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73 lines
2.4 KiB
C++
73 lines
2.4 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGL2Context.h"
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#include "GLContext.h"
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#include "WebGLContextUtils.h"
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namespace mozilla {
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void
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WebGL2Context::GetInternalformatParameter(JSContext* cx, GLenum target,
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GLenum internalformat, GLenum pname,
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JS::MutableHandleValue retval,
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ErrorResult& rv)
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{
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if (IsContextLost())
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return;
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if (target != LOCAL_GL_RENDERBUFFER) {
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return ErrorInvalidEnumInfo("getInternalfomratParameter: target must be "
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"RENDERBUFFER. Was:", target);
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}
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// GL_INVALID_ENUM is generated if internalformat is not color-,
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// depth-, or stencil-renderable.
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// TODO: When format table queries lands.
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if (pname != LOCAL_GL_SAMPLES) {
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return ErrorInvalidEnumInfo("getInternalformatParameter: pname must be SAMPLES. "
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"Was:", pname);
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}
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GLint* samples = nullptr;
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GLint sampleCount = 0;
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gl->fGetInternalformativ(LOCAL_GL_RENDERBUFFER, internalformat,
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LOCAL_GL_NUM_SAMPLE_COUNTS, 1, &sampleCount);
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if (sampleCount > 0) {
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samples = new GLint[sampleCount];
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gl->fGetInternalformativ(LOCAL_GL_RENDERBUFFER, internalformat, LOCAL_GL_SAMPLES,
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sampleCount, samples);
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}
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JSObject* obj = dom::Int32Array::Create(cx, this, sampleCount, samples);
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if (!obj) {
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rv = NS_ERROR_OUT_OF_MEMORY;
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}
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delete[] samples;
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retval.setObjectOrNull(obj);
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}
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void
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WebGL2Context::RenderbufferStorageMultisample(GLenum target, GLsizei samples,
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GLenum internalFormat,
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GLsizei width, GLsizei height)
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{
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const char funcName[] = "renderbufferStorageMultisample";
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if (IsContextLost())
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return;
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//RenderbufferStorage_base(funcName, target, samples, internalFormat, width, height);
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ErrorInvalidOperation("%s: Multisampling is still under development, and is currently"
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" disabled.", funcName);
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}
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} // namespace mozilla
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