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34c91fa45e
r=afri (not part of default build)
62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Original Author: Rod Spears (rods@netscape.com)
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*
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* Contributor(s):
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*/
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#ifndef nsSVGAtoms_h___
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#define nsSVGAtoms_h___
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#include "prtypes.h"
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#include "nsIAtom.h"
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class nsINameSpaceManager;
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/**
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* This class wraps up the creation and destruction of the standard
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* set of SVG atoms used during normal SVG handling. This object
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* is created when the first SVG content object is created, and
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* destroyed when the last such content object is destroyed.
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*/
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class nsSVGAtoms {
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public:
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static void AddRefAtoms();
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static void ReleaseAtoms();
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// SVG namespace ID, good for the life of the nsSVGAtoms object
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static PRInt32 nameSpaceID;
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/* Declare all atoms
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The atom names and values are stored in nsCSSAtomList.h and
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are brought to you by the magic of C preprocessing
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Add new atoms to nsCSSAtomList and all support logic will be auto-generated
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*/
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#define SVG_ATOM(_name, _value) static nsIAtom* _name;
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#include "nsSVGAtomList.h"
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#undef SVG_ATOM
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};
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#endif /* nsSVGAtoms_h___ */
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