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When a transform depends on the layout size of an element, one can see visual distortions caused by the difference between the unsnapped size used in the transform, and the snapped size calculated during scene building. Ideally we could compute the transform after we snap, rather than before. This patch adds support for a computed reference frame which takes parameters to calculate the ideal transform dynamically. In a future patch, we should make videos take advantage of this same mechanism to avoid similar problems. This requires support for mirroring and rotations. Differential Revision: https://phabricator.services.mozilla.com/D77956 |
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