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8d2fafb036
MozReview-Commit-ID: 7m5d5ddMTva --HG-- extra : rebase_source : 6561ded096d914ca6b87d8eeda785538bbc225ac
259 lines
8.3 KiB
C++
259 lines
8.3 KiB
C++
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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// <pre>
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*/
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#ifndef PREFAPI_H
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#define PREFAPI_H
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#include "nscore.h"
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#include "PLDHashTable.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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// 1 MB should be enough for everyone.
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static const uint32_t MAX_PREF_LENGTH = 1 * 1024 * 1024;
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// Actually, 4kb should be enough for everyone.
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static const uint32_t MAX_ADVISABLE_PREF_LENGTH = 4 * 1024;
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typedef union
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{
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char* stringVal;
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int32_t intVal;
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bool boolVal;
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} PrefValue;
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/*
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// <font color=blue>
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// The Init function initializes the preference context and creates
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// the preference hashtable.
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// </font>
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*/
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void PREF_Init();
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/*
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// Cleanup should be called at program exit to free the
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// list of registered callbacks.
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*/
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void PREF_Cleanup();
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void PREF_CleanupPrefs();
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/*
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// <font color=blue>
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// Preference flags, including the native type of the preference. Changing any of these
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// values will require modifying the code inside of PrefTypeFlags class.
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// </font>
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*/
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enum class PrefType {
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Invalid = 0,
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String = 1,
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Int = 2,
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Bool = 3,
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};
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// Keep the type of the preference, as well as the flags guiding its behaviour.
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class PrefTypeFlags
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{
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public:
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PrefTypeFlags() : mValue(AsInt(PrefType::Invalid)) {}
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explicit PrefTypeFlags(PrefType aType) : mValue(AsInt(aType)) {}
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PrefTypeFlags& Reset() { mValue = AsInt(PrefType::Invalid); return *this; }
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bool IsTypeValid() const { return !IsPrefType(PrefType::Invalid); }
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bool IsTypeString() const { return IsPrefType(PrefType::String); }
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bool IsTypeInt() const { return IsPrefType(PrefType::Int); }
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bool IsTypeBool() const { return IsPrefType(PrefType::Bool); }
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bool IsPrefType(PrefType type) const { return GetPrefType() == type; }
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PrefTypeFlags& SetPrefType(PrefType aType) {
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mValue = mValue - AsInt(GetPrefType()) + AsInt(aType);
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return *this;
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}
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PrefType GetPrefType() const {
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return (PrefType)(mValue & (AsInt(PrefType::String) |
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AsInt(PrefType::Int) |
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AsInt(PrefType::Bool)));
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}
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bool HasDefault() const { return mValue & PREF_FLAG_HAS_DEFAULT; }
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PrefTypeFlags& SetHasDefault(bool aSetOrUnset) { return SetFlag(PREF_FLAG_HAS_DEFAULT, aSetOrUnset); }
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bool HasStickyDefault() const { return mValue & PREF_FLAG_STICKY_DEFAULT; }
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PrefTypeFlags& SetHasStickyDefault(bool aSetOrUnset) { return SetFlag(PREF_FLAG_STICKY_DEFAULT, aSetOrUnset); }
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bool IsLocked() const { return mValue & PREF_FLAG_LOCKED; }
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PrefTypeFlags& SetLocked(bool aSetOrUnset) { return SetFlag(PREF_FLAG_LOCKED, aSetOrUnset); }
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bool HasUserValue() const { return mValue & PREF_FLAG_USERSET; }
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PrefTypeFlags& SetHasUserValue(bool aSetOrUnset) { return SetFlag(PREF_FLAG_USERSET, aSetOrUnset); }
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private:
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static uint16_t AsInt(PrefType aType) { return (uint16_t)aType; }
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PrefTypeFlags& SetFlag(uint16_t aFlag, bool aSetOrUnset) {
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mValue = aSetOrUnset ? mValue | aFlag : mValue & ~aFlag;
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return *this;
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}
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// Pack both the value of type (PrefType) and flags into the same int. This is why
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// the flag enum starts at 4, as PrefType occupies the bottom two bits.
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enum {
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PREF_FLAG_LOCKED = 4,
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PREF_FLAG_USERSET = 8,
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PREF_FLAG_CONFIG = 16,
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PREF_FLAG_REMOTE = 32,
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PREF_FLAG_LILOCAL = 64,
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PREF_FLAG_HAS_DEFAULT = 128,
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PREF_FLAG_STICKY_DEFAULT = 256,
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};
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uint16_t mValue;
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};
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struct PrefHashEntry : PLDHashEntryHdr
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{
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PrefTypeFlags prefFlags; // This field goes first to minimize struct size on 64-bit.
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const char *key;
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PrefValue defaultPref;
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PrefValue userPref;
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};
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/*
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// <font color=blue>
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// Set the various types of preferences. These functions take a dotted
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// notation of the preference name (e.g. "browser.startup.homepage").
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// Note that this will cause the preference to be saved to the file if
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// it is different from the default. In other words, these are used
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// to set the _user_ preferences.
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//
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// If set_default is set to true however, it sets the default value.
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// This will only affect the program behavior if the user does not have a value
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// saved over it for the particular preference. In addition, these will never
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// be saved out to disk.
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//
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// Each set returns PREF_VALUECHANGED if the user value changed
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// (triggering a callback), or PREF_NOERROR if the value was unchanged.
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// </font>
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*/
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nsresult PREF_SetCharPref(const char *pref,const char* value, bool set_default = false);
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nsresult PREF_SetIntPref(const char *pref,int32_t value, bool set_default = false);
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nsresult PREF_SetBoolPref(const char *pref,bool value, bool set_default = false);
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bool PREF_HasUserPref(const char* pref_name);
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/*
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// <font color=blue>
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// Get the various types of preferences. These functions take a dotted
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// notation of the preference name (e.g. "browser.startup.homepage")
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//
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// They also take a pointer to fill in with the return value and return an
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// error value. At the moment, this is simply an int but it may
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// be converted to an enum once the global error strategy is worked out.
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//
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// They will perform conversion if the type doesn't match what was requested.
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// (if it is reasonably possible)
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// </font>
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*/
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nsresult PREF_GetIntPref(const char *pref,
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int32_t * return_int, bool get_default);
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nsresult PREF_GetBoolPref(const char *pref, bool * return_val, bool get_default);
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/*
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// <font color=blue>
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// These functions are similar to the above "Get" version with the significant
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// difference that the preference module will alloc the memory (e.g. XP_STRDUP) and
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// the caller will need to be responsible for freeing it...
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// </font>
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*/
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nsresult PREF_CopyCharPref(const char *pref, char ** return_buf, bool get_default);
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/*
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// <font color=blue>
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// bool function that returns whether or not the preference is locked and therefore
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// cannot be changed.
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// </font>
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*/
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bool PREF_PrefIsLocked(const char *pref_name);
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/*
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// <font color=blue>
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// Function that sets whether or not the preference is locked and therefore
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// cannot be changed.
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// </font>
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*/
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nsresult PREF_LockPref(const char *key, bool lockIt);
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PrefType PREF_GetPrefType(const char *pref_name);
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/*
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* Delete a branch of the tree
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*/
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nsresult PREF_DeleteBranch(const char *branch_name);
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/*
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* Clears the given pref (reverts it to its default value)
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*/
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nsresult PREF_ClearUserPref(const char *pref_name);
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/*
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* Clears all user prefs
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*/
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nsresult PREF_ClearAllUserPrefs();
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/*
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// <font color=blue>
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// The callback function will get passed the pref_node which triggered the call
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// and the void * instance_data which was passed to the register callback function.
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// Return a non-zero result (nsresult) to pass an error up to the caller.
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// </font>
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*/
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/* Temporarily conditionally compile PrefChangedFunc typedef.
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** During migration from old libpref to nsIPref we need it in
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** both header files. Eventually prefapi.h will become a private
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** file. The two types need to be in sync for now. Certain
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** compilers were having problems with multiple definitions.
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*/
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#ifndef have_PrefChangedFunc_typedef
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typedef void (*PrefChangedFunc) (const char *, void *);
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#define have_PrefChangedFunc_typedef
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#endif
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/*
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// <font color=blue>
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// Register a callback. This takes a node in the preference tree and will
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// call the callback function if anything below that node is modified.
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// Unregister returns PREF_NOERROR if a callback was found that
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// matched all the parameters; otherwise it returns PREF_ERROR.
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// </font>
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*/
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void PREF_RegisterCallback(const char* domain,
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PrefChangedFunc callback, void* instance_data );
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nsresult PREF_UnregisterCallback(const char* domain,
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PrefChangedFunc callback, void* instance_data );
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/*
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* Used by nsPrefService as the callback function of the 'pref' parser
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*/
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void PREF_ReaderCallback( void *closure,
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const char *pref,
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PrefValue value,
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PrefType type,
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bool isDefault,
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bool isStickyDefault);
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/*
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* Callback whenever we change a preference
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*/
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typedef void (*PrefsDirtyFunc) ();
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void PREF_SetDirtyCallback(PrefsDirtyFunc);
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#ifdef __cplusplus
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}
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#endif
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#endif
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