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8724285359
I had this written somewhere in a branch, but given bug 1419151, I cleaned it up a bit and turned it into an actual patch that works. Behind a pref for now, because at the very least it needs: * Support for some testing-only functions. * Support for custom icons (for web extensions and so on). The key point is that this adds the relevant code to map a XUL menu to a GMenuModel, which we could then export via `g_dbus_connection_export_menu_model()`, which seems like a much simpler approach to support stuff like bug 1419151. See the MenuModel class in NativeMenuGtk as for how is this done. Differential Revision: https://phabricator.services.mozilla.com/D139845
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_widget_NativeMenuSupport_h
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#define mozilla_widget_NativeMenuSupport_h
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#include "mozilla/RefPtr.h"
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class nsIWidget;
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#if defined(XP_MACOSX) || defined(MOZ_WIDGET_GTK)
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# define HAS_NATIVE_MENU_SUPPORT 1
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#endif
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namespace mozilla {
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namespace dom {
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class Element;
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}
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namespace widget {
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class NativeMenu;
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class NativeMenuSupport final {
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public:
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// Given a top-level window widget and a menu bar DOM node, sets up native
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// menus. Once created, native menus are controlled via the DOM, including
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// destruction.
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static void CreateNativeMenuBar(nsIWidget* aParent,
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dom::Element* aMenuBarElement);
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// Given a menupopup DOM node, create a NativeMenu instance that can be shown
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// as a native context menu.
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static already_AddRefed<NativeMenu> CreateNativeContextMenu(
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dom::Element* aPopup);
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// Whether or not native context menus are enabled.
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static bool ShouldUseNativeContextMenus();
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};
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} // namespace widget
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} // namespace mozilla
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#endif // mozilla_widget_NativeMenuSupport_h
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