gecko-dev/content/media/fmp4/wmf/WMFAudioDecoder.h
Jacek Caban 096ae9f20f Bug 944900 - Fix content/media/fmp4 compilation on mingw. r=cpearce
--HG--
extra : rebase_source : 3e1bd0401c7768b97dc22bddb7c76cc8ba832675
2013-12-02 12:12:35 +01:00

78 lines
2.5 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(WMFAudioDecoder_h_)
#define WMFAudioDecoder_h_
#include "WMF.h"
#include "MP4Reader.h"
#include "MFTDecoder.h"
namespace mozilla {
class WMFAudioDecoder : public MediaDataDecoder {
public:
WMFAudioDecoder();
nsresult Init(uint32_t aChannelCount,
uint32_t aSampleRate,
uint16_t aBitsPerSample,
const uint8_t* aUserData,
uint32_t aUserDataLength);
virtual nsresult Shutdown() MOZ_OVERRIDE;
// Inserts data into the decoder's pipeline.
virtual DecoderStatus Input(const uint8_t* aData,
uint32_t aLength,
Microseconds aDTS,
Microseconds aPTS,
int64_t aOffsetInStream);
// Blocks until a decoded sample is produced by the decoder.
virtual DecoderStatus Output(nsAutoPtr<MediaData>& aOutData);
virtual DecoderStatus Flush() MOZ_OVERRIDE;
private:
// A helper for Output() above. This has the same interface as Output()
// above, except that it returns DECODE_STATUS_OK and sets aOutData to
// nullptr when all the output samples have been stripped due to having
// negative timestamps. WMF's AAC decoder sometimes output negatively
// timestamped samples, presumably they're the preroll samples, and we
// strip them.
DecoderStatus OutputNonNegativeTimeSamples(nsAutoPtr<MediaData>& aOutData);
nsAutoPtr<MFTDecoder> mDecoder;
uint32_t mAudioChannels;
uint32_t mAudioBytesPerSample;
uint32_t mAudioRate;
// The last offset into the media resource that was passed into Input().
// This is used to approximate the decoder's position in the media resource.
int64_t mLastStreamOffset;
// The offset, in audio frames, at which playback started since the
// last discontinuity.
int64_t mAudioFrameOffset;
// The number of audio frames that we've played since the last
// discontinuity.
int64_t mAudioFrameSum;
// True if we need to re-initialize mAudioFrameOffset and mAudioFrameSum
// from the next audio packet we decode. This happens after a seek, since
// WMF doesn't mark a stream as having a discontinuity after a seek(0).
bool mMustRecaptureAudioPosition;
};
} // namespace mozilla
#endif