gecko-dev/lib/mac/UserInterface/CAMSavvyBevelView.cp

113 lines
2.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#ifdef PowerPlant_PCH
#include PowerPlant_PCH
#endif
#include <Appearance.h>
#include "CAMSavvyBevelView.h"
//
// Constructor and Destructor
//
// Since there is no stream data, or any local data at all for that matter, the
// constructor/destructor don't need to do anything
//
CAMSavvyBevelView::CAMSavvyBevelView(LStream *inStream)
: CBevelView(inStream)
{
// nothing
}
CAMSavvyBevelView::~CAMSavvyBevelView()
{
// nothing
}
//
// DrawBevelFill
//
// Use Appearance Manager to draw the entire area, both bevel and interior. We use
// the Window List View Header rather than the Window Header because the list view
// header doesn't draw the dark bevel at the bottom and it looks nicer when you put
// multiple bevel rects next to each other.
//
void
CAMSavvyBevelView :: DrawBeveledFill ( )
{
Rect theFrame;
CalcLocalFrameRect(theFrame);
StClipRgnState theClipSaver(mBevelRegion);
--theFrame.top; // get rid of thick top/left bevels
--theFrame.left;
::DrawThemeWindowListViewHeader ( &theFrame, kThemeStateActive );
} // DrawBeveledFill
//
// DrawBeveledFrame
//
// Since the Appearance Manager draws both the bevel and the interior, we
// don't need to do anything separately like we would have if we were drawing
// by hand (the old way).
//
void
CAMSavvyBevelView :: DrawBeveledFrame ( )
{
// do nothing
}
//
// DrawBeveledSub
//
// Draw sub-bevels using appearance manager.
//
void
CAMSavvyBevelView :: DrawBeveledSub( const SSubBevel& inDesc )
{
Rect subFrame = inDesc.cachedLocalFrame;
Int16 theInsetLevel = inDesc.bevelLevel;
if (theInsetLevel == 0) {
ApplyForeAndBackColors();
::EraseRect(&subFrame);
}
else {
if (theInsetLevel < 0)
theInsetLevel = -theInsetLevel;
::InsetRect(&subFrame, -(theInsetLevel), -(theInsetLevel));
--subFrame.top;
::DrawThemeWindowListViewHeader ( &subFrame, kThemeStateActive );
}
}