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243 lines
7.2 KiB
C++
243 lines
7.2 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MASKLAYERIMAGECACHE_H_
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#define MASKLAYERIMAGECACHE_H_
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#include "DisplayItemClip.h"
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#include "nsPresContext.h"
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#include "mozilla/gfx/Matrix.h"
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namespace mozilla {
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namespace layers {
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class ImageContainer;
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}
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/**
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* Keeps a record of image containers for mask layers, containers are mapped
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* from the rounded rects used to create them.
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* The cache stores MaskLayerImageEntries indexed by MaskLayerImageKeys.
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* Each MaskLayerImageEntry owns a heap-allocated MaskLayerImageKey
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* (heap-allocated so that a mask layer's userdata can keep a pointer to the
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* key for its image, in spite of the hashtable moving its entries around).
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* The key consists of the rounded rects used to create the mask,
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* an nsRefPtr to the ImageContainer containing the image, and a count
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* of the number of layers currently using this ImageContainer.
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* When the key's layer count is zero, the cache
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* may remove the entry, which deletes the key object.
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*/
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class MaskLayerImageCache
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{
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typedef mozilla::layers::ImageContainer ImageContainer;
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public:
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MaskLayerImageCache();
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~MaskLayerImageCache();
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/**
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* Representation of a rounded rectangle in device pixel coordinates, in
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* contrast to DisplayItemClip::RoundedRect, which uses app units.
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* In particular, our internal representation uses a gfxRect, rather than
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* an nsRect, so this class is easier to use with transforms.
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*/
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struct PixelRoundedRect
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{
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PixelRoundedRect(const DisplayItemClip::RoundedRect& aRRect,
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nsPresContext* aPresContext)
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: mRect(aPresContext->AppUnitsToGfxUnits(aRRect.mRect.x),
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aPresContext->AppUnitsToGfxUnits(aRRect.mRect.y),
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aPresContext->AppUnitsToGfxUnits(aRRect.mRect.width),
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aPresContext->AppUnitsToGfxUnits(aRRect.mRect.height))
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{
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MOZ_COUNT_CTOR(PixelRoundedRect);
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NS_FOR_CSS_HALF_CORNERS(corner) {
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mRadii[corner] = aPresContext->AppUnitsToGfxUnits(aRRect.mRadii[corner]);
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}
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}
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PixelRoundedRect(const PixelRoundedRect& aPRR)
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: mRect(aPRR.mRect)
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{
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MOZ_COUNT_CTOR(PixelRoundedRect);
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NS_FOR_CSS_HALF_CORNERS(corner) {
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mRadii[corner] = aPRR.mRadii[corner];
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}
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}
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~PixelRoundedRect()
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{
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MOZ_COUNT_DTOR(PixelRoundedRect);
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}
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// Applies the scale and translate components of aTransform.
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// It is an error to pass a matrix which does more than just scale
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// and translate.
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void ScaleAndTranslate(const gfx::Matrix& aTransform)
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{
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NS_ASSERTION(aTransform._12 == 0 && aTransform._21 == 0,
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"Transform has a component other than scale and translate");
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mRect = aTransform.TransformBounds(mRect);
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for (size_t i = 0; i < ArrayLength(mRadii); i += 2) {
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mRadii[i] *= aTransform._11;
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mRadii[i + 1] *= aTransform._22;
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}
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}
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bool operator==(const PixelRoundedRect& aOther) const {
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if (!mRect.IsEqualInterior(aOther.mRect)) {
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return false;
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}
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NS_FOR_CSS_HALF_CORNERS(corner) {
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if (mRadii[corner] != aOther.mRadii[corner]) {
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return false;
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}
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}
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return true;
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}
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bool operator!=(const PixelRoundedRect& aOther) const {
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return !(*this == aOther);
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}
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// Create a hash for this object.
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PLDHashNumber Hash() const
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{
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PLDHashNumber hash = HashBytes(&mRect.x, 4*sizeof(gfxFloat));
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hash = AddToHash(hash, HashBytes(mRadii, 8*sizeof(gfxFloat)));
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return hash;
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}
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gfx::Rect mRect;
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// Indices into mRadii are the NS_CORNER_* constants in nsStyleConsts.h
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gfxFloat mRadii[8];
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private:
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PixelRoundedRect() MOZ_DELETE;
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};
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/**
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* A key to identify cached image containers.
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* The const-ness of this class is with respect to its use as a key into a
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* hashtable, so anything not used to create the hash is mutable.
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* mLayerCount counts the number of mask layers which have a reference to
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* MaskLayerImageEntry::mContainer; it is maintained by MaskLayerUserData,
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* which keeps a reference to the key. There will usually be mLayerCount + 1
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* pointers to a key object (the +1 being from the hashtable entry), but this
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* invariant may be temporarily broken.
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*/
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struct MaskLayerImageKey
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{
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MaskLayerImageKey();
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MaskLayerImageKey(const MaskLayerImageKey& aKey);
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~MaskLayerImageKey();
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void AddRef() const { ++mLayerCount; }
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void Release() const
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{
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NS_ASSERTION(mLayerCount > 0, "Inconsistent layer count");
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--mLayerCount;
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}
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PLDHashNumber Hash() const
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{
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PLDHashNumber hash = 0;
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for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) {
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hash = AddToHash(hash, mRoundedClipRects[i].Hash());
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}
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return hash;
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}
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bool operator==(const MaskLayerImageKey& aOther) const
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{
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return mRoundedClipRects == aOther.mRoundedClipRects;
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}
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mutable uint32_t mLayerCount;
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nsTArray<PixelRoundedRect> mRoundedClipRects;
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};
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// Find an image container for aKey, returns nullptr if there is no suitable
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// cached image. If there is an image, then aKey is set to point at the stored
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// key for the image.
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ImageContainer* FindImageFor(const MaskLayerImageKey** aKey);
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// Add an image container with a key to the cache
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// The image container used will be set as the container in aKey and aKey
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// itself will be linked from this cache
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void PutImage(const MaskLayerImageKey* aKey,
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ImageContainer* aContainer);
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// Sweep the cache for old image containers that can be deleted
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void Sweep();
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protected:
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class MaskLayerImageEntry : public PLDHashEntryHdr
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{
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public:
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typedef const MaskLayerImageKey& KeyType;
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typedef const MaskLayerImageKey* KeyTypePointer;
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explicit MaskLayerImageEntry(KeyTypePointer aKey)
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: mKey(aKey)
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{
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MOZ_COUNT_CTOR(MaskLayerImageEntry);
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}
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MaskLayerImageEntry(const MaskLayerImageEntry& aOther)
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: mKey(aOther.mKey.get())
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{
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NS_ERROR("ALLOW_MEMMOVE == true, should never be called");
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}
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~MaskLayerImageEntry()
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{
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MOZ_COUNT_DTOR(MaskLayerImageEntry);
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}
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// KeyEquals(): does this entry match this key?
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bool KeyEquals(KeyTypePointer aKey) const
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{
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return *mKey == *aKey;
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}
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// KeyToPointer(): Convert KeyType to KeyTypePointer
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static KeyTypePointer KeyToPointer(KeyType aKey) { return &aKey; }
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// HashKey(): calculate the hash number
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static PLDHashNumber HashKey(KeyTypePointer aKey)
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{
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return aKey->Hash();
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}
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// ALLOW_MEMMOVE can we move this class with memmove(), or do we have
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// to use the copy constructor?
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enum { ALLOW_MEMMOVE = true };
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bool operator==(const MaskLayerImageEntry& aOther) const
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{
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return KeyEquals(aOther.mKey);
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}
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nsAutoPtr<const MaskLayerImageKey> mKey;
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nsRefPtr<ImageContainer> mContainer;
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};
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nsTHashtable<MaskLayerImageEntry> mMaskImageContainers;
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// helper funtion for Sweep(), called for each entry in the hashtable
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static PLDHashOperator SweepFunc(MaskLayerImageEntry* aEntry, void* aUserArg);
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};
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}
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#endif
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