count; i++) {
|
|
if (key == entries[i].key) {
|
|
return entries[i].userData;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
bool Has(UserDataKey* key) {
|
|
for (int i = 0; i < count; i++) {
|
|
if (key == entries[i].key) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void Destroy() {
|
|
if (!entries) {
|
|
return;
|
|
}
|
|
for (int i = 0; i < count; i++) {
|
|
if (entries[i].destroy) {
|
|
entries[i].destroy(entries[i].userData);
|
|
}
|
|
}
|
|
free(entries);
|
|
entries = nullptr;
|
|
count = 0;
|
|
}
|
|
|
|
~UserData() { Destroy(); }
|
|
|
|
private:
|
|
struct Entry {
|
|
const UserDataKey* key;
|
|
void* userData;
|
|
DestroyFunc destroy;
|
|
};
|
|
|
|
int count;
|
|
Entry* entries;
|
|
};
|
|
|
|
class ThreadSafeUserData {
|
|
protected:
|
|
struct LockedUserData : public UserData {
|
|
Mutex mLock;
|
|
|
|
LockedUserData() : mLock("LockedUserData::mLock") {}
|
|
};
|
|
|
|
public:
|
|
~ThreadSafeUserData() {
|
|
if (LockedUserData* userData = mUserData.exchange(nullptr)) {
|
|
{
|
|
MutexAutoLock lock(userData->mLock);
|
|
userData->Destroy();
|
|
}
|
|
delete userData;
|
|
}
|
|
}
|
|
|
|
void Add(UserDataKey* key, void* value, UserData::DestroyFunc destroy) {
|
|
LockedUserData* userData = GetUserData();
|
|
MutexAutoLock lock(userData->mLock);
|
|
userData->Add(key, value, destroy);
|
|
}
|
|
|
|
void* Remove(UserDataKey* key) {
|
|
LockedUserData* userData = GetUserData();
|
|
MutexAutoLock lock(userData->mLock);
|
|
return userData->Remove(key);
|
|
}
|
|
|
|
void RemoveAndDestroy(UserDataKey* key) {
|
|
LockedUserData* userData = GetUserData();
|
|
MutexAutoLock lock(userData->mLock);
|
|
userData->RemoveAndDestroy(key);
|
|
}
|
|
|
|
void* Get(UserDataKey* key) const {
|
|
LockedUserData* userData = GetUserData();
|
|
MutexAutoLock lock(userData->mLock);
|
|
return userData->Get(key);
|
|
}
|
|
|
|
bool Has(UserDataKey* key) {
|
|
LockedUserData* userData = GetUserData();
|
|
MutexAutoLock lock(userData->mLock);
|
|
return userData->Has(key);
|
|
}
|
|
|
|
private:
|
|
LockedUserData* GetUserData() const {
|
|
LockedUserData* userData = mUserData;
|
|
if (!userData) {
|
|
userData = new LockedUserData;
|
|
if (!mUserData.compareExchange(nullptr, userData)) {
|
|
delete userData;
|
|
userData = mUserData;
|
|
MOZ_ASSERT(userData);
|
|
}
|
|
}
|
|
return userData;
|
|
}
|
|
|
|
// The Mutex class is quite large. For small, frequent classes (ScaledFont,
|
|
// SourceSurface, etc.) this can add a lot of memory overhead, especially if
|
|
// UserData is only infrequently used. To avoid this, we only allocate the
|
|
// LockedUserData if it is actually used. If unused, it only adds a single
|
|
// pointer as overhead.
|
|
mutable Atomic<LockedUserData*> mUserData;
|
|
};
|
|
|
|
} // namespace gfx
|
|
} // namespace mozilla
|
|
|
|
#endif /* MOZILLA_GFX_USERDATA_H_ */
|