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70a6addf38
--HG-- rename : netwerk/protocol/http/PSpdyPush3.h => netwerk/protocol/http/PSpdyPush.h
408 lines
16 KiB
C++
408 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_net_SpdySession31_h
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#define mozilla_net_SpdySession31_h
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// spdy/3.1
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#include "ASpdySession.h"
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#include "mozilla/Attributes.h"
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#include "nsAHttpConnection.h"
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#include "nsClassHashtable.h"
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#include "nsDataHashtable.h"
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#include "nsDeque.h"
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#include "nsHashKeys.h"
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#include "zlib.h"
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class nsISocketTransport;
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namespace mozilla { namespace net {
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class SpdyPushedStream31;
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class SpdyStream31;
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class SpdySession31 MOZ_FINAL : public ASpdySession
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, public nsAHttpConnection
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, public nsAHttpSegmentReader
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, public nsAHttpSegmentWriter
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSAHTTPTRANSACTION
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NS_DECL_NSAHTTPCONNECTION(mConnection)
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NS_DECL_NSAHTTPSEGMENTREADER
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NS_DECL_NSAHTTPSEGMENTWRITER
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SpdySession31(nsAHttpTransaction *, nsISocketTransport *, int32_t);
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~SpdySession31();
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bool AddStream(nsAHttpTransaction *, int32_t);
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bool CanReuse() { return !mShouldGoAway && !mClosed; }
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bool RoomForMoreStreams();
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// When the connection is active this is called every 1 second
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void ReadTimeoutTick(PRIntervalTime now);
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// Idle time represents time since "goodput".. e.g. a data or header frame
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PRIntervalTime IdleTime();
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// Registering with a newID of 0 means pick the next available odd ID
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uint32_t RegisterStreamID(SpdyStream31 *, uint32_t aNewID = 0);
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const static uint8_t kVersion = 3;
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const static uint8_t kFlag_Control = 0x80;
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const static uint8_t kFlag_Data_FIN = 0x01;
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const static uint8_t kFlag_Data_UNI = 0x02;
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enum
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{
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CONTROL_TYPE_FIRST = 0,
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CONTROL_TYPE_SYN_STREAM = 1,
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CONTROL_TYPE_SYN_REPLY = 2,
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CONTROL_TYPE_RST_STREAM = 3,
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CONTROL_TYPE_SETTINGS = 4,
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CONTROL_TYPE_NOOP = 5, /* deprecated */
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CONTROL_TYPE_PING = 6,
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CONTROL_TYPE_GOAWAY = 7,
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CONTROL_TYPE_HEADERS = 8,
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CONTROL_TYPE_WINDOW_UPDATE = 9,
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CONTROL_TYPE_CREDENTIAL = 10,
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CONTROL_TYPE_LAST = 11
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};
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enum rstReason
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{
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RST_PROTOCOL_ERROR = 1,
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RST_INVALID_STREAM = 2,
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RST_REFUSED_STREAM = 3,
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RST_UNSUPPORTED_VERSION = 4,
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RST_CANCEL = 5,
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RST_INTERNAL_ERROR = 6,
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RST_FLOW_CONTROL_ERROR = 7,
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RST_STREAM_IN_USE = 8,
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RST_STREAM_ALREADY_CLOSED = 9,
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RST_INVALID_CREDENTIALS = 10,
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RST_FRAME_TOO_LARGE = 11
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};
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enum goawayReason
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{
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OK = 0,
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PROTOCOL_ERROR = 1,
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INTERNAL_ERROR = 2, // sometimes misdocumented as 11
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NUM_STATUS_CODES = 3 // reserved by chromium but undocumented
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};
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enum settingsFlags
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{
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PERSIST_VALUE = 1,
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PERSISTED_VALUE = 2
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};
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enum
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{
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SETTINGS_TYPE_UPLOAD_BW = 1, // kb/s
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SETTINGS_TYPE_DOWNLOAD_BW = 2, // kb/s
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SETTINGS_TYPE_RTT = 3, // ms
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SETTINGS_TYPE_MAX_CONCURRENT = 4, // streams
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SETTINGS_TYPE_CWND = 5, // packets
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SETTINGS_TYPE_DOWNLOAD_RETRANS_RATE = 6, // percentage
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SETTINGS_TYPE_INITIAL_WINDOW = 7, // bytes for flow control
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SETTINGS_CLIENT_CERTIFICATE_VECTOR_SIZE = 8
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};
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// This should be big enough to hold all of your control packets,
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// but if it needs to grow for huge headers it can do so dynamically.
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// About 1% of responses from SPDY google services seem to be > 1000
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// with all less than 2000 when compression is enabled.
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const static uint32_t kDefaultBufferSize = 2048;
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// kDefaultQueueSize must be >= other queue size constants
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const static uint32_t kDefaultQueueSize = 32768;
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const static uint32_t kQueueMinimumCleanup = 24576;
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const static uint32_t kQueueTailRoom = 4096;
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const static uint32_t kQueueReserved = 1024;
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const static uint32_t kDefaultMaxConcurrent = 100;
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const static uint32_t kMaxStreamID = 0x7800000;
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// This is a sentinel for a deleted stream. It is not a valid
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// 31 bit stream ID.
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const static uint32_t kDeadStreamID = 0xffffdead;
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// below the emergency threshold of local window we ack every received
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// byte. Above that we coalesce bytes into the MinimumToAck size.
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const static int32_t kEmergencyWindowThreshold = 1024 * 1024;
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const static uint32_t kMinimumToAck = 64 * 1024;
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// The default rwin is 64KB unless updated by a settings frame
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const static uint32_t kDefaultRwin = 64 * 1024;
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static nsresult HandleSynStream(SpdySession31 *);
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static nsresult HandleSynReply(SpdySession31 *);
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static nsresult HandleRstStream(SpdySession31 *);
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static nsresult HandleSettings(SpdySession31 *);
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static nsresult HandleNoop(SpdySession31 *);
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static nsresult HandlePing(SpdySession31 *);
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static nsresult HandleGoAway(SpdySession31 *);
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static nsresult HandleHeaders(SpdySession31 *);
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static nsresult HandleWindowUpdate(SpdySession31 *);
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static nsresult HandleCredential(SpdySession31 *);
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template<typename T>
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static void EnsureBuffer(nsAutoArrayPtr<T> &,
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uint32_t, uint32_t, uint32_t &);
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// For writing the SPDY data stream to LOG4
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static void LogIO(SpdySession31 *, SpdyStream31 *, const char *,
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const char *, uint32_t);
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// an overload of nsAHttpConnection
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void TransactionHasDataToWrite(nsAHttpTransaction *);
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// a similar version for SpdyStream31
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void TransactionHasDataToWrite(SpdyStream31 *);
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// an overload of nsAHttpSegementReader
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virtual nsresult CommitToSegmentSize(uint32_t size, bool forceCommitment);
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uint32_t GetServerInitialStreamWindow() { return mServerInitialStreamWindow; }
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void ConnectPushedStream(SpdyStream31 *stream);
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uint64_t Serial() { return mSerial; }
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void PrintDiagnostics (nsCString &log);
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// Streams need access to these
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uint32_t SendingChunkSize() { return mSendingChunkSize; }
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uint32_t PushAllowance() { return mPushAllowance; }
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z_stream *UpstreamZlib() { return &mUpstreamZlib; }
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nsISocketTransport *SocketTransport() { return mSocketTransport; }
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int64_t RemoteSessionWindow() { return mRemoteSessionWindow; }
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void DecrementRemoteSessionWindow (uint32_t bytes) { mRemoteSessionWindow -= bytes; }
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private:
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enum stateType {
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BUFFERING_FRAME_HEADER,
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BUFFERING_CONTROL_FRAME,
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PROCESSING_DATA_FRAME,
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DISCARDING_DATA_FRAME,
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PROCESSING_COMPLETE_HEADERS,
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PROCESSING_CONTROL_RST_STREAM
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};
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nsresult ResponseHeadersComplete();
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uint32_t GetWriteQueueSize();
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void ChangeDownstreamState(enum stateType);
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void ResetDownstreamState();
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nsresult UncompressAndDiscard(uint32_t, uint32_t);
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void DecrementConcurrent(SpdyStream31 *);
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void zlibInit();
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void GeneratePing(uint32_t);
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void GenerateRstStream(uint32_t, uint32_t);
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void GenerateGoAway(uint32_t);
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void CleanupStream(SpdyStream31 *, nsresult, rstReason);
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void CloseStream(SpdyStream31 *, nsresult);
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void GenerateSettings();
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void RemoveStreamFromQueues(SpdyStream31 *);
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void SetWriteCallbacks();
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void FlushOutputQueue();
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void RealignOutputQueue();
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bool RoomForMoreConcurrent();
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void ActivateStream(SpdyStream31 *);
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void ProcessPending();
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nsresult SetInputFrameDataStream(uint32_t);
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bool VerifyStream(SpdyStream31 *, uint32_t);
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void SetNeedsCleanup();
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void UpdateLocalRwin(SpdyStream31 *stream, uint32_t bytes);
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void UpdateLocalStreamWindow(SpdyStream31 *stream, uint32_t bytes);
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void UpdateLocalSessionWindow(uint32_t bytes);
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// a wrapper for all calls to the nshttpconnection level segment writer. Used
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// to track network I/O for timeout purposes
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nsresult NetworkRead(nsAHttpSegmentWriter *, char *, uint32_t, uint32_t *);
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static PLDHashOperator ShutdownEnumerator(nsAHttpTransaction *,
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nsAutoPtr<SpdyStream31> &,
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void *);
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static PLDHashOperator GoAwayEnumerator(nsAHttpTransaction *,
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nsAutoPtr<SpdyStream31> &,
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void *);
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static PLDHashOperator UpdateServerRwinEnumerator(nsAHttpTransaction *,
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nsAutoPtr<SpdyStream31> &,
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void *);
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static PLDHashOperator RestartBlockedOnRwinEnumerator(nsAHttpTransaction *,
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nsAutoPtr<SpdyStream31> &,
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void *);
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// This is intended to be nsHttpConnectionMgr:nsConnectionHandle taken
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// from the first transaction on this session. That object contains the
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// pointer to the real network-level nsHttpConnection object.
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nsRefPtr<nsAHttpConnection> mConnection;
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// The underlying socket transport object is needed to propogate some events
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nsISocketTransport *mSocketTransport;
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// These are temporary state variables to hold the argument to
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// Read/WriteSegments so it can be accessed by On(read/write)segment
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// further up the stack.
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nsAHttpSegmentReader *mSegmentReader;
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nsAHttpSegmentWriter *mSegmentWriter;
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uint32_t mSendingChunkSize; /* the transmission chunk size */
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uint32_t mNextStreamID; /* 24 bits */
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uint32_t mConcurrentHighWater; /* max parallelism on session */
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uint32_t mPushAllowance; /* rwin for unmatched pushes */
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stateType mDownstreamState; /* in frame, between frames, etc.. */
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// Maintain 2 indexes - one by stream ID, one by transaction pointer.
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// There are also several lists of streams: ready to write, queued due to
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// max parallelism, streams that need to force a read for push, and the full
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// set of pushed streams.
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// The objects are not ref counted - they get destroyed
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// by the nsClassHashtable implementation when they are removed from
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// the transaction hash.
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nsDataHashtable<nsUint32HashKey, SpdyStream31 *> mStreamIDHash;
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nsClassHashtable<nsPtrHashKey<nsAHttpTransaction>,
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SpdyStream31> mStreamTransactionHash;
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nsDeque mReadyForWrite;
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nsDeque mQueuedStreams;
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nsDeque mReadyForRead;
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nsTArray<SpdyPushedStream31 *> mPushedStreams;
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// Compression contexts for header transport using deflate.
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// SPDY compresses only HTTP headers and does not reset zlib in between
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// frames. Even data that is not associated with a stream (e.g invalid
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// stream ID) is passed through these contexts to keep the compression
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// context correct.
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z_stream mDownstreamZlib;
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z_stream mUpstreamZlib;
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// mInputFrameBuffer is used to store received control packets and the 8 bytes
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// of header on data packets
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uint32_t mInputFrameBufferSize;
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uint32_t mInputFrameBufferUsed;
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nsAutoArrayPtr<char> mInputFrameBuffer;
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// mInputFrameDataSize/Read are used for tracking the amount of data consumed
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// in a data frame. the data itself is not buffered in spdy
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// The frame size is mInputFrameDataSize + the constant 8 byte header
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uint32_t mInputFrameDataSize;
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uint32_t mInputFrameDataRead;
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bool mInputFrameDataLast; // This frame was marked FIN
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// When a frame has been received that is addressed to a particular stream
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// (e.g. a data frame after the stream-id has been decoded), this points
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// to the stream.
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SpdyStream31 *mInputFrameDataStream;
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// mNeedsCleanup is a state variable to defer cleanup of a closed stream
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// If needed, It is set in session::OnWriteSegments() and acted on and
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// cleared when the stack returns to session::WriteSegments(). The stream
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// cannot be destroyed directly out of OnWriteSegments because
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// stream::writeSegments() is on the stack at that time.
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SpdyStream31 *mNeedsCleanup;
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// The CONTROL_TYPE value for a control frame
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uint32_t mFrameControlType;
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// This reason code in the last processed RESET frame
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uint32_t mDownstreamRstReason;
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// for the conversion of downstream http headers into spdy formatted headers
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// The data here does not persist between frames
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nsCString mFlatHTTPResponseHeaders;
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uint32_t mFlatHTTPResponseHeadersOut;
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// when set, the session will go away when it reaches 0 streams. This flag
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// is set when: the stream IDs are running out (at either the client or the
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// server), when DontReuse() is called, a RST that is not specific to a
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// particular stream is received, a GOAWAY frame has been received from
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// the server.
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bool mShouldGoAway;
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// the session has received a nsAHttpTransaction::Close() call
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bool mClosed;
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// the session received a GoAway frame with a valid GoAwayID
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bool mCleanShutdown;
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// indicates PROCESSING_COMPLETE_HEADERS state was pushed onto the stack
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// over an active PROCESSING_DATA_FRAME, which should be restored when
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// the processed headers are written to the stream
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bool mDataPending;
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// If a GoAway message was received this is the ID of the last valid
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// stream. 0 otherwise. (0 is never a valid stream id.)
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uint32_t mGoAwayID;
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// The limit on number of concurrent streams for this session. Normally it
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// is basically unlimited, but the SETTINGS control message from the
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// server might bring it down.
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uint32_t mMaxConcurrent;
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// The actual number of concurrent streams at this moment. Generally below
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// mMaxConcurrent, but the max can be lowered in real time to a value
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// below the current value
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uint32_t mConcurrent;
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// The number of server initiated SYN-STREAMS, tracked for telemetry
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uint32_t mServerPushedResources;
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// The server rwin for new streams as determined from a SETTINGS frame
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uint32_t mServerInitialStreamWindow;
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// The Local Session window is how much data the server is allowed to send
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// (across all streams) without getting a window update to stream 0. It is
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// signed because asynchronous changes via SETTINGS can drive it negative.
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int64_t mLocalSessionWindow;
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// The Remote Session Window is how much data the client is allowed to send
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// (across all streams) without receiving a window update to stream 0. It is
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// signed because asynchronous changes via SETTINGS can drive it negative.
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int64_t mRemoteSessionWindow;
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// This is a output queue of bytes ready to be written to the SSL stream.
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// When that streams returns WOULD_BLOCK on direct write the bytes get
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// coalesced together here. This results in larger writes to the SSL layer.
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// The buffer is not dynamically grown to accomodate stream writes, but
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// does expand to accept infallible session wide frames like GoAway and RST.
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uint32_t mOutputQueueSize;
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uint32_t mOutputQueueUsed;
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uint32_t mOutputQueueSent;
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nsAutoArrayPtr<char> mOutputQueueBuffer;
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PRIntervalTime mPingThreshold;
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PRIntervalTime mLastReadEpoch; // used for ping timeouts
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PRIntervalTime mLastDataReadEpoch; // used for IdleTime()
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PRIntervalTime mPingSentEpoch;
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uint32_t mNextPingID;
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// used as a temporary buffer while enumerating the stream hash during GoAway
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nsDeque mGoAwayStreamsToRestart;
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// Each session gets a unique serial number because the push cache is correlated
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// by the load group and the serial number can be used as part of the cache key
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// to make sure streams aren't shared across sessions.
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uint64_t mSerial;
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};
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}} // namespace mozilla::net
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#endif // mozilla_net_SpdySession31_h
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