gecko-dev/gfx/layers/opengl
2011-08-03 15:04:20 +12:00
..
CanvasLayerOGL.cpp Bug 607687 - Fennec should take care about Texture MAX size HW limitation r=jmuizelaar 2011-07-06 11:00:47 -07:00
CanvasLayerOGL.h Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
ColorLayerOGL.cpp Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg 2011-04-02 19:14:00 -07:00
ColorLayerOGL.h Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg 2011-04-02 19:14:00 -07:00
ContainerLayerOGL.cpp Bug 654950. Fix scissor rect calculations for descendants of container layers with intermediate surfaces. r=bas 2011-05-23 12:27:03 +12:00
ContainerLayerOGL.h Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg 2011-04-02 19:14:00 -07:00
genshaders.py b=567626; fix up opengl layers; r=bas 2010-05-24 23:35:35 -07:00
ImageLayerOGL.cpp Bug 671986 - ImageLayerOGL does not apply offset/transform for layer r=jrmuizel 2011-07-17 12:07:41 +02:00
ImageLayerOGL.h Bug 672755 - Add memory reporters for decoded video and audio queues. r=cpearce r=joe 2011-07-22 15:17:23 +12:00
LayerManagerOGL.cpp Bug 505115 - Part 7 - Layers support for 3d transforms. r=roc 2011-08-03 15:04:20 +12:00
LayerManagerOGL.h Back out bug 648484 2011-07-15 11:35:55 -07:00
LayerManagerOGLProgram.h Bug 660525 Remove useless uses of PromiseFlatString (prev cset lacked the code changes) r=joedrew! 2011-06-13 19:02:35 -07:00
LayerManagerOGLShaders.txt Bug 659768 - HTML5 video does not render anything on Maemo r=mattwoodrow 2011-05-31 09:48:47 +12:00
MacIOSurfaceImageOGL.h Bug 663259 - Enable Mac Async plugin by default. r=cjones,mattwoodrow 2011-07-12 10:31:18 -04:00
MacIOSurfaceImageOGL.mm Bug 637367 - Stop DrawPlugin from accessing deleted nsObjectFrame. r=roc a=beltzner 2011-03-18 14:35:14 -05:00
ThebesLayerOGL.cpp Bug 607687 - Fennec should take care about Texture MAX size HW limitation r=jmuizelaar 2011-07-06 11:00:47 -07:00
ThebesLayerOGL.h Bug 637852. Part 9: Remove resolution support from BasicLayers, ShadowLayers and GL layers. r=mattwoodrow 2011-06-23 00:11:28 +12:00