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4ed8c95e5e
This patch adds support for Xing and VBRI headers to MP3FrameParser so that we can calculate the exact duration of an MP3 file if these headers are present. It is also now more robust against large ID3 tags and discontinuities in input.
208 lines
6.4 KiB
C++
208 lines
6.4 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <stdint.h>
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#include "mozilla/Mutex.h"
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#include "nsString.h"
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namespace mozilla {
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// Simple parser to tell whether we've found an ID3 header and how long it is,
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// so that we can skip it.
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// XXX maybe actually parse this stuff?
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class ID3Parser
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{
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public:
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ID3Parser();
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void Reset();
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bool ParseChar(char ch);
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bool IsParsed() const;
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uint32_t GetHeaderLength() const;
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private:
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uint32_t mCurrentChar;
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uint32_t mHeaderLength;
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};
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struct MP3Frame {
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uint16_t mSync1 : 8; // Always all set
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uint16_t mProtected : 1; // Ignored
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uint16_t mLayer : 2;
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uint16_t mVersion : 2;
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uint16_t mSync2 : 3; // Always all set
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uint16_t mPrivate : 1; // Ignored
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uint16_t mPad : 1;
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uint16_t mSampleRate : 2; // Index into mpeg_srates above
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uint16_t mBitrate : 4; // Index into mpeg_bitrates above
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uint16_t CalculateLength();
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};
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// Buffering parser for MP3 frames.
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class MP3Parser
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{
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public:
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MP3Parser();
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// Forget all data the parser has seen so far.
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void Reset();
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// Parse the given byte. If we have found a frame header, return the length of
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// the frame.
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uint16_t ParseFrameLength(uint8_t ch);
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// Get the sample rate from the current header.
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uint32_t GetSampleRate();
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// Get the number of samples per frame.
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uint32_t GetSamplesPerFrame();
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private:
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uint32_t mCurrentChar;
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union {
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uint8_t mRaw[3];
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MP3Frame mFrame;
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} mData;
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};
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// A description of the MP3 format and its extensions is available at
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//
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// http://www.codeproject.com/Articles/8295/MPEG-Audio-Frame-Header
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//
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// The data in MP3 streams is split into small frames, with each frame
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// containing a fixed number of samples. The duration of a frame depends
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// on the frame's bit rate and sample rate. Both values can vary among
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// frames, so it is necessary to examine each individual frame of an MP3
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// stream to calculate the stream's overall duration.
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//
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// The MP3 frame parser extracts information from an MP3 data stream. It
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// accepts a range of frames of an MP3 stream as input, and parses all
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// frames for their duration. Callers can query the stream's overall
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// duration from the parser.
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//
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// Call the methods NotifyDataArrived or Parse to add new data. If you added
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// information for a certain stream position, you cannot go back to previous
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// positions. The parser will simply ignore the input. If you skip stream
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// positions, the duration of the related MP3 frames will be estimated from
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// the stream's average.
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//
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// The method GetDuration returns calculated duration of the stream, including
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// estimates for skipped ranges.
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//
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// All public methods are thread-safe.
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class MP3FrameParser
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{
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public:
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MP3FrameParser(int64_t aLength=-1);
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bool IsMP3() {
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MutexAutoLock mon(mLock);
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return mIsMP3 != NOT_MP3;
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}
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void Parse(const char* aBuffer, uint32_t aLength, uint64_t aStreamOffset);
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// Returns the duration, in microseconds. If the entire stream has not
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// been parsed yet, this is an estimate based on the bitrate of the
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// frames parsed so far.
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int64_t GetDuration();
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// Returns the offset of the first MP3 frame in the stream, or -1 of
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// no MP3 frame has been detected yet.
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int64_t GetMP3Offset();
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// Returns true if we've seen the whole first frame of the MP3 stream, and
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// therefore can make an estimate on the stream duration.
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// Otherwise, returns false.
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bool ParsedHeaders();
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// Returns true if we know the exact duration of the MP3 stream;
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// false otherwise.
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bool HasExactDuration();
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// Returns true if the parser needs more data for duration estimation.
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bool NeedsData();
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private:
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// Parses aBuffer, starting at offset 0. Returns the number of bytes
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// parsed, relative to the start of the buffer. Note this may be
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// greater than aLength if the headers in the buffer indicate that
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// the frame or ID3 tag extends outside of aBuffer. Returns failure
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// if too many non-MP3 bytes are parsed.
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nsresult ParseBuffer(const uint8_t* aBuffer,
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uint32_t aLength,
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int64_t aStreamOffset,
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uint32_t* aOutBytesRead);
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// A low-contention lock for protecting the parser results
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Mutex mLock;
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// ID3 header parser. Keeps state between reads in case the header falls
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// in between.
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ID3Parser mID3Parser;
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// MP3 frame header parser.
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MP3Parser mMP3Parser;
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// If we read |MAX_SKIPPED_BYTES| from the stream without finding any MP3
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// frames, we give up and report |NOT_MP3|. Here we track the cumulative size
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// of any ID3 headers we've seen so big ID3 sections aren't counted towards
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// skipped bytes.
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uint32_t mTotalID3Size;
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// All fields below are protected by mLock
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// We keep stats on the size of all the frames we've seen, as well as how many
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// so that we can estimate the duration of the rest of the stream.
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uint64_t mTotalFrameSize;
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uint64_t mFrameCount;
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// Offset of the last data parsed. This is the end offset of the last data
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// block parsed, so it's the start offset we expect to get on the next
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// call to Parse().
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uint64_t mOffset;
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// Total length of the stream in bytes.
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int64_t mLength;
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// Offset of first MP3 frame in the bitstream. Has value -1 until the
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// first MP3 frame is found.
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int64_t mMP3Offset;
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// The exact number of frames in this stream, if we know it. -1 otherwise.
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int64_t mNumFrames;
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// Number of audio samples per second and per frame. Fixed through the whole
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// file. If we know these variables as well as the number of frames in the
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// file, we can get an exact duration for the stream.
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uint16_t mSamplesPerSecond;
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uint16_t mSamplesPerFrame;
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// If the MP3 has a variable bitrate, then there *should* be metadata about
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// the encoding in the first frame. We buffer the first frame here.
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nsAutoCString mFirstFrame;
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// While we are reading the first frame, this is the stream offset of the
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// last byte of that frame. -1 at all other times.
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int64_t mFirstFrameEnd;
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enum eIsMP3 {
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MAYBE_MP3, // We're giving the stream the benefit of the doubt...
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DEFINITELY_MP3, // We've hit at least one ID3 tag or MP3 frame.
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NOT_MP3 // Not found any evidence of the stream being MP3.
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};
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eIsMP3 mIsMP3;
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};
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}
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