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--HG-- rename : image/src/BMPFileHeaders.h => image/BMPFileHeaders.h rename : image/src/ClippedImage.cpp => image/ClippedImage.cpp rename : image/src/ClippedImage.h => image/ClippedImage.h rename : image/src/DecodePool.cpp => image/DecodePool.cpp rename : image/src/DecodePool.h => image/DecodePool.h rename : image/src/Decoder.cpp => image/Decoder.cpp rename : image/src/Decoder.h => image/Decoder.h rename : image/src/Downscaler.cpp => image/Downscaler.cpp rename : image/src/Downscaler.h => image/Downscaler.h rename : image/src/DynamicImage.cpp => image/DynamicImage.cpp rename : image/src/DynamicImage.h => image/DynamicImage.h rename : image/src/FrameAnimator.cpp => image/FrameAnimator.cpp rename : image/src/FrameAnimator.h => image/FrameAnimator.h rename : image/src/FrozenImage.cpp => image/FrozenImage.cpp rename : image/src/FrozenImage.h => image/FrozenImage.h rename : image/src/ICOFileHeaders.h => image/ICOFileHeaders.h rename : image/src/IProgressObserver.h => image/IProgressObserver.h rename : image/src/Image.cpp => image/Image.cpp rename : image/src/Image.h => image/Image.h rename : image/src/ImageFactory.cpp => image/ImageFactory.cpp rename : image/src/ImageFactory.h => image/ImageFactory.h rename : image/src/ImageMetadata.cpp => image/ImageMetadata.cpp rename : image/src/ImageMetadata.h => image/ImageMetadata.h rename : image/src/ImageOps.cpp => image/ImageOps.cpp rename : image/src/ImageOps.h => image/ImageOps.h rename : image/src/ImageRegion.h => image/ImageRegion.h rename : image/src/ImageURL.h => image/ImageURL.h rename : image/src/ImageWrapper.cpp => image/ImageWrapper.cpp rename : image/src/ImageWrapper.h => image/ImageWrapper.h rename : image/src/MultipartImage.cpp => image/MultipartImage.cpp rename : image/src/MultipartImage.h => image/MultipartImage.h rename : image/src/Orientation.h => image/Orientation.h rename : image/src/OrientedImage.cpp => image/OrientedImage.cpp rename : image/src/OrientedImage.h => image/OrientedImage.h rename : image/src/ProgressTracker.cpp => image/ProgressTracker.cpp rename : image/src/ProgressTracker.h => image/ProgressTracker.h rename : image/src/RasterImage.cpp => image/RasterImage.cpp rename : image/src/RasterImage.h => image/RasterImage.h rename : image/src/SVGDocumentWrapper.cpp => image/SVGDocumentWrapper.cpp rename : image/src/SVGDocumentWrapper.h => image/SVGDocumentWrapper.h rename : image/src/ScriptedNotificationObserver.cpp => image/ScriptedNotificationObserver.cpp rename : image/src/ScriptedNotificationObserver.h => image/ScriptedNotificationObserver.h rename : image/src/ShutdownTracker.cpp => image/ShutdownTracker.cpp rename : image/src/ShutdownTracker.h => image/ShutdownTracker.h rename : image/src/SourceBuffer.cpp => image/SourceBuffer.cpp rename : image/src/SourceBuffer.h => image/SourceBuffer.h rename : image/src/SurfaceCache.cpp => image/SurfaceCache.cpp rename : image/src/SurfaceCache.h => image/SurfaceCache.h rename : image/src/VectorImage.cpp => image/VectorImage.cpp rename : image/src/VectorImage.h => image/VectorImage.h rename : image/src/imgFrame.cpp => image/imgFrame.cpp rename : image/src/imgFrame.h => image/imgFrame.h rename : image/src/imgLoader.cpp => image/imgLoader.cpp rename : image/src/imgLoader.h => image/imgLoader.h rename : image/src/imgRequest.cpp => image/imgRequest.cpp rename : image/src/imgRequest.h => image/imgRequest.h rename : image/src/imgRequestProxy.cpp => image/imgRequestProxy.cpp rename : image/src/imgRequestProxy.h => image/imgRequestProxy.h rename : image/src/imgTools.cpp => image/imgTools.cpp rename : image/src/imgTools.h => image/imgTools.h
159 lines
3.8 KiB
C++
159 lines
3.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_image_ImageRegion_h
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#define mozilla_image_ImageRegion_h
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#include "gfxRect.h"
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namespace mozilla {
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namespace image {
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/**
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* An axis-aligned rectangle in tiled image space, with an optional sampling
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* restriction rect. The drawing code ensures that if a sampling restriction
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* rect is present, any pixels sampled during the drawing process are found
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* within that rect.
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*
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* The sampling restriction rect exists primarily for callers which perform
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* pixel snapping. Other callers should generally use one of the Create()
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* overloads.
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*/
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class ImageRegion
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{
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public:
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static ImageRegion Empty()
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{
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return ImageRegion(gfxRect());
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}
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static ImageRegion Create(const gfxRect& aRect)
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{
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return ImageRegion(aRect);
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}
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static ImageRegion Create(const gfxSize& aSize)
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{
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return ImageRegion(gfxRect(0, 0, aSize.width, aSize.height));
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}
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static ImageRegion Create(const nsIntSize& aSize)
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{
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return ImageRegion(gfxRect(0, 0, aSize.width, aSize.height));
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}
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static ImageRegion CreateWithSamplingRestriction(const gfxRect& aRect,
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const gfxRect& aRestriction)
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{
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return ImageRegion(aRect, aRestriction);
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}
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bool IsRestricted() const { return mIsRestricted; }
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const gfxRect& Rect() const { return mRect; }
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const gfxRect& Restriction() const
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{
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MOZ_ASSERT(mIsRestricted);
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return mRestriction;
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}
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bool RestrictionContains(const gfxRect& aRect) const
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{
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if (!mIsRestricted) {
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return true;
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}
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return mRestriction.Contains(aRect);
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}
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ImageRegion Intersect(const gfxRect& aRect) const
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{
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if (mIsRestricted) {
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return CreateWithSamplingRestriction(aRect.Intersect(mRect),
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aRect.Intersect(mRestriction));
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}
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return Create(aRect.Intersect(mRect));
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}
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gfxRect IntersectAndRestrict(const gfxRect& aRect) const
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{
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gfxRect intersection = mRect.Intersect(aRect);
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if (mIsRestricted) {
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intersection = mRestriction.Intersect(intersection);
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}
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return intersection;
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}
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void MoveBy(gfxFloat dx, gfxFloat dy)
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{
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mRect.MoveBy(dx, dy);
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if (mIsRestricted) {
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mRestriction.MoveBy(dx, dy);
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}
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}
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void Scale(gfxFloat sx, gfxFloat sy)
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{
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mRect.Scale(sx, sy);
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if (mIsRestricted) {
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mRestriction.Scale(sx, sy);
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}
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}
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void TransformBy(const gfxMatrix& aMatrix)
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{
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mRect = aMatrix.Transform(mRect);
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if (mIsRestricted) {
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mRestriction = aMatrix.Transform(mRestriction);
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}
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}
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void TransformBoundsBy(const gfxMatrix& aMatrix)
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{
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mRect = aMatrix.TransformBounds(mRect);
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if (mIsRestricted) {
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mRestriction = aMatrix.TransformBounds(mRestriction);
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}
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}
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ImageRegion operator-(const gfxPoint& aPt) const
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{
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if (mIsRestricted) {
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return CreateWithSamplingRestriction(mRect - aPt, mRestriction - aPt);
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}
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return Create(mRect - aPt);
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}
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ImageRegion operator+(const gfxPoint& aPt) const
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{
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if (mIsRestricted) {
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return CreateWithSamplingRestriction(mRect + aPt, mRestriction + aPt);
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}
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return Create(mRect + aPt);
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}
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/* ImageRegion() : mIsRestricted(false) { } */
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private:
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explicit ImageRegion(const gfxRect& aRect)
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: mRect(aRect)
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, mIsRestricted(false)
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{ }
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ImageRegion(const gfxRect& aRect, const gfxRect& aRestriction)
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: mRect(aRect)
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, mRestriction(aRestriction)
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, mIsRestricted(true)
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{ }
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gfxRect mRect;
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gfxRect mRestriction;
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bool mIsRestricted;
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};
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} // namespace image
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} // namespace mozilla
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#endif // mozilla_image_ImageRegion_h
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