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Composer2D.h
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Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow
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2014-09-10 15:59:00 -04:00 |
CompositingRenderTargetOGL.cpp
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Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow
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2014-09-10 15:59:00 -04:00 |
CompositingRenderTargetOGL.h
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Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow
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2014-09-10 15:59:00 -04:00 |
CompositorOGL.cpp
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Bug 1000634 - Only ask for the composer if we have a compositable host, when doing fencing. r=sikeda,nsilva
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2014-09-08 14:05:41 -04:00 |
CompositorOGL.h
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Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow
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2014-09-10 15:59:00 -04:00 |
EGLImageHelpers.cpp
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EGLImageHelpers.h
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GLManager.cpp
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Bug 1050609 - Fix more bad implicit constructors in gfx/layers; r=roc
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2014-08-20 00:55:14 -04:00 |
GLManager.h
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Bug 1012407 - Part 5: Allow passing a texture rectangle to BindAndDrawQuad (r=Bas)
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2014-05-22 12:29:54 +02:00 |
GrallocTextureClient.cpp
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Bug 1061699 - Only crash debug builds if BorrowDrawTarget is called on an unlocked TextureClient. r=Bas
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2014-09-16 14:32:24 +02:00 |
GrallocTextureClient.h
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Bug 1042052 - Add TextureClient::CreateSimilar and have component alpha buffer be of the same type. r=sotaro
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2014-07-25 11:24:46 +02:00 |
GrallocTextureHost.cpp
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Bug 1053927 - Add memory leak check to GrallocTextureHostOGL r=nical
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2014-08-25 06:45:26 -07:00 |
GrallocTextureHost.h
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Bug 1001417 - Forward fence objects in SharedSurfaceGralloc to Compositor r=jgilbert,nical
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2014-06-08 06:18:53 -07:00 |
MacIOSurfaceTextureClientOGL.cpp
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Bug 971946 - Remove TextureClientData r=nical
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2014-05-14 06:29:52 -07:00 |
MacIOSurfaceTextureClientOGL.h
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Bug 1050609 - Fix more bad implicit constructors in gfx/layers; r=roc
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2014-08-20 00:55:14 -04:00 |
MacIOSurfaceTextureHostOGL.cpp
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Bug 1014961 - IOSurfs are always RGB not BGR. - r=mattwoodrow
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2014-05-22 16:44:15 -07:00 |
MacIOSurfaceTextureHostOGL.h
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Back out a84f9edfe968 for bustage
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2014-09-12 14:01:26 -05:00 |
OGLShaderProgram.cpp
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Bug 1055646 - Allow setting the uniforms of the blur shader on ShaderProgramOGL. r=nical
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2014-09-02 14:09:26 +02:00 |
OGLShaderProgram.h
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Bug 1055646 - Allow setting the uniforms of the blur shader on ShaderProgramOGL. r=nical
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2014-09-02 14:09:26 +02:00 |
TextureClientOGL.cpp
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Back out a84f9edfe968 for bustage
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2014-09-12 14:01:26 -05:00 |
TextureClientOGL.h
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Back out a84f9edfe968 for bustage
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2014-09-12 14:01:26 -05:00 |
TextureHostOGL.cpp
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Back out a84f9edfe968 for bustage
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2014-09-12 14:01:26 -05:00 |
TextureHostOGL.h
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Back out a84f9edfe968 for bustage
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2014-09-12 14:01:26 -05:00 |
TexturePoolOGL.cpp
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TexturePoolOGL.h
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X11TextureSourceOGL.cpp
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Bug 1013292 - Fix some using namespace + unified build issues in gfx code. r=kats
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2014-05-22 12:11:45 +02:00 |
X11TextureSourceOGL.h
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Bug 991032 - Cleanup X11 TextureClient/Host. r=mattwoodrow
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2014-04-11 16:15:01 +02:00 |