gecko-dev/devtools/client/shadereditor
Julian Descottes fdd8d73fff Bug 1307464 - Use HTMLTooltip in shader editor;r=nchevobbe
Migrate the ShaderEditor to use the HTMLTooltip instead of the
old XUL-only Tooltip. The HTMLTooltip doesn't provide a builtin
setTextContent API, so the shadereditor is now creating the
markup for the tooltip and setting it as the content.

The styles have been ported to shadereditor.css and now rely on
theme variables.

This will allow us to move all the old tooltip code to the old
debugger folder, which will be the last consumer of the widget.

MozReview-Commit-ID: HVyxtf0xM4x

--HG--
extra : rebase_source : cdb7d6eabe77816f7f6d93299f7a8440ec4ce9a4
2018-07-26 17:43:15 +02:00
..
test Bug 1307464 - Use HTMLTooltip in shader editor;r=nchevobbe 2018-07-26 17:43:15 +02:00
index.xul Bug 1470086 - Refactor shader editor initializer. r=jdescottes 2018-06-20 14:28:06 -07:00
moz.build Bug 1470086 - Refactor shader editor initializer. r=jdescottes 2018-06-20 14:28:06 -07:00
panel.js Bug 1470086 - Refactor shader editor initializer. r=jdescottes 2018-06-20 14:28:06 -07:00
shadereditor.js Bug 1307464 - Use HTMLTooltip in shader editor;r=nchevobbe 2018-07-26 17:43:15 +02:00