gecko-dev/gfx/vr/ipc/VRLayerParent.h
Kearwood (Kip) Gilbert 434f167559 Bug 1250244 - Part 7: Implement WebVR 1.0 API,r=bz
MozReview-Commit-ID: JTOmaWePlJq
2016-02-24 15:54:50 -08:00

45 lines
1.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_VR_LAYERPARENT_H
#define GFX_VR_LAYERPARENT_H
#include "VRManager.h"
#include "mozilla/RefPtr.h"
#include "mozilla/gfx/PVRLayerParent.h"
#include "gfxVR.h"
namespace mozilla {
namespace gfx {
class VRLayerParent : public PVRLayerParent {
NS_INLINE_DECL_REFCOUNTING(VRLayerParent)
public:
VRLayerParent(uint32_t aVRDisplayID, const Rect& aLeftEyeRect, const Rect& aRightEyeRect);
virtual bool RecvSubmitFrame(const int32_t& aInputFrameID,
PTextureParent* texture) override;
virtual bool RecvDestroy() override;
uint32_t GetDisplayID() const { return mVRDisplayID; }
protected:
virtual void ActorDestroy(ActorDestroyReason aWhy) override;
virtual ~VRLayerParent();
void Destroy();
bool mIPCOpen;
uint32_t mVRDisplayID;
gfx::IntSize mSize;
gfx::Rect mLeftEyeRect;
gfx::Rect mRightEyeRect;
};
} // namespace gfx
} // namespace mozilla
#endif