gecko-dev/content/media/webaudio
Ehsan Akhgari 73fcbb6b99 Bug 836599 - Part 11: Implement the processing of OfflineAudioContext; r=roc
We use a custom AudioNodeEngine for the destination nodes belonging to
OfflineAudioContexts, and there we record the rendered buffer.  Once the buffer
is full, we resample it if the sampling rate of the OfflineAudioContext is
different than the ideal sampling rate, and then we hand it off to the main
thread in order for the complete event to be dispatched.
2013-05-16 19:30:57 -04:00
..
blink Backed out changeset 496846474ed3 (bug 864774) 2013-05-13 10:05:49 +01:00
compiledtest Bug 865231 - Implement AudioParam.setValueCurveAtTime; r=roc 2013-05-06 19:50:45 -04:00
test Bug 867104 - Add a crashtest. r=ehsan 2013-05-14 14:14:42 +02:00
AnalyserNode.cpp Bug 865247 - Part 3: Add a ProduceAudioBlock overload to handle simultaneous processing of multiple input and output ports; r=roc 2013-05-05 11:48:45 -04:00
AnalyserNode.h Bug 867588 - Remove support for implementing Web Audio nodes which are not connected to the MediaStreams backend; r=roc 2013-05-01 11:09:07 -04:00
AudioBuffer.cpp Bug 868485 - Part 1: Implement the mixToMono behavior for createBuffer; r=roc 2013-05-05 11:15:58 -04:00
AudioBuffer.h Bug 868485 - Part 1: Implement the mixToMono behavior for createBuffer; r=roc 2013-05-05 11:15:58 -04:00
AudioBufferSourceNode.cpp Bug 867104 - r=ehsan 2013-05-14 14:14:42 +02:00
AudioBufferSourceNode.h Bug 867104 - r=ehsan 2013-05-14 14:14:42 +02:00
AudioContext.cpp Bug 836599 - Part 10: Use the non-realtime MediaStreamGraph API and a custom destination node engine for OfflineAudioContext; r=roc 2013-05-16 19:30:42 -04:00
AudioContext.h Bug 836599 - Part 11: Implement the processing of OfflineAudioContext; r=roc 2013-05-16 19:30:57 -04:00
AudioDestinationNode.cpp Bug 836599 - Part 11: Implement the processing of OfflineAudioContext; r=roc 2013-05-16 19:30:57 -04:00
AudioDestinationNode.h Bug 836599 - Part 10: Use the non-realtime MediaStreamGraph API and a custom destination node engine for OfflineAudioContext; r=roc 2013-05-16 19:30:42 -04:00
AudioListener.cpp Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
AudioListener.h Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
AudioNode.cpp Bug 865247 - Part 2: Tell MediaInputPorts about their input and output ports; r=roc 2013-05-05 11:47:59 -04:00
AudioNode.h Bug 865247 - Part 3: Add a ProduceAudioBlock overload to handle simultaneous processing of multiple input and output ports; r=roc 2013-05-05 11:48:45 -04:00
AudioParam.cpp Bug 865247 - Part 3: Add a ProduceAudioBlock overload to handle simultaneous processing of multiple input and output ports; r=roc 2013-05-05 11:48:45 -04:00
AudioParam.h Bug 865231 - Implement AudioParam.setValueCurveAtTime; r=roc 2013-05-06 19:50:45 -04:00
AudioParamTimeline.h Bug 866434 - Part 3: Mix in the value generated by AudioNode inputs to AudioParams when getting their values during audio processing; r=roc 2013-05-01 23:12:59 -04:00
AudioProcessingEvent.cpp Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
AudioProcessingEvent.h Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
BiquadFilterNode.cpp Bug 865234 - Part 1: Add DOM bindings for the channel mixing attributes; r=roc 2013-04-27 18:44:50 -04:00
BiquadFilterNode.h Bug 867588 - Remove support for implementing Web Audio nodes which are not connected to the MediaStreams backend; r=roc 2013-05-01 11:09:07 -04:00
ChannelMergerNode.cpp Bug 868855 - Respect the input's volume in ChannelMergerNode and ChannelSplitterNode; r=roc 2013-05-06 14:30:47 -04:00
ChannelMergerNode.h Bug 865248 - Implement ChannelMergerNode; r=roc 2013-05-05 11:49:37 -04:00
ChannelSplitterNode.cpp Bug 868855 - Respect the input's volume in ChannelMergerNode and ChannelSplitterNode; r=roc 2013-05-06 14:30:47 -04:00
ChannelSplitterNode.h Bug 865248 - Implement ChannelMergerNode; r=roc 2013-05-05 11:49:37 -04:00
DelayNode.cpp Bug 872635 - Drop the DelayNode's self-reference right on time, to make sure that DelayNodes don't leak with OfflineAudioContexts; r=roc 2013-05-15 20:51:47 -04:00
DelayNode.h Bug 867588 - Remove support for implementing Web Audio nodes which are not connected to the MediaStreams backend; r=roc 2013-05-01 11:09:07 -04:00
DynamicsCompressorNode.cpp Bug 867511 - Part 2: Use DynamicCompressorNode's input channel count when processing input; r=roc 2013-05-01 15:40:07 -04:00
DynamicsCompressorNode.h Bug 867588 - Remove support for implementing Web Audio nodes which are not connected to the MediaStreams backend; r=roc 2013-05-01 11:09:07 -04:00
EnableWebAudioCheck.cpp
EnableWebAudioCheck.h Use #include guards in the web audio code, no bug 2012-10-30 17:39:38 -04:00
GainNode.cpp Bug 871201 - Part 1: Refactor the gain processing logic of GainNodeEngine into a reusable base class; r=roc 2013-05-13 00:17:36 -04:00
GainNode.h Bug 867588 - Remove support for implementing Web Audio nodes which are not connected to the MediaStreams backend; r=roc 2013-05-01 11:09:07 -04:00
GainProcessor.h Bug 871201 - Part 1: Refactor the gain processing logic of GainNodeEngine into a reusable base class; r=roc 2013-05-13 00:17:36 -04:00
Makefile.in Bug 836599 - Part 9: Implement the DOM binding for OfflineAudioContext; r=roc 2013-05-16 19:30:41 -04:00
MediaBufferDecoder.cpp Bug 870174 - Eliminate some lags and glitches caused by resampling in decodeAudioData and AudioBufferSourceNode.cpp, and make the code simpler too!; r=roc 2013-05-13 00:17:00 -04:00
MediaBufferDecoder.h Bug 870174 - Eliminate some lags and glitches caused by resampling in decodeAudioData and AudioBufferSourceNode.cpp, and make the code simpler too!; r=roc 2013-05-13 00:17:00 -04:00
moz.build Bug 836599 - Part 9: Implement the DOM binding for OfflineAudioContext; r=roc 2013-05-16 19:30:41 -04:00
OfflineAudioCompletionEvent.cpp Bug 836599 - Part 9: Implement the DOM binding for OfflineAudioContext; r=roc 2013-05-16 19:30:41 -04:00
OfflineAudioCompletionEvent.h Bug 836599 - Part 11: Implement the processing of OfflineAudioContext; r=roc 2013-05-16 19:30:57 -04:00
PannerNode.cpp Bug 865242 - Remove support for soundfield panning from PannerNode; r=padenot 2013-05-07 08:27:08 -04:00
PannerNode.h Bug 867588 - Remove support for implementing Web Audio nodes which are not connected to the MediaStreams backend; r=roc 2013-05-01 11:09:07 -04:00
ReportDecodeResultTask.h Bug 792263 - Implement decodeAudioData; r=bzbarsky,cpearce,padenot 2013-02-01 17:13:23 -05:00
ScriptProcessorNode.cpp Bug 867511 - Part 1: Use ScriptProcessorNode's input channel count when buffering input; r=roc 2013-05-01 15:10:45 -04:00
ScriptProcessorNode.h Bug 868409 - ScriptProcessorNode's playing ref should remain active as long as there are outstanding connections; r=roc 2013-05-03 10:59:41 -04:00
ThreeDPoint.cpp Bug 849918 - Initial support for PannerNode's 3D positional audio (equalpower panning model). r=ehsan,roc 2013-03-21 17:45:53 +01:00
ThreeDPoint.h Bug 849918 - Initial support for PannerNode's 3D positional audio (equalpower panning model). r=ehsan,roc 2013-03-21 17:45:53 +01:00
WaveShaperNode.cpp Bug 865251 - Implement WaveShaperNode; r=roc 2013-05-14 00:12:30 -04:00
WaveShaperNode.h Bug 865251 - Implement WaveShaperNode; r=roc 2013-05-14 00:12:30 -04:00
WebAudioUtils.cpp Bug 869224 - Use the same algorithm to compute the buffer start/end time and to convert AudioParam time values to ticks; r=roc 2013-05-07 23:31:15 -04:00
WebAudioUtils.h Bug 858131 - rewrite FloatingPoint.h to be C++-only instead of C-compatible C++; r+original-author=Waldo 2013-05-01 16:55:13 -04:00