mirror of
https://github.com/mozilla/gecko-dev.git
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559 lines
18 KiB
C++
559 lines
18 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/AvailableMemoryTracker.h"
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#if defined(XP_WIN)
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#include "prinrval.h"
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#include "prenv.h"
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#include "nsIMemoryReporter.h"
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#include "nsMemoryPressure.h"
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#endif
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#include "nsIObserver.h"
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#include "nsIObserverService.h"
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#include "nsIRunnable.h"
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#include "nsISupports.h"
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#include "nsThreadUtils.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/Services.h"
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#if defined(XP_WIN)
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# include "nsWindowsDllInterceptor.h"
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# include <windows.h>
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#endif
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#if defined(MOZ_MEMORY)
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# include "mozmemory.h"
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#endif // MOZ_MEMORY
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using namespace mozilla;
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namespace {
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#if defined(XP_WIN)
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// We don't want our diagnostic functions to call malloc, because that could
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// call VirtualAlloc, and we'd end up back in here! So here are a few simple
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// debugging macros (modeled on jemalloc's), which hopefully won't allocate.
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// #define LOGGING_ENABLED
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#ifdef LOGGING_ENABLED
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#define LOG(msg) \
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do { \
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safe_write(msg); \
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safe_write("\n"); \
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} while(0)
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#define LOG2(m1, m2) \
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do { \
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safe_write(m1); \
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safe_write(m2); \
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safe_write("\n"); \
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} while(0)
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#define LOG3(m1, m2, m3) \
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do { \
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safe_write(m1); \
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safe_write(m2); \
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safe_write(m3); \
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safe_write("\n"); \
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} while(0)
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#define LOG4(m1, m2, m3, m4) \
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do { \
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safe_write(m1); \
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safe_write(m2); \
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safe_write(m3); \
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safe_write(m4); \
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safe_write("\n"); \
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} while(0)
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#else
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#define LOG(msg)
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#define LOG2(m1, m2)
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#define LOG3(m1, m2, m3)
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#define LOG4(m1, m2, m3, m4)
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#endif
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void
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safe_write(const char* aStr)
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{
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// Well, puts isn't exactly "safe", but at least it doesn't call malloc...
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fputs(aStr, stdout);
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}
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void
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safe_write(uint64_t aNum)
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{
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// 2^64 is 20 decimal digits.
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const unsigned int max_len = 21;
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char buf[max_len];
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buf[max_len - 1] = '\0';
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uint32_t i;
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for (i = max_len - 2; i < max_len && aNum > 0; i--) {
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buf[i] = "0123456789"[aNum % 10];
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aNum /= 10;
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}
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safe_write(&buf[i + 1]);
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}
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#ifdef DEBUG
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#define DEBUG_WARN_IF_FALSE(cond, msg) \
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do { \
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if (!(cond)) { \
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safe_write(__FILE__); \
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safe_write(":"); \
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safe_write(__LINE__); \
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safe_write(" "); \
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safe_write(msg); \
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safe_write("\n"); \
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} \
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} while(0)
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#else
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#define DEBUG_WARN_IF_FALSE(cond, msg)
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#endif
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uint32_t sLowVirtualMemoryThreshold = 0;
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uint32_t sLowCommitSpaceThreshold = 0;
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uint32_t sLowPhysicalMemoryThreshold = 0;
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uint32_t sLowMemoryNotificationIntervalMS = 0;
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Atomic<uint32_t> sNumLowVirtualMemEvents;
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Atomic<uint32_t> sNumLowCommitSpaceEvents;
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Atomic<uint32_t> sNumLowPhysicalMemEvents;
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WindowsDllInterceptor sKernel32Intercept;
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WindowsDllInterceptor sGdi32Intercept;
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// Has Init() been called?
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bool sInitialized = false;
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// Has Activate() been called? The hooks don't do anything until this happens.
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bool sHooksActive = false;
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// Alas, we'd like to use mozilla::TimeStamp, but we can't, because it acquires
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// a lock!
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volatile bool sHasScheduledOneLowMemoryNotification = false;
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volatile PRIntervalTime sLastLowMemoryNotificationTime;
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// These are function pointers to the functions we wrap in Init().
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void* (WINAPI* sVirtualAllocOrig)(LPVOID aAddress, SIZE_T aSize,
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DWORD aAllocationType, DWORD aProtect);
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void* (WINAPI* sMapViewOfFileOrig)(HANDLE aFileMappingObject,
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DWORD aDesiredAccess, DWORD aFileOffsetHigh,
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DWORD aFileOffsetLow, SIZE_T aNumBytesToMap);
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HBITMAP(WINAPI* sCreateDIBSectionOrig)(HDC aDC, const BITMAPINFO* aBitmapInfo,
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UINT aUsage, VOID** aBits,
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HANDLE aSection, DWORD aOffset);
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/**
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* Fire a memory pressure event if it's been long enough since the last one we
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* fired.
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*/
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bool
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MaybeScheduleMemoryPressureEvent()
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{
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// If this interval rolls over, we may fire an extra memory pressure
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// event, but that's not a big deal.
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PRIntervalTime interval = PR_IntervalNow() - sLastLowMemoryNotificationTime;
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if (sHasScheduledOneLowMemoryNotification &&
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PR_IntervalToMilliseconds(interval) < sLowMemoryNotificationIntervalMS) {
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LOG("Not scheduling low physical memory notification, "
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"because not enough time has elapsed since last one.");
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return false;
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}
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// There's a bit of a race condition here, since an interval may be a
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// 64-bit number, and 64-bit writes aren't atomic on x86-32. But let's
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// not worry about it -- the races only happen when we're already
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// experiencing memory pressure and firing notifications, so the worst
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// thing that can happen is that we fire two notifications when we
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// should have fired only one.
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sHasScheduledOneLowMemoryNotification = true;
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sLastLowMemoryNotificationTime = PR_IntervalNow();
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LOG("Scheduling memory pressure notification.");
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NS_DispatchEventualMemoryPressure(MemPressure_New);
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return true;
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}
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void
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CheckMemAvailable()
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{
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if (!sHooksActive) {
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return;
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}
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MEMORYSTATUSEX stat;
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stat.dwLength = sizeof(stat);
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bool success = GlobalMemoryStatusEx(&stat);
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DEBUG_WARN_IF_FALSE(success, "GlobalMemoryStatusEx failed.");
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if (success) {
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// sLowVirtualMemoryThreshold is in MB, but ullAvailVirtual is in bytes.
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if (stat.ullAvailVirtual < sLowVirtualMemoryThreshold * 1024 * 1024) {
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// If we're running low on virtual memory, unconditionally schedule the
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// notification. We'll probably crash if we run out of virtual memory,
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// so don't worry about firing this notification too often.
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LOG("Detected low virtual memory.");
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++sNumLowVirtualMemEvents;
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NS_DispatchEventualMemoryPressure(MemPressure_New);
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} else if (stat.ullAvailPageFile < sLowCommitSpaceThreshold * 1024 * 1024) {
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LOG("Detected low available page file space.");
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if (MaybeScheduleMemoryPressureEvent()) {
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++sNumLowCommitSpaceEvents;
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}
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} else if (stat.ullAvailPhys < sLowPhysicalMemoryThreshold * 1024 * 1024) {
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LOG("Detected low physical memory.");
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if (MaybeScheduleMemoryPressureEvent()) {
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++sNumLowPhysicalMemEvents;
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}
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}
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}
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}
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LPVOID WINAPI
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VirtualAllocHook(LPVOID aAddress, SIZE_T aSize,
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DWORD aAllocationType,
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DWORD aProtect)
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{
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// It's tempting to see whether we have enough free virtual address space for
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// this allocation and, if we don't, synchronously fire a low-memory
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// notification to free some before we allocate.
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//
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// Unfortunately that doesn't work, principally because code doesn't expect a
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// call to malloc could trigger a GC (or call into the other routines which
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// are triggered by a low-memory notification).
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//
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// I think the best we can do here is try to allocate the memory and check
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// afterwards how much free virtual address space we have. If we're running
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// low, we schedule a low-memory notification to run as soon as possible.
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LPVOID result = sVirtualAllocOrig(aAddress, aSize, aAllocationType, aProtect);
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// Don't call CheckMemAvailable for MEM_RESERVE if we're not tracking low
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// virtual memory. Similarly, don't call CheckMemAvailable for MEM_COMMIT if
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// we're not tracking low physical memory.
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if ((sLowVirtualMemoryThreshold != 0 && aAllocationType & MEM_RESERVE) ||
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(sLowPhysicalMemoryThreshold != 0 && aAllocationType & MEM_COMMIT)) {
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LOG3("VirtualAllocHook(size=", aSize, ")");
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CheckMemAvailable();
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}
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return result;
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}
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LPVOID WINAPI
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MapViewOfFileHook(HANDLE aFileMappingObject,
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DWORD aDesiredAccess,
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DWORD aFileOffsetHigh,
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DWORD aFileOffsetLow,
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SIZE_T aNumBytesToMap)
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{
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LPVOID result = sMapViewOfFileOrig(aFileMappingObject, aDesiredAccess,
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aFileOffsetHigh, aFileOffsetLow,
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aNumBytesToMap);
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LOG("MapViewOfFileHook");
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CheckMemAvailable();
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return result;
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}
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HBITMAP WINAPI
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CreateDIBSectionHook(HDC aDC,
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const BITMAPINFO* aBitmapInfo,
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UINT aUsage,
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VOID** aBits,
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HANDLE aSection,
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DWORD aOffset)
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{
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// There are a lot of calls to CreateDIBSection, so we make some effort not
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// to CheckMemAvailable() for calls to CreateDIBSection which allocate only
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// a small amount of memory.
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// If aSection is non-null, CreateDIBSection won't allocate any new memory.
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bool doCheck = false;
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if (sHooksActive && !aSection && aBitmapInfo) {
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uint16_t bitCount = aBitmapInfo->bmiHeader.biBitCount;
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if (bitCount == 0) {
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// MSDN says bitCount == 0 means that it figures out how many bits each
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// pixel gets by examining the corresponding JPEG or PNG data. We'll just
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// assume the worst.
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bitCount = 32;
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}
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// |size| contains the expected allocation size in *bits*. Height may be
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// negative (indicating the direction the DIB is drawn in), so we take the
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// absolute value.
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int64_t size = bitCount * aBitmapInfo->bmiHeader.biWidth *
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aBitmapInfo->bmiHeader.biHeight;
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if (size < 0) {
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size *= -1;
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}
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// If we're allocating more than 1MB, check how much memory is left after
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// the allocation.
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if (size > 1024 * 1024 * 8) {
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LOG3("CreateDIBSectionHook: Large allocation (size=", size, ")");
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doCheck = true;
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}
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}
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HBITMAP result = sCreateDIBSectionOrig(aDC, aBitmapInfo, aUsage, aBits,
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aSection, aOffset);
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if (doCheck) {
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CheckMemAvailable();
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}
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return result;
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}
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static int64_t
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LowMemoryEventsVirtualDistinguishedAmount()
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{
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return sNumLowVirtualMemEvents;
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}
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static int64_t
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LowMemoryEventsPhysicalDistinguishedAmount()
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{
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return sNumLowPhysicalMemEvents;
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}
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class LowEventsReporter MOZ_FINAL : public nsIMemoryReporter
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{
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~LowEventsReporter() {}
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public:
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NS_DECL_ISUPPORTS
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NS_IMETHOD CollectReports(nsIHandleReportCallback* aHandleReport,
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nsISupports* aData, bool aAnonymize)
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{
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nsresult rv;
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// We only do virtual-memory tracking on 32-bit builds.
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if (sizeof(void*) == 4) {
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rv = MOZ_COLLECT_REPORT(
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"low-memory-events/virtual", KIND_OTHER, UNITS_COUNT_CUMULATIVE,
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LowMemoryEventsVirtualDistinguishedAmount(),
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"Number of low-virtual-memory events fired since startup. We fire such an "
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"event if we notice there is less than memory.low_virtual_mem_threshold_mb of "
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"virtual address space available (if zero, this behavior is disabled). The "
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"process will probably crash if it runs out of virtual address space, so "
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"this event is dire.");
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NS_ENSURE_SUCCESS(rv, rv);
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}
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rv = MOZ_COLLECT_REPORT(
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"low-commit-space-events", KIND_OTHER, UNITS_COUNT_CUMULATIVE,
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sNumLowCommitSpaceEvents,
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"Number of low-commit-space events fired since startup. We fire such an "
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"event if we notice there is less than memory.low_commit_space_threshold_mb of "
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"commit space available (if zero, this behavior is disabled). Windows will "
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"likely kill the process if it runs out of commit space, so this event is "
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"dire.");
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NS_ENSURE_SUCCESS(rv, rv);
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rv = MOZ_COLLECT_REPORT(
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"low-memory-events/physical", KIND_OTHER, UNITS_COUNT_CUMULATIVE,
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LowMemoryEventsPhysicalDistinguishedAmount(),
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"Number of low-physical-memory events fired since startup. We fire such an "
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"event if we notice there is less than memory.low_physical_memory_threshold_mb "
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"of physical memory available (if zero, this behavior is disabled). The "
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"machine will start to page if it runs out of physical memory. This may "
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"cause it to run slowly, but it shouldn't cause it to crash.");
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NS_ENSURE_SUCCESS(rv, rv);
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return NS_OK;
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}
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};
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NS_IMPL_ISUPPORTS(LowEventsReporter, nsIMemoryReporter)
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#endif // defined(XP_WIN)
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/**
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* This runnable is executed in response to a memory-pressure event; we spin
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* the event-loop when receiving the memory-pressure event in the hope that
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* other observers will synchronously free some memory that we'll be able to
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* purge here.
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*/
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class nsJemallocFreeDirtyPagesRunnable MOZ_FINAL : public nsIRunnable
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{
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~nsJemallocFreeDirtyPagesRunnable() {}
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIRUNNABLE
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};
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NS_IMPL_ISUPPORTS(nsJemallocFreeDirtyPagesRunnable, nsIRunnable)
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NS_IMETHODIMP
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nsJemallocFreeDirtyPagesRunnable::Run()
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{
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MOZ_ASSERT(NS_IsMainThread());
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#if defined(MOZ_MEMORY)
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jemalloc_free_dirty_pages();
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#endif
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return NS_OK;
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}
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/**
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* The memory pressure watcher is used for listening to memory-pressure events
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* and reacting upon them. We use one instance per process currently only for
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* cleaning up dirty unused pages held by jemalloc.
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*/
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class nsMemoryPressureWatcher MOZ_FINAL : public nsIObserver
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{
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~nsMemoryPressureWatcher() {}
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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void Init();
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private:
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static bool sFreeDirtyPages;
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};
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NS_IMPL_ISUPPORTS(nsMemoryPressureWatcher, nsIObserver)
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bool nsMemoryPressureWatcher::sFreeDirtyPages = false;
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/**
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* Initialize and subscribe to the memory-pressure events. We subscribe to the
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* observer service in this method and not in the constructor because we need
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* to hold a strong reference to 'this' before calling the observer service.
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*/
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void
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nsMemoryPressureWatcher::Init()
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{
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nsCOMPtr<nsIObserverService> os = services::GetObserverService();
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if (os) {
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os->AddObserver(this, "memory-pressure", /* ownsWeak */ false);
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}
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Preferences::AddBoolVarCache(&sFreeDirtyPages, "memory.free_dirty_pages",
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false);
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}
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/**
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* Reacts to all types of memory-pressure events, launches a runnable to
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* free dirty pages held by jemalloc.
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*/
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NS_IMETHODIMP
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nsMemoryPressureWatcher::Observe(nsISupports* aSubject, const char* aTopic,
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const char16_t* aData)
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{
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MOZ_ASSERT(!strcmp(aTopic, "memory-pressure"), "Unknown topic");
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if (sFreeDirtyPages) {
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nsRefPtr<nsIRunnable> runnable = new nsJemallocFreeDirtyPagesRunnable();
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NS_DispatchToMainThread(runnable);
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}
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return NS_OK;
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}
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} // anonymous namespace
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namespace mozilla {
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namespace AvailableMemoryTracker {
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void
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Activate()
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{
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#if defined(_M_IX86) && defined(XP_WIN)
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MOZ_ASSERT(sInitialized);
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MOZ_ASSERT(!sHooksActive);
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// On 64-bit systems, hardcode sLowVirtualMemoryThreshold to 0 -- we assume
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// we're not going to run out of virtual memory!
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if (sizeof(void*) > 4) {
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sLowVirtualMemoryThreshold = 0;
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} else {
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Preferences::AddUintVarCache(&sLowVirtualMemoryThreshold,
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"memory.low_virtual_mem_threshold_mb", 128);
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}
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Preferences::AddUintVarCache(&sLowPhysicalMemoryThreshold,
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"memory.low_physical_memory_threshold_mb", 0);
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Preferences::AddUintVarCache(&sLowCommitSpaceThreshold,
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"memory.low_commit_space_threshold_mb", 128);
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Preferences::AddUintVarCache(&sLowMemoryNotificationIntervalMS,
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"memory.low_memory_notification_interval_ms", 10000);
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RegisterStrongMemoryReporter(new LowEventsReporter());
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RegisterLowMemoryEventsVirtualDistinguishedAmount(
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LowMemoryEventsVirtualDistinguishedAmount);
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RegisterLowMemoryEventsPhysicalDistinguishedAmount(
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LowMemoryEventsPhysicalDistinguishedAmount);
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sHooksActive = true;
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#endif
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// This object is held alive by the observer service.
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nsRefPtr<nsMemoryPressureWatcher> watcher = new nsMemoryPressureWatcher();
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watcher->Init();
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}
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void
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Init()
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{
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// Do nothing on x86-64, because nsWindowsDllInterceptor is not thread-safe
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// on 64-bit. (On 32-bit, it's probably thread-safe.) Even if we run Init()
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// before any other of our threads are running, another process may have
|
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// started a remote thread which could call VirtualAlloc!
|
|
//
|
|
// Moreover, the benefit of this code is less clear when we're a 64-bit
|
|
// process, because we aren't going to run out of virtual memory, and the
|
|
// system is likely to have a fair bit of physical memory.
|
|
|
|
#if defined(_M_IX86) && defined(XP_WIN)
|
|
// Don't register the hooks if we're a build instrumented for PGO: If we're
|
|
// an instrumented build, the compiler adds function calls all over the place
|
|
// which may call VirtualAlloc; this makes it hard to prevent
|
|
// VirtualAllocHook from reentering itself.
|
|
if (!PR_GetEnv("MOZ_PGO_INSTRUMENTED")) {
|
|
sKernel32Intercept.Init("Kernel32.dll");
|
|
sKernel32Intercept.AddHook("VirtualAlloc",
|
|
reinterpret_cast<intptr_t>(VirtualAllocHook),
|
|
reinterpret_cast<void**>(&sVirtualAllocOrig));
|
|
sKernel32Intercept.AddHook("MapViewOfFile",
|
|
reinterpret_cast<intptr_t>(MapViewOfFileHook),
|
|
reinterpret_cast<void**>(&sMapViewOfFileOrig));
|
|
|
|
sGdi32Intercept.Init("Gdi32.dll");
|
|
sGdi32Intercept.AddHook("CreateDIBSection",
|
|
reinterpret_cast<intptr_t>(CreateDIBSectionHook),
|
|
reinterpret_cast<void**>(&sCreateDIBSectionOrig));
|
|
}
|
|
|
|
sInitialized = true;
|
|
#endif
|
|
}
|
|
|
|
} // namespace AvailableMemoryTracker
|
|
} // namespace mozilla
|