gecko-dev/dom/base/StructuredCloneHolder.h
Bill McCloskey aefa2aa5da Bug 1365097 - Convert NS_GetCurrentThread uses in dom (except for dom/media) (r=smaug)
For the Quatum DOM project, it's better to work in terms of event targets than
threads. This patch converts DOM code to operate on event targets rather than
threads, when possible.

MozReview-Commit-ID: 5FgvpKadUA2
2017-06-12 20:20:08 -07:00

345 lines
12 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_StructuredCloneHolder_h
#define mozilla_dom_StructuredCloneHolder_h
#include "jsapi.h"
#include "js/StructuredClone.h"
#include "mozilla/Move.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/dom/BindingDeclarations.h"
#include "nsISupports.h"
#include "nsTArray.h"
#ifdef DEBUG
#include "nsIThread.h"
#endif
class nsIInputStream;
namespace mozilla {
class ErrorResult;
namespace layers {
class Image;
}
namespace gfx {
class DataSourceSurface;
}
namespace dom {
class StructuredCloneHolderBase
{
public:
typedef JS::StructuredCloneScope StructuredCloneScope;
StructuredCloneHolderBase(StructuredCloneScope aScope = StructuredCloneScope::SameProcessSameThread);
virtual ~StructuredCloneHolderBase();
StructuredCloneHolderBase(StructuredCloneHolderBase&& aOther) = default;
// These methods should be implemented in order to clone data.
// Read more documentation in js/public/StructuredClone.h.
virtual JSObject* CustomReadHandler(JSContext* aCx,
JSStructuredCloneReader* aReader,
uint32_t aTag,
uint32_t aIndex) = 0;
virtual bool CustomWriteHandler(JSContext* aCx,
JSStructuredCloneWriter* aWriter,
JS::Handle<JSObject*> aObj) = 0;
// This method has to be called when this object is not needed anymore.
// It will free memory and the buffer. This has to be called because
// otherwise the buffer will be freed in the DTOR of this class and at that
// point we cannot use the overridden methods.
void Clear();
// If these 3 methods are not implement, transfering objects will not be
// allowed. Otherwise only arrayBuffers will be transferred.
virtual bool
CustomReadTransferHandler(JSContext* aCx,
JSStructuredCloneReader* aReader,
uint32_t aTag,
void* aContent,
uint64_t aExtraData,
JS::MutableHandleObject aReturnObject);
virtual bool
CustomWriteTransferHandler(JSContext* aCx,
JS::Handle<JSObject*> aObj,
// Output:
uint32_t* aTag,
JS::TransferableOwnership* aOwnership,
void** aContent,
uint64_t* aExtraData);
virtual void
CustomFreeTransferHandler(uint32_t aTag,
JS::TransferableOwnership aOwnership,
void* aContent,
uint64_t aExtraData);
// These methods are what you should use to read/write data.
// Execute the serialization of aValue using the Structured Clone Algorithm.
// The data can read back using Read().
bool Write(JSContext* aCx,
JS::Handle<JS::Value> aValue);
// Like Write() but it supports the transferring of objects and handling
// of cloning policy.
bool Write(JSContext* aCx,
JS::Handle<JS::Value> aValue,
JS::Handle<JS::Value> aTransfer,
JS::CloneDataPolicy cloneDataPolicy);
// If Write() has been called, this method retrieves data and stores it into
// aValue.
bool Read(JSContext* aCx,
JS::MutableHandle<JS::Value> aValue);
bool HasData() const
{
return !!mBuffer;
}
JSStructuredCloneData& BufferData() const
{
MOZ_ASSERT(mBuffer, "Write() has never been called.");
return mBuffer->data();
}
protected:
UniquePtr<JSAutoStructuredCloneBuffer> mBuffer;
StructuredCloneScope mStructuredCloneScope;
#ifdef DEBUG
bool mClearCalled;
#endif
};
class BlobImpl;
class MessagePort;
class MessagePortIdentifier;
class StructuredCloneHolder : public StructuredCloneHolderBase
{
public:
enum CloningSupport
{
CloningSupported,
CloningNotSupported
};
enum TransferringSupport
{
TransferringSupported,
TransferringNotSupported
};
// If cloning is supported, this object will clone objects such as Blobs,
// FileList, ImageData, etc.
// If transferring is supported, we will transfer MessagePorts and in the
// future other transferrable objects.
// The StructuredCloneScope is useful to know where the cloned/transferred
// data can be read and written. Additional checks about the nature of the
// objects will be done based on this scope value because not all the
// objects can be sent between threads or processes.
explicit StructuredCloneHolder(CloningSupport aSupportsCloning,
TransferringSupport aSupportsTransferring,
StructuredCloneScope aStructuredCloneScope);
virtual ~StructuredCloneHolder();
StructuredCloneHolder(StructuredCloneHolder&& aOther) = default;
// Normally you should just use Write() and Read().
void Write(JSContext* aCx,
JS::Handle<JS::Value> aValue,
ErrorResult &aRv);
void Write(JSContext* aCx,
JS::Handle<JS::Value> aValue,
JS::Handle<JS::Value> aTransfer,
JS::CloneDataPolicy cloneDataPolicy,
ErrorResult &aRv);
void Read(nsISupports* aParent,
JSContext* aCx,
JS::MutableHandle<JS::Value> aValue,
ErrorResult &aRv);
// Call this method to know if this object is keeping some DOM object alive.
bool HasClonedDOMObjects() const
{
return !mBlobImplArray.IsEmpty() ||
!mWasmModuleArray.IsEmpty() ||
!mClonedSurfaces.IsEmpty() ||
!mInputStreamArray.IsEmpty();
}
nsTArray<RefPtr<BlobImpl>>& BlobImpls()
{
MOZ_ASSERT(mSupportsCloning, "Blobs cannot be taken/set if cloning is not supported.");
return mBlobImplArray;
}
nsTArray<RefPtr<JS::WasmModule>>& WasmModules()
{
MOZ_ASSERT(mSupportsCloning, "WasmModules cannot be taken/set if cloning is not supported.");
return mWasmModuleArray;
}
nsTArray<nsCOMPtr<nsIInputStream>>& InputStreams()
{
MOZ_ASSERT(mSupportsCloning, "InputStreams cannot be taken/set if cloning is not supported.");
return mInputStreamArray;
}
StructuredCloneScope CloneScope() const
{
return mStructuredCloneScope;
}
// The parent object is set internally just during the Read(). This method
// can be used by read functions to retrieve it.
nsISupports* ParentDuringRead() const
{
return mParent;
}
// This must be called if the transferring has ports generated by Read().
// MessagePorts are not thread-safe and they must be retrieved in the thread
// where they are created.
nsTArray<RefPtr<MessagePort>>&& TakeTransferredPorts()
{
MOZ_ASSERT(mSupportsTransferring);
return Move(mTransferredPorts);
}
// This method uses TakeTransferredPorts() to populate a sequence of
// MessagePorts for WebIDL binding classes.
bool
TakeTransferredPortsAsSequence(Sequence<OwningNonNull<mozilla::dom::MessagePort>>& aPorts);
nsTArray<MessagePortIdentifier>& PortIdentifiers() const
{
MOZ_ASSERT(mSupportsTransferring);
return mPortIdentifiers;
}
nsTArray<RefPtr<gfx::DataSourceSurface>>& GetSurfaces()
{
return mClonedSurfaces;
}
// Implementations of the virtual methods to allow cloning of objects which
// JS engine itself doesn't clone.
virtual JSObject* CustomReadHandler(JSContext* aCx,
JSStructuredCloneReader* aReader,
uint32_t aTag,
uint32_t aIndex) override;
virtual bool CustomWriteHandler(JSContext* aCx,
JSStructuredCloneWriter* aWriter,
JS::Handle<JSObject*> aObj) override;
virtual bool CustomReadTransferHandler(JSContext* aCx,
JSStructuredCloneReader* aReader,
uint32_t aTag,
void* aContent,
uint64_t aExtraData,
JS::MutableHandleObject aReturnObject) override;
virtual bool CustomWriteTransferHandler(JSContext* aCx,
JS::Handle<JSObject*> aObj,
uint32_t* aTag,
JS::TransferableOwnership* aOwnership,
void** aContent,
uint64_t* aExtraData) override;
virtual void CustomFreeTransferHandler(uint32_t aTag,
JS::TransferableOwnership aOwnership,
void* aContent,
uint64_t aExtraData) override;
// These 2 static methods are useful to read/write fully serializable objects.
// They can be used by custom StructuredCloneHolderBase classes to
// serialize objects such as ImageData, CryptoKey, RTCCertificate, etc.
static JSObject* ReadFullySerializableObjects(JSContext* aCx,
JSStructuredCloneReader* aReader,
uint32_t aTag);
static bool WriteFullySerializableObjects(JSContext* aCx,
JSStructuredCloneWriter* aWriter,
JS::Handle<JSObject*> aObj);
static const JSStructuredCloneCallbacks sCallbacks;
protected:
// If you receive a buffer from IPC, you can use this method to retrieve a
// JS::Value. It can happen that you want to pre-populate the array of Blobs
// and/or the PortIdentifiers.
void ReadFromBuffer(nsISupports* aParent,
JSContext* aCx,
JSStructuredCloneData& aBuffer,
JS::MutableHandle<JS::Value> aValue,
ErrorResult &aRv);
void ReadFromBuffer(nsISupports* aParent,
JSContext* aCx,
JSStructuredCloneData& aBuffer,
uint32_t aAlgorithmVersion,
JS::MutableHandle<JS::Value> aValue,
ErrorResult &aRv);
bool mSupportsCloning;
bool mSupportsTransferring;
// Used for cloning blobs in the structured cloning algorithm.
nsTArray<RefPtr<BlobImpl>> mBlobImplArray;
// Used for cloning JS::WasmModules in the structured cloning algorithm.
nsTArray<RefPtr<JS::WasmModule>> mWasmModuleArray;
// Used for cloning InputStream in the structured cloning algorithm.
nsTArray<nsCOMPtr<nsIInputStream>> mInputStreamArray;
// This is used for sharing the backend of ImageBitmaps.
// The DataSourceSurface object must be thread-safely reference-counted.
// The DataSourceSurface object will not be written ever via any ImageBitmap
// instance, so no race condition will occur.
nsTArray<RefPtr<gfx::DataSourceSurface>> mClonedSurfaces;
// This raw pointer is only set within ::Read() and is unset by the end.
nsISupports* MOZ_NON_OWNING_REF mParent;
// This array contains the ports once we've finished the reading. It's
// generated from the mPortIdentifiers array.
nsTArray<RefPtr<MessagePort>> mTransferredPorts;
// This array contains the identifiers of the MessagePorts. Based on these we
// are able to reconnect the new transferred ports with the other
// MessageChannel ports.
mutable nsTArray<MessagePortIdentifier> mPortIdentifiers;
#ifdef DEBUG
nsCOMPtr<nsIEventTarget> mCreationEventTarget;
#endif
};
} // dom namespace
} // mozilla namespace
#endif // mozilla_dom_StructuredCloneHolder_h